ActionScript 2.0 :: Taking A Snapshot From A Movie Clip And Storing It

Apr 13, 2006

I need to take a snapshot of a movie clip (only a rectangular of a movie clip, not the whole) and to store it in a variable so I can later show it to the user.

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I'm trying to scale text from 1 to 5, a sort of zoom in type of look. I'm using the code below:

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I am downloading an external swf file, which contains a library movieclip which I want to go through and extract bitmapdata of each frame. to do this I am using a for loop on this bit of code:

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I want to store their locations as a variable, then just call that variable in a Tween. I read somewhere that it has to be an Array. However, I don't know how to call it without getting commas in between instead of dots.

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I want to take a snapshot of a movieclip and add the snapshot to the stage on every frame.

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[code]...

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I have a web based slide show that reads an xml file and loads images from a folder on the server. The client would now like to also offer this slideshow on a cd. I'm pretty sure that I can save all the assets to on the cd and the slideshow will work. But the client is concerned that someone with the cd will be able to directly access the images on the cd. So, here's my non-flash flash question, can the folder storing the images on the cd be hidden yet still be read by the flash movie?

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ActionScript 3.0 :: Storing Movie Clips Generated Randomly From External Bitmaps?

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I'm trying to write a piece of code that creates a number of movie clips, gives each a random bitmap from an external source and then stores the movieclips into an array.Here's my code:

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[code].....

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ActionScript 1/2 :: Reusing / Storing Loaded Content In A Movie - Cache In Flash

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Suppose you have a slideshow movie that loads content such as images or Flash movies itself and continually replaces content with new images or movies as a viewer browses through content. Is there a way to store images or movies that have been loaded so that if the same content is selected they do not have to downloaded again? Presumably once content has been unloaded or something has ben loaded into the same level the data is wiped from memory and has to be downloaded if it is displayed again. How could content be stored in Flash or does the content stored in the browser cache take care of this?

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I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?

[Code]...

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ActionScript 2.0 :: DropTest - Check And See If The Dragged Movie Clip Is Completely Within The Bounds Of Another Movie Clip

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I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.

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I have created a flash website, each button is a movie clip with an invisible button over it containing the following script

on (rollOver) {
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[Code]....

each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.

Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.

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i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.

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There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.

I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.

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ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

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I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

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ActionScript 2.0 :: Get A Movie Clip To Slowly Move To The Coordinates Of Another Existing Movie Clip

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it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip

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Professional :: Create A Smooth Transition From End Of A Movie Clip To Beginning Of A Movie Clip?

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I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?

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ActionScript 3.0 :: Make A Movie Clip Follows Anther Movie-clip That Could Be Moved By User?

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iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "

<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,

how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??

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ActionScript 2.0 :: Find The X-y Coordinates Of The Attached Movie Clip Within The Created Movie Clip?

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Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?

(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)

Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.

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ActionScript 2.0 :: Actions On Movie Clip Inside Another Movie Clip (menu) Won't Work

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I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.

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ActionScript 3.0 :: Resizing Parent Movie Clip Affects Child Movie Clip?

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i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code]....

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ActionScript 3.0 :: Text To Go Below The Movie Clip Simultaneously With The Voice In Movie Clip

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I've imported 9 .mov files in my flash presentation. Each lasts for about a minute, and the language is english. I have translation of each video clip in Serbian language as .txt files. And now i need that text to go below the movie clip simultaneosly with the voice in movie clip. And for example when i press pause,the text stops,and when i resume it,the text goes again.

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