ActionScript 2.0 :: Unload Current Movie And Load Another SWF
Jun 3, 2004Is there a way to script each button in a nav system to unload the current movie and load the swf the button selected is related too?
View 3 RepliesIs there a way to script each button in a nav system to unload the current movie and load the swf the button selected is related too?
View 3 RepliesI want the current swf to unload and the new one to load only after a transition occurs. Is there a more efficient way to do this than if. switch()?
View 2 RepliesThe code works but with an issue. When I load an image it replaces the current one loaded but when I alpha tween the image to zero I see both images fading out on top of each other like the first one is still loaded but underneath the current one. Any body run into this before?
var imageLoader:Loader;
function loadImage(url:String):void {
// Set properties on my Loader object
[code]....
I have a menu set up with several buttons (on the left side of the screen), each of which loads an external swf (on the right side of the screen). Within some of these swfs are more buttons to load other swfs, and the menu on the left remains active while another swfs is playing.What I want is to unload the current swf whenever a button is clicked and load the new on in the same spot. So before I was using addChildAt to get the external swf's at a certain level, and then removeChildAt to take away whichever swf it is and then add the next one. That didn't stop the sound, so I switched it to unloadAndStop and set up a function that unloadAndStops each individual swf, like this:[code]
That function runs every time a new swf is called to remove the previous one.Now I know that's not what I should do since I'm effectively using a method on objects that aren't in the display list, and it's apparent since it messes up the text later on in the timeline. But I don't know any other way to get everything to unload and to stop all the sound. It would be a headache to make specific paths for the buttons within swf's, but I don't even know what I'd do about the buttons in the main timeline that don't know what swf is playing on the right.I've searched lots of different forums for this one, for something kinda like unloadAndStop and kinda like removeChildAt, so I'm thinking I need to reorganize this project somehow
I have a button ( 3 buttons ) and each button is assigned to Load a movie. When you click one of the buttons, the LoadMovie on Level 1 is good. Now here is my problem, how will I unload the current movie before Loading the next one. I want to UNLOAD the CURRENT MOVIE first before loading another MOVIE.
View 2 RepliesI Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
View 6 RepliesI am making a flipping page book in flash and have had to create sections in different movies because it kept crashing when i tried to have all the pages in the same movie. I have 3 movies 'page flip4', 'pageflip4-2', and 'page flip 4-3' . I have used the code below to go (flip bacwards) from 'page flip4-2' to the frame label ''backflip'' in 'page flip4'..This works fine
Code:
on (press) {
loadMovieNum("page flip4.swf", 1);
}
[Code].....
can I script a buttons to unload a movie clip or swf, then load a different movie?
View 6 RepliesMy flash movie has two scenes at end of scene 2 i have load another movie using loadmovie. Now I wanna unload the loaded movie and directly go to scene 2 . Is there anyway by which I can directly jump to scne 2 instead of going through scene 1. I am using flash 5 and both moovies have same dimensions.
View 9 RepliesI'm using CS3 with Action Script 2.
I have a button that loads an outside .swf into a blank container. That works fine, however, I want to use the same button to unload that movie. Basically I want it to work as a toggle button.
trying to build a web site using cs3 flash...
I have so far managed quiet well up until I load in frame 1 my movie clip of the intro logo animantion.
I can load it and get it to play in frame 1 but then need it to stop (which it does)... my problem code area is then I need it to unload so that I can see frame 2 and see the web sites navigation...
the code to load the external movie clip is:
ActionScript Code:
var myLoader:Loader = new Loader();
addChild(myLoader);
[Code]....
I didn't work with flash some time, but now I am making site for my furniture shop and I have stuck.Because web site is quite big with many pictures, I had to insert "loading external movies" function, and I have used this function[cod]e...
View 4 RepliesI've gone fully gray trying to learn how to do something in AS3 that was routine in AS2: Unloading (if something's already there) something from a movie clip then loading something in the same clip, all with the same button. Here's the code I'm using, er, attempting to use now. These are for two buttons out of a set of 9. All I'm trying to do is the simple: look to see if there's something in the clip "hovercap", and if so, remove it completely;, then load a new movie. (If there ISN'T something in "hovercap", I want to load a new movie anyway.
invisible_mvp1800c.addEventListener(MouseEvent.MOU SE_DOWN, loadImage); {
function loadImage(url:String):void {
if(imageLoader != null && contains(imageLoader)){
removeChild(imageLoader);
[Code] .....
Clearly, I'm still learning things in AS 3.
[Code]....
I figure that it unloads the movie and doesn't get to the second action so it just shows a blank because if i don't unload the movie, it'll load a movie overtop of the old one. All of the stuff I found that could potentially help are overly complicated with variables and large amounts of code. Is a crazy amount of code required?
i have a flash movie that loads in two external swf files.
The movie has two buttons each of which loads in a seperate movie, now this allworks fine and to be honest i just used the script assist function to make it all work.
Now my problem is that if i press button number one it loads in the first movie but then i have to press button number one again to unload the movie which means if i press button number one followed by button number 2 i do not unload a movie and they both play together one on top of the other.
is there away that i can have each of the buttons check to see if a movie is loaded and if it is unload it first.
below is my code.
ActionScript Code:
button_3.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_3);
var fl_Loader_3:Loader;
[Code].....
I'm sure you've guys heard of this before, but I have a question about loading movies into movie clips with a playout animation sequence so the transition is better.What I mean is this:I load movie clip 1 into instance Container and I click on another button to load another movie into that instance. How do you play an out animation on the previous movie that's already loaded before the new one loads in? Without the out animation, it just replaces the currently loaded movie instantly without a natural transition
View 2 RepliesBasically, I built a flash site recently for the company I work for and I've never built a website before...
[URL]
I have it where the links in the header load an external swf for the content. What I want to be able to do is link to another page from within the external swf. As in, when you click a link it loads in the current frame, keeping the header.
Basically, I built a flash site recently for the company I work for and I've never built a website before...
[URL]
I have it where the links in the header load an external swf for the content. What I want to be able to do is link to another page from within the external swf. As in, when you click a link it loads in the current frame, keeping the header.
How can I load/unload a movie located on the main scene, from a movie clip, or vice versa. Right now I can only load/unload a movie if located in the same timeline.
View 2 RepliesI have a main flash file that I load various external swf files into. On the first frame of the timeline, there is an intro swf loaded that basically welcoming the viewer to the site. What I want to do is have this load, play and unload and then go to frame two of the timeline where the main home section of the flash site is located.One my first frame on the timeline I have:loadMovieNum("/IntroMovie.swf",1);stop();n the external IntroMovie, I have unloadMovie (1); so the movie will play and then unload itself. What I can't figure out is how to get the timeline to go to the next frame once this movie is finished playing and has unloadedIf I don't put the stop in there, it simply skips this movie and goes to the next frame on the timeline and loads the home movie swf file.Is there a way to use some sort of if statement, that if the movie is unloaded, goto the next frame, sort of like this:if(code to verify if movie is unloaded);gotoAndStop(2);
View 4 RepliesI am working on a school project that requires me to load external .swf or .jpg files. I currently have all of the buttons working and are loading an external .swf file on to the screen. The problem I am having is that when I go from one button to the next the loaded .swf stays on the screen and the next .swf gets loaded on top of it. I know that I need to unload the file but I am not sure where to put the code for the unload or what code exactly to use. I would like when the button is pressed to unload the previous loaded .swf and load the new .swf without having a separate button to unload.
[Code]...
how do i load a movie clip SYMBOL at the highest level and then unload it.
i dont want a SFW or JPG to be loaded- that would be one of the symbols from the same swf file.
the issue is- i have used "getNextHighestDepth()" to create movie clips.. now i need to add a box on top of that- so again, i will have to use "getNextHighestDepth()" - which im having hard time to unload (when i use duplicateMovieClip) -
I'm trying to unload an external SWF on _root to load a new one instead. I've tried (almost) everything but can't figure it out... I get this error : "Error #1010: A term is undefined and has no properties."
[Code]....
i have looked everywhere for a tutorial on this - i have tried writing, and re-writing codes....i just cant get it. is there any tutorial i overlooked? here is what im looking to do - NO SHORTCUTS: have my main file that loads the buttons, my external swf container, my intro animations, and my swf "out" and "in" animations when a button is clicked i want it to point me to specific frame labels. i will have an "out" and "in" frame label and which will be the locations of the transitional starting points i want it to play the "out" transition, than unload the current swf, than play the in transition, than load the swf of the button that was clicked i want the animations to all be done using frame labels all within the MAIN swf file.... i have had no luck doing this....and i do NOT like the tween class....
View 10 RepliesI have this menu that I am loading my swf files under a as. file and linked to a xml file. It loads perfectly my swf files when i click on the buttons, but when i keep clicking the buttons, it keeps loading it on top of each other...How can i unload the current swf file when i click on the other button.? under the as file i have the following to load my swf files:
private function customFunc(link):void { var request:URLRequest = new URLRequest(link); var loader:Loader = new Loader() loader.load(request) var swfContainer:MovieClip=new MovieClip ; this.addChild(swfContainer) swfContainer.addChild(loader);; trace(link);
}
and under the xml i have the following code :
<buttons> <button name="HOME" linkType="custom" link="ball.swf" /> <button name="DESIGN" linkType="custom" link="rec.swf" /></buttons>
I'm trying to to get this loader to unload the current picture before loading in a new one. how I can put that in?
ActionScript Code:
function loadPhoto(url:String):void {
var picLoader:Loader = new Loader();
[code]...
I have a Flex application that just load an external SWF, but the application load and unload infinitely my swf.
[Code]...
I am trying to load, unload and load again the same movie clip from library.
View 7 RepliesI am trying to load, unload and load again the same movie clip from library. How could i do it?
View 2 RepliesI am loading external swf's into a main load.swf, using a Moviecliploader object. What I basically want to do is that, after an external movie, say home.swf, loads another external swf, say about.swf, home.swf should be unloaded.
home.swf is loading about.swf into the _root.mc_holder, which is placed inside load.swf. I want all external files to be placed within this holder. Now this is working with some files, but not with others. My standard code within all files is this:
//code within home.swf to load about.swf
var loader:MovieClipLoader = new MovieClipLoader();var ldrlistener = new Object();loader.addListener(ldrlistener);ldrlistener.onLoadStart =
[Code]......