ActionScript 2.0 :: Why Isn't Bubble Working

Dec 8, 2004

Check out frame 3 of this .FLA it was working perfectly fine until I moved the bubble actions from frame 1 to frame 3 Here is the .FLA: [URL]

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I created an ItemRenderer for the BubbleSeries, and tried adding a scaleX and scaleY value on the createChildren method, but nothing happens.

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ActionScript 3 :: Any Possibility To Bubble Event Up?

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I want to have the parent of my class handle the event first, then I want to have the child handle the event. Is there a way to explicitly bubble the event up? I want to do something like this:
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I'm working on a little game. The machanics are fine, but I'm curious on the best way to work the "cut scenes" between the action. This will involve some "text bubbles" for the conversations.

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Flex :: Bubble A MouseEvent By Z-index Instead Of Hierarchy?

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I have two components being absolutely positioned within a container (they are MapSymbols on an ILOG Elixir map, if that helps). Each component is a VBox with an Image and a Label. Images have functionality tied to the Click event; labels do not.

The problem is when 2 items are positioned so that the label of one is above the icon of another in the z-index, so that the label eats any mouseOver and mouseDown events. Bubbling doesn't help since it bubbles from the label to the vbox to the container, never hitting the lower element. I can't set the vbox to mouseChildren="false", since that keeps the image from getting clicked, as well.[code]...

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[code]I follwed i tutorial the other day on how to create random bubble movement snd it works but the bubbles generate across the page, but i just want them to generate between around 300 x 500 pixels

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ActionScript 3.0 :: Creating A Dynamic Bubble Re-arrange?

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how to create the same effect?I mean: how to resize and rearrange the bubbles so that they do not overlap?In this application only the sizes and colors are dynamic from XML and the bubbles are placed an a relativ x and y when the application starts. How do they rearrange so they don't overlap?

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I have an ArrayCollection where I want to be able to bubble items up or down by one position. What is the best way to do this?

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I'm wondering if there is any way to make the bubble sizes scale or resize when the size of the chart resizes. If the bubbles are set to a specific pixel size, it seems as though the size is set and that's it. So, if your chart is large, the bubble is size X and if the chart is small the bubble is still size X. [code]...

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Actionscript 3 :: Flex: Bubble Events From Custom Classes - Non-UI

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bubble events up a class tree for none-ui components.I have a structure like this:Controller Unit of Work Child Unit 1 (Raise Event)I would like to handle the event raised in Child Unit 1 in the Controller. I've tried to set the bubble property to true but I've read that this only works for UI components.Is there a way to enable this for custom classes that are not UI components?

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ActionScript 2.0 :: Make The Bubble Start From A Certain Point In A Movie?

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I was trying to modify the kirupa "falling snow" tutorial into a water bubbles effect which is just making it up side down. However, I was having trouble to make the bubble start from a certain point in a movie. For example, I was trying to make the bubble start from the bottom of the screen, but it didn't seem to work for me. Therefore, I was hoping if there is someone who can help me to solve the problem.

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I'm trying to make a bubble movie clip, instance name storeBtn, grow in and out and fade in/out. I understand now that I can't use more than one prototype object because their onEnterFrame's replace each other? On their own each of these protypes work, although the scaling one isn't contraining the movie clip, it squishes the bubble in and out a bit. Is there any way to combine alpha and scale in one prototype? I tried adding more parameters but that didn't work. Or is there some other way?Here's the code I'm trying to work with.

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I added a thought bubble over an individuals head and have a couple problems with it. The first is that when you rollover one of the other individuals they should be on top of the thought bubble. The other issue is when you click on an individual a movie comes up, but the thought bubble stays there. I want it to disappear until they go back to the main screen. Here is the flash file: [URL] When you rollover the top individuals they are executing the following code:

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ActionScript 3.0 :: Way To Exclude An Element From Whole Capture / Bubble Event Procedure?

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In Actionscript 3 is there any way to determine the precise display object hierarchy an event will traverse through when dispatched from a given object? The object is not necessarily a display object.Although I could imagine this actually being useful somehow, in my particular case it is a learning exercise. I'm trying to master the event system in flash and have some locations where I'm very curious what path an event will take when I dispatch it.

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I am wondering how to make a 360º view bubble, like they use for Google Street View, but have no idea how to go at accomplishing this task... i have the string of photos that i attached in photoshop(so that if you connected the left to the right it would be a full 360º view).

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im new to flex, so naturally I would just create a dynamic sprite using the drawing api and put it behind the text... but my app is really buggy using the rawChildren to addChild.So is there a better way to have a bg for a piece of text though actionscript? like modifying an existing component?

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I do not have a good background in flash, I tend to avoid it as I look at actionscripting and think, Time.

Problem is, And I already have this already made too, A black bubble that when a button is clicked, A small black circle appears and expands, Fading away as it does so.

I already made that, And it works, But the bubble is only there for the time that I click the button. If I let go of the mouse button before the bubble has fully expanded, It stops expanding and cuts off.

How do I get the bubble (Which I have as a movie clip in library already) appear and stay appeared one the user has clicked and let go of the mouse button?

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package
{
import flash.display.DisplayObject;[code]....

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I have a flash project, its working fine in local system, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading... [URL]

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I have a flash project, its working fine in local system and checked this file with uploading in someother websites, its working fine there too, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading.URL...and here the same file which i have uploaded it in other server its working fine.URL...

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I missing a file that needs to reside on the server to get this working?

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