ActionScript 2.0 :: Make The Bubble Start From A Certain Point In A Movie?
Dec 30, 2002
I was trying to modify the kirupa "falling snow" tutorial into a water bubbles effect which is just making it up side down. However, I was having trouble to make the bubble start from a certain point in a movie. For example, I was trying to make the bubble start from the bottom of the screen, but it didn't seem to work for me. Therefore, I was hoping if there is someone who can help me to solve the problem.
View 7 Replies
Similar Posts:
Jun 7, 2005
I'm trying to make a bubble movie clip, instance name storeBtn, grow in and out and fade in/out. I understand now that I can't use more than one prototype object because their onEnterFrame's replace each other? On their own each of these protypes work, although the scaling one isn't contraining the movie clip, it squishes the bubble in and out a bit. Is there any way to combine alpha and scale in one prototype? I tried adding more parameters but that didn't work. Or is there some other way?Here's the code I'm trying to work with.
MovieClip.prototype.fade = function(minAlpha, maxAlpha, speedAlpha) {
this.onEnterFrame = function() {
if (!this.trigger) {[code].......
View 9 Replies
Mar 22, 2011
I am trying to Scale the bubbles within the bubble chart. The problem is, I have no control over the data coming in, and the radiusField values are usually below 0 ( no negative values ) with a max of maybe 2.
I created an ItemRenderer for the BubbleSeries, and tried adding a scaleX and scaleY value on the createChildren method, but nothing happens.
View 1 Replies
Jun 20, 2011
I want to draw a animated bubble chart in Flex 3 / Flex 4 like the link belowDoes anyone know if this made using a readymade component or is custom developed
View 3 Replies
Jan 12, 2011
I'm wondering if there is any way to make the bubble sizes scale or resize when the size of the chart resizes. If the bubbles are set to a specific pixel size, it seems as though the size is set and that's it. So, if your chart is large, the bubble is size X and if the chart is small the bubble is still size X. [code]...
View 1 Replies
Oct 18, 2009
im making a flash animation with a background two sets of text an invisible button and a song. im trying to make the the animation start when the mouse rolls over and have it stop and reset to the beginning when it rolls out. on my invisible button (first layer) i have
on (rollOver) {
play();
}
[code].....
View 1 Replies
Sep 11, 2010
I have a web site that will have five sections. Let's call them 1,2,3,4,5. Section 1 starts on frame 100, 2 on 200, etc. Can I make an HTML link that can start the flash movie at the beginning of a certain section? Such as play "myflashmovie.swf and start on frame 200" so that the viewer will start on section 2?
Another way I was thinking of doing it was to create the five sections in five different flash movies. Then import those flash movies into one container flash movie but vary the order to whatever I want the viewer to start with. Then I would have five different html links. Each link would have a different section as the starting movie. Such as 1.html would play a container flash movie with section 1 at the beginning, 5.html would play a container flash movie with section 5 at the beginning, etc. My question here is could the five separate movies within the container movie make references to the other movies? Such as if someone was in movie 1 and it has link to movie 4, how would I note in the flash movie when user clicks here, go to movie 4?
View 1 Replies
Apr 20, 2010
I am just a rookie in Flash, and came across a problem. I'm trying to create a flash movie that will display time like a TV ident does. I've successfully set it up to get the correct time and play a "tik-tok" sound as each second passes. However, it is to have some background music, and I can't get it to start when I need it - for instance, if the time is 18:00:00 it should start at 00 seconds, it time is 18:00:21 it should start at 21 seconds etc. This is the script I used for ticking:
[Code]...
What should I use for the complex situation as described above? My only guess is that I should sync it to the frames in the background video (behind the clock, running at 24 FPS), but I haven't got a clue how to set that up as well. Can someone please help? If necessary I can upload the .fla file.
View 3 Replies
Mar 11, 2010
I added a thought bubble over an individuals head and have a couple problems with it. The first is that when you rollover one of the other individuals they should be on top of the thought bubble. The other issue is when you click on an individual a movie comes up, but the thought bubble stays there. I want it to disappear until they go back to the main screen. Here is the flash file: [URL] When you rollover the top individuals they are executing the following code:
invisible._height = 190;
this.swapDepths(_parent.getNextHighestDepth());
transition(this._name);
View 4 Replies
Mar 27, 2008
how to use these in order to make an object move from point A to point B in an arc.Think of that classic game where you have to input the angle and power and try to hit your opponent.
View 1 Replies
Jan 4, 2009
I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?
View 5 Replies
Dec 10, 2009
how to make a video start playing at a specified point in the middle of the video rather than from the beginning. Not sure if it's something that easily can be done in Dreamweaver or if it's involved with the flash settings.
View 21 Replies
Jan 2, 2004
i have mc cruisin along a sin wave curve, code:
[code]...
Q: how can i set an orgin/start point?
View 5 Replies
Jan 9, 2011
I am using Senocular's code to dynamically create part of a circle using curveto.I am wondering how to change the start point, like where the circle outline starts. It is currently starting on the right of the circle, I would like it to start on top. How would I go about doing that?Here is Senocular's code:
Code:
// x: circles center x, y: circles center y
// a1: first angle, a2: angle to draw to, r: radius
[code]....
View 2 Replies
Feb 8, 2012
I've been working on a video-centric project that requires a very specifically designed video player, which I've built from scratch -- no skin. Things were going great until I actually uploaded the video and SWF to my server and tried it out. Here's the issue: The video, which is an F4V that's been imported into Flash as an external asset -- I'm not using NetStream, nor am I using a Flash media server -- starts loading almost immediately. But when you use the custom-built scrubber bar to jump ahead in the video, it freezes up until, I presume, the video has loaded to that point, at which time the video starts again. If you open the SWF and let it sit for a few minutes, this isn't an issue -- you can jump back and forth as much as you want.
So clearly the problem here is that the video is loading from the beginning and the user can only get to a certain frame when that frame has already been loaded. But it must be possible to start loading from a specified point, right? After all, the video doesn't load all together and become available only when the whole thing is done. It starts loading at 0:00 and continues progressively. I just want to change where it starts loading by telling it not only to play at that point but to start loading at that point, too.
View 1 Replies
Mar 18, 2010
I am wondering how to make a 360º view bubble, like they use for Google Street View, but have no idea how to go at accomplishing this task... i have the string of photos that i attached in photoshop(so that if you connected the left to the right it would be a full 360º view).
View 1 Replies
Nov 19, 2011
Here is the action scrip that I created. Correct it if you can.
Process.visible = false;
Cycles.visible = false;
stop();
[Code]....
View 3 Replies
Feb 26, 2010
Basically the code below has been designed so that a video starts at 52 seconds (rather than the beginning) when you press play. It works good right now, starts where it's supposed to, but I want to change the code so that it autoplays the video starting at 52 seconds. The problem with this though, is that when I try and set it for autoplay, the video starts at the beginning and doesn't wait for it to load to 52 seconds before it autoplays. Any input on the coding? I need it just so that the autoplay doesn't kick in until the video is loaded to the 52 second point
import fl.video.MetadataEvent;import fl.video.VideoProgressEvent;
import fl.video.*;
my_FLVPlybk.addEventListener(VideoEvent.COMPLETE, rewind);function
[code]....
View 3 Replies
Sep 19, 2011
I'm having a problem and I do not think the solution. I'm new using Flash.I have a video player and now we are implementing an HD button, the player always starts the video and 360P format and stream begins, if the user click on the HD I need to save the time of the video when it was clicked and then call another file. mp4 720P and start it at the same point that was recorded.I've tried various ways using CONNECTION.STREAM.seek(TIME); and always starts at (0), I feel that because of not being in Buffering he does not understand
View 1 Replies
Sep 19, 2011
Good afternoon staff. I'm having a problem and I do not think the solution. I'm new using Flash. I have a video player AS3 and now we are implementing an HD button, the player always starts the video and 360P format and stream begins, if the user click on the HD I need to save the time of the video when it was clicked and then call another file. mp4 720P and start it at the same point that was recorded. I've tried various ways using CONNECTION.STREAM.seek(TIME); and always starts at (0), I feel that because of not being in Buffering he does not understand. Can anyone help me solve this?
View 0 Replies
Jan 31, 2011
I am trying to use Flex Video Display as a preview player. The player is streaming the video from the server.While The buffering is not complete, if we try to drag the play head to an area beyond buffered region, the player will drag the playhead back to the current playing position. I need to implement the player like you tube video player which allows to drag to anywhere in the track even when data is not fully buffered.Is there a way for doing this.
View 1 Replies
Apr 1, 2004
I'm trying to have a movie clip with 4 buttons that moves to the four corners of the stage.Depending on which button is clicked, the movie clip goes to that corner.he trouble I'm running into is determining the variable start points. If the end goal is the lower right corner, it needs to be able to move there from the upper left, the lower left and the upper right. So I need to set the starting position as a variable I assume, but can't get it working.
View 2 Replies
Apr 12, 2010
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
View 4 Replies
Oct 17, 2009
I'm designing a platformer game, in which the code is all held within the character MC. I want to pause the game using something like 'delete this.onEnterFrame' as a start point to terminate code. The code layout within the character is like so:
onClipEvent (enterFrame) {
...
this.onEnterFrame = function(){ //within clip event
...
if(btnon == 1){ // when button pressed(on stage)) global value of 1 is true
delete this.onEnterFrame;
}...}}
Due to the fact its within a clip event structure, it doesn't pause it, instead it slows everything down. Would I have to construct all my code in a frame layer or can I still use an MC to terminate this?
View 2 Replies
Dec 3, 2009
I'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.
View 1 Replies
Jul 7, 2010
Setting up a web page to progressively stream video to whoever goes to that page. We are not streaming live video but streaming a video fileon the server.
The Question: Instead of starting the video at the begining we want the video to start at some mid-point based on the time of day... (therefore emulating "joining" a live broadcast.)
View 3 Replies
Jun 21, 2006
Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.
View 1 Replies
Nov 21, 2010
I have a long mp3 file hosted on a standard apache server (30 minutes long so far, but I would like it to work with longer sounds too).I'd like to start playback of this audio within at a specified point. When attempting to use Flash Actionscript 3, my basic tests show that ALL the audio from the start to the position I choose is buffered before playback (Sound.bytesLoaded was my friend here). If I start one second in, it takes about 3 seconds to start playback, 30 seconds in, takes about 25 secondsObviously with a really long mp3, like skipping playback to the middle of a 3-hour audiobook, this isn't going to be practical.Here's the ActionScript 3.0 code I'm using:
button.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
var s:Sound = new Sound();
var req:URLRequest = new URLRequest("http://example.com/audio.mp3");
[code].....
View 1 Replies
Oct 13, 2003
this is used to load a movie on an event right:[code] what if I want to load a movie simply at a certain point in the movie, ie a keyframe, what is the code applied to the keyframe and why/how is it different?
View 3 Replies
Aug 21, 2011
Just wondering how to make my interval start when I want it to because im trying to delay a function but i only want that interval to work when the code is being executed so i would have to add some kind of 'start delay' code inside the function.
View 2 Replies