Professional :: Start "on Demand" Video Stream At A Mid-point?
Jul 7, 2010
Setting up a web page to progressively stream video to whoever goes to that page. We are not streaming live video but streaming a video fileon the server.
The Question: Instead of starting the video at the begining we want the video to start at some mid-point based on the time of day... (therefore emulating "joining" a live broadcast.)
how to make a video start playing at a specified point in the middle of the video rather than from the beginning. Not sure if it's something that easily can be done in Dreamweaver or if it's involved with the flash settings.
Recently i had developed an as3 videoplayer for a section of a webpage. The player loads the links for the videos from an xml file. It had been tested locally and it works great. BUT when i uploaded the entire "site" on my web server - surprize The stream does not start. And i don't understand why. I've uploaded the exact structure ... and i also know that it reads well from the xml file, cause it loads the video thubnails and names ... just the video won't start.
Basically the code below has been designed so that a video starts at 52 seconds (rather than the beginning) when you press play. It works good right now, starts where it's supposed to, but I want to change the code so that it autoplays the video starting at 52 seconds. The problem with this though, is that when I try and set it for autoplay, the video starts at the beginning and doesn't wait for it to load to 52 seconds before it autoplays. Any input on the coding? I need it just so that the autoplay doesn't kick in until the video is loaded to the 52 second point
I've been working on a video-centric project that requires a very specifically designed video player, which I've built from scratch -- no skin. Things were going great until I actually uploaded the video and SWF to my server and tried it out. Here's the issue: The video, which is an F4V that's been imported into Flash as an external asset -- I'm not using NetStream, nor am I using a Flash media server -- starts loading almost immediately. But when you use the custom-built scrubber bar to jump ahead in the video, it freezes up until, I presume, the video has loaded to that point, at which time the video starts again. If you open the SWF and let it sit for a few minutes, this isn't an issue -- you can jump back and forth as much as you want.
So clearly the problem here is that the video is loading from the beginning and the user can only get to a certain frame when that frame has already been loaded. But it must be possible to start loading from a specified point, right? After all, the video doesn't load all together and become available only when the whole thing is done. It starts loading at 0:00 and continues progressively. I just want to change where it starts loading by telling it not only to play at that point but to start loading at that point, too.
I have been trying to do this locally on my machine by using the download simulator but the simulator doesnt seem to work especially when I give the player a 2GB file to load over a 14kbps connection, the file seems to load within a split second and absolutely no buffering occurs.My problem below needs to be answered before I can persue and purchase and set up a web server to run FMS as a production server, but understandably I do not want to do this until I know it is possible to do what I want to do.
Let say I have put a 60min video on the server which I want to stream. But I only want to stream the last 20mins of it. Am I able to set the player to stream from the last 20mins and for there to be no progressive download required before? I need the stream to start almost immediately from the start of the last 20mins and for it to continue plaing until the remainder of the video completes So essentially I only want to load a part of the movie into a stream and disgard the part of the movie I do not want to show.
I'm having a problem and I do not think the solution. I'm new using Flash.I have a video player and now we are implementing an HD button, the player always starts the video and 360P format and stream begins, if the user click on the HD I need to save the time of the video when it was clicked and then call another file. mp4 720P and start it at the same point that was recorded.I've tried various ways using CONNECTION.STREAM.seek(TIME); and always starts at (0), I feel that because of not being in Buffering he does not understand
Good afternoon staff. I'm having a problem and I do not think the solution. I'm new using Flash. I have a video player AS3 and now we are implementing an HD button, the player always starts the video and 360P format and stream begins, if the user click on the HD I need to save the time of the video when it was clicked and then call another file. mp4 720P and start it at the same point that was recorded. I've tried various ways using CONNECTION.STREAM.seek(TIME); and always starts at (0), I feel that because of not being in Buffering he does not understand. Can anyone help me solve this?
I am trying to use Flex Video Display as a preview player. The player is streaming the video from the server.While The buffering is not complete, if we try to drag the play head to an area beyond buffered region, the player will drag the playhead back to the current playing position. I need to implement the player like you tube video player which allows to drag to anywhere in the track even when data is not fully buffered.Is there a way for doing this.
I'm playing live stream supporting FMLE from FMS. There is no problem with playing if we are starting at first the player and then we are starting the stream with FMLE. The video skipping problem is occurs only if we are starting first the stream with FMLE and than our player.The versions: FMLE 3.0.1.5963, FMIS 4.0.0, Flash Player 10.1.53.64, and codec h.264 Is this a bug in FMS/FMLE or I'm doing something wrong?
In order to play a FMS stream (live or on demand), either an FLVPlayback component or the Video class is needed.And they require ActionScript 3 and Flash 8 or above.
As far as i know , Youtube, Dailymotion and Google Video stream their on demand videos from a FMS, and their players are compatible with Flash 7.
How can they achieve this? If Youtube, Google and Dailymotion do that, i deduce it's possible..
I tried to create a Flash 7 application that plays a video coming from FMS, using a MediaDisplay component, but it doesn't work well. Sometimes it shows the video, sometimes not.So i don't think youtube player uses MediaDisplay..
At the moment i am using vlc to transcode my video realtime and display the output through Flowplayer.The problem is that I am struggling to seek using flowplayer my time gets out of sync between the stream and flowplayer and there are a few other issues.Are there any streaming servers that allow for real time transcoding and allow for a flash player to seek.
i'm having problems trying to play FLV videos on demand from Flash Media Server 3.0.1.
Sometimes the video doesn't show at all, sometimes it plays the audio only, and sometimes it works perfectly...i can't figure out why.
Videos are into the applications/vod/media folder, i'm using a MediaDisplay object to load them, and i've exported the SWF as a Flash Player 7 AS2 application.
Code: Select all // m is the mediadisplay object m.setBufferTime(10); // file will be passed as parameter
[Code]....
as you see, the server is in my local network, but i've tried with a public remote server too, with the same results.
I have a basic video on demand app running on Flash Media Interactive 3.5. I've noticed that in our flowplayer page, in order to view the contents I have to set the netconnectionurl to be the address to the app, and then the file name url needs to contain the rest of the path. For Example: NetConnectionURL: rtmp://myserver.edu/appname/ Url: path/to/file/many/folders/deep/video.mp4
However - I have accessed the same file from a different server using the following: NetConnectionURL: rtmp://myserver.edu/appname/path/to/file/many/folders/deep/ Url: video.mp4 What type of VOD application or settings need to be configure to allow the later example to work?
I have a ERROR message is Code: ArgumentError: Error #2126: NetConnection object must be connected. at flash.net::NetStream/ctor() at flash.net::NetStream() at videoplayer1_fla::MainTimeline/initVideoPlayer() at videoplayer1_fla::MainTimeline/frame1()
Below code is xml playlist included. Buti want to play videos through "rtmp host". My On-demand Video Player Code ActionScript Code: // #### VARIABLES // net connection object for net stream var ncConnection:NetConnection; // net stream object var nsStream:NetStream; [Code] .....
I've got CS4 for Mac.I added a flv to my flash via: "File">"Import">"Import Video">"Load external video with playback component"Then it loads my flv and puts it on the first frame. How can I make it so that when I mouse over it it plays and when my mouse off it stops?
I have a very simple videoplayer, made much like the reference instructs with netstream and netconnection etc. It used a ordinary http stream (progressive download) I works, but sometimes when I pause the stream for a while and resume, it doesnt resume. I use stream.pause() and stream.resume(). Most of the time it works, but sometimes it doesn't. It's like the connection is being lost. Have anybody here tried the same, or does anyone know a way to tjek if the connection have been lost?
I have a client who needs a Flash video to stream from a website, the video which is being made from powerpoint slides is roughly 22 minutes long. With the voiceover it's gonna be pretty heavy. Way too long to stream correctly from my experience so in order to do this right I need to know which way to go here.
I broke up the fla's into 4 ( 5 minute .swfs)I finished the first and I'm working on the second .fla. the first fla was published with the html wrapper let's call it v1.swf.on thelast frame of v1.swf I used the loader class to load the v2.swf into the wrapper when v2.swf ends it will loadv3.swf all the way up to 5.
So far this works using the two .swfs which are on my server and are streaming.Before I continue I just to make sure I do not do unecessary work I need to know if the way I plan on doing is correct or is there another way.
I do animation as a hobby on youtube (using a combination of Adobe Photoshop, Sony Vegas, and a few other programs for specifics such as morphing and mouth movements), and I was recently contacted by someone who wanted me to do some work for their website by making animation. The catch is, however, that they want my videos to be in flash format with the option to start playing (and repeat) when a person rolls over the scenes with their mouse.
Now, I was able to figure out how to convert my videos into Flash F4V format (yea!), but I can't figure out for the life of me what to do next. All of the tutorials I've read talk about inserting buttons and changing instances and setting things to over and... it doesn't make a lick of sense to me.
I'm not a dummy... but I've never used this program before, and a lot of the videos out there seem to assume a familiarity with the product.
It "sounds" like it should be something easy and simple enough to do, but I must be missing something obvious here.
my video starting at the first keyframe (it starts at kf 10). I was trying to solve this for more than an hour and cant. I think the problem somehow has to do with the fact my animations stops at keyframe 10, so I added a code snippet that stops the scene at 10. Dont get why this would start the video at 10, but cant seem to figure out any other reason, when I remove code snippet, all scenes start to play, but each scene moves too fast (since they are only graphs) so I cant test if the action layer is the issue.
I've created a video player using the flv component. I have images of cue points. The user should be able to click on an image and the video should skip or start at that cue point
I'm very new to AS3 and have not really worked much since AS1 and a little with AS2.I have a video that I set a cue point named "getURL". It was imported into flash as Load enternal video with playback componet. The instance name for that video is "gunny".The code written is suppose to detect that cue point then forward to another html document. The video runs fine but never forwards to another web page.
i'm wanting to stream video or even just load it into my flash sites and not lag them....anyway i have had a few people tell me to look at flash media server and flash comm server. i have but i am really confused with it all...WHERE DO I START?? WHAT TO KNOW?? HOW TO DO IT??? etc
I have a Flash animation that starts with an audio clip imported. When that's done it goes to a video. After that another audio clip plays, but I can't get it to start when it's supposed to. It keeps coming in too early even though its keyframe is after the movie ends. In fact I had to move the audio's keyframe about 1500 frames past where it should be to get it to come in at the right time. My Flash movie is 24 FPS. The .mov file being referenced in the FLVPlayback is 23.98 FPS. What's going on here?
I am looking to develop a simple flash progrma that allows me to create custom slide shows on the fly. I have about 8 different countries that i have photos for and I want to have a front page that via checkboxes you can select the countries to view which will then populate a slideshow/gallery with the relevant photos.
I realize this is probably an old thread, but does anyone have an actionscript example of how to create a custom start and stop time for a Flash video? In other words I'd like to be able to "bracket" the play time of a Flash video with custom start and stop times rather than start at the beginning and end at the end.
I am putting together a small slideshow of pictures and it's only about 350 frames. I haven't worked with Flash since version 4.0, so I'm still trying to figure out Adobe's setup. 4.0's setup was so easy when it came to replaying a video once it hit the last keyframe, but I'm so lost in this ActionScript stuff.
How do I get the video to loop back and start playing again automatically?