ActionScript 2.0 :: Add Next Back Buttons To Image Viewer (built W/ Arrays)?
Oct 18, 2003
I have to add one back button and one next button to my image viewer (built with arrays).what script should I apply to these buttons? what line of script should i add to my main code.
I have to add one back button and one next button to my image viewer (built with arrays). what script should I apply to these buttons? what line of script should i add to my main code.
I have 10 pictures (using arrays) appearing ramdomly and I need to center them (what should i use? _x, _y...). Also, I have to create one back button and one next button. what script should I apply to these buttons? Please see my script below
Oh boy do I have a big problem here and don't even know where to begin!Lets start with the basic idea eh.I have lots of arrays, built up when you add a product to your basket. I've got about 4 arrays for each product:
I have a couple of questions with regards to video playback in Flash using AS 3. I'm not very good with flash coding so I've used the default video importer to import the video (file > import > import video). However I'm trying to put an event handler in that will detect when playback has completed and then take the viewer back to the main menu. I know it has something to do with NetStatusEvent but not sure how to connect it with the video.
Additionally when a viewer is watching a video, if they click a button below the video it takes them, say, back to the main menu. However the video continues to play in the background. I have put a 'video.pause();' on any button that takes the viewer away from the video, however the video is still loading in the background which isn't the ideal.
I am have about 80% of a my website built and buttons all mapping where they should go, along with a number of XML driven BANNER ROTATORS/ACCORDIAN MENUS...ect
This site requires users to be signed in, which is done through a site previous to mine. Once they log in, they can click a button which then allows them access to my site.
My site has three "user levels" or "autentication levels" as we have "Managers", "Supervisors" and "Staff" levels.
For testing purposes, we have placed the below actionscript in the first frame of my project. The purpose of this actionscipt is to reference the "authentication level" that the user is using (as they will have already signed in so we are simply looking to obtain their "auth level").
Anyways I am using action script 3.0 and I created multiple layers using just one scene. I created a layer with lables on them to mark where I want my buttons to point to and go to. I have the stop (); on the first frame. And I made my buttons mostly interactive with movie symbols and tweens.My first scene I have 2 doors, the user can pick which door to go to and it takes them into a different path.I made the buttons that are clicked to go forward, and then I tried to make an invisible button on the button edge of the scene to go backwards However, the PROBLEM is when I click my button to go backwards I am stuck on the first page and can't move forward.
function gotoOne(evt:Event):void{ gotoAndStop("one")}backbutton1.addEventListener("click",gotoOne); function gotoFour(evt:Event):void{
Can someone help me work out how to do this in flash? I don't know how to do the coding for this and am getting quite stuck. Its on the news/press section of this website.[URL].. I just need to know the piece of coding to do this or how you would start to go about this.
I'm trying to convert an image viewer into an nav bar. The images are blurred and as the mask rolls over, the sharper image then becomes visible in its place. All the pics are in one MC. I want to add AS to make each image at on release go to a separate url.
I am working on a program with a number of particles that fly around and can collide with each other.I keep all of them in an Array named "particleArray" However, when a collision occurs, I want the two colliding objects to be deleted, and 1 new one formed in their place. I can't do this with just one Array because it affects the order/length of the Array while it's still running through a for loop.
i'll just create a temporary array, make that a copy of the master array, make the changes I need to that one, and then when the master array isn't being used, I can copy the contents of the temp array back into it to be used for the next frame.However, flash doesn't seem to like this. I've tried splice/slice/and concat and get various errors. All the tutorials for copying arrays involve creating a new array and setting it equal, but I need both arrays to be persistent and global, only created once. Do I have to create a for loop to manually copy between the two?
flash hates this code, that I thought would be simple and work:
particleArray = particleArrayRefresh.splice(0); // empty the temp array into the main one.
All similar things i've tried have failed as well. It doesn't seem to want to set an EXISTING array in this way, but I really don't want to use an innefficient for loop to tax each computation cycle more.
I have a script that takes lots of content and builds 1000s of MovieClips on the stage, does lots of drawing etc. Due to the high amount of work needed when the frame first loads this can sometimes be delayed by a second or two. The more the user uses the application the longer and longer this is likely to be (more data to siphon through and build). My question to you is how do I make sure the frame doesn't show (serve a loading image or something) until it is built? I don't want the user to see the skeleton of the page and then everything appear a second or two later.
how to use an array to create a back button for something I've made in Flash. I wish it was as easy as making the back button go to the previous slide, but there are several branching scenarios where that scenario won't exactly work. I purchased a membership to Lynda.com in order to try and learn AS3, but the section they have on arrays in AS3 doesn't come close to teaching me what I need to know for this kind of operation.
Currently, it opens to the first image in the set. I think it would be better if it opened to the first page of the thumbnail browser instead, to let people that are clicking on it know that there are more images in the set than just the one. Otherwise, they would have to know to click on the little "additional guides" icon in the lower right corner.
I just need some help on quite a basic topic. Essentially I want a very simple image viewer. There are small thumbnails on the right, when one of them is clicked, a enlarged version of that image shows up next to all the thumbnails. When another thumbnail is clicked, the new image replaces the previous. I have searched google however all I find are more complex image viewers which you download and link to a gallery...
I have taken a shot at creating a viewer like what can be found at [URL]in Flash, but mine is not working right. I am on Flash MX Pro 2004, so I'm not sure what version this lines up with? I can also send you the file I've been working on if that would help. I found some code online that I have tweaked, but it was for a different viewer, and I'm sure that's where my problems are coming from.
I'm trying to convert an image viewer into an nav bar. The images are blurred and as the mask rolls over, the sharper image then becomes visible in its place. All the pics are in one MC. I want to add AS to make each image at on release go to a separate url.
I am trying to load this little image viewer via xml into my as3 shopping cart. [URL] I have resized it larger but that shouldn't matter. I have another swf that I created quickly and load it the same way via xml and it opens perfectly in the center of the cart movie, the other one is way left and high for some reason.
Here is the code for it: stage.scaleMode = StageScaleMode.NO_SCALE; // import tween import fl.transitions.Tween; import fl.transitions.easing.*; [Code] .....
I am recently making a website in flash cs3 using flash actionscript 2. I have currently put a zoom&pan image viewer into one of the website pages to use as a map viewer. However once pasted into a empty movie clip it seems to be displaying a whole lot of white space once fully zoomed out and the image being only around a 1/4 of the assigned area. I am thinking its something to do with the alignment. I have also attached the swf file, for quick view. The image can be found if you enter corporate in the first window then venue in the side menu. Link > [URL] The movieclip is labelled "map".
I'm currently making a polaroid image viewer working off of this tutorial: [URL] It's my first time working in Flash, so I'm kind-of on the verge of a mental breakdown. Anyways, to my own surprise I've actually gotten it to work and look great. My issue? I'm making the overall project larger and with more images (800 x 600 with seven images). Anyways, when I publish preview the flash document it shows up 800 x 600 but all of the polaroids are squished together as though it's still 600 x 600. Is there a way that I can space them out a bit? Or, even better, is there a way that I can have each of the polaroids sit in a specific spot on the flash document?
I create a web template in Dreamweaver 8; in this template I added a slide show (Image Viewer). This template is working fine in browsers and slide show also playing, but when I create the new web page from this template, and then the slide show not playing, there is an error message display.
"A script in this movie is causing Adobe Flash Player 10 to run slowly. If it continues to run, your computer may become unresponsive. Do you want to abort the script? Yes or No"
I keep getting this message again and again. When I say no, it asks me again and again, when I say yes then I can't see whats playing. I also Restart the computer, but don't work.
I downloaded a simple xml image gallery online and would like to put it in my .fla. It seems like the best way of doing this would be to load it in as an swf. It seems like a simple task, but what action script would i put on a button to have the image gallery load up upon clicking that button?
Basically I am trying to make a VERY simple image viewer using a slider bar to navigate through the movie clip frames. I have been searching for hours for a nice simple tutorial or fla file but I cant find one. The movie clip currently has 8 frames each one an image, but it may have more or less.
I don't want to create movie clips inside movie clips; rather I have created a button which is fixed to slide along a 400px line. I would like to know what on earth I write to link the movement of the slider button to the frames in the movie clip... for example the first image would be displayed when the slider button is between 0 and 50 pixels of the line upon which it slides.
I am using Flex to create a sort of photo viewer that loops through an array of photos when users click on arrow buttons. However, I wanted to make it so if an image is broken then it would be skipped, but I can't seem to find a way of checking if the image is broken.
Everything is working properly except when i try to link a picture, and have set the imagelinkTarget value to _blank the link always navigates away from my site and does not open in a new window. I have tried all the values for the imageLinkTarget and nothing works.. Here is my code
i am downloading tiff images from WAMP server using our Flex AIR client. Using the following code for that.
public static function requestDownload(id:int, defaultName:String):void { //POST params var urlVars:URLVariables = new URLVariables();
[Code].....
No issues with the download. It automatically prompts for a Save dialog. Works well. But i want to open the image being downloaded in a viewer(flash viewer or any) instead of the save dialog.
I'm creating a picture viewer that dynamically loads the images from my site, and I'd like to be able to have flash determine how many images are in the folder when it runs. I know I could do this with an xml file, but I have a hunch that there's an easier way to script it.
I'm trying to create an image viewer, with a next and previous button. The buttons work, but the problem is that when the button is clicked before the image runs its full course, it messes up the position of the image. eg. if the image is set to move 400px and the next button is clicked when the image is at 300px, it moves from the 300px mark and not the 400px mark causing part of the second image to show under the mask.
I need to somehow disable the button after it is clicked and then enable it once the image has moved the full course. Here is a snippet of my code
I have an image viewer which has both next and prev buttons and a thumbnail menu at the bottom. They are both loading images from the same array, I need to get them to talk to one another. For example: if I click one of the thumbs to take me to array4, then click the next button it will recognize array4 and go to array5. Right now the thumbnails don't send that information to the rest of the script.
Here's my script: stop(); import mx.transitions.Tween import mx.transitions.easing.* var photos_arr:Array = new Array( [Code] .....
I've been working on Todd's Image grid viewer that can be seen here viewtopic.php?f=9&t=16158&p=82039
I wanted to add some category buttons so far its going well with the new xml.
Only I can't figure out the switch between the category button.
When i click on cat 1 Btn everything loads fine then when i click on cat btn 2 instead of reloading and "throwing" cat1 content away cat 2 content loads behind cat1 content...I hope that made sense.....
I have added the files, it's basically the same just a different XML and some tweaking on the XML load function. I didn't add the images since the file was to big, you can get the images from Todd's post. viewtopic.php?f=9&t=16158&p=82039
There are panorama viewers available in flash that basically just scroll a flat image from side to side like this: [URL]. I was wondering about the possibilities of a flash viewer that would also warp an image so that you could view a 360 image and then be able to look straight up and down also since the image is mapped to the inside of sphere. Here is an example in a java viewer that warps the image: [URL]. I can create a shockwave 3d pano using director but I would like to have a flash viewer. It must be hard or impossible since I have not seen one available yet in flash.