ActionScript 2.0 :: Allocate Dyn. Text To Several Textfields?
May 9, 2008I was wondering how i can prevent a scrollbar, so i was thinking about allocating the text to several dyn. textfield (depending on the size of the text)
View 3 RepliesI was wondering how i can prevent a scrollbar, so i was thinking about allocating the text to several dyn. textfield (depending on the size of the text)
View 3 Replieshow to compare the text of dynamically generated textboxes with xml value. the instance name to the textboxes are assigned at runtime.
View 3 RepliesI'm working on an interactive poetry project. I have 49 textfields displayed in a 7x7 grid. The properties are stored in an array. Here is the code for that. For the purposes of demonstration I place the character "S" as text in each field. This code works as intended.
var instances:Array = [];
for (var i:int = 0; i < 49; i++) {
var j_inst:TextField = new TextField();
j_inst.text = "S";
[code]....
The problem occurs when I want to change the text. When it's triggered the text simply disappears. I have no idea why and I'm running out of ideas. I've tried without the embedded font but to no avail. Changing other text properties like instances[j].x works but whenever I change the text I lose it.
function ChangeText(e:TimerEvent):void {
for (var j:int = 0; j < 49; j++) {
instances[j].text = "X";
}
}
I have an input textfield were I need to insert a number when it has focus and the user presses a button, like in a calculator. I have everything else working, the problem is thatinput1.text = anything;doesn't work, not for any of my 10 inputfields, like it does with my output fields (dynamic textfields)
View 4 RepliesThis happends in a *quite heavy* flashproject at work. And what's even more interesting is that it doesn't happend every time. It seem's to be at random. What happends is that text in textfields would move ~1px in X or Y. Have anyone else encountered this?
I thought that it was the layout code that sometimes was updated but no luck with that. And it is not that the text is getting reset either. But it seem's to happend on mouse-input ( press / onRelease ).
This has been tested on different computers and it moved on all, nut in different ways.
Creating an application that will randomize signatures (textfields) on a page. Is there any way for collision detection to work with text in textfields?
View 2 RepliesI have a dynamic TextField in one of my movie clilps called artistBox.bottomFrameForScrollPanel.artistsFound_t xt and when I trace out the artistsFound_txt.text, it shows the current value that I set which is "1 artists found". I ran the following code below to trace out the contents[CODE]...
View 1 RepliesI am trying to create textfields on the fly that wrap the text they contain. I am using the following code but it is not working well. The text within the textfield is low and some of it is cut off.(Easy to see if I put a border around the textfield.) What's my bext solution to create a textfield which perfectly fits the text it contains.
var caption="someText";
thumbTitleTextFormat=new TextFormat();
thumbTitleTextFormat.font="exportedArialFont";
thumbTitleTextFormat.align="center";
[code]....
I am making some progress with an interactive poetry projectearlier.Unfortunately I have another problem which I can't seem to solve. In the project I create 49 textfields in a 7x7 grid. The properties are stored in an array. The code I have to do this works as intended.
var instances:Array = [];
for (var i:int = 0; i < 49; i++) {
var j_inst:TextField = new TextField();
[code].....
your reward will be to know that someone has not lost hissanity.[ActionScript code]var testStr = "_ABC";
// Set up the design-time textfieldtf1.text = testStr;tf2.text = testStr;
// Set up the run-time textfieldthis.createTextField("rtf", 0, 10, 130, 200, 30);var rtf = this["rtf"];rtf.selectable = false;rtf.multiline = true;rtf.html = false;var textFormat =
[code].....
i want to generate 12 TextFields matrix and update their text from time to time.. i managed to Generate them but i can't access after to update their texts...
[Code].....
is it possible to set the text size for ALL the textfields in the movie with one script? Even if they have no instance names, even if they are created dynamically,...
Maybe some prototype which activates after the textfield is "created"?
Im attempting to display xml generated text in 2(or more) dynamic textfields. One textfield under the thumbnail and 2 or more textfields next to the large image that loads.Ive posted an example where I put text in the dynamic text fields just to show location and how it should work:[URL]
I keep getting undefined errors. I've made minor adjustments from the original source: [URL]I think the error might be a typo. Ive pasted the AS and you can click the link for the zip if any want to take a crack at this issue: [URL]
----------------ERROR I KEEP GETTING----------------------------
1120: Access of undefined property arrayThumb.
1120: Access of undefined property arrayThumb.
1120: Access of undefined property thumbsDescription.
[code]....
I have two text fields, textL and textR, that read like a book with a specific height and width. Currently I have the external .txt/.php set up variables for each page. Example of book.txt :Code:&page1=Hi this is page one.&page2=And this is page two.I am looking for ideas on how to approach using just one variable which is split at the absolute end of textL with the rest of the variable or string loading into textR. Basically, automating the split of the text when it runs out of space in each field.
View 3 RepliesI have inherited a huge application (several thousand lines of code spanning roughly 40 files) to which I must add some functionalities. Now I haven't even started on modifying the code yet because of a problem when loading the Flash file. The Flash files represent a whole website "creator" or "manager" depending on how you see it. It allows end-users to add buttons, images, text fields, etc. inside which other buttons/images/texts can be added. Basically, it's some kind of WYSIWYG editor. I did not create this but I agreed to work on it for some time if I can get it working.
There is a main file, aptly named index.swf, which loads other files (the website file, or the text editor file, etc.) according to what the user is trying to do. If a user is simply viewing the website, then it displays the website. If a user is modifying the website (after authentication), it displays the website AND a management interface, which allows the user to add, modify or remove controls on the site.My problem is that all TextFields display their content (the text) properly when the website is displayed but they display nothing when the management interface is displayed. In other words, a user viewing the website will see all texts in it; a user modifying it will not.
The way this works is that the main SWF (index.swf) creates an empty movieclip for the website and loads the website (another SWF) inside it. Then it creates other movie clips and loads other SWFs inside them for the management interface.The TextFields inside the website SWF contain the appropriate text and have an appropriate font set up (I am able to display it using Alert.show) but their textHeight and textWidth properties are 0, which to me is not normal.
How can i disable the text selection abilities and such of flash TextFields (so they act like labels)?
View 1 RepliesI'm trying to implement some dynamic classic TextFields, but I am seeing errors when the text tries to render. What I am doing is trying to implement a system that shows tolkens and a cash eguivent, I'm using the code
[Code]....
I'm thinking there is something in the TextField that is not set correctly, I tryed to set the autoSize to CENTER but that didn't fix much...
Im using text fields to display artist, album and song information for tunes that are played in a mp3 player. The text appears fine and with the right information. But when a new song is played the text field from the previous tune does not disappear and the new song information, just sits on top of it.i have attempted to use the remove child to fix this, but couldn't get it working? My code for the play function and the textfields is below,
ActionScript Code:
var myFont = new Font1();
var mySongNameFormat:TextFormat = new TextFormat();
mySongNameFormat.size = 30;[code]...............
How can I create a for loop so I can use different values of the same node? So I want to count the "<Text>" nodes of the XML and use their different values on different dynamic textfields. Note that I have mutliple Movieclips on the stage with the same amount of textfields and I would like to include them in the loop, so I named them mc1 mc2 etc.
[Code]..
I want to create two textfields in flash wich will move the text simultaniously by using one scrollbar. for example. the left textfield contains text and the right textfield contains pictures. and the scrollbar is in the middle.
View 1 RepliesWhat I want to happen is..when you click on a button ('Bengkulu' for example), the movie should go to and stop at frame 63 , whilst the textfield (my_text) should display 'This is a delightful place in Sumatra'. However, the <Data> node's text won't display. Why?
[Code]...
I got two textfields on top of each other, with different sizes. When I push button_1 I want text in textfield_1 and when I push button_2 text in textfield_2.
That works but now I got links in both textfields and the the links in textfield_2 are not working because textfield_1 is on top of him. Can I swap the the arrangement ? I tried the swapDepths but this doesn't work for me Maybe I can disable textfield_1 when I pusch button_2 ??
I am working on a data provider application for class and wanted to take it a step further for usability and add tabbing for navigation, but the tabIndex code I have below does nothing. I would like to tab between the buttons and the textfields. Does tabbing work with data providers?
[Code]...
I should note they are all embedding the desired fonts. But when displaying my flash movie in low quality my text fields no longer appear... changing back to high quality the text fields appear fine.Is there a way to ensure the textfields will appear even at low quality? And what is the reason for them no longer rendering at low quality?
View 1 RepliesI've imported an external XML file that includes both image and text elements into a textfield, and now I want to format the elements with an external CSS.I've had only limited success. Images appear below the text, instead of inline or aligned Left or Right, Flash ignores DIV or SPAN styles, etc.I don't know if I'm overestimating flash's abilities to render styles.I've attached a zip with the fla and all external scripts, as well as an html of what I'd like the end result to look like.
View 5 RepliesI've recently been trying to rebuild a project we did at work so that we'd have a better and more flexible architecture for future projects. So far all is done, and work great, but I've been wanting to make the text we use (and we use a lot) easier to modify, so I thought having it outside my Flash/ActionScript files would do it. That way, I can change the text and have it working without having to recompile.
Unfortunatly, I've noticed that having the text in a .txt file puts random linebreaks which I really don't like, but XML severely limits what characters we can put in our text (no " < and so on, unless I'm missing something). Not to mention linebreaks would/could be a pain in an XML.
So, I'm wondering if you guys would have any ideas on how to do this, or even tips on how to do it in an XML or txt file that would work.
Basicly I'm adding dynamicaly sprites and textfields, which i populate from xml, in for loop. I'm building sort of table, so for every sprite, I'm adding new data in textfields. I've loaded xml and passed data to 2 xmllists, both traced and doing fine... Later on I add data from xmllist to array which then I'm looping in for loop.
Problem is that from 1st xmllist, 6 out of 7 textfields are visible, 1 can't be found nowhere :/ from the 2nd xmllist only 1 out of 4 are visible...
I've tried everything, tracing them returns that they are visible, on good position, filled with text, contrasted color from background...
Code:
for(mojbroj=0;mojbroj < dohvatiosamih2;mojbroj++){
if(mojbroj%2){
lista.graphics.beginFill(0xdddddd);
[Code]....
Im trying to create loop which will creat 4 new textfields and will put text into each field. The variables are already definned. But i doens't seem to work
Code:
detail2 = "test2";
detail3 = "test3";
[code].....
I want to link two textfields, so that if the first one is fille the text continues in the second textfield. The text is loaded from a xml file. One option would be to use html tags so the text wraps around the picture, but as you'll see in the attached image, the picture has a border around it, so it will be hard for the client to update it.I know flashloaded has a component, but as far as I can see it only works for columns, in the past I had found another component that did what I want, but I can't seem to find it anymore, not on the net and not in my backups.
View 4 RepliesBasically I'm adding dynamicaly sprites and textfields, which i populate from xml, in for loop. I'm building sort of table, so for every sprite, I'm adding new data in textfields. I've loaded xml and passed data to 2 xmllists, both traced and doing fine... Later on I add data from xmllist to array which then I'm looping in for loop.
Problem is that from 1st xmllist, 6 out of 7 textfields are visible, 1 can't be found nowhere :/ from the 2nd xmllist only 1 out of 4 are visible...I've tried everything, tracing them returns that they are visible, on good position, filled with text, contrasted color from background...
PS: here is the part probably causing the problems..
for(mojbroj = 0; mojbroj < dohvatiosamih2; mojbroj++)
{
if(mojbroj % 2)
{
[code]....