ActionScript 2.0 :: Array With Positions, Move To Position ?
Jan 24, 2006i have this array with positions:
[Code]...
let each movieclip go to it's original position out of the array?
i have this array with positions:
[Code]...
let each movieclip go to it's original position out of the array?
I have 3 movie clips that are acting like buttons appearing on the top of the stage from left to right,
when you click on one of them, they ease to the left of the stage from top to bottom, my next trick, and my problem, say the middle movie clip gets clicked on, I want it to move to the top of the stack on the left, the other movie clips should cycle like a wheel and go down into the other positions.
I just cant figure out how to make the script do what I need, Im missing statements and other stuff...
Code goes like this...
// DESIGNATION THE POSTITIONS OF THE LEFT SIDE STACKED BUTTONS..
var topXstack = 30; //left position of stacked icons
var top1Ystack = 180; //top most
var top2Ystack = 345; //middle
[Code].....
I am using a ScrollPane in my application(viz., instance name is: myScrollPane). When I view the contents of the ScrollPane, it shows them perfectly. My issue is: When I try to view data present inside the ScrollPane, if I move the Vertical-ScrollBar of the ScrollPane to middle(or somewhere from top to down) and then click on Submit button(viz., instance name is: submit_btn), then its Vertical ScrollPosition must be reset from middle(or any position where we leave it before) to top(or initial position). Hence, I need to move the Vertical ScrollPosition of ScrollPane to top (or) initial position. Everytime, I need to refresh the VerticalScrollBar Position when I click on the submit button. How to do it?
View 1 Replieshow to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?
View 2 RepliesI'm trying to make an application in cs4 that allows the user to move a stickman into various positions and then play back the sequence of moves. Despite the fact that I haven't even gotten that far yet I also would need an undo and redo button. I have a few ideas regarding this i.e. logging each body part's coordinates as the user moves them and editing the timeline through some sort of 'record' button and undoing by having some sort of array...none of which I know how to implement into actionscript yet.
View 1 Replieswell i want to make buttons that on rollover move to left, on rollout move back to their initial position, and if clicked, they but stay this time at the final rollover place, and be there until something else is clicked. When something else is clicked, the previous button , returns to its initial place. So i ve got it all figured out except for the freeze and move part when the buttons are clicked. All it does now , is when they are clicked they freeze at the position i want, but i havent got a clue how to update them, after so they start moving back, and reacting on rollover and rollout, when the next button is clicked.
[Code]...
I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...
btn.addEventListener(MouseEvent.ROLL_OVER,followCa t);
btn.addEventListener(MouseEvent.ROLL_OUT,stopCat);
btn02.addEventListener(MouseEvent.ROLL_OVER,follow Cat);
btn02.addEventListener(MouseEvent.ROLL_OUT,stopCat );
[code]....
What i'd like to do is have a menu/site map that adjusts when you click on a certain icon. For example, I have a AS3.0 flash file with, say, 5 keyframes with 5 buttons that are in different positions on each key frame. The buttons are set to gotoAndPlay the various keyframes. I can set up a tween that links frame 1 to 2, 2 to 3 etc. but what I would like is a tween from, say, 1 to 3, then 3 to 5, then 5 to 1 - basically in a random order rather than sequentially through the key frames. I could set each of these tweens up individually but the site is for a portfolio that I would like to keep adding to and to do this individually would mean an ever increasing amount of tweens.Basically, is there a way to get a 'MovieClip' to move from Position A in keyframe 1 to Position B in another keyframe without a set of tween frames? I'm sure this is simpler than I am making it sound but I don't seem to be able to work it out.
View 1 Repliesim trying to get this project done. Basically i'm pulling info out of an XML file:
Code:
<COVER>
<COVER_FILE_LOC>myImage1.png</COVER_FILE_LOC>
[code].....
I am trying to put certain x and y positions into an array so that I can randomly change positions based on the positions stored into that array for example
Code:
Select all var rbtxp:Array = new Array(-65, 1, 580, -920, 1316, 684);
var rbtyp:Array = new Array(-234, -1248, -550, 268, -72, 525);
Code:
Select all testMc.x = Math.floor(Math.random()* rbtxp.length);
testMc.y = Math.floor(Math.random()* rbtyp.length);
addChild(testMc);
my intention: creating a sketchpad that records mouse movements so the drawing can be played back.
problem: _xmouse and _ymouse are not being saved in the array. i get an 'undefined' error when trying to read a position that should exist somewhere in the array.
code:
history = new Array();
history[0] = new Array();
history[0][0] = new Array();[code].....
my intention: creating a sketchpad that records mouse movements so the drawing can be played back. problem: _xmouse and _ymouse are not being saved in the array. i get an 'undefined' error when trying to read a position that should exist somewhere in the array.
[Code]....
find the basic script to move a box from position x to another position by clicking on a button and easing the movement when it stops.
View 7 RepliesI have thumbs placed on the stage. I create an empty mc to load swf. But my thumbs disappear from the stage when I test the movie ( html or swf) if I settle the _ and _y position of the empty mc.why the emptymovieclip positions affect the positions of my thumbnails?
View 2 RepliesHow can I calculate the next position of a "enemy" if know the positions x, y, rotation and speed?
View 1 RepliesI put my mc's in an array.I have another array with strings.when the mc is clicked I want to get its position in the mc array and return the string from the same position in the string array.How do I do that?
PHP Code:
var numBtnArray:Array = new Array;
function addNumButtonsToStage():void{
[code].....
i am trying to work out how i can make a movieclip move around the stage to set/predefined positions on the stage when a button/s are clicked - an move in a horizontal or vertical direction only.i worked out how to make an mc move around to set positions in any direction (horizontal/vertical/45 degrees etc...) but now i need to refine it to horizontal and vertical only.
View 4 RepliesI have a panning background with buttons in it. It would be nice if when the button is pressed i could move the position of the mouse so that the movie pans and catches up with the new position. Is this possible?
View 4 RepliesI just recently began migrating from AS2 to AS3, and I have of course realized that I can no longer move the "_root" by changing the _x and _y positions of the _root (which no longer exists in AS3). How can I do this in AS3 (specifying _x, _y, _z possibly of the "_root")?
View 2 Replieswhen i run get lastIndexof for an array I get returned the the size of the array instead of the position here is the code:[code]but instead of returning the last index of it before the current index, it returns the current index (or jus the array length). help!!! it is my first time using lastIndexOf so I am probably using it incorrectly.ps this does not include some of the function run (i know i am passing a value which it does not look like i am using, but i know that part of the code works)
View 5 RepliesI've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..
[Code]...
The following code works fine when mouse is pressed at any position on the screen ,object moves that position...but what if I want the object move that position at a certain speed..say+10 using setInterval...I mean I want my object move slowly to any position I click on the screen..[code]...
View 4 Repliesi want to make my thumbnails move opposite of where the mouse is.so for example, if i move the mouse up the thumbnail moves down, if i move the mouse left, the thumbnail goes right etc...im trying to google this but i dont even know what its called so im not getting good results, or rather TOO many varied results lol. i was told on another forum that its called parallax menu or something like that but when i research it, i get millions of pages refering to this type of effect (they have other that move vert/horiz too)
View 5 RepliesI'm relatively new to actionscript x and y positioning.. and i was wondering how i would go about: after clicking a button, moving to a specific x and y axis and stopping?I am unsure on the coding that i would use..
View 2 RepliesI am creating a keyboard in flash. i want to move cursor position in TextField to insert new character
View 4 RepliesI'm trying to make something similar to a news slider where I get content from a TXT file then loop a news ticker. As of right now I have the content working, as well as the automatically moving text. What i'm trying to do now is repeat the text as soon as it goes off screen, so it will be constantly scrolling. Here's what I have so far...
content.addEventListener(Event.ENTER_FRAME, fl_AnimateHorizontally_2);
function fl_AnimateHorizontally_2(event:Event)
{
content.x -= 10;
}
I have implemented a pan and zoom function on my code.Whern I zoom in all components look perfectly rescaled, all shapes and lines.
However my text becomes pixelated and isn't redrawn. Is there a method to make it appear smooth and readable even when I zoom in or move the screen around from its original position?
I can't get his to work like it works on this site...http:[url].....
View 9 RepliesI want to move the bg with mouse movement and use this code.
Code:
leftMouse = mask_mc._x;
rightMouse = mask_mc._x + mask_mc._width;
topMouse = mask_mc._y;
[Code].....
There are two movie clip one is mc and another one is mask_mc. I made the Registration point for both the movie clips to the left and tested locally and it seems OK when I am in the left edge, top edge or any edge the background is not visible and after that I uploaded to look how it goes. But I can see the background when the mouse is at the edges. How can i adjust the same?
My mask has a size of 1024 x 768 and the mc has a size of 1250 x 940.
I'm trying to make a movie clip move left or right depending if you move the cursor to the right or left on th screen. The clip is long and it have a lot of thumbnails and when it reaches the end of the stage has to stop. I have achieved this, but when the mc comes to the side of the stage it is getting slower and slower and I need it to move with a constant speed.
[Code]...