ActionScript 2.0 :: Assign Movies To Buttons?
Aug 9, 2002how to assign movies to buttons. I don't know how to do this in MX. In five I used to use tell targets to assign actions. Is it the same in MX.
View 5 Replieshow to assign movies to buttons. I don't know how to do this in MX. In five I used to use tell targets to assign actions. Is it the same in MX.
View 5 RepliesBut anyway, my problem is that, I have 52 Button instances on Scene 1 as bellow:
B1 , B2 , B3 , ... , B52
and I want to assign seperated actions for each of them.
The way I currently CAN do that is this:
B1.addEventListener(MouseEvent.MOUSE_DOWN, B1F);
B2.addEventListener(MouseEvent.MOUSE_DOWN, B2F);
B3.addEventListener(MouseEvent.MOUSE_DOWN, B3F);
[Code].....
But "test.addEventListener(..." does not work, and Flash searches for a function named "test" instead of working with the VALUE of "test".
I am not an expert in Flash and my problem might looks silly.But anyway, my problem is that, I have 52 Button instances on Scene 1 as bellow:and I want to assign seperated actions for each of them.The way I currently CAN do that is this:
B1.addEventListener(MouseEvent.MOUSE_DOWN, B1F);B2.addEventListener(MouseEvent.MOUSE_DOWN, B2F);B3.addEventListener(MouseEvent.MOUSE_DOWN, B3F);...B52.addEventListener(MouseEvent.MOUSE_DOWN, B4F);
[code].....
One of the things that I love about AS 1/2 is with scrpt assist on, the ability to click a box and assign an action to a button (over, rollout, rollover, click, etc.). With action script 3, at least in CS4 that interaction isn't there and you have to write the code.I'm wondering if in CS5 there is that ability with AS3? Am I the only designer who misses this function.
View 1 Repliesthe current code I have on the timeline now (where the buttons reside) is:
stop();
function playLifeboy(event:MouseEvent):void
{
[code]......
I am new top actionscript that is why I am trying to learn AS3 instead of the AS2 etc.anyway I am trying to create a number pad in flash (like a calculator but wothout the add, subtract etc) so that when I press a number its displays the number in the flash movie. I nearly have it but it only displays one number at any one moment but i need to be able to add upto 5 digits in the display, so that later on in the project I can validate this field to make the input is correct.here is the code that I have made but remember this is my first AS3 flash program so go easy on me
stop();
display.maxChars = 5;
// start of the array
[code].....
//AS BEGINS
var productList:Array = Array("diabeoff", "cholestoff", "inulina", "colageno", "power", "castoff", "dieta", "miel", "extrapower");
[code].......
[code]...
i have a buttons name list1, list2, list3 .... and so on and movieclips playlist1 , playlist2 .. and so on basically what i want to do is assign same action in the buttons, the code above is what i did and it doesn't work
Is there an efficient way to assign the following switch statement to two different buttons (movie clips)?
[Code]...
i have a rookie question to ask and it's how to assign the same event listeners to multiple buttons in as3 instead of having to write out the same code over and over again like so...
ActionScript Code:
listing.home.addEventListener(MouseEvent.ROLL_OVER , butOver)
listing.home.addEventListener(MouseEvent.ROLL_OUT , butOut)
listing.home.addEventListener(MouseEvent.CLICK , released)
[Code]...
I've got 5 movie clip buttons. When a user rolls over a button, I want one movie clip to play. When a user clicks on that button, an alternate movie clip plays. I'm trying to use an array to assign certain movie clips to certain buttons and actions, but I'm not doing something quite right. I can get one button to work correctly, but then am having issues getting the other buttons to work.
Here is the code I have:
var currentPage:MovieClip;
var currentScreen:MovieClip;
var prevPage:MovieClip;
[Code].....
I am amateur in flex, and started my final year project in flex to learn it, I am stuck in place where I have to create rows of drop down lists when the user pressed add more, E.g.: like the ones in mail attachments. I think I have found a way to generate rows, I am not even sure whether it is a correct way, how I generate the rows:
<mx:states>
<mx:State name="newRow">
<mx:AddChild relativeTo="{cityDropdown}">
<s:DropDownList id="newbutton" creationComplete="hotelDropdown_creationCompleteHandler(event)" labelField="Name">
<s:AsyncListView list="{getAllHotelResult.lastResult}"/>
</s:DropDownList>
</mx:AddChild>
</mx:State>
</mx:states>
Now when I generate more rows the dropdownlist ids will conflict, so I want to know a way to generate ids, I think I cant even call a function in there.
How to dynamically create buttons and assign them names to use later on in the code.? For example:
ActionScript Code:
If(a==3) {
create three buttons:
[Code]...
And then assign some functions for these buttons - like:
ActionScript Code:
but1.addEventListener.....
I'm fairly new to AS3. What I'm trying to is create a multiframe SWF (main.swf) that loads several external SWFs (ext.swf) on each frame. I've got that to work. My problem is that I'm trying to assign actions to buttons/MovieClips in the external swfs that navigate to different frames in my main.swf. I want to avoid hard coding the buttons because there are about 30 external SWFs and they don't all have the same number of buttons within them. The approach I took was creating two arrays in each ext.swf, one to hold the button instances and the other to hold the frame destination labels.
Code:
var buttons:Array = [link1, link2, link3, link4, link9, link10, link20, link21];
var links:Array = ["c1", "c2", "c3", "c4", "c1", "d1", "d2", "e1"];
Then in the main.swf, I created a function that loads the ext.swf and runs a "for" loop that assigns EventListeners to the contents of the "buttons" array to go to the frame labels defined in the "links" array.
[Code] .......
The "for" loop in the "assignLink" processes and traces the "links" array just fine, but it always assigns the last array item to every button.
I am trying to assign buttons my on my 'gameScreen' to move my character. though I am receiving an error msg saying: Error #1010: A term is undefined and has no properties.at Mainas()
package{
import flash.display.MovieClip;
import flash.events.MouseEvent;[code]....
I have a 13 buttons to wich I added Event listeners using a for loop:
Code:
for (var i:Number = 1; i < 13; i++)
{
[code].....
I created a button in one movie. I nested a second movie that is the same size as the first movie. In the second movie I can successfully hide an object in the first movie with an object in the second movie. However, I can't prevent a button in the first movie from being shown in the second movie.
View 1 RepliesAttached is my movie. It will have multiple buttons with rollover states. My question is...
I would like to press "button1", have the mc play (as it is doing). Then press "button 2", and have "button 1's" mc go in reverse OR play out as if it has left the stage. Not just suddenly vanish. There will be multiple buttons, not just the 2.
I've created movie clip, in which when you Roll Over it, it will load another movieclip within that frame which will display the menu (and in there are the buttons that link the scenes together).how do I get the movieclip that is within a movieclip, that is again in another movie clip to link to the next scene? Can it even be done with one of the movie clips asking as a roll over?
View 5 RepliesI got this tutorial about external movie loading. It works but it seems that their is a little problem with it. How do you keep the button from loading an external movie once it's loaded already?
[URL]
Let's BUTTON-1 loaded MOVIE-1, now when you click on BUTTON-1 again it will load the movie even if it's loaded. How do you do it like only when another button is clicked will it load the movie for that button.
I've created movie clip, in which when you Roll Over it, it will load another movieclip within that frame which will display the menu (and in there are the buttons that link the scenes together).
My question is, how do I get the movieclip that is within a movieclip, that is again in another movie clip to link to the next scene? Can it even be done with one of the movie clips asking as a roll over?
So lets say if you three movies loaded on the stage on top of each other and if I want to disable the buttons for all the movies that under the very top one so this way user is only able to click on the button of the very top loaded movie.
View 1 RepliesI am working with Flash MX. I am creating a site with a Main.fla which contains buttons to load other SubPage.swf files. For example, I have a Page1 button with the following actionscript code.
on (release) {
_root.contents.loadMovie("page1.swf");
}
It works fine. Now when I work on the Page1.fla, I am trying to load other Movies in the same fashion. It works when I CMD+RETURN to generate the .swf file. However when I CMD+RETURN the Main.fla file and load the Page1 file, the buttons won't load the movies. Is this a Target Path issue? How would I remedy this?
I made a basic text editor that lets users insert predefined strings into the document with button clicks. What I need to do now is let the user define their own buttons and string values. For example I have a button that inserts "Hello" into the text. The user may want to create a button that adds "Goodbye".To accomplish this I figured I would create a .txt file called buttons.txt or something. i would readutfbytee, loop through it to create the buttons. problem is I know what I want to do but not sure where to start
View 2 RepliesI know this should be do-able, but i am stumped... I created a row of movie clip buttons + eventListeners (CLICK) with a for-loop. i now want to take an array that consists of a list of swfs (i.e., var myArray:Array=new Array(); myArray=["thing.swf","dog.swf",more.swf",etc}--and programmatically assign a loader + URL request to each of the created movie clip buttons that will load the swfs on the button click.
View 1 RepliesI got one movieclip with several buttons and another movieclip where i use: this.loadMovie("news1.swf"); What Id like to do is, if its possible, to do, on the main timeline, assign, to the buttons what news.swf to load into the other movieclip where i load it. So i can assign one button to load news1.swf and another load news2.swf.
View 5 RepliesI am creating a website that teaches kids about the about the brain and I am creating a website very familiar to this one, [URL]. I created one flash file and drew the background for where the text will display. Next I created several movie clips for each of the brain parts and I placed an invisible button over each of these movies, e.g., I told the button, "cerebellum_button" to play the movie "cerebellum_mc." which includs text.
I feel that my code is redundant because I am having to create an invisible button for each animated movie clip which plays a movie clips with text. Is there a way that I can centralize all of the text in the project then call it from different buttons? My aim is to have the user roll over the brain part, have it animate, and have it display the text that explains what that brain part does.
cerebellum_button.onRollOver = function(){
cerebellum_mc.gotoAndStop("turnon");
} cerebellum_button.onRollOut = function(){
cerebellum_mc.gotoAndStop("turnoff");
I've got about 50 buttons onstage with names like btn1a_mc, btn2B_mc, etc. Each one loads an external swf (called "Monosem1Aslideshow.swf", where the "1A" corresponds to the button name.) into a movieclip holder called slideHolder_mc. I'm trying to use an array instead of writing code for each button. I'm using the following:
Code:
buttonNumber = ["1A", "2B", "3C", "4D", "1E", "2F", "3G"];
for(i=0; i<buttonNumber.length; i++){
var btnName:String = "btn"+[i]+"_mc";
[Code].....
But I can't seem to get it to work.
I've got about 50 buttons onstage with names like btn1a_mc, btn2B_mc, etc. Each one loads an external swf (called "Monosem1Aslideshow.swf", where the "1A" corresponds to the button name.) into a movieclip holder called slideHolder_mc. I'm trying to use an array instead of writing code for each button. I'm using the following:
Code:
buttonNumber = ["1A", "2B", "3C", "4D", "1E", "2F", "3G"];
for(i=0; i<buttonNumber.length; i++){
var btnName:String = "btn"+[i]+"_mc";
[Code].....
But I can't seem to get it to work. I'm a little shaky on array syntax and can't find a tutorial that addresses my particular problem.
I have a movie which is made up:
Level0= my interface layout with buttons
Level1= the different sections of the site, are loaded into this level (eg. home.swf, aboutus.swf etc.)
Because each of these sections has both an 'in' and 'out' transition, i want to use variables (on the buttons) to control these external movies that are loaded into the main movie (im even starting to confuse myself
basically in a nutshell... can you use buttons which control a movie ,which has been loaded at another layer, using variables....