AS3 :: Buttons- Assign Function By Check Box
Oct 11, 2010
One of the things that I love about AS 1/2 is with scrpt assist on, the ability to click a box and assign an action to a button (over, rollout, rollover, click, etc.). With action script 3, at least in CS4 that interaction isn't there and you have to write the code.I'm wondering if in CS5 there is that ability with AS3? Am I the only designer who misses this function.
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Jul 17, 2011
Should I do it like this:
if (DeviceDisplay.IsSpeedAvailable == false){
DeviceDisplay.IsSpeedAvailable = true;
}
or
DeviceDisplay.IsSpeedAvailable = true;
I thought I saw that flex/as3 does an internal check on booleans before they are assigned to make sure you are re-assigning stuff but I can't find it to confirm.
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Jan 27, 2011
The following is my codes. This is still work in progress; so, you will see some functions with empty contents. Plus, this is my first Flex application; please bear with me. This is a quiz application that gets the questions and answers to each questions from a ColdFusion web service. There are three types of questions, True or False, Multiple Choice with single selection, and Multiple Choice with multiple selections. So, based upon the question type, the application would dynamically generate the appropriate amount of radio buttons or check boxes for the users to select. I got these working. The problem that I am having is, I am not sure how to check what the users have actually selected. In some other forums and posts on other web site, it said that I can use event.currentTarget.selectedValue to get the user selection. But when I actually do it, I got a run-time error saying, "Property selectedValue not found on mx.controls.FormItem and there is no default value." My question is, what do I need to do to capture the user selections?
[Code]...
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Apr 5, 2011
I'm new to AS3 coming over for AS2 and trying to figure out how to code a simple load sequence. I've got two scenes, "Scene 1" and "Scene 2". I've got a MC that is a simple shape tween that loops in the "Scene 1". I'm trying to assign code to this MC that will check to see if frame 40 of Scene 2 is loaded. If it is, gotoAndplay Scene 2 frame 1. If frame 40 of Scene 2 is not loaded, continure to loop the MC unitil it is. Here is the code I've got for the MC in the "Scene 1"
onClipEvent(enterFrame) {
if (i > 40) {
gotoAndPlay("firstframe", "Scene 2");
}
}
"firstframe" is the frame label for the Frame 1 in Scene 1. This seems more difficult in AS3 than AS2.
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Sep 17, 2011
I have been reading these forums for like 2 months, thus i never felt like being able to post something as a valuable answer to someone's problem, since i've been AS3ing for like 3 months now. I have a small problem here on a game that i am trying to create. I am trying to make a shooter game . Like the ones u kill enemies and then the the level advances ( imagine the pseydomovement depth feel of the background giving the player the taste of further movement of the field , yes like old airplane games ). Ok to the point.
1) created a main .as where all the code is running. The movement of the player is written there also. no problem with that. 2) created a bullet class where i assign the bullet speed and i check for the collisions with enemies. the problem occurs somewhere here i have created a statement where every some time ( like 0,5 secs ) an enemy appears and takes a random road till the stageHeight . here is the code .
[Code]...
So when all 5 mikros are out i start firing them . BUT only the last child of mikros seems to follow the hittestobject procedure of my code. Which means that if all of the 5 mikros are on stage the one with the smallest .y value will disappear when hit by "sfera". I know it is huge but this pains my head for like 1 week and i cannot think anything . Tried some staff. but i do not know if this is proper thinking or if my programming is proper for this and i must redo all.
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Apr 30, 2010
But anyway, my problem is that, I have 52 Button instances on Scene 1 as bellow:
B1 , B2 , B3 , ... , B52
and I want to assign seperated actions for each of them.
The way I currently CAN do that is this:
B1.addEventListener(MouseEvent.MOUSE_DOWN, B1F);
B2.addEventListener(MouseEvent.MOUSE_DOWN, B2F);
B3.addEventListener(MouseEvent.MOUSE_DOWN, B3F);
[Code].....
But "test.addEventListener(..." does not work, and Flash searches for a function named "test" instead of working with the VALUE of "test".
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Apr 30, 2010
I am not an expert in Flash and my problem might looks silly.But anyway, my problem is that, I have 52 Button instances on Scene 1 as bellow:and I want to assign seperated actions for each of them.The way I currently CAN do that is this:
B1.addEventListener(MouseEvent.MOUSE_DOWN, B1F);B2.addEventListener(MouseEvent.MOUSE_DOWN, B2F);B3.addEventListener(MouseEvent.MOUSE_DOWN, B3F);...B52.addEventListener(MouseEvent.MOUSE_DOWN, B4F);
[code].....
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Sep 13, 2011
the current code I have on the timeline now (where the buttons reside) is:
stop();
function playLifeboy(event:MouseEvent):void
{
[code]......
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Feb 24, 2010
I am new top actionscript that is why I am trying to learn AS3 instead of the AS2 etc.anyway I am trying to create a number pad in flash (like a calculator but wothout the add, subtract etc) so that when I press a number its displays the number in the flash movie. I nearly have it but it only displays one number at any one moment but i need to be able to add upto 5 digits in the display, so that later on in the project I can validate this field to make the input is correct.here is the code that I have made but remember this is my first AS3 flash program so go easy on me
stop();
display.maxChars = 5;
// start of the array
[code].....
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Aug 9, 2002
how to assign movies to buttons. I don't know how to do this in MX. In five I used to use tell targets to assign actions. Is it the same in MX.
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Dec 14, 2009
//AS BEGINS
var productList:Array = Array("diabeoff", "cholestoff", "inulina", "colageno", "power", "castoff", "dieta", "miel", "extrapower");
[code].......
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Sep 17, 2005
[code]...
i have a buttons name list1, list2, list3 .... and so on and movieclips playlist1 , playlist2 .. and so on basically what i want to do is assign same action in the buttons, the code above is what i did and it doesn't work
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Jul 13, 2008
Is there an efficient way to assign the following switch statement to two different buttons (movie clips)?
[Code]...
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Oct 15, 2009
i have a rookie question to ask and it's how to assign the same event listeners to multiple buttons in as3 instead of having to write out the same code over and over again like so...
ActionScript Code:
listing.home.addEventListener(MouseEvent.ROLL_OVER , butOver)
listing.home.addEventListener(MouseEvent.ROLL_OUT , butOut)
listing.home.addEventListener(MouseEvent.CLICK , released)
[Code]...
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Dec 22, 2009
I've got 5 movie clip buttons. When a user rolls over a button, I want one movie clip to play. When a user clicks on that button, an alternate movie clip plays. I'm trying to use an array to assign certain movie clips to certain buttons and actions, but I'm not doing something quite right. I can get one button to work correctly, but then am having issues getting the other buttons to work.
Here is the code I have:
var currentPage:MovieClip;
var currentScreen:MovieClip;
var prevPage:MovieClip;
[Code].....
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Mar 25, 2011
I am amateur in flex, and started my final year project in flex to learn it, I am stuck in place where I have to create rows of drop down lists when the user pressed add more, E.g.: like the ones in mail attachments. I think I have found a way to generate rows, I am not even sure whether it is a correct way, how I generate the rows:
<mx:states>
<mx:State name="newRow">
<mx:AddChild relativeTo="{cityDropdown}">
<s:DropDownList id="newbutton" creationComplete="hotelDropdown_creationCompleteHandler(event)" labelField="Name">
<s:AsyncListView list="{getAllHotelResult.lastResult}"/>
</s:DropDownList>
</mx:AddChild>
</mx:State>
</mx:states>
Now when I generate more rows the dropdownlist ids will conflict, so I want to know a way to generate ids, I think I cant even call a function in there.
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May 11, 2010
How to dynamically create buttons and assign them names to use later on in the code.? For example:
ActionScript Code:
If(a==3) {
create three buttons:
[Code]...
And then assign some functions for these buttons - like:
ActionScript Code:
but1.addEventListener.....
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Mar 31, 2010
I'm fairly new to AS3. What I'm trying to is create a multiframe SWF (main.swf) that loads several external SWFs (ext.swf) on each frame. I've got that to work. My problem is that I'm trying to assign actions to buttons/MovieClips in the external swfs that navigate to different frames in my main.swf. I want to avoid hard coding the buttons because there are about 30 external SWFs and they don't all have the same number of buttons within them. The approach I took was creating two arrays in each ext.swf, one to hold the button instances and the other to hold the frame destination labels.
Code:
var buttons:Array = [link1, link2, link3, link4, link9, link10, link20, link21];
var links:Array = ["c1", "c2", "c3", "c4", "c1", "d1", "d2", "e1"];
Then in the main.swf, I created a function that loads the ext.swf and runs a "for" loop that assigns EventListeners to the contents of the "buttons" array to go to the frame labels defined in the "links" array.
[Code] .......
The "for" loop in the "assignLink" processes and traces the "links" array just fine, but it always assigns the last array item to every button.
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May 12, 2010
I am trying to assign buttons my on my 'gameScreen' to move my character. though I am receiving an error msg saying: Error #1010: A term is undefined and has no properties.at Mainas()
package{
import flash.display.MovieClip;
import flash.events.MouseEvent;[code]....
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Apr 12, 2011
I have a 13 buttons to wich I added Event listeners using a for loop:
Code:
for (var i:Number = 1; i < 13; i++)
{
[code].....
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May 12, 2009
How do you make it so that pressing "back space" goes back one frame in the time line on a swf using action script 2?
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Sep 1, 2008
how do i assign a var to a function.[code]
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May 22, 2011
I am currently trying my 5. workaround to get my menu done. . I want to move a series of 4 buttons up, after a click and when all buttons finished their movement I want the bottom 3 to move down again.
My big problem ist, that I dont get a check working to see if the function move() hast finished in order to fire the function open(). Is there any listener or so?
Here is my code:
Code:
//Setup and register with Zego Engine
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup( Shortcuts, PennerEasing, Fuse );
[Code].....
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Jul 22, 2011
I used to code (minorly) in as2, then I got really into as3. This project I just took on requires to be coded in as2, so I am seeking advice.I have a mc that holds all buttons called "buttons" (shocking!)now, I have a loop on the main timeline that goes through that to assign all buttons a function onPress:
ActionScript Code:
for(i in buttons){
i.onPress = function(){
[code]....
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Oct 19, 2005
I was just curious if you HAVE to assign the return value of a function to something in order to preform operations on it.
Code:
something.getClip().onRelease = function() {
//
}
Thats probably illegal right? It's illegal in C++, but theres usually a way to get around it like.. (getFocusClip()).onRelease. Or should I just forget it and do it the right way:
Code:
var tempClip:MovieClip = something.getClip();
tempClip.onRelease = function() {
//
}
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Jul 17, 2011
I made a basic text editor that lets users insert predefined strings into the document with button clicks. What I need to do now is let the user define their own buttons and string values. For example I have a button that inserts "Hello" into the text. The user may want to create a button that adds "Goodbye".To accomplish this I figured I would create a .txt file called buttons.txt or something. i would readutfbytee, loop through it to create the buttons. problem is I know what I want to do but not sure where to start
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Aug 18, 2009
If the province is zoomed IN when I click another province I want it to return to its original size and have the next province that I clicked on zoom IN. Each time I zoom a province IN I want to set a variable to the value 1 so that I can use it as an indicator to let me know the status of the other provinces. Ie: if variable ON (Ontario) has a value of 1, then when I zoom IN on Manitoba I will use an IF statement to determine that Ontario is currently zoomed in (ON has a value of 1) and will zoom Ontario out prior to zooming in Manitoba. When I zoom out Ontarion I will reset the ON variable to 0. My code for Ontario looks like this[code]...
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Mar 31, 2004
i want to do a simple function and incorpore it into every mc in my flash movie.In mx, i use prototype, but in mx2004, you cannot use it.how would you assign a function to selected mc's on the stage.[code]how can i do the same in as2 using class or subclass ?
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Aug 11, 2004
Is there an event that IU can assign a function that is called when an swf closes? (say they click the close button of the internet explorer window) Cause that would be sweet.
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Jan 20, 2009
I know this should be do-able, but i am stumped... I created a row of movie clip buttons + eventListeners (CLICK) with a for-loop. i now want to take an array that consists of a list of swfs (i.e., var myArray:Array=new Array(); myArray=["thing.swf","dog.swf",more.swf",etc}--and programmatically assign a loader + URL request to each of the created movie clip buttons that will load the swfs on the button click.
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