ActionScript 2.0 :: Assign A Function That Is Called When A Swf Closes?

Aug 11, 2004

Is there an event that IU can assign a function that is called when an swf closes? (say they click the close button of the internet explorer window) Cause that would be sweet.

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ActionScript 2.0 :: Finding An Event That IU Can Assign A Function That Is Called When An Swf Closes?

Aug 11, 2004

Is there an event that IU can assign a function that is called when an swf closes?

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Php :: Possible To Run A Function When Someone Closes A Browser Window?

Jan 27, 2011

For example, Lets say I have a flash swf game, and when users press connect they are assigned a random id that's then put into a mysql table. Then I have other users that connect and then can connect to these random ids. When users click disconnect i have the id taken out of the table that way when other people want to connect they dont get ids that arent active. is it possible that when a window is closed to have it run a php script? so i can get it to clear their user id?

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ActionScript 3.0 :: Call A Function When User Closes Your Swf

Jul 3, 2010

how do you call to a function when the user closes your swf?

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ActionScript 3.0 :: Calling A Parent Function When Child .swf Closes

Apr 14, 2010

I am adding a child .swf from the parent with a simple button. If this button is then clicked multiple times, the child is added multiple times. So I added the ".visible = false"  to the button when clicked so the button cannot be clicked while the child is open.
 
Now, there is "Close" button on the child .swf that uses "this.parent.parent.removeChild(this.parent);" and would now need to set the parent button back to ".visible = true".
 
I have tried MovieClip.parent.parent.resetButton();  and  parent as MovieClip.resetButton(); and many variations of the code. I get no errors but the code doesn't work either.

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ActionScript 3.0 :: Compiler Bug - Var Declaration Function Definition Postcedes External Called Function Execution

Jun 29, 2010

Use Flash CS5 (and AIR, though this does not seem like it would be AIR related) in Win XP 64 I have a MovieClip symbol in my library with the identifier 'Puzzle10Piece10' with the following actionscript attached to frame 1 of the only layer with the following actionscript:

[Code]...

This runs contrary to my understanding of the pre-compiler and code execution order. In my way of thinking, any reference creation and related memory allocation is made when the object is instantiated, and indeed that allocation, unlike C depends not on code order (declaration before use), though this is an order that would satisfy even the C pre-compiler. If I understand the Flash compiler at all, it's not even a question of 'code order'... the symbol is pre-compiled such that for it to exist... for it to be instantiated, the variable would exist before the function would even be 'available' to be called internally or externally. Is my thinking way off, or is this a bug?

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ActionScript :: Flex - An Object Returned From A Function Call Changed The Next Time The Same Function Is Called?

Jan 10, 2012

I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:

package
{
public class PER
{
[Code].....

Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:

var data_set1:PER = function_name(arg1, arg2, arg3);

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ActionScript 3.0 :: Return Result From Function Called By Function?

Aug 4, 2010

I'm using an AMF service that was built by someone else. Basically what happens is that some info is passed to the AMF service and it returns true or false.I want to be able to pass in various info to the a function that calls the AMF service(submitTracking) and then get the true or false value returned in onResultSubmit to be passed back to submitTracking.

var screen:String;
var buttonnumber:String;
function submitTracking(screen:String, buttonnumber:String) {

[code]....

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ActionScript 2.0 :: How Assign A Function To A To Key

May 12, 2009

How do you make it so that pressing "back space" goes back one frame in the time line on a swf using action script 2?

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ActionScript 2.0 :: How To Assign Var To Function

Sep 1, 2008

how do i assign a var to a function.[code]

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Flex Set Function Not Getting Called

Oct 8, 2009

I've been banging my head against the wall with this one. I have the following set function in Flex. [code]If I set the periodChangeAmount to -1 or 1 the set method gets fired. If I set it to zero it doesn't get fired. What's the deal? Does anyone know why it wouldn't get called when setting it to zero. If I change the object type to a number or even an object it still doesn't work as expected.

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Actionscript 3 :: Specify A Function To Be Called?

May 11, 2011

I have this script for random letter cycling below. I want to call this function to happen at a certain click or frame label, but when I call it with tweenmax, I get a runtime error. Can anyone explain to me how to call this function at certain events. I know this is definitely not best practice but have to try somewhere and here is what I did:

var targetWord:String = 'home';
var wordSoFar:String = '';[code]....

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IDE :: Function Not Getting Called In OnLoad?

Mar 9, 2009

I am loading one xml file and onload (or onData) of this file I am calling another function but, this function is not getting called. What can be the issue? Can delegates be used here and how?

Here is the code for reference

Code:
//path for _global.bookXML is defined already.
_global.book_xml = new XML();
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[Code]....

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AS3 :: Buttons- Assign Function By Check Box

Oct 11, 2010

One of the things that I love about AS 1/2 is with scrpt assist on, the ability to click a box and assign an action to a button (over, rollout, rollover, click, etc.). With action script 3, at least in CS4 that interaction isn't there and you have to write the code.I'm wondering if in CS5 there is that ability with AS3? Am I the only designer who misses this function.

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ActionScript 2.0 :: Assign Function To All Butons?

Jul 22, 2011

I used to code (minorly) in as2, then I got really into as3. This project I just took on requires to be coded in as2, so I am seeking advice.I have a mc that holds all buttons called "buttons" (shocking!)now, I have a loop on the main timeline that goes through that to assign all buttons a function onPress:

ActionScript Code:
for(i in buttons){
i.onPress = function(){

[code]....

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ActionScript 2.0 :: Assign The Return Value Of A Function?

Oct 19, 2005

I was just curious if you HAVE to assign the return value of a function to something in order to preform operations on it.

Code:
something.getClip().onRelease = function() {
//
}

Thats probably illegal right? It's illegal in C++, but theres usually a way to get around it like.. (getFocusClip()).onRelease. Or should I just forget it and do it the right way:

Code:
var tempClip:MovieClip = something.getClip();
tempClip.onRelease = function() {
//
}

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AS3 - Function In Imported Class Not Being Called

Dec 28, 2011

mainClass.as
package {
import mfClass.CarSelector;
import flash.display.MovieClip;
import flash.events.Event;
public class MainClass extends MovieClip {
[Code] .....

Now, when I run this in flash. I get this message.. in output.
TypeError: Error #1006: sel_Fun is not a function.
at MainClass/show_selector()
at MainClass()

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ActionScript 2.0 :: Why Isn't Function Working When It's Being Called

Jan 21, 2009

The code that is commented out will work, however, I'm trying to turn that code, since it's used multiple times, into a function.

Why isn't my function working when it's being called?

ActionScript Code:
function displayInfo(_ROLL:MovieClip,_MC:MovieClip, _NN:MovieClip) {
_ROLL.onRollOver = function() {

[Code]......

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ActionScript 3.0 :: Function Getting Called Twice For Some Reason?

Jul 10, 2009

I've got a function 'fullReset' which resets the stage and places several movieclips (which are balls) back to a starting area. Within this function is a call to the 'unlockBallfunction within the Ball class (see bottom of code below).

ActionScript Code:
private function fullReset(event:Event):void
trace("RESET BUTTON HIT");

[code].....

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ActionScript 3.0 :: Check Function Is Called Or Not?

May 20, 2011

i have written one simple function, Now i want to do something like that:

Code:
if(function is called)
{
do something
}

so what will be the syntax for it?

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ActionScript 2.0 :: Every 5 Seconds A Function To Be Called

Feb 25, 2009

In the game I am building I need every 5 seconds a function to be called. The function looks like the following:[code]How would I go about making a time that pretty much counts to 5 and then resets itself again?

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ActionScript 3.0 :: Assign Value To A Variable Based On Function?

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If the province is zoomed IN when I click another province I want it to return to its original size and have the next province that I clicked on zoom IN. Each time I zoom a province IN I want to set a variable to the value 1 so that I can use it as an indicator to let me know the status of the other provinces. Ie: if variable ON (Ontario) has a value of 1, then when I zoom IN on Manitoba I will use an IF statement to determine that Ontario is currently zoomed in (ON has a value of 1) and will zoom Ontario out prior to zooming in Manitoba. When I zoom out Ontarion I will reset the ON variable to 0. My code for Ontario looks like this[code]...

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ActionScript 2.0 :: Assign A Function To Selected Mc's On Stage

Mar 31, 2004

i want to do a simple function and incorpore it into every mc in my flash movie.In mx, i use prototype, but in mx2004, you cannot use it.how would you assign a function to selected mc's on the stage.[code]how can i do the same in as2 using class or subclass ?

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ActionScript 2.0 :: Function Works, But Not When Called By Interval?

Dec 14, 2009

I have a function ("advance_slideshow()") that ticks a slide show up by one, then it loops back at the end. It works when called from the key listener I set up for debugging. However it does not work when called from setInterval. I added a trace to the function to confirm that it was being called, which it is; it just doesn't work when called via the interval

Code:
//////////////////////////
/* IMPORTS AND INCLUDES */

[code].....

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Flex :: Determine Which Class Has Called A Function?

Apr 16, 2010

I am working on a Flex Front End at the moment, and have been using the Parsley framework for passing messages/events around.

I was wondering if there is a simple way for a function (in this case, an event's constructor) to obtain a reference to the object which called it?

This is to ensure that a certain event that I am defining can only be dispatched by one specified class. My thinking is to check the caller of the constructor somehow, and throw an error if it is not of the correct type.

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Actionscript 3 :: Override Public Function Both Are Called?

Jun 16, 2011

If I override a public function in a base class, I would have thought that this override function is called and the original is ignored? though this doesn't seem to be the case...

public class AbstractScreen extends Sprite
{
public function AbstractScreen()
{

[Code]....

If my model dispatches a CHANGED_LANGUAGE event, the text in the views gets updated, But I also get a trace of "WARNING: need to override public function updateLanguage()"

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ActionScript 3.0 :: Which Mouse Event Called A Function

Oct 13, 2009

Is there anyway of checking which mouse event called a function, without creating another function to handle each buttons event?

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ActionScript 2.0 :: Know When A Function In Super Class Is Called?

Mar 9, 2010

i got a class(class1) that extends another class (class2)...when something happens in super class, i need to update the class1, soi need to trigger a function in class1 from class2... I know is bad programming, but is that possible? I'm confused

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ActionScript 3.0 :: Variable In MC Not Initialized When MC Function Is Called

Aug 28, 2011

I have an MC object called with linkage to be treated as a class in the library,part of the code is what follows (what is relevant to this problem):[code]If I drag and drop the object from the library onto the stage to instantiate it and call the function from within the object, then there is no problem, and the code is executed with no problem. In the main movie clip, I want to create an instance of this class with code, add it to stage and call this function with the following code:[code]

Through the use of flags I have confirmed that we in fact enter the function setTable, and that this error is produced once I try to reference the cardArray.I do not declare the array outside that function because I need other functions in that MC to be able to see it. Relocating the declaration does not solve the problem, because then the interpreter advances to the lines where I reference other functions declared in the MC (which I want in there), and the same problem arise: it has not yet seen the declaration of functions like the custom shuffle function for arrays

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ActionScript 2.0 :: Passing Parameters - Function Is Not Even Called?

Mar 4, 2004

{Flash MX 2004 Pro}

[AS]
myMovieClip_mc.onPress = foo(true);
function foo(state:Boolean) {
Do something
}

The above does not work. Infact the function is not even called.How can I pass parameters to such functions.I dont wanna do the following:

[AS]
myMovieClip_mc.onPress = function(true) {
//
}

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