ActionScript 2.0 :: Attaching Mouse Actions To Movie
Apr 20, 2002you can take a look at www.mnet.co.za I'm trying to achieve the same effect. Can one attach mouse movements like "mouse over" / "mouse off" with a movie?
View 1 Repliesyou can take a look at www.mnet.co.za I'm trying to achieve the same effect. Can one attach mouse movements like "mouse over" / "mouse off" with a movie?
View 1 RepliesI have a movieclip with the linkage "Alfred", and inside on frame one there is a function called "Hillary".
However, once Alfred is attached, I want the actions in frame one to run instantly, so that something like this would work:
Code:
attachMovie("Alfred", "Alfred", 0);
Alfred.Hillary();
I know there are ways around this, like putting the function in the timeline I attach the movieclip from, but is this at all possible?
I have a movieClip on stage, inside is a dynamic textfield, and I have set mc.scaleY = 0;
Code:
mc.scaleY = 0;
mc.buttonMode = true;
mc.mouseChildren = false;
And suddenly everything above and below (on the whole stage) where the movieClip actually is receives mouse, I can see by the button mode. But it only happens with dynamic text, not static.
I have attached the example:
I'm trying to attach several movie clips into another movie clip. I can add the movie clips successfully . However, the movie clips start from the middle of the main movie clip that I used as the background layer for the other movie clips. Is there any way to make it located to the top left? Here is the code I used:
Code:
Layer_Movie.attachMovie("NumberTop","num",depth,{ _x: scol + (col * 32), _y: scol - 32 });
scol and srow are the attributes that represents the starting locations from the left and top. (I used 10 for the variables scol and srow the movie should be located 10 pixels away from the top and left) 32 is the height and also width of the movie clip to be added.
(I know sometimes actionscript is not so powerful to implement such kind of processes. Since I have not time to wait for the another version of actionscript
in the attached file there are 2 MC, I want to activate the ball_mc only when I�m over other MC. I tried multiple things but I can�t manage to find what is the problem.
View 2 RepliesI'm interested in learning how to create a "3d" object that a user can interact with using their mouse. I've taken 60+ pictures of a camera rotating by 5 degree increments and I'm trying to put together something similar to what Verizon has on their website for phones - Where your mouse rolls over an object and rotates it.
I've seen this done with Java as well, but I'm interested in how flash does it.
I am working with Flash files from several Flash versions back; files not created by me.One swf has buttons that call a series of second (front) swf that in turn have buttons.My problem is that the buttons on the underlying and partially-obscured Flash remain 'mouse-sensitive' and active even though they are not visible.layer, returning sensitivity to the under-layer only when the top layer is closed?
View 1 RepliesI'm facing a problem with drag & drag actions on children mc. The parent sometimes moves too.How can I disable any reaction of the parent, without affecting children?
View 1 RepliesI need to create new object, but in a layer that is below the tope one. So far I tried some commands:
PHP Code:
_root.attachMovie(...);
- this one creates object above all other. Changing depth doesn't change anything when it's about objects I put manually in editor.
PHP Code:
_root.layername.attachMovie(...);
- this one doesn't work at all.
ive got these clips on stage and add event listeners in an array :
[Code].....
but i want to have nothing on stage and attach the same clip from the library a certain amount of times and have them put themselves into the array, is this possible?
i have one movieclip in Library named 'Tshirt' and this shape is like Tshirt.Now i have 2 diffrent blank movieclips named 'blank_mc' and 'blank copy_mc'.I am adding 'Tshirt' by CS3 code in both movieclips diffrently.After that i am masking blank_mc with blankcopy_mc.Now when i add some thing in blank_mc, outside the tshirt area then it also visible, which should not happen because one tshirt is masking the other and i added some movieclip in only blank_mc.What the mistake i am doing?
View 7 RepliesI have the following code in a file called HelloWorld.as:
package{ import flash.display.Sprite; public class HelloWorld extends Sprite { public function HelloWorld() { trace("Hello World"); } }}
I open up a new AS3 file, go to Properties and enter "HelloWorld" in the class field. Then I press ctr+enter to play the resulting swf. Nothing happens, not even a compiler error.
I'm trying to create a simple platform game and decided to use movie clips for each move ment.I created a movie clip for the character jump called jump_mc and want to simply attach it to the UP keypress so it plays and removes everytime i press up on the keyboard. I've scoured the net but can only find movie clips attached to buttons.
View 2 RepliesThe product is a maze game, where you have to navigate through the dark with a flashlight. Now, whenever I walk into a wall, my character stops, however the "flashlight" (a filter that reveals the texture beneath a mask) floats through the walls as if they didn't exist.
What I am asking, is if there is any way I can make the two movie clips attach to each other in any way, and not separate from each other. I tried applying the "player" hitTest code to the "filter" and "mask", however this caused the flashlight graphic to glitch and get out of position
i cant get it to work,i want 2 attach a ovie clip to another,so when one moves i wan the other to move too.this is what i have to attach it
_root.two._x = _root.one._x;
it works, but once one of the thing moves, it dotn go with it.
I'm trying to just attach a movie clip inside of another movie clip, and it's not working...which is beyond me. The following code is written in an actions layer within the first movie clip (main_mc). I want to attach a close button to close an externally loaded swf, and the close button has to be on top of the externally loaded swf, and it's not attaching, so therefore I can't close anything.[code]any glaring mistakes that I can't see? o.O this is really confusing, it seems like such a simple task, I must be missing the greater picture.
View 1 RepliesI have a menu bar that has 2 Drop down menus. Each drop down is a separate movie clip, with 3 buttons inside that are separate movie clips. I have a class set to the buttons that are movie clips for a roll over effect. But when I mouse over it does not work. Also on the main time line I tried to add a like to a web page but it did not work. But I only have this problem with the movie clips that are inside the drop down movie clips.
Why is this? How do I add roll over actions and external links to movie clips that are inside of another movie clip? I really need some help this is a problem I have been having for about a month or more. I am still a AS3 newb and this is my first time using classes. The other classes I have work with everything else, Im just having trouble with the movie clips that are inside movie clips.
I made a simple test Air application to try different approaches to masking or using hitArea to ignore mouse events over transparent areas of a PNG. Can't seem to find the right mix of things to make it work, nor could I find a succinct example on the web.Clicking on the transparent areas of any of these methods don't result in the click getting handled by the background.Here's the code I have:
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" [code].......
Firstly, I want to be able to push the space bar on my keyboard during a swf, and for a movie clip to appear on the stage. This is what I have so far:
Code:
onClipEvent(enterFrame){
if(Key.isDown(Key.SPACE)){
_root.attachMovie("Explosion", "Explosion"+i, _root.getNextHighestDepth());
_root["Explosion"+i]._x = _x;
_root["Explosion"+i]._y = _y-20;
}}
but its not working....
Secondly, I want A movie clip to spawn in the middle of the stage, then randomly travel outwards to the edge of the stage, then dissapear. And this needs to happen over and over, with the same movie clip travelling to a different place each time. This is what I have so far :
Code:
onClipEvent(load){
timer = 0;
i = 0;
a = 0;
b = 0;
[Code] .....
I want to attach a Movie Clip of a laser I made to a class. Currently I have no animation because that's the least of my problems.
The Laser is meant to fire when I press spacebar but instead i get an Error 1009 Below i have included my Code dealing with the Laser and Shooting By the way nothing crashes its just the laser will not spawn on the stage.
This is the Code on the Stage dealing with the Laser
function shoot(X:Number,Y:Number, A:Number):void
{
var b:Laser = new Laser(X, Y, A);
addChild(b);
[Code].....
I am trying to attach my movieclip bubble to my dynamic text field called caption but my code isn't working. Instead of displaying the caption in my XML i get this instead; "level0.main.bubble".
Code:
target_mc.onRollOver = function() {
this._alpha = 50;
event.currentTarget.text_property;
caption.text = description[k]
caption.text =attachMovie("bubble","bubble",1);
[Code]..
I tried to connect a mc to the _root, with the statement
Code:
_root.attachMovie("missile", 'missile'+x, x+10);
It was linked and everything but for some reason didn't work. Am i overlooking something?
I am attaching a movie clip from the library with this code
PHP Code:
function movie_start(num){ for(i=0;i<num;i++){ var circle = attachMovie("k_circle","k_circle"+i,i) with(circle){ _x = (-50); _y = (-50); } }}
So is there any way of placing Actionscript onto this clip using actionscript I want to place this:
PHP Code:
onClipEvent (enterFrame) { _x += (_root.k_xpos-_x)/_root.k_speed; _y += (_root.k_ypos-_y)/_root.k_speed;}
I have tried a couple of things to no avail...
I have a website, when you click a menu item it fades the current page out, and the selected one in. No problems with that, it all works well.
The only problem is, within those attached movies, all the actionscript doesnt work. I have, for example, a research page, which have 4 buttons, each of which attach a movieclip to and empty movieclip... Just a simple attachMovie function, but it doesnt work. If copy the research movieclip into a seperate flash file, everything works and the movies are attached fine, but in the website .fla, after the research page is loaded itself, none of the movies attach properly.
Are there any known issues with attaching movies within an attached movie?
When i click an image i want to attach a animated movie clip with that image, i tried attach movie for that concept and its working fine, but i want to remove that animated movie clip when the same image is clicked again, how to check whether the animated movie clip is attached with the image
View 2 RepliesI'm trying to make a portfolio page where each of my thumbnails loads with the 'fading grid' effect. I've made all the thumbnails movie clips with the appropriate script, and they all work fine. I've also set them to be exported for actionscript, each with a number as their name, i.e. "1" "2" and so on.
I was then planning on using the following bit of code to load these movies into my portfolio clip, to save me having to do it at author-time.
[Code]....
But for some reason, instead of loading two movies, each one 10 to the right of the previous movie, it just loads them on top of each other. Is it something to do with the stage not updating?
I'm currently design an application that when a button is pressed it expands to display further information.A major issue I am faced with is that if the button is pressed whilst contracting so that it expands again, the co-ordinates are saved from when it was clicked, meaning it will never return to its original state.
I either need a way of disabling the mouse click on the button whilst the TweenMax is doing its job in contracting the button, or by extracting the coordinates from an array. I've managed to get the array of coordinates from my menu class into the main class, but can't work out the best way in order to stop the problem from occuring.
[Code]...
im adding some button movieclips to a swf and for some reason its programmed to always have the dynamic hovers on top, i need to add a few static buttons on top of the dynamic hovers. here is what i tried but it still isnt working
Code:
this.attachMovie("placeholder_mc", "placeholder_mc2", 1000, {_x:150, _y:200});
is there a way to attach the placeholder_mc at the absolute top layer even over the hovers?
Bit of a problem with trying to attach a sound to a series of movie clips stored in an array. I miss attachSound from AS2, it was so cool. Background first. I'm making a simple pairs game where the aim is to match the 2 cards that have the same sound attachted to it. I'm storing my card movie clips in an array to build the grid (obviously lol) and I have 18 audio files in my library with the class names s0 - s17. Code breakdown below. Apologies if this doesn't appear in code format,[code]I have two issues.
1 - how would I add a sound to each movie clip in the for loop in preparation for adding another function which is called when the user clicks the movie clip and the sound plays?
2 - the grid is 36 tiles long , so to make the whole pairs game work I need to attach each sound twice, and then again I will create another function which will then shuffle them randomly.
I've been trying to figger this one out. How do you create a delay effect when dynamically attaching mc's to another mc, the stage, whatever.
say you're building an xml driven menu which is essentially a stack of mc's attached to another. how do you make them appear to fade in one by one, starting at the top and working toward the bottom? (i can create the effect, just not sure how to script it).
it's gotta be fairly straightforward since i see it lots of places. I tried creating it with frames but that doesn't work since the mc's get attached so quickly.