ActionScript 2.0 :: Attaching A Movie Clip From The Library?
May 27, 2007
I am attaching a movie clip from the library with this code
PHP Code:
function movie_start(num){ for(i=0;i<num;i++){ var circle = attachMovie("k_circle","k_circle"+i,i) with(circle){ _x = (-50); _y = (-50); } }}
So is there any way of placing Actionscript onto this clip using actionscript I want to place this:
PHP Code:
onClipEvent (enterFrame) { _x += (_root.k_xpos-_x)/_root.k_speed; _y += (_root.k_ypos-_y)/_root.k_speed;}
I have tried a couple of things to no avail...
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Sep 18, 2005
Basically, I have movie1, movie2, movie3, movie4 in the library, with linkages.
These are just 5 frame clips, with a single dummy_mc moving statically over the 4 frames.
I need these to be picked randomly and placed (each has its own set of co-ordinates where it should appear) on the stage at a random set interval (ie, every 2-3 seconds).
There are also 7 items (item1, item2, etc) in the library.
So once one of the 4 movies has been placed on the stage, I need one of these 7 items to randomly attach itself to the dummy_mc within that movie (and, I guess, generate instance names etc)
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Jun 20, 2006
I'm trying to attach several movie clips into another movie clip. I can add the movie clips successfully . However, the movie clips start from the middle of the main movie clip that I used as the background layer for the other movie clips. Is there any way to make it located to the top left? Here is the code I used:
Code:
Layer_Movie.attachMovie("NumberTop","num",depth,{ _x: scol + (col * 32), _y: scol - 32 });
scol and srow are the attributes that represents the starting locations from the left and top. (I used 10 for the variables scol and srow the movie should be located 10 pixels away from the top and left) 32 is the height and also width of the movie clip to be added.
(I know sometimes actionscript is not so powerful to implement such kind of processes. Since I have not time to wait for the another version of actionscript
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Nov 21, 2009
I need to create new object, but in a layer that is below the tope one. So far I tried some commands:
PHP Code:
_root.attachMovie(...);
- this one creates object above all other. Changing depth doesn't change anything when it's about objects I put manually in editor.
PHP Code:
_root.layername.attachMovie(...);
- this one doesn't work at all.
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Feb 27, 2008
I'm trying to just attach a movie clip inside of another movie clip, and it's not working...which is beyond me. The following code is written in an actions layer within the first movie clip (main_mc). I want to attach a close button to close an externally loaded swf, and the close button has to be on top of the externally loaded swf, and it's not attaching, so therefore I can't close anything.[code]any glaring mistakes that I can't see? o.O this is really confusing, it seems like such a simple task, I must be missing the greater picture.
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Mar 8, 2005
I tried to connect a mc to the _root, with the statement
Code:
_root.attachMovie("missile", 'missile'+x, x+10);
It was linked and everything but for some reason didn't work. Am i overlooking something?
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May 6, 2008
When i click an image i want to attach a animated movie clip with that image, i tried attach movie for that concept and its working fine, but i want to remove that animated movie clip when the same image is clicked again, how to check whether the animated movie clip is attached with the image
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Jan 27, 2009
im adding some button movieclips to a swf and for some reason its programmed to always have the dynamic hovers on top, i need to add a few static buttons on top of the dynamic hovers. here is what i tried but it still isnt working
Code:
this.attachMovie("placeholder_mc", "placeholder_mc2", 1000, {_x:150, _y:200});
is there a way to attach the placeholder_mc at the absolute top layer even over the hovers?
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Mar 15, 2006
I am attaching a movie, valled targetx it has a second clip inside it, called holder. I am using loadmovie to load an image or swf into the attachmovies holder clip. But, if I use trace(targetx.holder._width) to get the loaded clips width I get 0, which is cleary no correct.
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May 1, 2009
I'm not sure if this can be done, but I'll try my luck here I've loaded external jpg image using loadClip method... Now i want to attach the same image to another dynamically created movie clip. I know i can attach images from library but i need it on this way.
It have to be attached as JPG. I know for bitmap data class and I am already using it but don't know how to attach jpg.
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Jun 29, 2009
what i have:guy with gun who shoots bullet,bullet hits enemy,bullet removes itself,blood attaches above enemy but how would i make the blood attach below the enemy?
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Sep 16, 2010
I'm making a game where an airplane loads using attachMovie, with a randomly assigned y coordinate and a constant x. The airplane then moves across the screen. You hit another button, and a parachutist is loaded using attachMovie, with the coordinates being set equal to the current coordinates of the airplane. The parachutist loads but he doesn't load to the coordinates of the airplane. If I feed the parachutist numerical coordinates, he loads to those coordinates, but for some reason Flash seems to be completely ignoring my attempts to feed the plane's coordinates to the parachutist. Here's the relevant code, which is of course nested in an onEnterFrame function:
if (Key.isDown(Key.DELETEKEY)){
if (jumped == false){
attachMovie("jumperWhole", "jumper", 0);
[Code].....
As I've said, the jumper loads, he just loads in the upper corner of the game, as if the plane's coordinates are ignored and Flash attaches jumper to the default coordinates of the program. If I try to attach the jumper to the using the coordinates of something that's not in motion, it works, so I'm wondering if this has something to do with the motion of the plane.
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Mar 22, 2005
if there's a way where you call out specific frame after attaching a movie clip.
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Oct 20, 2004
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
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Sep 9, 2009
Using: Adobe Flash CS3 Professional, Action Script 2I got a little flash project of my own to do. This is an example code of what I've got so far;
ActionScript Code:
// in the Library - movieclip with Linkage ID - clip
ref1 = this.attachMovie("Example", "Example1", 1, {_x:40,_y:10});
[code].....
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Jul 29, 2009
I'm trying to learn AS3 and it hasn't vaguely been going well. I've been looking at dozens of tutorials for 2 days on attaching MovieClips from the library. Everything I've tried gives me errors and I don't know what to do anymore.
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Jul 30, 2004
In my library I have a bunch of movieclips that are dynamically going to be placed on my stage. Is there a simple method of attaching ActionScript to these movieclips so that when they are used on the stage, they have the script applied to them already?
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Jun 15, 2009
I am creating a program to play sounds from the library when a button is CTRL + CLICK. I have no problem if I play either of the two sounds on the first frame and then move to other sounds. However, if I navigate past the first sound buttons and try to play later sounds, I get: TypeError: Error #1009: Cannot access a property or method of a null object referenceat soundFile_fla::MainTimeline/playSound11()
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Jul 30, 2004
In my library I have a bunch of movieclips that are dynamically going to be placed on my stage. Is there a simple method of attaching ActionScript to these movieclips so that when they are used on the stage, they have the script applied to them already?
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Nov 9, 2009
from one flash .fla file to another .fla file? I would need all the different layers too. I tried to export it but it does not work.
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Oct 5, 2010
Here I attach a movieclip to another movieclip 'a'. It works.
_root.MC_menu.MC_windowI.a.attachMovie(itemFocusInv,attachedItemA,getNextHighestDepth());
Then later I want to remove the movieclip from 'a' so I tried this:_root.removeMovieClip(_root.MC_menu.MC_windowI.attachedItemA);-and variations.But it does nothing!In the first code the first argument is itemFocusInv without quotes because it is variable, once it is attached it doesnt vary but when it is not then the movieclip varys. If attachedItemA doesnt let me remove the movieclip, what will? I tried using _visible and didnt work.
_root.MC_useItem.MC_yes.onRelease = function() {
if(itemSpaceA == "MC_inventory_berry_blue"){
aI = false;
[code]....
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Jul 8, 2011
I would like to load movie clips from the library to the stage.How can I load them with some code on them? I mean load them already with onClipEvents on them, as if I added them myself to the stage..
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Jan 18, 2011
I have some movieClips in my libaray called p1, p2 etc with export settings of the same name.I have the names stored in an array.I cant work out how to do this dynamically:
ActionScript Code:
private var myImages:Array = [p1, p2, p3, p4, p5];
private function changeImage(newImg:Number):void {
[code].....
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Jan 25, 2006
I just need to gradually attach mc one by one into stage then get bounce...What I have so far is I just attach the all the total mc simultaneously..so how's to attach one by one then get bounce...
Here's the code...
springSpeed = .9;
springDamp = .6;
xscale = 120;
yscale = 120;
function bounce() {
[Code] .....
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Oct 17, 2007
basically i have my blank document (no movieclips on the stage). I ahve my library item which is a movieclip and i want to attach this directly to the stage NOT into another movieclip.
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May 28, 2009
Recently launched this site : [URL]
the problem I've encountered on the home pg flash is that two big buttons and a bike animation should display prior to the photos loading. However, in firefox on both mac and pc(but not everyone's) when you refresh the pg such that it draws from the browser's cache, the buttons and bike animation do not display. Oddly, the photos still load consitently and in time as if those animations did take place. "oddly" because, the code to load the photos is part of an event listener, listening for the completion of the bike animation. So the code executes properly, despite the movieclips not appearing on stage(these movieclips are in library to begin and in my documnt class I instatiate them as follows:
realtors_btn = new RealtorsButton();
buyers_btn = new BuyersButton();
bike = new Bike(X-150);
[Code]....
also, originally I had this same issue in IE, but after switching from swfObject 2.0 to adobe's ac_runactivecontent.js method, I elliminated the issue in IE.
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Sep 30, 2011
the problem I've encountered on the home pg flash is that two big buttons and a bike animation should display prior to the photos loading. However, in firefox on both mac and pc(but not everyone's) when you refresh the pg such that it draws from the browser's cache, the buttons and bike animation do not display. Oddly, the photos still load consitently and in time as if those animations did take place. "oddly" because, the code to load the photos is part of an event listener, listening for the completion of the bike animation. So the code executes properly, despite the movieclips not appearing on stage(these movieclips are in library to begin and in my documnt class I instatiate them as follows:
realtors_btn = new RealtorsButton();
buyers_btn = new BuyersButton();
bike = new Bike(X-150);
[code]....
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Jan 10, 2010
when i add my animation to library movie clip goes far from center, why is this happening and how can i fix it?
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Jan 31, 2009
Im struggling with the change over from as2 to as3, but I'm determined to stick with it. I've read the fine tutorial at [URL] as well as others (many from kirupa) , and am starting to see the bigger picture, but putting into practice is another thing
I want to: Using a movie clip in the library (eg redMC) make 7 or from, spaced in the x axis.I kinda get that I should create a function to create a new object associate it to the movieClip in the library ( movieBtn = new mc_Btn(), set some for its attributes while in a loop and add it to the the stage (this.addChild(movieBtn)
[Code]...
This works I see a line of identical movieClips on stage, ace!Ok I have an event listener that traces "clicked" for every button. But how do I get to tracing "button1 clicked" or "button5 clicked"? ie the event function should have something that will playmovie(i); where ie is relevent to the button clicked iebutton3 whould iniciate playmovie(3), pass the number 3 to the function playmovie, and off we go.Where in this process should I do this? V. Baffled but on the verge of getting this
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Mar 15, 2009
I would like to know the actionscript for a button to play a movieclip in the library (which is a transition between pages, named "transition1"). However, I have not inserted this movieclip onto the stage in any frame. Is it possible to use actionscript to play this movie clip for its duration on top of the content and then get rid of it from view?
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