ActionScript 3.0 :: Attaching Clips From Library Using A String?

Jan 18, 2011

I have some movieClips in my libaray called p1, p2 etc with export settings of the same name.I have the names stored in an array.I cant work out how to do this dynamically:

ActionScript Code:
private var myImages:Array = [p1, p2, p3, p4, p5];
private function changeImage(newImg:Number):void {

[code].....

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Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
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[Code].....

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[code].....

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[Code].....

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PHP Code:

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[Code]....

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[code]....

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[Code].....

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[Code]....

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[code]......

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taken from this link:

[Code]....

My problem: I am attaching variable number of MCs dynamically(not in the library), and i have to do so using flash6 or older. How can i use then loadMovie+onClipEvent handler to invoke something, if i am attaching MCs dynamically, and onClipEvent works only on MCs attached on the Stage(actions "on" those mcs, not "inside" them). Probably using classes. Any other option? and if not, can anybody guide me through assigning such class to such mc? EDIT: Ok, i also have done following:

[Code]....

and although the movieClip IS in library, and it DOES have MovieClip class assigned, onData event handler is NOT triggered and nothing is traced. Can the reason be "attachMovie" function?

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I'm trying to attach several movie clips into another movie clip. I can add the movie clips successfully . However, the movie clips start from the middle of the main movie clip that I used as the background layer for the other movie clips. Is there any way to make it located to the top left? Here is the code I used:

Code:
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