I need a button to be coded so that onRelease it goes to a certain frame and plays until it hits a frame label at which time it jumps to another frame on the timeline. This only happens if you click the button. If you play the movie from the beginning it ignores the label.
I want to make a simple frame by frame path branching game. The problem is that I know that writing in and filling in EVERY FRAME going all along for EVERY CHOICE PATH would be an insanely tedious amount of work. My basic project is reminiscent of japanese visual novels, and I've been looking for turtorials to help me with this style of role playing games, but all of the tutorials concentrated on the adventure RPGs. : Being a novice at Actionscript, past working buttons to make it go to the next frame and stopping it, I was wondering if its possible to make a choice you make earlier in the game affect it later. Such as, you keep following the game normally afterwards, but depending on your choice you'll go to a different scene later. basically, this way I'd like to eliminate the need to make two duplicate paths with only minor variances to show the changes for some choices. Another thing that I would like to know if its possible to do, though this is less important, as I have yet to look for these things and I'm sure I can find them but a save/load system, easy to find I'm sure. And an unlocking system. Something so that once they hit a certain CG I can unlock it in a 'memories' menu on a main screen.
It will basically walk you through the windows to perform a typical setup, with some branching off for special cases. Essentially a main series of screen shots with text that you can scroll through using arrows, with links off to other screen shots or sequences as need. My boss wants it to be "hip and flashy", so wants me to look into Flash. But is that the best tool to use for this ? In all the Flash tutorials I have been watching I haven't seen anything that looks like that kind of application.
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
how to write a actionscript code for a button when the button is clicked it should move to the nextframe.
// About and smile1 button scripts stop(); _root.smile1.onPress = function() { if (mouse_over_smile1) {
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i have given 3 functions as onEnterFrame,onPress,onRelease. i tried all these but didnt get the result.smile1,smile2,smile3 are button instances which are declared on the monie clip.my main thing is i hav a button, when i click on that button it should go the next frame which i have declared in "gotoAndPlay(6)" method.
I have issues with the buttons working from the SWF file which is brought into the main flash site via UILoader.
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I gathered that it is most probably due to the fact that I have constructed a button in the improper way.I tried to redo a button but it was the same result.I would like to try to access it through the main timeline. What would be the whole block of code to put a function on the button located inside an external SWF which is called in via a UILoader?
I created a view cart button in PayPal and need to link it to a button in my fla. I know you can do this in AS but I haven't had any luck in my searches. I'm using CS3.[code]
how to code a button please.this button called hazardbtn.When this button is clicked I plan to code an event to happen.I need this button to be active for one click only.ie once pressed, any further clicks are irrelevant and ignored.However the button can still be left on screen.
I must not be searching with the right term because I just can't find this. I did try.I have a simple slideshow SWF that I would like to share by letting people embed it in their own websites by clicking a button on the SWF (or somewhere on my website if need be) that copies the embed code to their clipboard. How do I add the button that copies the embed code to a user's clipboard? I'm using Flash CS4.
I am new to CS4. I have been using Macromedia 8 and used to be able to write code on a button very easily. So click on the button and go the actions. But How do I do it in Cs4?
Ive got one 2 scenes with different mc:s in them. Let us call mc in scene one for Mc1 and the mc in scene 2 for Mc2.I would like my button which is inside Mc1 (and scene1) to link to frame 10 in Mc2 (inside scene2).How do I code this? The closest I get is to use
on(press){ _root.gotoAndStop("scene2"); }
But I need to get to another frame inside a mc on scene2.
So there are three menu buttons, and the page flys in animations depending on the button pushed.I have another button named LINK, and I thought it would just be a matter of inserting the following code somewhere:
But no matter where I put it, it just makes my site play through all the animations one after the other regardless of whether buttons have been clicked or not, and the link won't work.Where should I put this code and is it correct? Also, once it's working, I want to copy it and make another button for creating an email.Is that just a matter of having a mailto: link instead of a hyperlink?
I am creating a button. This button will be embeded on several websites but it will have a different link for each website. It wouldn't be realistic to create a different file for every website. Could the link be set in the embed code?
correct flash code and php script for the send button on our church website. I've tried everything, but still can't get it to work. Here is the ActionScript code that is listed:
on (rollOver){this.gotoAndPlay("s1");} on (releaseOutside, rollOut){this.gotoAndPlay("s2");} on (release) {
I have a button inside a MC.I want it to trigger an swf, but can't figure out how to do it.When I test my movie, the button won't work. I suppose I put the code on the button in the MC, don't I?
i have button which open specfic movie clips from my library and locate them on the stage.This all works well and good, but i would also now like a button to remove all of them except one when the user is finished playing around.i got the follwong code working, but it only works on movieclips that are already present on stage. when i export the file i get errors because the movie clip im trying to hide isnt currently on stage i think. i identify the hidden movieclips by their class name.
startover.addEventListener(MouseEvent.CLICK, removeallFunction); function removeallFunction (event:MouseEvent):void {
I have a movie that is connected to a database. It pulls info, stores it in an array and displays it. We also have buttons that are coded to send a search query (selected from the data pulled from the database) back to the website to be displayed. Weirdness happens. Here is the button code.
PHP Code:
on (release) { getURL("http://www.mysite.com/mySiteBuilder.php?tagged=true&UpdateSearch=update&myRouteResults="+_global.taggedRoutes[0][6]+"", "_self");[code]....
All is good here accept for the 1414,2626,2525,1919,1212. These should be 14,26,25,19,12! Checked it and it does perform correctly.
I have imported a psd template into Flash to link my buttons to a webpage, not sure which to use AS2 or AS3 , so I locked all the other layers on the template. right clicked on the actual button I wanted [linked] > Covert To Symbol > Gave Instance Name, then what exactly do I do next? Click on the button again? I have this code which I believe worked once :
clickhere_btn.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPage); function fl_ClickToGoToWebPage(event:MouseEvent):void navigateToURL(new URLRequest("http://www.youtube.com"), "_blank");
i want all of my buttons to have an identical code and being able to tell my variable on _root to get the instance name of the clicked button. that possible?
I have one fla. In this FLA I have few Movie Clips.aboutus (movieclip) -> aboutmenu (movieclip) -> buttonMenu (movieclip)->president (button)I want to write the code for president (button) and want to go to about us movie clip frame-2.
does anyone know the code that allows you to open a PDF document (in Acrobat) from Flash? Is this even possible? Basically, i have 3 PDF docs that need to be launched from a 3 buttons in my swf. I would be able to do it if they wanted to post the PDFs on a webpage, but they actually want to run the swf locally and have it link to documents on their hard drive.
Attached is a test SWF that has the exact problem that I am having in the main file, tried to attache the FLA but it is too big.To navigate to the problem, preview the SWF and click Search Now. It will bring up a list of different places, click on the one that says Harbison...that will bring up another window with an X in the corner. You click the X and it unloads the movie-clip but what is supposed to happen is that the white box is supposed to collapse back up after the MC unloads, but it doesn't.The code is there for it to gotoAndPlay the start of the frame where it collapses but it doesn't work...the action is being called because I traced it but it does not do anything.When you click the Harbison button it loads a MC into a Container with:
Code: _root.container.attachMovie("harbison","harbison",0); The X button has this code on it:
...sorry for the duplicate post, thought this needs to be in a more up to date forum than 'Flash 8 and older'It looks like Paypal has just changed their buy now code so my sites using the old Paypal button code are no longer working...Have been using this code
Code: on (release) { //create the LoadVars that will hold our paypal information
ok so all i want to do is have a simple button blinking back n forth, on rollover, it stops blinking, and on roll out, it starts again
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im sure its stupid but hmmm im still learning this PAIN as3! edit* on top where it says "playit" theres no space in the word...for some reason i cant seem to remove it...
I have a datgrid set up, I have some buttons that I made myself into symbols that adds new entries into the datagrid - this works fine also.But, I've since tried to replace my custom made buttons with those of the button component...So I have the following code on it:
on (click) { UserGrid.addItem({name:"Name", quantity:"1", price:"10", totalPriceColumn:"10"}); }
Only difference is on my customer button I am using "on (release)". But I didn't seem to get that option in the button component? When I press the button, it does nothing?? My DataGrid is called UserGrid.
I am creating a video and I need a play button to appear anytime someone hits the pause or stop button on the skin. Is this possible and if so does anyone have a sample code I could use. I am a super novice. I would also be ok with the entire preview movie clip appearing... as long as I can click it to play.