ActionScript 2.0 :: Call A Movie Clip Inside A Movie Clip?
Jun 16, 2005i was wondering if anyone knew how to call a movie clip inside a movie clip
View 6 Repliesi was wondering if anyone knew how to call a movie clip inside a movie clip
View 6 RepliesIm able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 RepliesI have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
View 2 RepliesI earn my living from flash by making simple presentation in flash.but my client some need some thing new.
How can i call a nested movie clip from inside a movie clip I now i am not able to explain u but if anybody can take a look at file[code]...
I recently started working on a project using Adobe Flash Pro cs5, the one thing that i am stuck on though is trying to call a button from inside a movieclip. I have an example of what I'm working in a zip file. Its just a scrolling pane with 10 buttons inside. I just need to know how to call for the buttons to link to other frames in the timeline
View 4 RepliesScene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
on(release){
_parent.MovieClip2.MovieClip3.MovieClip4.gotoAndPl ay("frame1");
}
[code].....
PHP [code]....
But what if under another layer, layer B, I have a movie clip and inside that movie clip I want HTML to play B_right (layer) or B_left (layer)?
I have a function at frame 1 (_root). Well, i am trying to call this function from a button, inside a movie clip, but it's not successful..
View 2 RepliesI have in my root:
1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:
cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}
The question is, How do you apply a function to a movie clip inside a movie clip inside a movie clip. So there are three mc and I need to apply the function to the inner most one.
Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.
ActionScript Code:
for(var i = 1; i<=12; i++){
this.spin_4['a_'+i].onEnterFrame = function(){
if(this.hitTest(_level0.man)){
[Code]....
i made a movie clip name floor, and inside it are movieclips called plan0, plan1, plan2, plan2, and so on.
so to make it easy, it put the movieclips inside the floor movieclip into an array, like this:
daFloor = new Array();
for(a=0; a<10; a++){
daFloor[a] = "plan"+a
}
[Code]....
both didn;t work. how to access the inside movieclips through array;
I'm loading an external image into an empty actionscript movie clip (holder1) using MovieClipLoader(); on frame one of my movie and is invisible. Then when the movie plays, there is an empty movie clip symbol (image1_mc) that is placed manually on the stage within another movie clip symbol (flash_mc), and is also on a bottom layer of a mask layer which is animated. Is it possible to place "holder1" inside of "image1_mc" so that I can treat it as if it were an embedded image? In other words, have the image in "holder1" inside of the manually placed movie clip symbol "image1_mc" so that I can use it like a regular symbol on the stage?
View 1 Repliesive got a slider menu which opens when clicked. however the buttons (also mc instanced) inside the slider mc wont work... here is the code:
[Code]....
the slider mc works however i cant seem to get the 'web_MC' to respond..
Ok so I have a function (loadthm1) on frame 1 of the main time line. I want to call it from inside a movie clip as the playhead passes a frame. In as2 I could just say _parent or _root.functionName(); but in as3 I get a undefined method error. How do I point to the function and call it?
ActionScript Code:
var thmLoader1:Loader;
function loadthm1(url:String):void {
[Code]...
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
I'm just trying to find the right action scrip for instance on my button to control the movie clip it is within.I have currently tried..
on (press) {
mc_lexisnexis_main.gotoAndPlay(2);
}
[code].....
I am trying to place buttons inside a movie clip to control the timeline of the same movie clip. This does not seam to work like buttons on the main timeline. When I play the movie the cursor does not turn into a hand and the rolloever affects only sort of work. I have read about controling the movie clip with buttons on the main timeline, but I need one of the buttons to change halfway through the movieclip. I want to be able to jump to interior shots while in the exterior section and vice versa. It would seem that button would work the same way inside a movie clip as they do on the main timeline, but that does not appear to be the case. I am using CS3. Action scrip 2.0 is selected, but I could change it to 3.0 if it would make a difference.
View 6 RepliesWhat I am trying to do is set up a 4x5 grid of boxes. Inside each box is 1) an image 2) four arrow keys 3) a text field to enter the code corresponding to the image. The idea is that someone could enter product codes into each text field, and be able to save this information in an external xml file. If they wanted to change the order, but keep an image, they could just use the arrow keys to move the product around the grid.
Where I am running into problems is I can put the boxes up on the screen in a grid. I can give each box an instance name. But I haven't yet been able to discover a way to address a movie clip (say one of the arrow buttons) which is a child of the original movieclip place by my for loops. Ideally I am looking for a way find, target and change values:
[Code]....
im currently trying to target frame 2 and a movieclip on that frame This works. But now im trying to target a movieclip inside a movie clip.This code works when trying to target one movieclip.cal.onPress = function() {gotoAndPlay(2);message.total = unit1;}how can i edit that code to find another movieclip inside the movieclip message?
View 6 RepliesCan you pause a movie clip, let's say movie clip A, from inside a seperate movie clip, let's say movie clip B. B is not a parent of A.
Essentially, I have a background slideshow running that I want to stop when a menu item is clicked, and an external swf file is loaded. I attached a jpg which diagrams how the movie clips are organized within each other and what I want to pause from within which movie clip:
If this is not feasible, I'd love if anyone could reccomend a better way to structure the movieclips.
I�d be grateful if anyone can answer what should be a simple problem. I�m building a Flash program that has many movie clips (like they all do). At one stage I need to duplicate a specific movie clip and make it appear in another movie clip.
PS: The movie clip needs to be added by actionscript as it is made on the fly in the program, hence it cant be in the original .fla file � if that makes sense.
I want to put a button on a movie clip that is inside a movie clip. The button needs to access a "label" on the parent movie clip.
View 5 RepliesI made a movieclip to put the blocks(which are movieclips too) in a breakout clone.lets give the container movieclip the instance name "container"the blocks are preset in that container with their own instance names...what I want to do is a hittest with those blocks but I found out that.[code]
View 3 RepliesI was decent at AS2 and now that I am trying to figure out AS3 I am realizing that it is all grown up and I was left in the dust.I am trying to do the most simple thing. I have a movieclip with an instance name of "clip1" with another movie clip with an instance name of "clip2_sub" which is inside of "clip1".all I am trying to do is stop and start the "clip2_sub" movie clip from the main timeline.I know in AS2 you just would do something like clip1.clip2_sub.stop(); I am trying to figure out why this doesnt work in AS3. I get the error of 1120:Access of undefined property clip1
View 2 RepliesI have a movie clip "origblock" inside another movie clip "blocks". I'd like to duplicate origblock so that the new block is inside clip "blocks". however, when I do it, it shows up in _root. I've embedded my duplicate code below (take note that it references a variable "j", which is the variable of a for loop that this code is inside):
[Code]...
Im trying to create a button that on rollover runs a scale up movie clip...and then on click runs a separate movie clip...and on 2nd click navigates to another pageIve created a button with the rollover state, then tried adding movie clip to the down state but it overwrites the over state.Ive also tried creating a movie clip, with the rollover inside this movie and the 2nd movie inside this movie...i dont seem to be able to get the 2 inner objects to work together.
View 1 Replieshow can i get a MC button that is inside another MC to carry out its functions
the mc button is using TweenMax for its roll-ON roll-Off effect and that works as normal when i test main movie
but the button itself dont function when pressed still mouse roll-On roll-Off effect works but not the movie clip button it this to do with it been nested inside another mc or is it the code am using below
web.onRelease = function(){
gotoAndStop,(49);
}
web is just the name of the nested movie clip button i was saying
I would like play head of a movie clip to return to a certain frame of that clip so a MC inside it would loop. I now have: stop(); as the action.
View 2 RepliesI'm trying to make an escape the room game.I have the main scene and in that have two movie clips: 'room_mc' and 'inventory_mc'. I have a 'scissors1_mc' in room_mc and 'scissors2_mc' in inventory_mc.I need it so that when the player clicks on the scissors1_mc, they become invisible in room_mc and visible in the inventory_mc. I've tried the following, and it only works if I put it inside room_mc and take out the reference to scissors2_mc.
scissors1_mc.addEventListener(MouseEvent.CLICK, scissorsFound);
function scissorsFound(event:MouseEvent):void {
scissors1_mc.visible = false;
scissors2_mc.visible = true;
}
I think it just doesn't know where to look for scissors2_mc and so I think I need to give it a path but I don't know how to put it in.
I'm creating a slideshow with Flash, like the ones done with Powerpoint. I would like to create a movie clip inside another movie clip, that is, say I have a clip called button1, and when I click it, frame number 2 in this clip is displayed, and then more information appears. Inside this frame 2, there are other clips, for example an X button to close and return to frame number 1 in the clip button1, as the image shows:
What I have done is convert the button1 text into a movie clip, and assign an action to it:
on (press){ gotoAndStop(2);}
When frame 2 is displayed, I would like to click to the X-button to get back to frame number1, so what I've done is, again, convert it into a movie clip and assign the following action:
on (press){ _root.gotoAndStop(1);}
But this doesn't work. I've been trying as well changing other things, but no way... At first I thought it had something to do with the _root or _parent, but now it looks as when using gotoAndStop in the "parent" button (button1), no actions work for the "child" buttons.