ActionScript 3.0 :: Make A Circle Object Movie Clip Call Ball And Make A Rectangle Object Movie Clip Call Mc
Dec 12, 2010
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
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Jun 21, 2009
Is there a way to make a movie clip based on a blank object?the way i usually make one is by drawing a rectangle and making it a movie clip.
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Jun 18, 2010
I have 10 objects in 10 layers to make a single logo. I have created them using flash drawing objects. Now I would like each object to come one by one on stage using motion tween. How can I go further? Do I need to make each object a movie clip before set it motion tween? Or do I need to make a single movie with all 10 objects as combined? Please note that I need each object to come on stage one by one (not a whole logo on once). Please provide help or any example tutorial link.
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Jun 28, 2010
Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
on(release){
_parent.MovieClip2.MovieClip3.MovieClip4.gotoAndPl ay("frame1");
}
[code].....
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Jun 16, 2005
i was wondering if anyone knew how to call a movie clip inside a movie clip
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Sep 7, 2010
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
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Mar 22, 2011
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
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Aug 5, 2009
Here's a simple one I'm sure but I can't get it to work or find a solution online.
I have a movie with 2 movie clips on the stage, the first clip is triggered to play on a button click (which works fine) but I want the 2nd clip to start playing when the first ends. I've tried putting MovieClip2.gotoAndPlay(1) script on the last frame of MovieClip1 but I get "1120: Access of undefined property".
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Feb 17, 2009
I have created several buttons using movie clips with animations and the 'rewind=true'method when someone mouses off. What I am wondering is, if I have 2 buttons on the stage and I want to animate both of them if one or the other is moused over at the same time, how can this be accomplished
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Jan 7, 2011
I have a movie with 3 frames. The first is a place holder for a loader and has some actionscript in my actions layer saying "on click goto 2" etc. The second and third frames hold movie clips, these movieclips hold many layers and have their own actions layers.
Say I am inside the frame 2 movie clip, in the actions for frame1 of that movie clip, I am trying to say goto frame 3 of the root and call a function from the movieclip that lives in frame 3.
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Jun 28, 2011
I'm trying to use a movie clip's function from a fellow movie clip 2 children up and I can't find the right code. I've used:
MovieClip(datalist.getChildByName("content")).onpauseButton();
MovieClip(datalist.root.root.root).onpauseButton();
MovieClip(datalist.scrollb.content).onpauseButton();
MovieClip.(datalist.onpauseButton);
and none of them work. The function is "onpauseButton" and it is inside of "content" which is inside of "scrollb" which is inside of "datalist." I'm trying to call it from datalist's neighboring movie clip so that it activates along with another function:
manualButton.addEventListener(MouseEvent.CLICK, fl_ClickToLoadFile_1);
function fl_ClickToLoadFile_1(event:MouseEvent):void{ navigateToURL(new URLRequest("M-23 6263.pdf"), "_blank");// want to add the onpauseButton code here
}
I recall that there is a way to do it, I just can't find the right sequence. Everything online is about how to call up to a function outside of the movie clip and not down to a function inside of one.
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Aug 4, 2011
I want to use a variable in my movie clip code. Right now I generate a random U.S. state name and assign it to "correctAnswer". Then I want to assign that to myMovieClip.correctAnswer.gotoAndStop("down"); The problem is that the variable is not recognized and is seen as correctAnswer instead of the U.S. state that was assigned to it. My code is below.
ActionScript Code:
// Correct answer is randomly generated and can be any U.S. state name
correctAnswer = "utah";
// Using the variable correctAnswer this should come out as myMovieClip.utah.gotoAndStop("down");
myMovieClip.correctAnswer.gotoAndStop("down");
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Jul 22, 2004
I'm trying to call a scene from a movie clip. But nothing works. I tried to label the first frame in the second scene but that didn't work, root and crap also failed. I'm deparate. I was trying to link the chalkboard from the first scene (clipboard) to the second scene (board). There is a button within the movieclip I'm trying to use, but it just doesn't work.
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Aug 1, 2006
Does anyone one know if it is possible to call a function from a different movie clip than the one it is in. For example, a function named loadData() which is on the first frame of a movie clip instance named thumbNail which is on level 0 on the stage i was thinking that it should work to call the function from frame one on the stage with..
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Sep 24, 2008
I can dynamically assign a movie clip name, but I don't know how to call the clip name.Notice in the following code, I assign each new movie clip a name: ActionScript Code:"memberClip"+x
I can't figure out how to call each one. I've tried:
ActionScript Code:
["memberClip"+x].loadmovie
[code].....
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Jan 24, 2009
I have an interactive movieclip called "AS2Clip" which was programmed in AS2. So when this movieclip is loaded within an AS3 application, does the AS2 native code still functions as it would if it was loaded within an AS2 Application?
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Jul 22, 2004
I'm trying to call a scene from a movie clip. But nothing works. I tried to label the first frame in the second scene but that didn't work, root and crap also failed. I'm deparate. I really need help now. I was trying to link the chalkboard from the first scene (clipboard) to the second scene (board). There is a button within the movieclip I'm trying to use, but it just doesn't work.
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Dec 15, 2002
I have a Movie Clip and Im trying to do a hit test on it but i want it to test when the second object touches th eactualy object in the movie clip, not just enters inside of the blue outline.
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Jun 28, 2011
i have some actionscript that makes a
ExternalInterface.call('someFunction');
call.is it possible to reference the html object that made the call to someFunction directly using the ExternalInterface.call call?
Assume that the object that makes the call also has some Callbacks (via ExternalInterface.addCallback) that are accessible via javascript.
Currently:
Actionscript source
ExternalInterface.call("someFunction");
ExternalInterface.addCallback("someCallback",someASfunction);
[code]....
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Apr 2, 2009
I just need to call a variable or function from a movie clip to main timeline. In AS2 I would use something like:
_root.myvar = "Hola";
or
_parent.myfunc(4,2);
But this doesn't works on AC3. I tried to remove the "_" but its the same.
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Feb 22, 2012
I have a document class that assigns some button on the stage an function.
I have 2 cards on the stage. They have their own class.
From the buttons script i can trace the cards and i get: [object MovieClip]
But I cannot call a function in them like card_0.flipUp();
it errors:
TypeError: Error #1006: dimMe is not a function.
the card class is public starts out like:
public class FlipCard extends MovieClip {
The function is public:
public function dimMe ():void {
this.alpha = .1;
}
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Jan 6, 2009
Anybody know how to call any movie clip on stage from a class?[code]...
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May 7, 2010
I am new to actionscripts and I'm having some difficulty. I am creating a website that teaches kids about the about the brain and I am creating a website very familiar to this one,[URL]..So far I only know how to draw and call a simple movie clip such as what you see below. What I am trying to do is create the features that you see on the above website. I'll try to explain as best as possible what I have done so far:
I created one flash file and drew the background for where the text will display. Next I created several movie clips for each of the brain parts and I placed an invisible button over each of these movies. For example I told the button, "cerebellum_button" to play the movie "cerebellum_mc" and told it to go to the "turnon" label." Once it stopped at the label "turnoff" it displayed the text for what the cerebellum does.
I don't think that the below method is efficient, I feel that my code is redundant because I�m having to create a button for each animated movie clip, then each one of those movie clips displays text. It seems to me that I can somehow create a text in a centralized location and call it. However because I am new at this stuff I have had to create text in each of the movie clips. Is there a way that I can centralize all of the text then call it? My aim is to have the user roll over the brain part, have it animate, and have it display the text to explain what that brain part does. So far this is what I have working, I have one button and one animated movie that includes text.
cerebellum_button.onRollOver = function(){
cerebellum_mc.gotoAndStop("turnon");
}
cerebellum_button.onRollOut = function(){
cerebellum_mc.gotoAndStop("turnoff");
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Jun 3, 2010
I earn my living from flash by making simple presentation in flash.but my client some need some thing new.
How can i call a nested movie clip from inside a movie clip I now i am not able to explain u but if anybody can take a look at file[code]...
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Oct 20, 2010
I recently started working on a project using Adobe Flash Pro cs5, the one thing that i am stuck on though is trying to call a button from inside a movieclip. I have an example of what I'm working in a zip file. Its just a scrolling pane with 10 buttons inside. I just need to know how to call for the buttons to link to other frames in the timeline
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Oct 16, 2005
Suppose I have three different movie clips. mc_A, mc_B, mc_C I want to have a rollover call a function that changes each movie clip. But I don't want to type it out like this:
Code:
mc_A.onRollOver = function() {
Explode.newExplosion(mc_A);
};
mc_B.onRollOver = function() {
[Code]...
Above you will see that I used this, it made sense to me, but this always refers to the main timeline (root in my case). So how do I pass the name of hte clip I am rolling over to a function?
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Jun 22, 2006
I'm trying to goto a frame label from within one movie clip, into another movie clip.For example, the structure is like this:MovieClip called 'allButtons'inside this clip, there are three movie clips with buttons in them, called 'buttonOne, buttonTwo, buttonThree'.Now, say I'm inside the movieclip 'buttonOne', which is inside the 'allButtons' clip. I want to goto a frame label within 'buttonTwo' called 'buttontwo'. How do I do this
on (release) {
buttonTwo.gotoAndPlay("buttontwo");
}
[code].....
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Jul 23, 2007
I'm having an issue with a simple movieclip onRollOver event. Here's my code:
Code:
_root.mc_shutternav.mc_nav_8.onRollOver = over;
_root.mc_shutternav.mc_nav_8.onRollOut = out;
_root.mc_shutternav.mc_nav_8.onRelease = hit;
[code]....
However, with this setup the function hit() is called automatically every time I publish the movie. What's wrong with this? What's the difference between mc.onRelease = function; and mc.onRelease = function()?
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Feb 23, 2009
I have a child movie clip attached to the parent via the flash interface. The child is running a timer via code on its (the child's) timeline. When the timer finishes it needs to trigger a function on the parent's timeline. All the examples show how to trigger a function on the child - that is easy and I have got that working.
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May 5, 2010
onEnterFrame = function(){
_root.attachMovie(leaf,_root.getNextHighestDepth() );
}
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