ActionScript 3.0 :: Call Function In Parent Movie Clip?
Feb 23, 2009
I have a child movie clip attached to the parent via the flash interface. The child is running a timer via code on its (the child's) timeline. When the timer finishes it needs to trigger a function on the parent's timeline. All the examples show how to trigger a function on the child - that is easy and I have got that working.
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Jun 28, 2011
I'm trying to use a movie clip's function from a fellow movie clip 2 children up and I can't find the right code. I've used:
MovieClip(datalist.getChildByName("content")).onpauseButton();
MovieClip(datalist.root.root.root).onpauseButton();
MovieClip(datalist.scrollb.content).onpauseButton();
MovieClip.(datalist.onpauseButton);
and none of them work. The function is "onpauseButton" and it is inside of "content" which is inside of "scrollb" which is inside of "datalist." I'm trying to call it from datalist's neighboring movie clip so that it activates along with another function:
manualButton.addEventListener(MouseEvent.CLICK, fl_ClickToLoadFile_1);
function fl_ClickToLoadFile_1(event:MouseEvent):void{ navigateToURL(new URLRequest("M-23 6263.pdf"), "_blank");// want to add the onpauseButton code here
}
I recall that there is a way to do it, I just can't find the right sequence. Everything online is about how to call up to a function outside of the movie clip and not down to a function inside of one.
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Aug 1, 2006
Does anyone one know if it is possible to call a function from a different movie clip than the one it is in. For example, a function named loadData() which is on the first frame of a movie clip instance named thumbNail which is on level 0 on the stage i was thinking that it should work to call the function from frame one on the stage with..
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Apr 2, 2009
I just need to call a variable or function from a movie clip to main timeline. In AS2 I would use something like:
_root.myvar = "Hola";
or
_parent.myfunc(4,2);
But this doesn't works on AC3. I tried to remove the "_" but its the same.
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Oct 16, 2005
Suppose I have three different movie clips. mc_A, mc_B, mc_C I want to have a rollover call a function that changes each movie clip. But I don't want to type it out like this:
Code:
mc_A.onRollOver = function() {
Explode.newExplosion(mc_A);
};
mc_B.onRollOver = function() {
[Code]...
Above you will see that I used this, it made sense to me, but this always refers to the main timeline (root in my case). So how do I pass the name of hte clip I am rolling over to a function?
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Jul 23, 2007
I'm having an issue with a simple movieclip onRollOver event. Here's my code:
Code:
_root.mc_shutternav.mc_nav_8.onRollOver = over;
_root.mc_shutternav.mc_nav_8.onRollOut = out;
_root.mc_shutternav.mc_nav_8.onRelease = hit;
[code]....
However, with this setup the function hit() is called automatically every time I publish the movie. What's wrong with this? What's the difference between mc.onRelease = function; and mc.onRelease = function()?
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Jul 1, 2004
I have a function at frame 1 (_root). Well, i am trying to call this function from a button, inside a movie clip, but it's not successful..
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Sep 15, 2011
i have a movie clip with an actions layer can i call a function from an actionscript file from the actions panel?
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May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
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Jan 29, 2010
i have a swf that loads a swf that loads one swf into that one. i need the final swf (child, child) to be able to call a function on the first swf (parent)
i have tried this:
if(MovieClip(parent.parent.parent)!=null){MovieCli p(parent.parent.parent).parentFunctionCall();}
[Code].....
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Mar 7, 2009
I have a function (let's call it testFunction for right now ) on the actions layer in the main timeline There is a movie clip with 15 frames long in the library
i want to add a child of the movie clip on the stage, and call testFunction when it finishes playing
how can i do? i tried to call it in the child but nothing works
Or, is there any way to show child on the stage for only a period of time like 1 second and then remove it automaticly?
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Feb 6, 2010
I want to call the parent function called "edit_groups()" from the itemRenderer. The code for my itemRenderer is:
<mx:VBox id="vbx_container" paddingBottom="4" paddingLeft="4" paddingRight="4" paddingTop="4" borderStyle="solid"
dropShadowEnabled="true" width="100%" height="100%" horizontalScrollPolicy="off" verticalScrollPolicy="off" >
<mx:Canvas width="100%" height="100%" horizontalScrollPolicy="off" verticalScrollPolicy="off" >
<mx:Image id="image" width="100" height="100" source="{data.thumb}" scaleContent="true" maintainAspectRatio="true"
complete="{image_smoothing_handler(event);}" trustContent="true" doubleClick="{Call The Parent Function"edit_groups()"}"/>
</mx:Canvas></mx:VBox>
And I call my itemRenderer from an application like:
list_groups_modify.itemRenderer=new ClassFactory(groups.list_groups_modify_item_renderer);
<mx:Label text="{data.label}" textAlign="center" maxWidth="60" toolTip="{data.label}"/>
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Jun 1, 2011
Is it possible to call a child function from within the parent? I know to go child > parent, you can do parentApplication.functionName(parameters);, but what about going the other way... that is parent > child?
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Jan 23, 2009
how I reference vars/instances from a parent class by using a static function and I wonder if there is a better way to do it.
I have a main document class Main.as with a public static function called mainFunction().
ActionScript Code:
public static function mainFunction( _mc:MovieClip, _nVar:Number ):void
{
// do something
[Code]......
This can be tricky if the static function has many variables from its own class.
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Jan 2, 2009
this is the code i found out on the web to call a function in the parent swf from the loaded child swf.
in the child swf:
Code: Select allpanel.next_mc.addEventListener(MouseEvent.CLICK, onClick);
function onClick(e:MouseEvent):void{
MovieClip(this.parent.parent).parentFunction();
}
[Code].....
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Aug 27, 2009
How can I make a call to a function in the parent class of the class I'm in.
example:
main class
Code:
package {
import flash.display.Sprite;
public class mainClass extends Sprite
{
[Code].....
I realise that there is some stuff that is missing in the "full" code here, but that's just because I'm to lazy to write it all...
How do I get the "someButton" in the "child_class" to call the "theImportantFunction" in the main class? I know that it is possible to make a "dispatchEvent" in the "mouseClick" function, and then add a eventlistener in the main class.. But is there another way to just call the function directly?
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Dec 12, 2010
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
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Nov 10, 2009
I have a swf that should be able to load another swf in runtime. Then I would like the loaded swf to call a method of the parent, loader swf, like this:
Code:
parent.closeForm;
But when I compile it, it throws this error:
1119: Access of possibly undefined property closeForm through a reference with static type flash.displayisplayObjectContainer.
I've tried:
Code:
if (parent != stage){
parent.closeForm;
}
So flash won't run this code at compile time, but it always throws that error. Here is the code of the LOADER swf:
Code:
private function loadForm():void {
var loader:Loader = new Loader()
var mRequest:URLRequest = new URLRequest(formPath);
loader.load(mRequest);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onFormCompleteHandler);
[Code] .....
How could I write an expression that should call a function of the LOADER swf without having this compile-time error?
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Jan 12, 2010
I have a main MovieClip that creates a new instance of an imported class which is a page in the application. This class tries to call a function on the main MovieClip and it's not finding it. I've done this in the past without any problems with separate swf files and loaders, and with movieclips in a library. I'm at a loss on how to resolve this. Here's what I'm doing (simplified for posting):
[Code]....
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Jul 18, 2010
I'm trying to make a loaded SWF call a function that is in the parent SWF, but it is not working.In AS 2.0 I could just put something like _root.myFunction(); and it worked.But in AS 3.0 it does not work anymore.
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Jun 28, 2010
Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
on(release){
_parent.MovieClip2.MovieClip3.MovieClip4.gotoAndPl ay("frame1");
}
[code].....
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Feb 19, 2007
i have a loop that attaches clips of the picFrame to a holder clip based on the number of childNodes. how do i target the selected picFrame clip and have it call the function resizeFrame to change the width of just the border clip inside the picFrame the onRelease was chosen? i realize under the resize function i have it targeting the holder clip's width. i just don't know what else to do and i've tried many else's.
[Code]....
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Jan 29, 2003
is it possible to write a function to move an object and then call that function on a clip event for instance
function (bounce){
script;
script;
}
and then call it by saying
on(mouseOver){
this.bounce;
}
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Jun 16, 2005
i was wondering if anyone knew how to call a movie clip inside a movie clip
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Oct 13, 2003
i'm trying to call a function on a clip, but i want to use a variable that i'm sending to the clip so that when the one function gets done it knows what to do next.
MovieClip.prototype.moveHere=function(x,y,spd,func ){
this._x+=(x-this._x)/spd;
this._y+=(y-this._y)/spd;
if(Math.abs(this._x-x)<1 && Math.abs(this._y-y)<1){
[code]....
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Dec 19, 2009
I really have two questions: How do I affect both a movie clip and its child movie clip in the same function? and how do I pull info from one component into a function for another? My basic setup is a movie clip of font choices, one on each frame: "bodyText_mc." Each of these frames has a child clip "bodyText_mc.bodyText" with alignment choices for the font. For instance, the user picks "Script" in the first ComboBox and then picks "Align Right" in the second. (All of this text is static because I need more design control that I can get with dynamic text.)
First of all, I have a combobox "cbBodyFont" that I use to go from frame to frame on movieclip "bodyText_mc." This works nicely:
[Code]...
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Aug 22, 2009
The question is, How do you apply a function to a movie clip inside a movie clip inside a movie clip. So there are three mc and I need to apply the function to the inner most one.
Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.
ActionScript Code:
for(var i = 1; i<=12; i++){
this.spin_4['a_'+i].onEnterFrame = function(){
if(this.hitTest(_level0.man)){
[Code]....
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Sep 7, 2009
Im trying to control a movie clip that is part of a swf from another swf file. For example. My main flash file is called index.swf. this flash files loads another flash file called image.swf within image.swf are several movie clips (mc_1, mc_2) that I need to control show hide. I need to do so directly from index.swf.This would be flash 9 action script 2.Here is the code i am trying to work with. "filter" is a movieclip on index.swf. mc_1 and so on are movie clips on image.swf. What is the path i need to define before "mcfadeTo..."[code]
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Feb 17, 2010
I have a swf which contains a main menu bar along the top which has been added dynamically at run time. ALl the controls for this bar live inside btnHold One of these buttons loads in a new swf. There is a button within this second swf that I want to use to control the main menu bar in the top layer (I want to make it invisible for a time, or get its layer and then ensure that its not too high etc etc)However, I just can't work out how to target this btnHold from within the newly loaded swf.
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Mar 18, 2010
this is weird, ive tried all my resources and cant come up with the solution.
heres the heirarchy
Main Stage
sampleStage_mc (this contains all my samples)
sampleStageNavigation_mc (this is the movieclip that houses my buttons)
............................................
what i want to happen is when you click on one of the button_mc, i want it to target a frame label on the "sampeStage_mc" timeline.
heres my code:
Actionscript Code:
toshibaBtn_mc.addEventListener(MouseEvent.CLICK, toshibaSample);function toshibaSample(evtObj:MouseEvent) { parent.gotoAndPlay("toshiba");}
theres four timelines, here is the outline
button_mc (i click this and it runs the code in sampleStageNavigation timeline)
sampleStageNavigation_mc (timeline that holds the ActionScript and the button_mc)
sampleStage_mc (timeline - this is the one I need to access)
main stage (timeline)
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