Is it possible to call/envoke a public static function from JS? I can't seem to get it working and Im almost certain it cannot but I thought I would ask the community.
Basically, what I mean is I i have few layers of classes, that calls and change something on the 1st(root) class. In between the process I have to use static var and static function.But when I want to run a function which does not change any variables, for example:otoAndStop(someFrames), I need to make the function a static function too or else there would be error
Code: 1061: Call to a possibly undefined method checkStatus through a reference with static type Class.
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void { trace("OVER!"); Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
I have 3 external .as files... Game.as Checker.as CheckerP2.as
In Checker.as I have the following function... static function checkPossibleMoves(){ ... }
I'm able to call and execute this function from Games.as using the following code... Checker.checkPossibleMoves() But whenever I use the same function call in CheckerP2 the function does not execute?
In my main class file I have imported it and then when I try to call one of the functions I get a compiler error that says there is no method with the name 'ICSNAArrays' I don't understand this. There are no errors importing it. All of the spelling is correct I am 100% sure on that. [url]...
I have a support class called ICSNAArrays. It contains only static functions. In my main class file I have imported it and then when I try to call one of the functions I get a compiler error that says there is no method with the name 'ICSNAArrays' I don't understand this. There are no errors importing it. All of the spelling is correct I am 100% sure on that.
I have a class called (DropDown.as)In that class I haveCode:public static const DROPDOWN_CHANGE:String = "Drop Down Changed";In my document class (Main.as) I instantiate my class and try and trace my public static constant but it outputs undefined:
Code: var dropDown_mc:DropDown = new DropDown(); trace("Public Static Constant" + " " + dropDown_mc.DROPDOWN_CHANGE);
I'm setting up a class of public static vars that are to be BitmapData.
The problem I'm having is I can't seem to reference the vars dynamically in an array, making it impossible to give them values without some serious procdedural style coding.
Should I assume it's because my array is a private var and placing references to public static vars is illegal? Is somebody gonna call the flash police on me?
I'm literally new in AS3 and slowly trying to migrate in thats why im here seeking for help. Can someone help me how to access/control a certain public variable in a loaded swf from the main swf? this problem has been paralyzing me for days. (sigh...) [code]...
Im just starting to get my hands into Action Script v2, and Im having a really hard time working out what the difference is between Public, Private and Static Variables, it seems that declaring variables in these types makes no difference what so ever to the avaliablility of my variables... Could someone be so kind as to put me on the right path?
I have a question about classes. I just learn that static means that functions and/or properties are specifics to a class, but is it a synonym of private? And why statics (not available to any instances?) properties and/or methods can have a public (available anywhere else (timeline)) access modifier? PS: I just start with classes.
I have declared some public static consts within a class Instrument. So that I can hopefully access them like Instrument.SAX, instrument.HARP, etc. etc. But when I go to trace out or compare the consts, it gives me this error: 1058: property is write-only
i've never tried to do this before, so my head a swimming a bit. i'd like to have a public boolean called enabled in myClass custom class. if it's called to be changed, how do i trigger a function from the change? should i add an Event.CHANGE event listener to my variable?
Ok, so I have a bit of a mess here (Which I'm probably not doing right anyway, which could be my problem...). I have a document class, I'll call it as Body.as, that creates an object from another class known as Headgear.as. There are also other objects created from other classes, or will be in the future. Now, amoung all this, Headgear.as and all of the other classes Body.as will use to make objects require the use of dragging functions (starting and stopping dragging). On stopping drags, position checks are then made to compare a particular hidden movieclip with the dragged MC.
To try and save myself some hassle (from making the same functions over and over to ensuring that when the objects are created I don't need to send a complete crapload of variables just to ensure the position checking function would work), I had the functions for the event listeners (Which are set-up on the draggable MCs in Headgear.as) just direct to functions in Body.as
Alright, so I have a class that is linked (via the linkage panel) to a scrollbox class. I'll paste the class here:[code]Ignoring the formatting, the commented out functions are the ones causing the issue. Adobe says that it's a static class and I can't use non-static functions. The way I wanted to use it was:
1. Call the page button generating function above.
2. In the main code in my program is this line:scrollbox.setClickFunction(historyContent.generate Page);So when the buttons that are supposed to be generated are clicked, the scrollbox class can call the History pages generatePage function and pass it which page to show. (I did this because there was a lot of text and a limit on how much would display, so small chunks sounded logical).
3. In the onClick function (which I haven't finished yet because the rest wont work), when you click one of the buttons it calls the set function. Its that simple.
Is it possible to add my own custom property to the flash.display.Bitmap using a public static method? I'm trying to write a bitmap utility that does something to a bitmap, and stores a Number property onto it afterwards.
[Code]....
I'm still learning AS3.0 OOP, I think that this can't be done with this method. I think I have to make a new Class that extends 'Bitmap', add the prop there, and then in the Main.as make a new instance of that class, point to the target Bitmap, and run the method in the extended 'Bitmap' class (?).
I'm tryng to make a public static method call another method, but Flash throws error 1180, sayng that the method called by the static method is undefined.
I'd like to have a class that will resolve calls to static functions that don't exist.If you have an object that subclasses the Proxy class, you can override the callProperty() method to catch calls to functions, as properties of that object, that don't exist.How can this be done with static function calls in a class? It cannot be done by making the overridden callProperty() method static. Is there another way?
If all I have is an instance of an object, can I call a static method of its class? For fun, let's say I don't know what the name of the class is, only the name of the static method.
My method has been passed a class instance, but it was typed through an interface so I'm not 100% sure what class it is. I'd like to attempt call a static method on that instance's Class.. is there an easy way to do this without being forced to pass the class along as well?
Something like this:
ActionScript Code: public function foo(myBarInstance:IBar):void { var barClassPointer:Class = getClass(myBarInstance); try {
if someone can shed some light to this matter... i'm pretty new (somewhat) w/ AS let's say, i got an .swf (voets enahnced mp3-player) @ [URL] --which works perfectly at the moment. i then referrenced this .swf in [URL] --which doesn't work prolly because the .swf is calling the XML (i.e. "onlineplaylist.xml") relative to its whereabout, which is /test08. the question is, is there any way around this problem, so that if i put all .SWFs in a certain location (server/directory/what-have-you...), and referrence it from another server &/or directory (like above), it would work?