ActionScript 3.0 :: Have A Class With Public Function?
Jan 14, 2009Is it possible to have a class with a public function [code]...
View 8 RepliesIs it possible to have a class with a public function [code]...
View 8 Repliescan i call a class public function from another class? what's the cleaniest solution to do that?
[Code].....
a button wich is istanced in Menu, run showTheThumbs method, in Thumbs.
Is it possible to externally override a public function of a class (as opposed to override via inheritance)?
For example:
Code:
Class Foo {public function doFoo():void {trace ("Foo");
}
}
Such that:
[Code]...
I know this is possible in JavaScript and ECMAScript, but the compiler won't let me get away with this kind of mischief in ActionScript, from what I've seen: It barfs up a 1168 Illegal Assignment error as soon as I attempt to assign a new function to doFoo.
I'm thinking specifically in terms of a "hot fix" solution where you deploy a small swf that replaces a specific chunk of code in a larger application, without the need to recompile/deploy the full application (or even see the sourcecode for that matter, just know the API).
What would be the scoping to reach a variable within a external class public function FROM a function on the main timeline?In menu.as public function buttonClick()Need to reach a starFunction variable(var starFunction = such and such.@fn) within an if statement within buttonClick function.On main timeline(menu.as declared on first frame main timeline as var menuH:Menu = new Menu()In function aboutUs()here is where I need to use that variable for an if statement
View 1 RepliesI have the following inheritance structure:
var environment:AvEnvironment = new AvEnvironment(...);
addChild(environment);
environment.addChild(new Terrain());
environment.addChild(new Player());
I am trying to access a public property from AvEniroments class through the Player class, however I'm getting an undefined property error (#119). I've tried the following:
this.x = AvEnvironment.xs // public property in this class
this.x = parent.xs
I've also tried something like this:
var ev:AvEnvironment = AvEnvironment(parent);
this.x = ev.xs
but I get a TypeError. Error #1009: Cannot access a property or method of a null object reference.
How can I run a public function in the DocumentClass?
View 4 Repliesthere is an interesting problem here:
How to return a value from a function to public?
Here is the code:
var df:String; //i declared it here
function onResult(e :OperationEvent):void
{
df = e.data.toString(); // i set it here
[Code]...
I've created 2 public variables in my Document Class...
public var _wall1:Wall=new Wall();public var _wall2:Wall=new Wall();I've then added them to the stage and given them relevant instance names...
stage.addChild(_wall1);_wall1.x=32; _wall1.y=510;_wall1.name = "wall1";I then want to use these variables in another Class (Ball.as). They need to be accessed in a function within the Ball Class constructor.
function bubble(event:Event):void{if(this.hitTestObject(_wall1)){ this.x += 1;}else if(this.hitTestObject(_wall2)) { this.x -= 1;}However, the following Error message keeps appearing...
1120: Access of undefined property _wall1.1120: Access of undefined property _wall2.Any pointers? Do I need to import something into the Ball Class to point to the _wall# public variables in the Document Class?
If I override a public function in a base class, I would have thought that this override function is called and the original is ignored? though this doesn't seem to be the case...
public class AbstractScreen extends Sprite
{
public function AbstractScreen()
{
[Code]....
If my model dispatches a CHANGED_LANGUAGE event, the text in the views gets updated, But I also get a trace of "WARNING: need to override public function updateLanguage()"
I have been working on a Flex Mobile application using Flash Builder 4.6. I have 2 mxml 'views' in my project. In one mxml file, i have a function that grabs xml data. In my other mxml file, I have a refresh button that when depressed is suppsosed to call the function in the first mxml file in order to once again grab the xml data. I dont know how to call that function from outside the mxml file it is housed in. [UPDATE #2]* I thought I should share some more details about my issue.
It is a reddit client mobile app. It fetches the feeds, etc. In my main view called RedditReaderHomeView.mxml, I am using a splitViewNavigator spark component to house two other views like so:
[Code]...
If i want to load 2 xml file into one public function, do i need to have seperate private functions for both. do in need to declare 2 variables.
View 9 RepliesIs it possible to override a protected function to a public.
View 5 RepliesIs it possible to call/envoke a public static function from JS? I can't seem to get it working and Im almost certain it cannot but I thought I would ask the community.
View 2 RepliesI'm using exanimo's statemanager class but I dont know how to use this function:
public static function set defaultStateID(defaultStateID:String):Void
how do I call this function?
I have (may be a simple solution needed) a problem with a class I've wrote. I've wrote a class named Navigation [URL] and in there I make all the buttons for the navigation. Next to that I have a Ipage class [URL] and in there I have all the pages stored. When I click on a button, the Navigation Class is called and tries to access the public function ChangePage in the Ipage class. In the ChangePage function I trace if the function is called and the trace comes back. So it works... BUT if I want to access another object it's not working. I can't even set sprites on visible = false.
View 7 Repliesi've put some public functions in one as-file. how an i call the functions in the .fla-code?
just calling the name "go();" doesn't make it:
I'm trying to have a class that is an Object to hold details about the movieclip that it is attached to.
[Code]....
and two others of this nature. I didn't think you had to declare the 'key' of the object as a variable before setting it in the Object. So my guess is that it is angry about the class itself, somehow. (syntax or the like)
I have a simple problem. I have two document classes. One is Main.as the other is Step2.as. I want to declare a public variable in Main.as then need to give it a value from Step2.as. That value will later be used in my next Document class Step3.as How would I write the code that gives the value in my Step2.as and then how would I write the code that retrieves the value in my Step3.as?
Note I can't import my Step2/ or Step3 document class into my Main.as.
Here is my code:
package
{
import flash.display.MovieClip;
public class Derp extends MovieClip
[code]...
What I would like to do somehow assign a number or word variable to display one of the public classes on the screen instead of all of them at once.
Do all variables and functions in super class, that I want to access from a sub class need to be set as public?
View 2 RepliesI have two classes that I am trying to get to intereact, main.as which is the class attached to the stage and then light_mc.as which is attached to a movieclip.
I have a function in main that I would like to access in light_mc. I have set it up so main stores "this" in a variable called instance so I can easily access the functions within main.
Here is the code the main.as
Code:
package
{
import flash.utils.Timer;
[Code].....
I have a datagrid with itemRenderer in datagridcolumn as my custom component(c1). I am getting the dataprovider data in custom component by overriding the set data function, it is fine. But now my custom component(c1) is also having another custom component(c2).
Now the doubt is - how to get the dataprovider data in c2 component?
i want to know what i should put befor .mx_internal
override public function initialize() : void
{
var target:DialogButtons;
var watcherSetupUtilClass:Object;
[Code]....
The title says it all. Is there a way I can execute a public function (defined in a .as file,linked to .fla) when typing some script in a frame?i get this error:1120: Access of undefined property btn_upgrade1120: Access of undefined property comp_verapparently, flash does not let me use my public functions in my .fla .
View 6 RepliesI'm a bit confused in AS3, after long developing in 1 & 2. I'm doing a radioplayer, so I did set my document to be of document class: RadioPlayer. Here is everything ok, sound playing etc. Now my client wants to add a volume button. So I made a movieclip of class VolumeManager. Now, to change the volume, I want my clip to call a public function of RadioPlayer.
As RadioPlayer is the document class I don't know how to reference it inside VolumeManager to call its public function. In AS2, I would say: _root.setSoundVolume(volume);
I have searched for this everywhere but it seems like every answer is either overcomplicated or simply does not work, and I know for sure there should be a more simple way of achieving what I need. So, until today, I have always coded from within the timeline. But now I realise why I should code in separate class files. However, I still want to include snippets of code in the timeline for simplicity's sake.
[Code]....
why can I not return this into my main as var btn1:Mbutton = new Mbutton(30, 30, "1");addChild(btn1);?
my class is:
ActionScript Code:
package
{
import flash.text.TextField;
[Code]...
How do I acsess public var/functions in the document class?
View 7 RepliesI've made a Horizontal Bar Class which controls an element in library.So I have:Library: HorizontalBar MC - Using class HorizontalBarThis class has some public vars.Library: ContainerGame MC - Using class ContainerGameWhen I add this element to stage (HorizontalBar) inside ContainerGame MC I want to be able to trace public vars from its class inside ContainerGame.
View 2 RepliesI am trying to create a public function, i have a decument class with all of my variables in it, I have worked out how to bring in external .swf files, now I need a way to have an even trigger something on a separate .swf So at the moment I have a flunction that works on the parent
stage.addEventListener(MouseEvent.MOUSE_MOVE, mousePosition);
function mousePosition(event:MouseEvent) {
if(mouseX>=125)
[Code]....