ActionScript 2.0 :: Check If A Variable Is Integer
Apr 12, 2005how can I check if a variable is integer or not?
View 13 Replieshow can I check if a variable is integer or not?
View 13 Replieshow can I check if a variable is integer or not?
View 9 Replieshow can I check if a variable is integer or not?
View 5 RepliesIs there a simple way to test whether an integer is odd or even withing a conditional statement? Example:
ActionScript Code:
if (integer /*insert code that checks for odd or even*/){
/*execute whatever*/
};
I'm trying to make a script that listens to a variable (int or Number) and then does certain functions whether the variable is going higher or lower. So for example if the number gets higher, it runs one function. If it gets lower, it runs another.
View 3 RepliesI'm working on a game were your health variable will add 1 hp automatically every second if the health variable is not equal to 100. How would you do that?
View 1 RepliesI have a problem with some code where it will not output exactly what I want.Here's a direct code copy of what I am trying to do. I think it might just be a syntax problem, but for the life of me cannot work it out.
Code:
var textFileData:LoadVars = new LoadVars();
textFileData.onLoad = function(){
minNum_txt.text = textFileData.minNum; //minimum number specified for range[code].........
I am trying to write a short AS3 script in CS4 that allows me to step backwards and forwards through an animation. I have a stop button a play button, rewind button and a forward button. The buttons work ok apart from when I hit the rewind button sometimes it jumps to the start of the timeline rather than just step back a frame at a time. When I use the stop button and the timeline stops where it is, the rewind button steps back as required.
But, if the rewind button is clicked first it jumps to the start of the timeline, I know the theory as to why I cant get this to work. I need to know how to increment an integer variable (counter) to increment as the animation players. i.e. the counter variable to match the frame number. Below is the code I have, how to match an integer variable to the current frame and tell me where to insert the line of code on the listing.
var counter = 1;
gotoAndStop(counter);
function setupevents(){
buttonplay.addEventListener(MouseEvent.CLICK, playbutton);
buttonstop.addEventListener(MouseEvent.CLICK, stopbutton);
[Code] .....
I want to have a dynamic integer reference.
For instance
ActionScript Code:
var heart:int = 5;
var stalker:int = heart;
[Code].....
Obviously stalker traces as "5" while "heart" is "7". However, I need to make stalker a pointer reference to heart.
when I try to type cast something, there r 2 ways to do it:if var integer holds a integer (Uint)
text_txt.text = integer as String;or text_txt.text = String( integer );
but sometimes when I want to pass a value to a function both ways don't work and only one way works, when should I use option 1 and 2???
I am trying make a movieclip pan across the stage on a set path, I have 5 buttons, when button 2 is clicked, the movie clip is moved to position 2, its moved on a timeline so a function starts playing the movieclip, on the timeline inside this movieclip there are conditions on specific frames showing where the the timeline stops, so when button2 is clicked a variable is created which is "label2" and the timeline stops on this point, as seen the the condition below[code]....
View 2 RepliesI searched this a number of times, but I haven't found the answer was.I am new to scripting, so I am still finding what works and doesn't. So far I have added a number of variables in the engine I am creating. I want the player to click the button. Once press it will affect many of variables. The thing is I want to make the button unpressable if one variable is <= a number, lets say 100, and another term is true: number(_root.var2)/number(_root.var1) > 2).Here is what I have so far:
on (release) {
_root.var2 = number(_root.var2) + 1;
_root.var3 = number(_root.var3) - 1;
[code].....
the following code returns an error.. i just want to be able to check if a variable has been given a value or not...
ActionScript Code:
var newVar:Number;
// newVar = 1204;
[Code].....
also, while we're on the topic, i was wondering how to "remove" a variable from memory assuming you are not going to use it anymore...
Im looking for something similar to the php function isset where you can check to see if a variable has been set. Does anyone know how i would go about seeing if a value has been set for a Number variable?
View 4 Replieshow to make a variable contain no value and how to check if some variable contains value?
View 3 RepliesI'm trying to check to see if a variable exisits using:
if (_root.displayCurrentvar.length > 0)
is there a function I could use like isNull ?
if (XMLData.product[i].image[0].thumb) {thumbURL = XMLData.product[i].image[0].thumb;}Returns: TypeError: Error #1010: A term is undefined and has no properties.Same withif (XMLData.product[i].image[0].thumb!=undefined) {thumbURL = MLData.product[i].image[0].thumb;}
View 2 RepliesI have two objects [object MovieClip] [object ContentDisplay]
i have to differentiate them abut i can't find a method in as3 check variable type.
How would I make an if statement to check if something is undefined
when I trace the variable, there are instances where it is undefined...I would like something to happen if the value of this variable is undefined...
I tried using null but that didn't seem to work
if(index == null)
{
...blah
}
i am trying to find out if it is possible to check on more than one variable in an if statement at a time as i am usure how, so is it possible in as2 to check on more than one varialble if answer is equal to the number 1 and answer is to the number two and also the number three perform a function
var answer1:Number =1;
var answer2:Number =2;
var answer3:Number =3;
if(answer == 1 ) and answer == 2 and answer ==3);
if(answer == 1 and answer == 2)
I have a javascript variable in my html page and I need AS to check the page and see what the value of that variable is.
JavaScript:
Code:
<script language="JavaScript">
function getMyVar()
{
[code]....
This is the Script:[code]I want to change .cloud to .propName where I'll be able to insert the property I want to check when calling the function.something like this:[code]but it doesn't work, AS3 think the propName is a property.
View 4 RepliesI was wondering if there a way to check if a variable(x) exist.. Let me try to explain a bit more: Let's pretend i load 5 variables from a text file named myvariable1 , myvariable2, ... , myvariable5 How can i check if "myvariable(x)" = true where x = 1 or 2 or 3 ... as they were incremented..?
View 4 RepliesI need to check whether a variable is an odd number, as I alternate which part of the movie I play.[code]...
View 3 RepliesI have a frame where there a 5 input text fields that the user can fill in. THey may not fill them all in though. In the next frame I want to push the fields that they filled in into an array.how do I determine what they filled in and what they didn't.
View 2 RepliesIm creating an online survery and recording all the answers as a variable in _root.vars.variablename where each question creates a new variable in the vars clip.
When the user answers a question the variable is created and given a value e.g.
_root.vars.variablename1 = 1
_root.vars.variablename2 = 1
_root.vars.variablename2 = 0
But I need a piece of code to check if the variable has actually been created. The reason for this is I have a next button the user has to click once they have answered, and I dont want them to advance if they havent answered. So I need to add something like if (_root.vars.variablename1 exists ) {gotoAndPlay("answered");} else{ gotoAndPlay("noAnswer");}
I was wondering if there a way to check if a variable(x) exist. Let me try to explain a bit more:
Let's pretend I load 5 variables from a text file named myvariable1 , myvariable2, ... , myvariable5
How can I check if "myvariable(x)" = true where x = 1 or 2 or 3 ... as they were incremented..?
Ok, here's what I'm trying to doText box input var= data1Text box input var=data2
on (release) {
if (data1=="flash") {
gotoAndPlay("right");
[code].....
I'm displaying a variable into a textbox, but sometimes it's value is unset (loading delay). I'm using loadVariables so the .onLoad won't work.. How can I check if a variable already has a value?
View 2 RepliesCan i check whether an external file exists?
I'm using this code to get the data from a file:
loadVariables(fileName.txt, outputBox); //outputBox is the instance name of the text box
i'm not loading any variables as such, but dumping the text in the file straight into the textbox
now i want to check if fileName exists