I am trying make a movieclip pan across the stage on a set path, I have 5 buttons, when button 2 is clicked, the movie clip is moved to position 2, its moved on a timeline so a function starts playing the movieclip, on the timeline inside this movieclip there are conditions on specific frames showing where the the timeline stops, so when button2 is clicked a variable is created which is "label2" and the timeline stops on this point, as seen the the condition below[code]....
I searched this a number of times, but I haven't found the answer was.I am new to scripting, so I am still finding what works and doesn't. So far I have added a number of variables in the engine I am creating. I want the player to click the button. Once press it will affect many of variables. The thing is I want to make the button unpressable if one variable is <= a number, lets say 100, and another term is true: number(_root.var2)/number(_root.var1) > 2).Here is what I have so far:
Im looking for something similar to the php function isset where you can check to see if a variable has been set. Does anyone know how i would go about seeing if a value has been set for a Number variable?
if (XMLData.product[i].image[0].thumb) {thumbURL = XMLData.product[i].image[0].thumb;}Returns: TypeError: Error #1010: A term is undefined and has no properties.Same withif (XMLData.product[i].image[0].thumb!=undefined) {thumbURL = MLData.product[i].image[0].thumb;}
i am trying to find out if it is possible to check on more than one variable in an if statement at a time as i am usure how, so is it possible in as2 to check on more than one varialble if answer is equal to the number 1 and answer is to the number two and also the number three perform a function
var answer1:Number =1; var answer2:Number =2; var answer3:Number =3; if(answer == 1 ) and answer == 2 and answer ==3); if(answer == 1 and answer == 2)
This is the Script:[code]I want to change .cloud to .propName where I'll be able to insert the property I want to check when calling the function.something like this:[code]but it doesn't work, AS3 think the propName is a property.
I was wondering if there a way to check if a variable(x) exist.. Let me try to explain a bit more: Let's pretend i load 5 variables from a text file named myvariable1 , myvariable2, ... , myvariable5 How can i check if "myvariable(x)" = true where x = 1 or 2 or 3 ... as they were incremented..?
I have a frame where there a 5 input text fields that the user can fill in. THey may not fill them all in though. In the next frame I want to push the fields that they filled in into an array.how do I determine what they filled in and what they didn't.
Im creating an online survery and recording all the answers as a variable in _root.vars.variablename where each question creates a new variable in the vars clip.
When the user answers a question the variable is created and given a value e.g.
But I need a piece of code to check if the variable has actually been created. The reason for this is I have a next button the user has to click once they have answered, and I dont want them to advance if they havent answered. So I need to add something like if (_root.vars.variablename1 exists ) {gotoAndPlay("answered");} else{ gotoAndPlay("noAnswer");}
I was wondering if there a way to check if a variable(x) exist. Let me try to explain a bit more: Let's pretend I load 5 variables from a text file named myvariable1 , myvariable2, ... , myvariable5 How can I check if "myvariable(x)" = true where x = 1 or 2 or 3 ... as they were incremented..?
I'm displaying a variable into a textbox, but sometimes it's value is unset (loading delay). I'm using loadVariables so the .onLoad won't work.. How can I check if a variable already has a value?
Is there a way to write an "ANY" conditional statement? For example, I want to write an IF statement that if the user presses ANY of 10 specified keys, I want to execute the same bit of code.However, the only ways I know to accomplish this is by
1) writing a switch statement, which seems unwieldy because I'll have 10 separate cases which all duplicate the same [code]...
Is there a better/faster/more efficient way to check if a variable is equal to ANY of a set of values?
In flex, how to check if a variable exists? I have tried using
if (this['some_variable'] != undefined) { //do something }
There is a run time error saying the property some_variable does not exists. I have checked with null instead of undefined, still the same error.
Based on the replies I have used this.hasOwnProperty('variable_name'). I found that its returning true if variable_name is a public but false if its private/protected. How to check for a private variable?
First of all sorry im not very familiar with the flash lingo, im still new to all this actionscript stuff
ok so i wrote this on a frame in the timeline[code]...
now i need to check which one from all these has a value of zero. then when it finds it i need it to tell me which one it is (s1x or s2x or s3x) so i can do stuff with it.
I`m using sendAndLoad function to pass some var to serve rside language. ASPX to be precise. Everything works fine, but the problem is I need to check value of returned variable. And variable is returned in XML format.
I'm converting an old AS2 file into AS3 (and trying to learn AS3 at the same time).A movie clip contains a number of different animated sequences and buttons within the application trigger these different sequences.The buttons are functional only when an animation has completed playing.
In AS2, I achieved this with a var called _root.animating which was initially set to "false" and switched to true when the animation played and switched back to false at the end of the anim sequence. The buttons checked this var when clicked. Here is some of the AS2.[code]...