ActionScript 2.0 :: Colors Web: Mac Versus Pc?

Feb 5, 2006

I'm working on a Mac. Now I made a site and when I compare colors on pc I get a huge difference:s. My green grey looks like it's black. How do you manage to get the colors wright on both platforms? The calibration of my screen is perfect for print.

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ActionScript 3.0 :: Determine X Colors Between 2 Defined Colors?

Apr 26, 2010

I wonder what kind of class(es) I should use to accomplish this task. I have two predefined colors, 0xFF0000 and 0x00FF00 (red and green), and I would like to set a number of gradiants of colors between these two colors. [code]This generates a random color, but I don't want to generate just any random one. Does anyone know what kind of color class I should use to accomplish my task objective?

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Actionscript 2.0 :: FLV Fps Versus Flash Fps

Jul 14, 2011

-FPS between FLV and Flash file.If I load an external FLV file (24fps) into Flash file(30fps), then the FLV file will be played by 24fps or 30fps?

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IDE :: Video Fps Versus Project Pfs?

Feb 4, 2010

A Video-loop at 25fps imported to flash, embedded, plays fine if the project fps also is 25fps.But i also want to add a 3D Carousel menu, but at the projects 25 fps it goes a little bit choppy when rotating quick.So I try to change the projects fps to 50, and voila, the menu looks good but the video plays to fast.The video should alternate between clips randomly, and the clips has to be preloaded, thus its embedded in the swf (...or could this be done with flvs?)5-10 clips.

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ActionScript 3.0 :: Flash FPS Lag In MAC Versus PC?

Oct 27, 2011

I'm working on a new portfolio, full flash website for myself and so far I've been working on my Macbook Pro almost entirely. The website is somewhat heavy in graphics/animation however nothing too big, all pages are around 500kb or less. Running the website on my MAC in any browser it looks perfect, the animation runs smooth, everything goes great. However, when I try to run the same website on my PC which is pretty good, the whole website feels a little bit choppy and laggy and I'm not sure why. It feels like it chokes for 1/4th of a second every like 2-3 seconds, lower FPS basically.

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Media Server :: FMS 2.0 Versus FMSS 3.0?

Jun 22, 2009

I have an application that I support but did not create.  I need to test it on FMSS 3.0 but the developer version has both Streaming and Interactive Server enabled.  Is there any way to disable the Interactive Server in the Developer Edition so I can confirm the application works on Streaming Server without influence from Interactive Server?  The application works on the development server but when I move it to the production Streaming Server, it does not respond the same.

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Flex :: Robotlegs Versus Parsley?

Jun 9, 2010

I am planning to start a new project in as3 and I want Dependency Injection in the project. I found that parsley and Robotlegs are two popular frameworks for implementing DI in AS3. Which is the best one among these two?

My main requirements are

lightweight
minimal learning
extensive documentation and active helping community

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Flex :: DTO / VO Versus Presentation Model

May 5, 2011

In Flex world, is DTO / VO same as Presentation Model?

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ActionScript 2.0 :: Delegate Versus Instance?

Aug 14, 2007

when i'm coding directly on the timeline, i usually create a var like this:

Code:
var home:MovieClip = this;

so i always have something to reference the main timeline's scope. how could i do this in a class? delegate.create gets a little confusing.

i tried a few things like the following:

Code:
class com.myClass
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[code]...

of course this is redundant because it'll scope just fine as parseNews();, but i'm just wondering why it's letting me scope it like this here and not in the onLoad declaration?

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ActionScript 3.0 :: FPS Versus Choppy Animation?

Mar 15, 2009

I'm animating various squares that needs to move "smoothly" on the screen.I've tried with the basic Tween and with TweenLite at 30 and 60 fps and the animation still choppy while at 90 fps looks better.

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ActionScript 3.0 :: DefaultTextFormat Versus SetTextFormat?

Jun 29, 2009

Sometimes one works while the other doesn't, and vice versa.

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ActionScript 2.0 :: SWF Versus HTML Scrollbar?

Jun 15, 2010

I have an AS2 .swf file called �sample.swf� This �sample.swf� contains a proportionally resizable background image. An external .swf file �content.swf� loads on top of it. The size of �content.swf� is 900x600 px and it is positioned to the absolute center (x and y) of the stage at all times.

So basically you open the page in a browser and resize it, the background image resizes as well and keeps its proportions and the content always stays in the absolute center regardless of the size of the browser. Here�s my problem, when I resize my browser to smaller than the content size (900x600), the content gets cut off. So what I want is to activate the scrollbars whenever the browser size goes under 900x600 in either directions (x,y) You tell me if it�s possible. I am open to other solutions as well.

Here�s my html code.

HTML Code:
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-7" />

[code]....

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ActionScript 3.0 :: Cookies Versus SharedObject

Dec 15, 2010

So I'm working on a as3 site that allows for users to signup/login, and I'm torn between using cookies vs SharedObjects to remember login info, I've been googling about it and I find a lot of people are super paranoid about LSOs, so maybe I should just go the regular cookie route?

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ActionScript 3.0 :: Loading RSS Versus ATOM As XML?

Mar 8, 2011

I'm trying to load YouTube playlist feed data and I'm having some trouble with the ATOM version, which is the YT default. I'm having no problems with the RSS version, but the RSS takes a few minutes longer to update when making changes to a playlist. I can load both and toXMLString(); both feeds but I'm getting an error when I try and parse the ATOM feed.So if the ATOM feed looks like this:

HTML Code:
<feed ... >
<entry>...</entry>
</feed>

Shouldn't I be able to get the following trace to work after the completed load where playlistXML is my new XML for the feed:

Code:
trace(playlistXML.entry[0].title);

I'm getting a "TypeError: Error #1010: A term is undefined and has no properties." when I try and output that title data.And the RSS is like this:

HTML Code:
<rss ... >
<channel>
<item>...</item>

[code]....

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ActionScript 3.0 :: Variables Passed Different To FP9 Versus FP10?

Sep 20, 2010

I have been using the flashvars from swfobject for a long time to pass info into my swf for specific outcomes. I am just starting to publish everything using flash player 10 and wasnt able to get my variable to be seen by the swf. maybe i was doing something incorrectly with this new file? but i then took code from my older files and they didnt work either... then i published down to flashplayer 9 and it worked perfectly... ???

i am using swfobject 2.2 and my code for passing the flashvar is

// Flash Code:

Code:
var r:int = root.loaderInfo.parameters.varName == null ? 0 : root.loaderInfo.parameters.varName;

[code]....

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Professional :: Local Sandbox Versus ExternalInterface

Aug 19, 2010

So I wrote a CS4 Illustrator plugin that loads a SWF as its user interface.  Works great on the mac, but I am having a problem on Windows:The .swf needs to be compiled with the "-use-network=false" option set in order to access some files on the local machine.  HOWEVER when that option is set, all of my "Externalinterface" calls break down.  When "-use-network=false" is not set, then I can't access the local files, BUT my "externalinterface" calls (which communicate with the plug-in) work just fine.
The SUPER frustrating part is that

A) it works fine on the mac, and

B) on window, I don't even need to set the "-use-network=false" option for the swf to access the files IF the .swf is loaded in explorer.I'm not sure if using AIR is possible, but I'm trying that next since AIR can access both local and network files without all the sand box hokey-pokey.Also CS5 is not an option for me for this project.

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ActionScript 3.0 :: Php Versus Textfile Dynamic Text?

Sep 27, 2011

i am at the last part of my project. it worked all well and reads all text fields from a text file as seen on :[URL]now i am trying to get the same thing working from MYSQL.Notice that the text file i used for index2.html is called [URL]and it was a direct copy/paste from the php page that gave the results from the MYSQL query. [URL] The problem is i am getting an error in [URL] which uses the php to get the text for the dynamic fields.
 
I get the following error:

TypeError: Error #2007: Parameter text must be non-null.
at flash.text::TextField/set text()
at final_fla::MainTimeline/onDataLoad()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
 
my flash movie has 113 buttons called button_1 --> button_113 and 113 dynamic text fields tcname_1-->tcname_113
my AC3 code is the following:
 
// button links: to all buttons to open in iframe 'tdes'
// link corrosponds to button number
// i have 113 buttons.

[code]....

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Flex :: Games - Using Canvas Versus UIComponent?

Oct 10, 2009

For developing simple games with the Flex SDK, what are the consequences of using a Canvas object, versus a UIComponent object, as a drawing surface? Are there performance issues with either one? Are the methods generally the same? Searching around, it seems that most sample code I've found uses UIComponent. Is this just customary, or are there reasons?

I already know one odd difference - I had developed a simple Pong game using:

public class MyGameCanvas extends UIComponent

and then decided to replace UIComponent with Canvas. This caused the line to fail:

[Code]...

However, I have to confirm something, being new to Flex and the various terminology. I'm presuming that people mean I should not be using MXML for games, when they said Flex SDK. Since I thought the Flex SDK was what provided the compiler that generates .swf files. Otherwise, where/how would I even compile AS3?

Assuming that's the case, then my question would be about the suitability of using both MXML and AS3 for (simple) games. Based on what I've read about both, it seemed like the intended use of them was MXML for the interface elements, and AS3 for everything else. Is the overhead that bad for MXML?

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Actionscript :: Static Versus Instance Methods

Dec 23, 2009

I'm working on a video player and I initially developed the player with everything in the .FLA file with no classes. Then I started modularizing my player into classes and realised that my classes are static methods rather than instance methods which doesn't seem to be needed in my player. My question is - is this a bad design to have all of your classes methods to be static rather than instance methods ? As I dont see the need (yet) so that's why i geared more towards static methods, is this a bad design?

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Actionscript 3 :: MouseEvent's CLICK Versus DOUBLE_CLICK?

Apr 11, 2010

is it not possible to have both CLICK and DOUBLE_CLICK on the same display object? i'm trying to have both for the stage where double clicking the stage adds a new object and clicking once on the stage deselects a selected object.

it appears that DOUBLE_CLICK will execute both itself as well as the first CLICK functions in the path toward DOUBLE CLICK (mouse down, mouse up, click, mouse down, mouse up, double click).in other languages i've programmed with there was a built-in timers that set the two apart. is this not available in AS3?

UPDATE:here's some code. essentially what i would like is have one or the other, not both with double click

stage.doubleClickEnabled = true;
stage.addEventListener(MouseEvent.DOUBLE_CLICK, twoClicks, false, 0, true);
stage.addEventListener(MouseEvent.CLICK, oneClick, false, 0, true);

[code]....

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Video :: Overhead Of Using EventListener Versus Polling?

Jun 30, 2011

So I have streaming video coming in, and I want to know when it is buffering. This is fundamentally not that hard, just adding an EventListener for some type of buffering event, but I was wondering if this is necessarily the "best" way to do it.

My other thought was setting up a timer that polls the video feed every X milliseconds asking it if the video isBuffering(), or somesuch. While I could, in the worst case, wait the full X milliseconds before querying the video stream, I've decided that this doesn't actually matter to me; I can work around it, and indeed do so quite naturally already.

So I'm asking: is there substantial overhead involved in having an EventListener (assuming I already have quite a few), or is the advantage of catching the buffering event right away sufficiently appealing?

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ActionScript 2.0 :: Compare Value Of Array Versus Value Of Variable?

Nov 17, 2009

Is this possible?, it evaluates to false, and I need that evaluates to true

This are my variables:
_root.compTecSelec1="Dominio del idioma ingl�s";
_root.compTecSelec2="Manejo de hornos";

[code]......

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ActionScript 3.0 :: Add / Remove Child Versus Visible?

Feb 8, 2010

I'm converting to AS3 from AS2 and I really love the whole display list concept. I have some movie clips and components that appear and disappear based on some user button clicks. In AS2 I would just turn the visibility of my various display objects on and off, but I'm wondering if there are any memory/performance advantages to adding and removing the display object from the display list to accomplish the same thing.

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ActionScript 2.0 :: Scroller Versus Next Page Actions?

Dec 9, 2004

Instead of treating dynamic text in my website using the "scroll" method, I would like the user to be prompted with a "more" button that would continue until all of the text was read.The text would be changing often, so it's important the actionscript determines the length of text.

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ActionScript 2.0 :: LoadMovie Versus LoadMovieNum Preloader?

Sep 25, 2005

I've been using the snazzy preloader for a while now, but now I've come to a fork in the road, and it's forking got me baffled. The most annoying thing is I'm sure it's just a basic targetting problem.

The preloader works fine if the external .swf is loaded in by LoadMovieNum, but I tried placing it in on a lower layer in my main movie, hence the LoadMovie (into an empty MC container).

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ActionScript 2.0 :: Text Versus HtmlText In Texteffect?

Dec 30, 2005

I have tried to do a script which makes a texteffect. It is one of those regulars in which you use dynamic text, at multiline, with substring and an onEnterFrame.

So the textfield starts at noll characters and goes up.

But the main problem which I dont know how to handle really is when it comes to make the .text property to a .htmlText property.

It seems to be really difficult to port the code for .text to allow .htmlText.

Since when using substring on a html-formatted string will take all html-markup into consideration.

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ActionScript 2.0 :: XML Versus Kirupa Photo Gallery?

Oct 10, 2006

I tried the tuto from Kirupa for photo gallery and xml .I modified the xml file with my own pictures.( I copied it and added the path to them)But when I try the swf this message appears :

Error opening URL "file:///C|/Documents%20and%20Settings/user/Desktop/divers%20flas%20et%20swfs/undefined".
Here is an example of one of my xml picture nod :
- <images>
- <pic>

[code]....

This of course means that the image 1.jpg is in folder allimages which is in the folder divers flas et swfs.So why this undefined message ? Is it a wrong path ?

Note : I work with flash 8.

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ActionScript 2.0 :: Eval() Versus [] Use In Nested Loops?

Jan 23, 2008

why code snippet #1 works, but code snippet #2 doesn't? i thought the array operator would work in this case...

CODE SNIPPET #1:

Code:
for (i=0;i<products.length;i++)
{
// XML data code
for (j=0;j<prodItems.length;j++)

[code]....

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ActionScript 3.0 :: DispatchEvent Versus Function Call?

Aug 21, 2008

I'm still wondering which method is the best use:

Event Dispatcher:

PHP Code:

package
{
import flash.events.EventDispatcher;
public class Test

[code]....

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ActionScript 3.0 :: Event Versus Function Call?

Aug 4, 2009

I'm playing with the event system and my own custom event class for a project I'm working on. I'm wondering if it's better to use obj.dispatchEvent(new CustomEvent(event)) or if I should just use a regular function call.

It seems to me that in most cases when one object is detecting the event and another is responding to it it is better to use the event system so I'm not passing around objects too much.

I was also wondering what the performance hit of using the event vs. the function call is. I'm sure the event is more cpu intensive but is it negligible?

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