I'm trying to create an effect which actually is combination of two effects explained in two tutorials on Kirupa website namely (1). ActionScript Text Animation and (2). Random Letter Cycling.The Text Animation part is working fine. but the random letter cycling part is not working fine.i'm not able to recall the corresponding Ist letter of the word i want. In current example the text is "Ritesh".
I created 2 separate swf files. One is a slideshow and the other is an interactive tool. I have have also converted these two files into a flash projector so as not to worry about plug ins that customer may or maynot have.I have another file right now which is the menu flash file that has buttons pointing it to the flash projector individual files. Since these are exe files, once the customer clicks on it, it will warn that it is potentially harmful and they have to click "run" in order for it to show.
Anyone can tell me the way to combine 2 fla files together. It mean in the 1st fla file I'll make a button and when I click the button it will run the content of 2nd fla file.
Say I create a symbol, and then another inside the symbol. In the library I now have 2 symbols. Is there a way to combine these into just one library item?
I have 2 .flv files that I'd like to combine, no editing other than I want a sigle file so what were 2 sequences runs continuously as 1. Is there a way to do this (quickly) without having to re-encde? Easiest method: premiere or flash? or other utility that would join segments only?
I'm new user which is trying to developing simple game..I'm using template to create the game..I just wondering how to insert the symbols within existing timeline..meaning that, i'm trying to create new layer and convert it to symbol but I didn't how to combine it with existing timeline.
We are trying to build a game in flash with AS3 (Im no pro with this)I've got 7 Movieclips and 7 Buttons.none of the 7 Movieclips should be on stage, they only appear when you've clicked 3 of the 7 buttons. once these 3 are clicked 1 of the 7 Movieclips should appear.Now I've got the code to make 3 selections and make it show 1 movieclip.and I've gotten the code to make a random movieclip appear.My question: How do I combine these two to make them do what's supposed to for the game.[code]
I have 3 flash movies. Each has its own music. Now i want to combine those 3 movies into one flash file. How do I do that? It is a wedding flash movie for my sister. i have 3 separate movies because i want the music to synchronize with the each of the movie.
I'm trying to combine PHP/SQL and Flash. I've got a problem now. I want to load a variable that contains an url to an image. so the variable is like this:
[URL]
Now I want flash to load the image, not the text. The variable is called 'img1' but the loadmovie function doesn't work when I put it in.
I am using swfaddress for the moment but I am using it on the timeline which is not as dynamic as I would like it to be. How to combine xml and swfaddress? I would like swfadress to get the adress from an xml file and than do whatever its supposed to do.
I made an animation. I made a seccond animation that was suposed to go right after the first. I made a scene 2 and when I copy the frames over it says: Resolve liprary conflict, One or more library items already exist in the document. Replace existing items or dont replace.
If I replace the one works right but the first doesnt. If I dont replace the first one works but everythings all messed up in the other one. Is there a way to combine the 2 animations together?
I'm taking a stab at learning adobe cs4 flash. How can I combine different text and pictures into 1 picture? For example, Iposted a link of tutorials below:URL...Now say I would like a background to fade in, then the picture of a car, then the text. How would go about this? I already have all the images separated (background, car, and text using photoshop), but I would like the background to slowly fade in, then make the car slowly fade in while coming from the left of the screen, and then the text fades in.
Set 2 MovieClips on the stage each having a rectangle in it which have different colors. Put them one over another and apply to the top one some blend mode that shows some visual difference. Ok so what I need to do now is grab the bitmapData from both and redraw it into a single MovieClip, so what I need is to merge the 2 bitmapData, which worked fine without a blendMode, but I can't get it to work right with blendMode[code]...
Im trying to combine a string with varible so that on function can control a variaty of elements, depending on which varible is chosen. Here is my code:
I have this website with a white fade in / fade out menu. I'm trying to get the menu to be a little more visible. Because the menu is in white font, and the images it pops over occasionally have a white background, this creates a bit of a problem.
I created a large movie clip that fits the stage width and height. I'm calling it 'bg'. The idea is when one rolls over the 'projects' menu, the bg movieclip fades in to dim the whole file except for the menu. I'm setting the alpha of bg to 0 intially, so that it can fade in using TweenLite when the projects mc is rolled over, and fade out when projects is rolled off. I would just do this all using alpha if I could, but here's the problem: in order for the screening to work over the entire file, it has to also work over my externally loaded swf and it's gallery buttons. When the bg mc fades in and tints everything, it gets infront of the buttons and you cannot access them. So... I need to combine the alpha fade thing with turning the bg visible on and off. Is there anyway to do this both at the same time? Right now I either get nice fades, and the visibility not doing anything, or nice fade ins of the bg, and then an abrupt change when visibilty goes to nothing on roll over. [code]...
I am a 3D Designer and I also want to learn Flash. give me some links or books because I want to learn that code , which is behind the design. I don't know the terms, I think is actionscripting and I would like to learn from start . How to combine code with design. I can follow some tutorials and copy the code from those tutorials but like this I will never learn to make what I want.
I'm creating a website that allows kids to designs a tshirt. I will have four section, colour, graphic, text and print.
I have created these sections on demos and they are all working.
I now need to properly create them all on one movie clip.
I'm having problems with it, when i select the chosen tshirt color and move onto the graphic section the shirt is white again and hasnt came through blue. Its the same for every section, when I select a grahic they dont come through either etc when I click the next button it refreshs the page.
Does anyone know how to create this kind of design on one movie clip using different frames and so that the colour etc transfers onto each new page?
Isn't there some way to combine two images together using the xOr operator? I realize I can step through pixel by pixel, but with all the graphics options available to Flash, I am reluctant to take such a ham-fisted approach. How can this be accomplished efficiently?
var pixel1:uint; var pixel2:uint; var xorMergedPixel:uint;
I am trying to understand how MVC works and have been able to build components using it. However, my understanding ends when I'm trying to combine these components into larger components. So for example I build a streetRacer class and it is composed of all the usual car parts and more. Inside my streetRacer class (which is considered the client in all of this, correct?) it would have parts like engine, tires, spoiler, etc. Now suppose the engine is created using MVC as are the tires and depending on the RPMs of the engine, that will change the speed at which the tires rotate. (I'm no mechanic and obviously this is highly simplified but I think it serves the example). Having said all that, how would the engine Model drive the tires to update it's view and model? Through the controller? And where would the relationship be set up? in the client?
Is it possible to take two Sound objects and combine them into one Sound object so that one Sound plays, and then the second plays right after it? I can just play the first Sound and then the next right after it, but it would be much cleaner to combine them before playing the audio.
am currently developing a mobile app for android, and i have been getting some code from some tutorials, and want to combine them. But the codes are all in packages, and i don't know how to combine them since i can't make more than one of them the document class.How can i unpackage them, or package them together.