ActionScript 2.0 :: Concatenating Three Variables?
Jul 14, 2005It's another simple problem that has me stumped.
x = 1;
y = 2;
z = 3;
[code]....
It's another simple problem that has me stumped.
x = 1;
y = 2;
z = 3;
[code]....
I'm having trouble getting the following to work:
I have declared an array "playlistArray" which will hold a series of track names (for an mp3 player.)I have declared a URLVariable "playlistVariables" which loads the data from an external text file.If I brute-force assign values from playlistVariables to playlistArray, everything works fine:
playlistArray[0] = playlistVariables.track0;
If I test this with trace(playlistArray[0]) I get the track name I am looking for. But obviously I don't want to brute-force assign all those values, I want to use a "for" loop:
for (var i:int = 0; i<maxTracks; i++) {
playlistArray[i] = ["playlistVariables.track"+(i)];
trace(playlistArray[i]);
When I do this,I end up with playlistArray[0] containing the string "playlistVariables. track0" rather than the value of playlistVariables.track0.
I have the following function which returns a string: cues.getCurrentCue(); returns: "Definition_1" Definition_1 is the class name of a movie clip. I would now like to do something like this:
var currentDev:String = "new " + cues.getCurrentCue() + "()";
def_mc = currentDev;
addChild(def_mc);
But I get the following error: 1180: Call to a possibly undefined method currentDev.
I need to get an XML node by using this syntax:
[pseudo code]
xml.node["subnode"].@string.children();
[real code where _xml is XML]
_xmlList:XMLList = _xml.cases["case"][@id == event.target._id].files.children();
And yes, case is a reserved word - therefore the brackets and quotes.
event.target._id is a string, but I can't seem to figure out how to concatenate the @ (at sign) with a string to get the attribute (or the node that corresponds to the attribute).
I've tried _xml.cases["case"].(@id == event.target._id).files.children();
But it doesn't work. How am I totally off in the wrong direction?
I'm trying the add the data value of a selected combo box item (.35) to 1 using:
var theFringe:Number = _root.calc.fringe.getValue();
_root.calc.fFringe.text = theFringe+1;
Returns: .351
Is there a way to convert the data from the comboBox to an integer so that when I add .35 +1 I'll get 1.35?
I have three text boxes on the stage id=red, blue, green same as the keys in my
cars Object/Array
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[Code]....
So I'm thinking "tempObj.text" would equal red.text but I can't stick "tempObj" with ".text" is there a way this can be done?
I have an external interface call which I need to pass several values to. Each value has an indentifier string and the value itself.
Code: ExternalInterface.call("submitIUR", answers +"promo", promo+ "url", nextUrl); The problem is that when I pass this through to the javascript function, flash concatenates the identifier strings. So for example if promo is 12345 when passed through the "url" indentifier gets tacked on the end so I get 12345url.
Is there an easy way to separate out the variables being passed through to stop the strings being tacked on to the variables?
I'm writing a menu generating script. It's suppose to display arrays
and any inner arrays.
Ex:["test item",["item 1",["item 2","item 3"]],"item 4"];
These movie clips should be displayed if the actionscript is correct.:
test item
item 1 <---this of course, has a following subarray
item 4
and the submenu should display:
item 2
item 3
I run the script and it see's the inner array items ["item 2", "item 3"] and shows them in the next submenu -FINE---but what I get in the main menu to my surprise is 'run-on text' in the Dynamic field of that movieclip. ex:
test item
item 1; item 2; item 3 <---? seems to concatonate inner items in text field
item 4
I only want to see text "item 1" ....not the items associated with it as well.
(they are already displayed in submenu)
Code:
for (var i = 0; i < menuArray.length; i++) {
var menuItemName = "mc_menu_item_" + i;
if (typeof(menuArray[i]) == "object") {
this["mc_menu_box"].attachMovie("h_menu_middle_sub", menuItemName, tempLevel);
I�m calling a ColdFusion page that generates output in the form of a text file to be used in a scrolling dynamic text field.So, Instead of calling a text file like so:
//calls a static text file
loadText.load("StaticTextFile.txt");
Im calling a ColdFusion page like so:
[code].....
has anyone had any problems with addition? I'm trying to get two numbers to add and instead it is concatenating them together as a string, however when I multiply, divide, or even subtract them it works fine.
View 10 RepliesI am working in flex builder 3 with an XMLListCollection and have run into this (should be simple) parsing snag...The XMLListCollection Data:
<data>
<term name="NUMBERS">
<alt_form name="1"/>
[code]......
A snippet of my code is [code]The first element in the mainOptions Array is linked (metaphorically) to tab1.The second element in the mainOptions Array is linked (metaphorically) to tab 2 and so on.I want to create 12 variables named AudioMP3, AudioHEAAC, NewsBBC, NewsTwitter, VideoVideo and so on down to PicsPics2. i.e concatenate each entry in say tab1 through 5 to the each element from mainOptionsArray and make a new variable using that name then assigning a number to this variable.[code]
View 1 RepliesI have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.
View 2 RepliesHow do variables true/false custom variables work in flash?
For example, what I want to do is create a simple true=false variable that I can call on an if statement later.
For example:
Code:
Var1 = true;
if (!Var1)
{
[Code]....
I noticed that neither the "Var1 = true;" part or the if(!Var1) part worked in flash.
How can I make a bunch of variables from a for loop. for example for (var i=0; i<total; i++) {var bunch(i);}. that i make a bunch of variables named bunch1, bunch2, bunch3. I keep getting errors. I program and use so many different languages that I dont know if that can be done with AS3. my only other alternative i can think of is to create some sort of event dispatcher object array. but I dont know how to get them all to send events to one listener with there index number.
View 5 RepliesI have a list of strings that I add to an array, then attempt to set those values in a for-loop using data that I read in. The array gets updated, but the values the array contains do not. I also have an array of buttons that I update this same way that works great, but strings don't seem to work the same way. I have tried moving the string array to give it full scope, and still nothing...
public class test extends Sprite
{
// Declare a list of strings
protected var title0:String = undefined;
[Code]....
I'm writing code that takes data from mysql that's processed by a PHP script. It's actually a bit bizarre, at least to me. Anyway, here's some basic AS3 code that's moving toward what I want to do:
var loader:URLLoader = new URLLoader();
var urlRequest:URLRequest=new URLRequest("receive.php");
urlRequest.method=URLRequestMethod.GET;[code]....
For some reason, the statement "trace(evt.target.data);" produces a whole pile of garbled text before the actual stuff that it's supposed to show Because of problem #1, I've had to include a throwaway variable at the beginning, otherwise the first variable I try to pass into AS3 comes back as undefined. This causes errors when I run my flash movie in the IDE, but when I run it from the browser it doesn't seem to have any effect.But this is the strangest thing of all whenever I make any changes to the database (and subsequently try to load data from different variables), the new variables come back as undefined. For example, let's say that I add another entry to the database, and decide to load students 2, 3, and 4 instead of 1, 2, and 3. When I do that, any new data I've added comes back as undefined, even though when I view the PHP output in my browser, it looks just fine.
And now for the REALLY bizarre part: I'll copy that output, paste it into my PHP script as an echo statement, comment everything else out, and my flash movie runs fine. Even though the output from the PHP script is exactly the same, it gives me errors.
There is a bird, and you control its upwards movement with a key. It has thrust, gravity, it works fine. The problem is I have a bunch of icicles that come at the bird that he is supposed to avoid. I tried this first with math random to use as an x coordinate and than move across the screen, but the icicles had the same x-coordinates sometimes. I tried does not equal(!=) but that doesn't work. I made an array and each number that came out of the array I assigned a different variable. This works fine. I put this variable into the x-coordinate such as mc.x=((n)*60)+480. I did this for five different icicles. All their differnt variables have a different value, and I put them into the same function for each individual video clip, but they still don't go to the right coordinate. Here is the test code just for the initial coordinate of each icicle before it moves...////////////////////////////Quote:
var temp:Array = new Array()
for (var i:int=0;i<8;i++) {
temp.push(i);
[code]......
i am trying to do a loop to create several variables to aasign each one of those variables one number.when i write
[Code]...
I have 2 loadVars - myVars, myPictures
basically i have defined their onLoad functions
so in myVars, i call for
Code:
myPictures.load("http://www.fakedevil.com/lurgee/pictures2.php?id="+this._parent.link2.text+"&time=" add getTimer(), "");
pictures2.php is working cos I just check so by rite the variables loaded should change.. but somehow each time I check those variables in myPictures.onLoad, the variables are always the same.
I am trying to load variables from a text file, and have them available from then onwards in the movie, globally so to speak.
While I can read the variable values in a loader function which executes when the text file is loaded, I don't seem to be able to keep those variables available afterwards.
I'm trying to figure out which is more efficient in terms of memory and speed. What I'm doing is having a series of messages loaded to the screen. Is it just faster to write them in string variable or in an XML document which is more versatile in terms of editing and adding on to the document.
View 1 Repliesiam trying to append 3 variables to a url that already has 2 variables appended .. iam using the LoadVars -> "send" method but it wont work. it works if i use a url like "form.aspx" but it wont work if i use "form.aspx?var=nun" which is what i need so i can append 3 more variables to that URL.
View 1 RepliesI have several objects that have similar names, like slot1, slot2, slot3, etc. I also have a function that is supposed to do something to the first object, then the next, then the next, etc each time a button is pressed. Is it possible to insert variables into other variables? So say I have a variable called n that is increased each time the button is pressed. The function is then applied to slot"n" each time the button is pressed.
View 5 RepliesI am making a simple math quiz game that generates two numbers randomly and then the user has a keypad to enter the answer. I trace not only the real answer to each question but also what the user punches in and I even have it so that it checks to make sure the user's answer is correct.
What I need now is to find a way to export that data into an html page. I think I can do so with php, but I really need it to go into javascript. Does anyone know how I can send this data, either in a string or as integers to Javascript? I believe that the integers would be best.
[Code]....
dynamic text box and what is loaded into it. the function for my buttons defines a new variable "newChoice" and sets its value to the "this.varTitle". It then tells the movie clip containing the text box gotoAndPlay (2). At that point the text box should update to the value of "newChoice" but it doesnt work.if i tell it to update something absolute, like a string, it works, but i think there is a problem with the layers of variables i'm using.
main function:
playDots = function () {[code]......
I want to my flash gallery to get the variables at the end of the url (ex: artGallery.php?page=2) How would I beable to get the 2 into a variable in as3?
View 5 RepliesIs it "better" to initialize AS3 class variables in the class constructor? Or can I just initialize them to their default value when I declare them at the top of my class? I ask because when there's a lot of class variables, it appears inefficient to declare them in one place and then initialize them in another when I could easily do both in the same place. It one option is better than the other,
[Code]...
How can I import some variables from a txt file and treat them like normal variables in fla file? something like in txt file
Code:
&variable1=2&
&variable2=8&
[code]...
I just want to know if there is a way to assign multiple variables, and if there is a way to check multiple variables.
I want to be able to assign variables to false and then check if all the variables are false.