ActionScript 2.0 :: Create Multiple Text Fields With Different Text In It?
Jul 21, 2009
how do i create multiple text fields with different text in it?
i've tried using createTextField() but you can only make 1 textfield if you give it a different instance name everytime you then should be able to make more but they just disappear.
I want to dynamically create multiple text fields that fade out and "die". I have been looking over the "sprite" programming but there seems to be nothing that works in CS4. Have I bitten off more than I can chew with this one?THe basic concept is this:I want the function to do the following. Step 1: Create a new dynamic text field.Step 2: Tween it to fade out (or whatever).Step 3: Kill the text field.Key item is that the function should be able to create multiple text fields and each text field may be
I've got a nice bit of code that allows me to dynamically add a dynamic text box to the stage, add text to it and control it's position and formatting:
var txt:TextField = new TextField();txt.text= "feisty";txt.x=50;txt.y=50;var format:TextFormat = new TextFormat();format.color = 0x2F55EA;format.font = "Arial";format.size = 18;txt.setTextFormat(format);stage.addChild(txt);
This just makes the word "feisty" appear on the movie.The problem is that I want to create many words with different positions,different starting times, make them go away and then have different words appear. It would look like this:[URL]The swf at the link was created with After Effects and the file size is 1.5 MB - too big for a web banner. I was told I could recreate the whole thing dynamically with actionscript and get file size way down. I've been working through various tutorials with little luck.
I have a list of 100 words, how do I turn the code above into a cloud of words that appear one or two at a time? I assume I will put the words into an array, but then how do I get the code above to cycle through the array and pick up the position and format attributes?
I am working on a program that has several text fields and I need to control them all very simply by using actionscript. I have an idea how to do it, I just don't know if it is possible. Here is the basic idea:
I have 20 sets of text fields with 3 text field each. The first set are named "firstNumber1", "secondNumber1", and "total1"; the second set are named "firstNumber2", "secondNumber2", and "total2"; and so on an so forth. What I want them to do is add the first number and second number to reach the total. Rather than writing this formula 20 times
PHP Code:
total1.text=firstNumber1.text+secondNumber1.text;
I would like to do them in the following manner:
PHP Code:
for(i=1;i<=20;i++){ "total"+i+".text"="firstNumber"+i+".text"+"secondNumber"+i+".text"; //if i=6, formula should be total6.text=firstNumber6.text+secondNumber6.text; }
The problem I face is that Flash doesn't recognize what I am trying to do. I have tried several variations, but I haven't figured out how to write the command so that it will do them all with one group of code.
i have my black berry being able to add a custom pin i created and when i send a message its shows on the screen but want i need help with is when more thane one persons use it when they text it removes the previous text so i need help in know how to create 4 dynamic text fields so when they text it can transfer to the other three and remove after a period of time..
What I have is two buttons that when clicked they add an input text field and a third button that puts a text field and gives you the total value of the two input fields after the user inputs some numbers, the problem is that the buttons adding the input fields can be clicked multiple times and of course adding a new input field each time they are clicked and as you can imagine when I try to add the values I only get the result of the last two fields added.
How can I tweak my code so it adds-up the total value of all input fields on the stage?
I didnt test my code it may have some errors, I just put it together to show the concept.
I try to create multiple text fields in a movieclip. However, the one created later always overwrite the one created immediately before it. Below is the code in the first and only frame in the application:
create2TextFields(); function create2TextFields() { this.createEmptyMovieClip("mc",this.getNextHighest Depth());
[Code]....
The code is writen in AS2 and Adobe Flash Professional CS5 and tested with Flash Player 10.
When I ran it in Flash Player 10, I only saw message2 displayed on the stage. When I stepped through the app in Adobe Flash Professional CS5, I found that as soon as message2 text field was created, message1 text field which was being displayed on the stage disppeared.
I am trying to take data from a single xml file and put the data into many text fields. I can get the first child to display but I get the following error for the rest of the children:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at cell_membrane_1_fla::MainTimeline/xmlLoaded() at flash.events::EventDispatcher/dispatchEventFunction()
I am trying to check 3 scores at once. Is there a better way to code this... I want to check to see if they are all tied? If one score is greater than another? Seems like there should be a more cleaner way.
4 hours old working with flash CS5, and im trying to create a website that just displays a goggle map with two text fields that the user would enter some details(its for demo purposes), Have no issue with the google Map Part, but i have probably the dumbest Question ever, how do i create a textfield in flash. Or am i using the wrong tool for the task?
I've been trying to work on a web portal for updating a website I am creating. I originally duplicated a write-to-.txt php script and duplicated it for each of my pages, but for some reason it isn't working out very well as I assume they are fighting with each other. I am looking into creating what I assume is called an array, so that I can store 5 separate data pieces in one text file but I can't seem to find a tutorial that is close to this. the closest I can find is a guestbook tutorial but it is very out of date. I would like to be able to store multi-line text (so that paragraphs and breaks are preserved) from 5 different input boxes and then retrieve that data upon loading of the input boxes and in a different page which would be the actual content of the website.
I've got this project I'm working on where I need to populate dynamic text fields with data from an xml file.I just don't know the proper terms I should be Googling for a tutorial (ie: XML movie clip loops?)
I have a stage where users can select a text tool (button) and then click inside a canvas area. If they select the text tool and then click inside the canvas I would like an input field to appear where they can start typing a message.It needs to have the ability to add multiple text input fields to the stage/canvas.I am building the app in CS3 with AS2.
I am trying to create 2 dynamic text fields at run-time.
With the following lines of code I manage to create the 2 fields but i cannot figure out how set a space between the 2 fields without specifying the _y value.[code]...
I am looking for an alternative way to set a space between the 2 fields instead of specifying the _y value which is shown in bold!
I'm working in Flash Builder and Catalyst CS5 building a project that will aid technicians in finding policies and tools easily. One area that I want to focus on is the note taking section. I want the user to beable to input text and then have a "Copy Notes to Clipboard" button that will gather all the data from those input fields and store them in theclipboard. This way all the agent has to do is paste into the note section on their service ticket.The following is an example of the fields that it would require.Name:Phone Number:Issue:Symptoms:Troubleshooting Notes: also want the label for the text field to be included within the notes. So when someone pastes the notes it won't be just the contents, but will include the name of the text area as well. "Phone Number: 555-123-4567" instead of just "555-123-4567."
I have multiple text input fields (up to 40, depending on visibility)that tab backwards instead of forwards. Is there a simple solution to this mis-direction?
I have combed through the forums and read every font embedding article I could find and still I don't understand what's going on. I have created a simple test case that I have attached to this post. Hopefully someone can tell me what I'm doing wrong.Here's the situation ...ultimately, my goal is to be able to dynamically create text fields with embedded fonts (I'm using Arial or Arial Unicode) that can display a variety of languages (English and Russian are the primary ones I'm working on right now). In the attached sample, I have added a font to the library and set it to use Arial Unicode.I have 3 text fields on the stage: Field 1 is generated entirely from code using createTextField, Field 2 is a design-time text field that uses the embedded library font, and Field 3 is a design-time text field that uses basic Arial rather than Arial Unicode.For the 2 design-time fields I have embedded the glyphs necessary to display English and Russian as well as some others.I also have a few buttons on the stage to create the 3rd text field (using createtextfield), send english or russian text to all 3 fields, and turn embedding on/off of the generated text field.
Here are the results I've found:With embedding OFF:English shows up fine in all 3 text fields (in the generated one, it uses the system default font instead).Russian shows up in the generated field and in the 3rd field (basic Arial) but NOT in the field that uses the embedded library font.With embedding ON:NOTHING shows up in the generated text field the 2 design time fields function the same as they did before.I REALLY don't understand why the design-time text field doesn't work when it uses the library version of the font. Why should that matter? I also don't get why even ENGLISH doesn't work in the generated field when embedding is on.
//EDIT: I just tried using Arial as the font for the generated text field rather than using the linkage name for the library font and now the embedding works. So I guess my main question is why it doesn't work using the library font....I thought that using the library font .
Site loads two flash files at the same time with multiple dynamic text fields that load .html files with external css style sheets. The site works almost perfectly when viewed offline, but when you upload it the text boxes sometimes load and sometimes do not. I'm a graphic designer so I really don't know actionscript 3.0 (or any version) very well... so I'm attaching the footer .fla file which by itself suffers from the same problem, and the other files are too big to upload so here is the link to the other .fla file used on the homepage
After a lot of experiments and reading many articles, Q&As, I still didn't find the answers to my problem, then I decided to ask my question at great stackoverflow forum:-)
The setup of my project is as follows:
- Create an AS3 project in Flash Builder 4 (Main.as3proj), and write source code in it; - Create graphical assets in Flash CS5; - Load the graphical assets in the AS3 project;
In the graphical assets (swfs), there are text fields, we would like to use Embedded fonts for the text fields. But we don't want to embed the fonts in all swfs, we want to create a swf as a font library (FontLib.swf), that embed all the fonts needed across all the graphical assets (swfs).
After loading or embedding the FontLib.swf to the main application (Main.swf), the embedded fonts is availabe: TextField.isFontCompatible(myFontName, myFont)
is true. And when I create a TextField with the embedded font at runtime, it works fine. But besides this, I want to use the embedded fonts for the TextFields in other graphical assets like what I described at the begging, but when I try to change the text for the dynamic text field in a movie clip, the text field will disappear. (Before changing the text, it can be displayed because Flash CS5 automatically embed the fonts for the characters already input in the fla/swf file).
I tried to clone the text field with the same properties of the text field in the movie clip and replaced the old one, as I said, this works as other text fields created at run time. But I have other problem with cloning and replacing the text fields in movie clip. I wonder if there is a way to instruct the flash player to use the externally loaded embedded fonts for the text fields in movie clip.
I have created a form based on this tutorial by senocular: [URL]..The ide is to create input text fields on a site where a viewer can write his/her name and email address and then press "send". When the send button is pressed an email will be sent to my own email account.
My problem is that the email is supposed to contain only a name and an email address which the user wrote in the form.
[Code]...
I'm guessing it is because I use CSS to set the format on the input text fields. How can I solve this problem?
I have been scripting this flash profile card which pulls data from multiple XML files. The problem i am having is when it comes down to pulling this 1 set of information which is accessing the attributes of an array of specific XML nodes on display after the first item it inputs a comma before each item.
My code: ---------------------------------------------------------------------- --- xmlData = new XML ();xmlData.ignoreWhite = true;xmlData.onLoad = loadXML;xmlData.load ("../xml profiles/test.xml"); ---------------------------------------------------------------------- ---- function loadXML (loaded){if (loaded){ xmlNode = this.firstChild;
[code].....
This is just a draft version of the layout i used to pull up fake data... to show the commas.Lastly i am wondering if it is possible to control the 3 text fields using 1 scroll bar or would i be better off learning how to create columns in 1 text field to display these lists.
Alright so lets say I have a number of movieclips or text fields or something with instance names test1, test2, test3 and so forth. Now say I want to fill these text fields with text that I have in an array and I want to do this with a loop, how do I do this? What I'm really asking is if there is a way to use a variable in an instance name if you catch my drift.
I'm having trouble with dynamically assigning text to a dynamically created text field.
[Code]...
I've tried setting up the TextFormat and createTextField as a function that's called on the onRelease handler. I've tried dropping the whole frackin' code in the onRelease function for each button. Neither approach works. I've been digging around on the web, looking for answers, and nothing seems to solve my problem.
I have a code that creates 10 dynamic text fields, along the "y" axis, based on a loop.
What I want to happen is, for each text field that is created, i want the numbers to constantly change based on a timer (they'll all change at the same time, but to random numbers).
Right now, the code below changes the numbers, but keeps stacking the new numbers on top of the old...
Code:
Code: var timer:Timer = new Timer(100,0);//called every Xms, repeated infinately (0); timer.addEventListener (TimerEvent.TIMER, doNumber); timer.start ();
Basically I want to get the text fields in my Flash translated. To achieve this, I have the translations in a XML file and all text fields are dynamic. I read the XML (dependent on a language calling parameter from the HTML) and set the text fields like:
this["text_1"].text = "Hello";
The "text_1" and "Hello" are of course retrieved from the XML and I use variables in my code.
Now to the problem: I can successfully set the text field, that is visible in the Frame 1 (where my script is executed), but setting text fields that appear later give me an error. Translated it means something like Null Pointer not accessible. So I assume, that the this["text_x"] can not be found.
Is there a way to access it without copying the script into each text element? I have also thought about events, e.g. when the text is shown the first time and I do the translation then (would have to cache the XML at startup then to save time), but didn't find anything.
I can't get the text fields that I am creating dynamically to accept html,I have tried .html = true;Am I really going to have to create my own button and use getURL?I am using flash 8, as2.