ActionScript 2.0 :: Creating Random Movie Clip?

May 11, 2011

I have a movie clip which i gave instance name "abc" (suppose). I want this movie clip to automatically load randomly on the scene when i load movie. I mean this movie clip should be seen randomly making lots of duplicates scattering all over the document (like stars twinkles randomly all over the sky).

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I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).

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how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. It's for a school project that is due at 9am tomorrow so time is of the essence!!

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i have a collection of movie clips (mc0, mc1, mc2...etc etc), and when motion is detected on a webcam, one of these clips is shown on the stage.however, for some reason only mc0, mc1 and mc2 are being displayed,and i cannot get mc3, mc4 or any others to be chosen.

Code:
import flash.filters.*
// Assumes a Video object named "myVideoObject" is on the Stage

[code]....

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I'm trying to make a series of 16 short movies loop infinitely in a random order. I have a master movie clip called "random_mov" that has 17 frames. In frame one is an action:gotoAndStop(1 + Math.floor(Math.random() * 17));Frames 2 - 17 are my individual movies (movie1, movie2, movie3, etc...), one per frame. The code above does seem to work, but it only works once, looping a randomly selected frame forever. I need it to go back to frame one after each movie is complete so it can select another random frame

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ActionScript 3.0 :: Random Movie Clip From An Array?

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I am fairly new to actionscript infact I've only had flash for a few days, so still learning, but what I'vedecided to do are just small little projects to try and improve my skills and knowledge of Actionscriptas I am enjoying programming8-)I would like to be able to display a random movieclip from my library which I created earlier and convertedthem to a symbol of a movieclip and then linked them with names piece1, piece2, piece 3 and piece 4.What I would like to be able to do is display these movie clips randonly on the stage, I've use an array withjust 1 object inside it but not with 4.

var randompiece:int=Math.random()*3;var mazearray:Array=["piece1","piece2","piece3","piece4"];
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[code].....

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ActionScript 3.0 :: Random Movie Clip Loading?

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Feb 13, 2009

I'm making a slide show that will be playing in the background at a retirement party. I have several different slides (movie clips) that I would like continually play at random.So far my random code looks like this:

ActionScript Code:
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ActionScript 2.0 :: Random Movie Clip Out Of An Array?

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i want to load random external movie clips into a movie clip i have about 4..

ActionScript Code:
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ActionScript 2.0 :: Random Frames Of A Movie Clip?

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I have a quick queshtion about movie clips. I was wonderng how to make them randomly go to a frame within themselves.

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i want to load a random movie clip then.. as i load a movie clip.. the text from each movie clip should also be randomize.

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ActionScript 2.0 :: Random Movie Clip On Load?

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I have this code and file. It works, but I want just one movie clip to play randomly, not two, or three

Code:
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[code]........

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[AS]
var absX = Stage.width/2;
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[code]....

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ActionScript 2.0 :: Random Movie Clip Actions?

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I want to have a background that has random movie clips playing. Originally I was going to have long timelines with blank frames. Is there a simple a frame action that I can use that stops the playhead and makes it wait for certain amount of time and then plays?

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ActionScript 2.0 :: Play Random Movie Clip?

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I have 4 movie clips on the stage, which can be numbered or named whatever you like.

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IDE :: CS5 Creating A Hit Area Of A Movie Clip?

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var r:Number;
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[Code]...

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My goal here is to place this movie clip randomly along the x axis, play it and then repeat. This is what I've got so far:[code]It places the movie clip at random location every time a new frame is played but I want it to play the whole movie clip and then replace it.

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Here is what im trying to do:

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Im going through this method for generating a random image into a movie clip [URL] I was just wondering if theres a way to check if say for example image 4 has loaded into the movieClip previously (just before)...and if so....not load that image and randomly pick one of the other images

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im developing a match game for our website..i want to have about 6 external swfs for the cards that will be flipped over, and one main movie shell with 12 target clips that the 6 external files will load into. (each card needs to appear twice in the movie so that people can flip them over and match them)what would be the best way to randomly load in the cards into each of the 12 positions and make sure that each card gets loaded twice and no more.

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How do I load a movie clip randomly from an array? Do I need to use a container movie clip to load them into? I've tried a few methods that work for external swf's - but I want to load movie clips that are already in my library.

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[Code].....

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I've got the actual calculator part working fine, but depending on the number I want to display product recommendations. I thought the best way to do this would be to create movie clips with the products and use the addChild function to create new one.

Code:
stop();
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[code].....

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ActionScript 2.0 :: Approach To Creating A Movie Clip?

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Snakes And Ladders - Moving A Movie Clip Using Random Value From Dice?

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Ok, i am creating a snakes and ladders game and have so far produced the board, the counter and the dice.Once the dice is rolled it returns a value called 'rollValue'The counter is a movie clip with the instance name 'counter' and is set up on the timeline with position 1 on the timeline being the first place on the board, position 2 on the timeline being the second place, 3 on the timeline being 3rd position on board etc etc.What i need to do is move the counter to the position on the timeline (hence moving it on the board) that is returned by the dice value.I was thinking something like this:

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[code].....

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i'm making a small flash program. whenever the user presses a certain button a random card (movie clip) will appear. i'm sure how to do this, however i think it also involves using a function?

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