I have an accordion component that contians 3 tabs...each tab contains a list...the first list is a list of exhibitor names...the second tab has a list with booth numbers...the third tab has a list with categories...I have a text field below the accordion that searches the lists and returns what it finds...however I do not want the user to be able to type anything when the 3rd accordion tab is open...is there a method to disable input on a dynamic text field? (in effect this would be "grayed" out like some menu options in windows sometimes are...
The textfields in flash automatically line break the second part of a hyphenated word. Is there a property to make the hyphen read as a regular character and treat the whole word as one and not line break at the hyphen?EX: Current text-field behavior:Buy all of the teacher-approved supplies.
The default behavior for textfield, when up arrow is pressed is, the cursor goes to the beginning or first character. I would like to disable this and add custom behavior when up arrow is pressed. I am able to add the custom behavior but I am not able to stop the default behavior.
How do I disable and enable an input textfield? I have tried these but it returns me with error 1119: Access of possibly undefined property editable through a reference with static type flash.text:TextField. mc_box.txt_input.editable = false; mc_box.txt_input.enabled = false; I have the input textfield inside a movieclip. I have already imported: import flash.text.TextField;
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
I am looking for a technique to disable copy/paste in a input TextField. I've seen some extravagant ideas such as hypotesize the maximum human type speed and reject everything typed above this speed.
Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
I have 2 input textfields on the stage and 1 dynamic textfield.
-input1 is for quantity
-input2 is for page count
When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?
Im trying to create same MCs and create a textField inside each MC created, then I am trying to apply onRollOver event into those MCs created and change the textField.textColor.
From my code Im resulting and trace with "undefined" how can I manipulate the dynamic created Textfield inside the dynamic created MC
Here is my code:
for (var i = 101; i < 103; i++) { if ( i != 115 and i != 116 or i != 126 or i != 127 or i != 134) {
I'm creating a playlist for a music player, and I've got the song names displaying correctly in my songTitle holder MC, but there's limited space for the song names to be shown in, and I'm going to eventually have it inside a scrolling movieclip. Problem is, the text inside the textfields disappear when I try to add a mask to the movieclip they're being loaded into. I've tried adding all combos of embedFonts, antialias, and blendModes I ran into, to no avail.how to mask dynamically created textfields with a non-dynamic (Flash IDE-made) mask.
Code:
for (var i:int = 1; i <= _size; i++) { var pl_artist:TextField = new TextField; //all embedFont = true and antiAlias commands no workie }
I have a text field which displays text loaded from xml. The data is rendered in htmlText.How can I disable the hyperlink if that hyperlink is clicked?
I have five buttons. How make disabe/enable function? If CLICK button2, this button will by disabled, but when click button3 then button2 will be enabled and button3 disabled, etc.
ActionScript Code: var holderh:MovieClip = new MovieClip(); holderh.x = 280; holderh.y = stage.stageHeight - 23;
var loader:URLLoader = new URLLoader(new URLRequest("https://api.twitter.com/1/statuses/user_timeline.json?screen_name=Scot tMitchell")); loader.addEventListener(Event.COMPLETE, loadComplete); function loadComplete(e:Event):void { processData(e.target.data);
[code]....
So i want to display 5 tweets in 5 textfields on the stage, but how do i do this... I have really tried ALL DAY LONG, i try hard before i ask for help on here.
I coming from an AS2 environment and trying to get my head around AS3.I have a dynamic Textfield on stage (instance name tfval)a movieclip named mcPlan, this contains a btn called s4.[code]
So I just found that you can tab text using " " and to create a new line you use " " but can you tab text to the right of the textfield?
I have a product that I want to be in the left, then its price I want to align to the right in the same field. Then I have a description I would use a " " to create a new line.
I have a flash file that loads dynamic text from a text file. When you press the space bar, it animates the text upward like movie credits. It works fine until I add more than 50 lines or so, at which point it delays showing the text until it's well into its scrolling.the kink here is that it only displays this error when it plays in fullscreen mode (which it is set to do by default, and what I need). if I escape out to window mode, it plays the text animation just fine.
I have a problem with loading text from a *.txt file into a dynamic textfield which is located in a movieclip in another movieclip. It seems it can't find the textfield because it is in movieclips. I know I shouldn't work with the '_root' command but in my project it doesn't matter. Also tried making '_root' globalmain to 'this'. But that still doesn't do the trick.
Code: tdata = new LoadVars(); tdata.onLoad = function(success) { if (success) {
I'm importing an XML file with 3 elements into Flash CS3 (AS 3.0) and when I trace the results, I get everything in the XML file parsed nicely and cleanly. Now, I have a dynamic textfield that I set equal to the parsed results, instead of a trace, but when I do it, the textfield only outputs 1 node. I have the textfield set to multiline and it still only returns 1 node. Here is my xml file:
I have an external text file I use to load captions for my slideshow I'm using to present images in my portfolio I'm making for my senior seminar class. I want it to open up a url to show an expanded image of the thumbnail I added.
In my external text field I have three things: &caption1=Problem: Create a photo with things that typically don't go together &credit1=Solution: Taking photos and using Photoshop to create a unique photo &software1=Software: Photoshop CS3
I thought if I added a 4th dynamic text field (url_txt) and used &url1= for each cite it would load. I even made the field render text as HTML but it doesn't work.
I have a dynamic text field which is just one line of text. For some reason letters like g or p that go below the regular line of text get cut off. I have made the field bigger, and also played around with the _height Property but it doesn't make a difference. I have imported the font into the Library. When I embed it the font doesn't cut off but looks very different. And if I change the field to a static field it doesn't cut off either, but the font looks a little different as well.
I have a dynamic text field with a UIScrollbar. I am have problems with printing the content of the textField. If I set the print function to print the textField I get the following error -
TypeError: Error #1034: Type Coercion failed: cannot convert flash.text:
I'm adding text to a movieclip as you can see below. The text is alomost not visible because it's so small. If I don't scale the movieclip then the text becomes clipped. I basically want the movieclip to be a tight container (the same size as the textfield) for the Textfield. The below does not work. How can I do this?
was trying to get xml data into a listBox and textArea. Then when I try to get it into a dyamic textField it gets the first one and not changing as i select different item in the listbox. sure there is a way. also i want to make it clickable so it go to a web page.
I'm creating a lot of MovieClip in for cicle, and i want to add at every MovieClip a textField. I try in this way for
(var i:int = 0; i < 100; i++) { var giorno:MovieClip; giorno = new MovieClip(); giorno.graphics.beginFill(Math.random() * 0xFFFFFF); giorno.graphics.drawRect(i*[code]....
The textfield is being updated as a user clicks the buttons of a sprite array menu, so that the label names of timeline frames appear in the field. However, I want to be able to click these labelnames also, as they appear in this textfield. The textfield is placed just to the right of the menu, to offer shortcuts to visited menu items. I am not trying to populate a textfield with ton of text in authortime, and then clicking some of it - That is not what I am trying to do.
how do I fade in/out dynamic textfield with simple knowledge of AS3? I have 3 textfields on stage, instance names : txt_1, txt_2, txt_3 Every 10 seconds I will pass in new string to all 3 textfields. I would like to improve the visual for them, thinking it would be better by adding in fading in/out effect when new strings are passed in.
passTimer = new Timer(10000); passTimer .addEventListener(TimerEvent.TIMER, passTimerFn); function passTimerFn(e:TimerEvent)
How to add numbers to a dynamic text field. I have a dynamic text box on the stage called riglevel. On the same frame I set riglevel.text=1, but when I try to test the movie the text field is blank. I can get it to work with words, like riglevel.text="testing" works fine, but for some reason I can't figure out how to get this to work with numbers.