ActionScript 2.0 :: Display Text When I Click A Button On Separate Lines?
Mar 13, 2011
I was wondering if there was a way to have a sort of output panel while testing an SWF outside of flash? I just want it to display text when I click a button on separate lines.
I'm setting up this animation of photo transitions. Each "set" consists of a photo and two lines of text on top of it, and so forth...I based it on this tutorial [URL], and most of it works, but stumbling on how to show the two separate lines of text...I'm guessing I need another array for the 2nd line of text after "description[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;" (see below) ?
function loadXML(loaded) {if (loaded) {xmlNode = this.firstChild; image = []; description = []; total = xmlNode.childNodes.length; for (i=0; i<total; i++) { image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
I am also having issues with the logo loading a second time when I click a separate button that takes me back to frame 1 with the code that creates the empty movie clip.
The problem is that i want to make a button that when i click on it open the gallery AS popup in a separate hrtml page + all the configuration[code]...
I've been learning AS3 lately and am trying to put together an interactive map. I've brought in some map data and converted it to individual movie clips, each of which has an instance name that I'd like displayed when each clip is clicked on. ideally an informational box would appear with the name of the clip and some other info that I've specified.
What do I need to script so that if one clicks on a movie clip, the instance name is displayed?
How can i on click of a <next> button display swf files one after another on a website?
I have created a few (will be a few hundreds eventually) flashcards (for leaning chinese characters), how can i make them show-up one after another on a click of a <next> button? (How to create the <next> button, where to place, how to code it, and how to make the swf files appear one after another when the button is clicked?)
Each flashcard is interactive with dozens of layers (all lasting one frame only, but there is a movie clip within a movie clip on the first frame of one of the layers (an animated clip to show *how to* write the character), it has a stop(); command in the first and last frames. And there are dozens of invisible buttons that allow the content (example words and sentences) to show up and hide on click of the buttons (all coded in AS2 i think).
Each flashcard on itself functions perfectly well when published , but i am really puzzled how could i connect all the flashcards and make them show up one after another on the click of the (yet to be created somehow) <next> button.
What I need to do is assign 5 separate dynamic text fields to 5 seperate buttons and at the same time to those same five buttons i would like to add 5 images that i would be able to change merely by swapping out the images in the file theyre in on the server.I would also like to get a nice transition between the images...ALSO i want to dynamically load the images for the buttons that will be used for switching from picture to picture(which im thinking i will be able to do after i know the how to do point the aforementioned things.)
Through tutorials I've found around the net I've been able to get most of the parts together... but i get lost because what they show you for AS2 they don't for AS3 and vice versa, at least that ive seen.so... I guess my question is... would i need to set up 5 seperate dynamic text fields on the stage and then set each one of them to one of the corresponding button. If so what AS code would i need to use to do so. And if not what would i need to do?
The other part of the question would be I know about the UILoader... would i be able to use it as my buttons and images, if so would i need 5 seperate ui loaders for both the Thumbnail buttons and the images or is there a way that would be better to do it? and once i do that would i do the transitions using frames and tweens like with AS2?
I'm looking to have a movie clip pop up, play itself after a user clicks on a flash navigation button.
(something like this???) message_btn.addEventListener(MouseEvent.CLICK, goMessage1); function goMessage1(evt:MouseEvent):void{ ???(play message movie clip here)???;}
In my program i need it to display an image along with some facts at the click of a radial button.I have it set up now where it displays the image with a radial button and loads a new one if i click a new button but it keeps the same fact text instead of changing it.have the text in a if else statement:
if (imageArray[0]) { facts_txt.text = "Inner Planet" + " " + "Name Meaning: Messenger." + " " + "Name Origins: Mercury is named after the Roman God of Trade." + "[code]....
I have some code running a media player and pulling multiple xml lists in depending on what button is pressed. What I would like to do is display button feedback state (to show what section is being played) based a click.I am thinking that I could create a conditional statement based on last button clicked but not 100%.
i m doing a program which contain few text. When i click a button,'step 1' text will be view. When i second, 'step 2 ' text will be load out and 'step 1' text is still in the stage.. the method i m using is array.i put my text in an arrays.
I'm trying to make it so that when a user inputs the correct word an event happens. It almost works except that the event doesn't fire until the NEXT keystroke. Is there a way to test for the word AFTER the keystroke has become part of WriteInOneText.text, without adding a separate button or anything? Here's the code:
If I have say 7 buttons, each containing text that changes color on rollover using the "Up" "Over" and "Down" keyframes in the buttons' timeline. Is there a simple way to get the button's text to change color when clicked, stay that way, and then change back to the original color once one of the other 6 buttons are clicked?
The only thing I can come up with is writing pages of code for each button that changes the color of every other button regardless of whether it was active.
I'm designing an interface for a class, and the buttons that I am using all have multiple functions.For example, when the story button is clicked, I need the mc to stop playing and change to text (in the same window/screen, just no mc playing). The mc is 31 frames long, but if there's a way to just make it loop continuously until told not to, Currently, my code looks like this:
stop(); story_btn.addEventListener(MouseEvent.CLICK,story); function story(event:MouseEvent):void { gotoAndStop(32);}credits_btn.addEventListener(MouseEvent.CLICK,credits);[code]...
When I click the button, the mc does not stop playing and the text does not show up.
I am using a spark list control to display certain items with my custom Item Renderer. I am trying to achieve the following: (1) show a separating line between rows in my list control (2) even when not a single row has been added, I want a horizontal grid lines to be displayed in the background
I am not sure whether (1) and (2) can be achieved in one go. I can solve (1) by modifying my item renderer to have a border, I guess. But I want to know whether there is a better or more conventional way.
I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
I am having this problem where i have a movieclip and i want it to be able to be dragged, and clicked. two separate events. But the problem is when i startdrag the MC, then when I stopdrag it, the click event gets called up. here is the code:
I am trying to develop a custom AS3 RSS reader. I have got to a point where I have traced the pubDate, description & title from each item of the feed. My issue is how do I then get this info to display in seperate MCs on the stage? I can only display the last post in one MC rather all posts.Here is my AS...
Code: var container_mc:MovieClip; var myTotal:Number; var myItem:XMLList;[code]....
I am making a site where each page has a 'mini menu' and when you click on each item you get different text, problem is, I am having real trouble loading my text in, I have tried loads of different tutorials and there always seems to be errors.
I also know for a fact that as soon as i actually get this working, some other error will come up when I want to make the text change (or another text box to become visible) when you click the menu item.
I have attached an image of a page from my site, hopefully someone will be able to work out what i mean from this description, there is more info as comments in my actions window.
generate random text with the click of a button. I have followed the kirupa.com tutorial for 'loading random quotes' but I am still getting a few undesirables. Firstly, I am generating an 'undefined' result occasionally. (Even with the example text from the tutorial). I have 5 quotes as per the example, but still get undefined as a result from time to time. Also, how would I go about altering the code so the same quote wasn't generated immediately after itself?
I want to have a menu where you click on a node and lines are drawn to its sub menus, any links to examples or tutorials would be great p.s a mind map is like these: [URL]
found that code to display html format text to dynamic textfield in as3:
var url:String = "http://edeejay.dyndns.org:8000/currentsong?sid=1"; var loadit:URLLoader = new URLLoader(); loadit.addEventListener(Event.COMPLETE, completeHandler);
I have a website i designed which contains buttons that navigate the user to different points on the timeline using frame labels. when they get to the appropriate frame label, they are presented with a movieclip containing two layers. The bottom layer is a map, and the upper layer is a collection of printer buttons that have a tooltip component on them that show you detailed printer info on mouse over and takes you to the printer remote ui on release. each button has a unique queue name for the appropriate printer as its instance name (ex. itm100_btn). Here's the jist... I want to be able to place a dynamic text box near the printer button and using action script have it display the printer queue name automatically simply based on the button its targeting, or even placing the dynamic txt box inside the printer button mc. See, on some pages, there are like 24 printers... I DREAD having to put all these names in manually as there are like 150 printers total
Lets say i have a button on frame 1. And if you press it normal, you ll get to frame 2. But then if you click it on another way, you ll get to frame 3. How do i do that easy?! With another way i mean like shift click or ctrl click or is it an easier way?
I have two frames( frame1 and frame2). In frame1 I have a button and in frame2 have a textfield. I want with click button(in frame1) to change the text of textfield (in frame2).
I was really excited about trying Flash out, but I can't seem to get far enough to even do so-whenever I click the Text tool button the program just closes-any suggestions?