ActionScript 2.0 :: Generate Elastic Movement In An OnEnterFrame?
Feb 9, 2006
Ive tried searching with no luck. I know about the Tween class and all of the easing libraries, but I want to know how to generate elastic movement in an onEnterFrame. Im not very good at applying mathematical concepts into flash,
I was wondering if it's possible to use the startDrag function AND giving the selected MC an elastic movement. Or if I 'm supposed to use an onEnterframe function instead.My project needs me to use startDrag only, but I can give a smooth elastic MC movement with this function.
Which one to use??? What are the performance considerations. If all my movieclips on-stage are running a MovieClip.prototype.onEnterFrame = function() {run initial stuff before setting onEnterFrame=null/undefined... }, will there be performance hits? It's sad that delete onEnterFrame doesn't work unless I delete the prototype enterFrame as well, which would make the clips reinitailise itself again once you declare the enterFrame prototype again (i need to do this since there's more movieclips that end up appearing on-stage, and they need to automatically initialises themselves the moment they appear).
i have an MC (hand) that ive made to be draggable. once the hand is released it should return to its original position....but of course, it doesnt. the code is a slight variation of some i found a while back and have kept in a folder. first frame on code layer in main timeline Code:[code]
i'm very new to Flash (although have plenty of experience in Java, C++, PHP, etc). For a University assignment, I am creating a World Cup Guide and i'm creating a countdown to the tournament. I've followed a tutorial and modified it slightly but i'm receiving an error message. The error message is:
I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'
I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) { buffer=20 //movement buffer mousePos=_root.fStrip._xmouse //store mouse position if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.
and then putting in values? Coz i need it for buttons, and diagonal popping doesnt work. So i was wondering if i could just put it on keyframes, and then select bounce or elastic.
i am working on movie clip that will change dimensions ( width and height ) depending on the loaded picture size .I made an easing transformation and works fine.
on (release) { this.onEnterFrame = function() { _root.box._width = _root.box._width+(200-_root.box._width)/2;[code]......
I think that it will be much more flashy if I make this transformation bouncy or elastic .I started by searching for tutorials but most of them were about elastic scaling (the shape is changing as one peace )But nothing about sizing , I mean putting a specific value for width and height .
I have a serie of movie clip parts from a menu. Each movie clip has an elastic effect on rollover with the following code. it is ok but not smooth enough I wonder how I could smooth the effect. Is there a function for this ?
I've been searching Google and this site for tutorials for this and can't find anything which seems to fit what I'm looking for. I'm trying to divide the screen in 2 and then allow user to rollover the middle of screen - when they do, depending which direction they drag, the bottom or top of the screen bulges and then springs back into place. [code]...
I'm trying to find a way to do a cable in papervision(great white) that has the behavior(gravity and elasticity) like the following two links:url... Any clues as to how should I approach this?
I'm currently creating a navigation bar for a project using flash cs4, action script 3.
As you can see in the picture there is a navigation bar, and inside this bar there is a small rectangle and two lines (located at the first located at x=25 and the second x=555).
I want the rectangle to follow the mouse but be slightly delayed (elastic?).. Another requirement is that rectangle only moves on the x axis and therefore the y axis doesn't change(it is y=68), but doesn't move further than the two lines. The rectangle is a movie clip and its name is 'rectangle'
I pretty much want it exactly the same as this [URL] except the ball can only move on the x-axis and in between the two lines.
I've seen it done on sites, and it's totally baffled me. And I'm not talking about those nifty effects where the line twists, and flexes when it bounces back to it's original size, I'm stuffed just with making a straight line have an elastic feel.Here's what I want to do.Have the bottom of the line anchored, and the top part linked to an object which I can move with the mouse. Moving that object will not only stretch or shrink the line, but it would also change it's angle based on where the object is.
A client of mine has seen this elastic menu box effect and has asked me to see if I can loosely recreate it.elastic box menu .Does anyone know how to A; create it? or B; create a draggable elastic box and I'll go from there
I'm trying to develop a simple elastic menu in AS3. I have a class named "menu" to create a vertical menu with n elements using a MovieClip from the library. It is linked properly as "base_primaria" and with MovieClip class as base class. Every element in the menu is in button mode and when is clicked calls a method (crearsub) to create a submenu. I have another class named "submenu" that creates a submenu with n elements using a MovieClip from the library. It is linked properly as "base_secundaria" and with MovieClip class as base class.
All the elements in the main menu must be relocated depending on the .y position and their .height. For that I'm using a method inside "menu" class named "posicionar". To animate the elements I use TweenLite. The first problem is I want to relocate all the elements through TweenLite and it is not working. Probably the "posicionar" function is wrong. The second problem is I want to click in one element from the main menu and it creates its own submenu. If there is one element with a submenu created, it must to disappear. All the elements must to relocate in real time in every click.
Here the "menu" class code: Code: package classes.menu{ /** * ... * @Roman Perona */ import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.MovieClip; import flash.events.Event; [Code] .....
I am new in Flash I want create elastic menu with xml (action script 3.0) this is my ref menu link[URL] any one know source url or tutorials i want step by step tutorials it is very urgent
I've attached some images for reference, but as I make my window larger the bottom of my stage gets cut off. I'm working off of a website template and am not particularly sure how the elastic function works. I've had some success changing the code to
Code: Stage.align = "T"; and Stage.scaleMode = "showAll";
but then there are just solid blocks on either side of the background image that don't look very good.
so the bottom will be locked in place and not get cut off when resizing the window.
A client of mine has seen this elastic menu box effect and has asked me to see if I can loosely recreate it. elastic box menu Does anyone know how to A; create it? or B; create a draggable elastic box and I'll go from there!!
I'm looking for an AS solution to creating an elastic screen transition. I want the screen to stretch and snap into position, before loading the contents any ideas on where to start?
draw a line from the bottom left corner of a movieclip to the mouse pointer. I need the line to be "elastic" because both the movie clip and the mouse pointer will be moving. I've tried various things with lineto but have failed to get the line to redraw and follow the pointer.
I downloaded the 'ScrollingWindow' tutorial on the ActionScript page and have customised it to suit my requirement. It works fine. However... I want to use the same type of effect (text sweeping in to a specified _x co-ordinate with an eleastic effect) on a MovieClip within the MovieClip already being used for the effect and controlled by the script. I have looked at this for some time and I can't figure out the correct way to incorporporate both the _x co-ord. and the elastic effect. Please have a look at the attached file.. The bit you will see on the FLA is fine, but I also want to add an animation within each section using the same (_x co-ord + elastic) effect and I JUST CAAAAN"T
I was wondering if anyone can point me in the right direction on how to drag a moiveclip with elastic easing similar to the cloverfield siteAfter seaching the web for hours I was able to find this postIn is is this script: