ActionScript 3.0 :: 3D Elastic Cables With Gravity?

Oct 2, 2008

I'm trying to find a way to do a cable in papervision(great white) that has the behavior(gravity and elasticity) like the following two links:url... Any clues as to how should I approach this?

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Mar 14, 2006

i have an MC (hand) that ive made to be draggable. once the hand is released it should return to its original position....but of course, it doesnt. the code is a slight variation of some i found a while back and have kept in a folder. first frame on code layer in main timeline Code:[code]

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Gravity And Collision In CS4?

Sep 14, 2009

I worked on a new Flash project, but I cant seem to find a good solution for how I want my objects to collide. In my project I have: a Ball(moving object) and a Floor(not moving).
 
The ball is positioned over the floor and drops onto the floor through the gravity that is applied with the code.

[Code]...
 
Is there a way to have a global gravity in flash AS3. In which you could choose what objects you want to be affected by it? Is there a way to have a block of code that separates moving from still objects and will not let any objects collide(not overlap)?

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IDE :: Gravity And Collision In CS4?

Sep 14, 2009

In my project I have: a Ball(moving object) and a Floor(not moving).The ball is positioned over the floor and drops onto the floor through the gravity that is applied with the code.

[code]....

First: the -23 in the code is what I don't like. Second: every single object that deals with collisions would need to be put into the if statement.Is there a way to have a global gravity in flash AS3. In which you could choose what objects you want to be affected by it?Is there a way to have a block of code that separates moving from still objects and will not let any objects collide(not overlap)?

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ActionScript 3.0 :: Gravity And Collision In CS4?

Sep 14, 2009

In my project I have: a Ball(moving object) and a Floor(not moving).The ball is positioned over the floor and drops onto the floor through the gravity that is applied with the code.

Code:
var gy:Number = 0;
var gravity:Number = .2
function ballMovement(event:Event):void{

[code]....

First: the -23 in the code is what I don't like.

Second: every single object that deals with collisions would need to be put into the if statement.Is there a way to have a global gravity in flash AS3. In which you could choose what objects you want to be affected by it?Is there a way to have a block of code that separates moving from still objects and will not let any objects collide(not overlap)?

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ActionScript 2.0 :: Gravity Along The X-Axis?

Jun 14, 2005

referring to Pom's tutorial on gravity (up and down), I was wondering how to alter the code to make it so that the object moved and bounced along the x-axis. I tried this:

Code:
onClipEvent (load) {
gravity = 2 ;
// We get the time when the ball is released for the

[Code].....

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ActionScript 2.0 :: How To Recreate Gravity

Jun 24, 2003

i'm trying to recreate gravity. this is what i have so far:

[AS]G = 0.005;
m1 = ball1._width;
m2 = ball2._width;
scrnW = 550
scrnH = 400

[code]....

the script looks alright to me but when run, the effect is wrong...

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ActionScript 3.0 :: Box 2d SetLinearVelocity In 0 Gravity

May 14, 2010

I am using Box2d 2.02, and am having trouble with setting linear velocity of a body in 0 gravity. When I trace GetLinearVelocity() when left is pressed, it reports the correct vector (-20.0, 0.0) but the body does not move. It is a dynamic body.

Code:
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ActionScript 2.0 :: Hittest Array - Allow Gravity

Oct 15, 2010

I'm making a game were parts of the level are randomly generated and move across the screen and while I have made it so all that works correctly I am having trouble running a hittest on them to allow for gravity. Below is the piece of code attached to the player movieclip that I think is causing the issue (shortened for sake of space)

[Code]...

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ActionScript 2.0 :: User Can Change Gravity?

Oct 5, 2003

I am creating a flash animation for my physics class. I am demestrating free fall. I know how to create a free fall object, but how would I make it so that the user can change the gravity?

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ActionScript 2.0 :: Spring And Gravity Code?

Sep 15, 2004

check this code onClipEvent (load) { k = .2; damp = .9; grav = .1; } onClipEvent (enterFrame) { ax = (_root._xmouse-_x)*k; ay = (_root._ymouse-_y)*k; vx += ax; vy += ay; vy += grav; vx *= damp; vy *= damp; _x += vx; _y += vy; } tell me where am i going wrong??? cos after giving the code to mc its not responding in any terms except the drag and drop to the invisible button.

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ActionScript 2.0 :: FMX: Gravity And Random Positioning

Aug 16, 2005

i have a game where fish fall out the sky and a penguin on ice skates has to catch them before the fish get to heavy for the ice, the ice cracks and the ice skating penguin falls into the water and freezes. I have all the code but cant work out how to set the random location along the Y axis for the fish to fall. I have a gravity script but cant work out how to include the random position for the fish. There are 30 fish and i want to be able to have one fish fall wait a half a second and have another fall and so on....until all 30 have been dropped...

My gravity script is this:

ymov = 0;
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[Code].....

Anyone know how i could set a random location in this or something similar?

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ActionScript 2.0 :: Gravity Effect On A Ball?

Jan 19, 2006

I want to do gravity effect on a ball . I found some thing do this but I need to make the ball goes to the floor direction actually I want it to follow the sloping of the floor with the gravity effect .

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ActionScript 3.0 :: How To Apply Gravity To Array Of Sprites

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Code:
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[Code] .....

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I've made a character, and used the bone tool to make it move in runtime.This works fine, but now I want to add gravity/physics, so I can throw my character and it lands on the ground like a real ragdoll. How do I do this in actionscript 3 ? And is it possible to do this within the fla (no class file).

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Nov 24, 2003

i designed a ball that falls down in soft place and goes under the eart ...when we carry this ball uper ...ball goes more under the eart...i make this ball dragable and with varible speed=..... &...&...make this ball.but may metod its not good.and not works correctly.

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ActionScript 2.0 :: Set Boundaries For The Y Coordinates Of A Falling Box With Gravity?

May 20, 2004

how to set boundaries for the y coordinates of a falling box with gravity. i am using the gravity AS, and i could not find a specific tut for setting the floor boundary.

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ActionScript 2.0 :: Make A Ball Fall According To Gravity?

Apr 4, 2003

I am in a pinch for time and know very little about Flash and even less about Actionscript, but I need to know how to make a ball fall according to gravity!

Thomas
<a href="mailto:ttorrey@slc.edu">ttorrey@slc.edu</a>

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ActionScript 2.0 :: Adding Collision To Gravity Code?

Aug 16, 2006

I have a move that has a bunch of boxes that drop into the screen and bounce with a little gravity at the bottom of the window.

Code:
for (i=0; i<4; i++) {
var clip:MovieClip = attachMovie("circle", "circle"+i, getNextHighestDepth());

[code].....

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ActionScript 2.0 :: Drop - Gravity - Objects Will Bounce Off Each Other

May 16, 2008

I have a file where two objects fall from the top of the stage and bounce and then eventually stop (using gravity and hit test). You can grab the objects (a ball and a box --- each has a button symbol n the movie clip) and toss them and they bounce off each other and off the 4 sides of the stage. The issue is when one of the objects is dropped directly on top of the other object, after it stops bouncing, it slides down until it hits the bottom of the stage (in this case, the box slides down in front of the ball, and the ball slides down in back of the box).

[Code]...

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ActionScript 2.0 :: Emulate The Effects Of Gravity(ball)?

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Flex :: Actionscript 3 - / Mobile - Swiping List With Gravity

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Is there already a AS3/Flex solution for swiping lists (or other elements) with gravity like the app list on andoird devices?

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Java :: Error #2173 When Sending Gravity Message?

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I have a problem with Map objects, while using Gravity. All messages works ok, except the ones which includes Map objects. They throw the following exception:ArgumentError: Error #2173: Could not read the object in the stream. though lass:org.granite.collections.BasicMap do not implement flash.utils.IExternalizable,but we know that it's Class:externalizable by its alias.I've found that this error occurs when you do not include granite-essentials.swc, but I don't think that's the case, because normal messaging using RemoteObject works fine, even with Map objects

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ActionScript 2.0 :: Make Gravity Invert Or Flip When A Mc Collides With A Box?

Jun 8, 2010

hi does anybody know how to make gravity invert or flip when a mc collides with a box?

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ActionScript 2.0 :: Gravity ''active'' When Mouse Button Release?

Oct 8, 2010

Currently, I'm developing a drag 'n' drop 'snap' game in flash. The meaning of this game is to drag ''crates'' from a boat and load the crates into a train.

What I got working in AS2:

- The crane arm follows the mouse cursor.

- It can drag and snap objects(crates)

But what still need to works is:

- When mouse button on object is released, the object (crate) is still floating in the air. When released mouse button, the object must fall down. (gravity)

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ActionScript 3.0 :: Item Not Affected By Gravity In Platform Game

Jan 21, 2010

I'm just starting out in actionscript 3.0, and I'm trying to create a basic platform game. Since I don't really have time to code it from A to Z, I'm using an 'engine' I found here. I've made a few modifications (mostly deleting stuff I don't need, such as the enemies and the coins). Now I'd like to create a crate that the player character can pick-up, throw, put down and jump on. I've created a new class (Cage.as) for it, based on the player class. When I run the game, the crate is displayed, but it just floats there. I can't figure how to make it interact with gravity (i.e. fall to the ground).

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ActionScript 2.0 :: Simulate The Circular Movement Including Gravity?

Jul 28, 2006

I'd like to simulate the circular movement including gravity.

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ActionScript 2.0 :: Spring And Gravity - Drag And Drop Invisible Button

Sep 15, 2004

Check this code
onClipEvent (load) {
k = .2;
damp = .9;
grav = .1;
[Code] ......
Cos after giving the code to mc its not responding in any terms except the drag and drop to the invisible button..

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Flash 9 :: Moving Using Elastic, But Without AS

Oct 20, 2008

Is it possible to put Elastic eas in and out without using the

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;

and then putting in values? Coz i need it for buttons, and diagonal popping doesnt work. So i was wondering if i could just put it on keyframes, and then select bounce or elastic.

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ActionScript 2.0 :: Elastic Sizing Not Scaling?

Jan 26, 2006

i am working on movie clip that will change dimensions ( width and height ) depending on the loaded picture size .I made an easing transformation and works fine.

on (release) {
this.onEnterFrame = function() {
_root.box._width = _root.box._width+(200-_root.box._width)/2;[code]......

I think that it will be much more flashy if I make this transformation bouncy or elastic .I started by searching for tutorials but most of them were about elastic scaling (the shape is changing as one peace )But nothing about sizing , I mean putting a specific value for width and height .

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