ActionScript 2.0 :: FMX: Gravity And Random Positioning
Aug 16, 2005
i have a game where fish fall out the sky and a penguin on ice skates has to catch them before the fish get to heavy for the ice, the ice cracks and the ice skating penguin falls into the water and freezes. I have all the code but cant work out how to set the random location along the Y axis for the fish to fall. I have a gravity script but cant work out how to include the random position for the fish. There are 30 fish and i want to be able to have one fish fall wait a half a second and have another fall and so on....until all 30 have been dropped...
My gravity script is this:
ymov = 0;
grav = 2;
_root.onEnterFrame =function() {
ymov += grav;
[Code].....
Anyone know how i could set a random location in this or something similar?
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[Code]...
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[code]....
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Check this code
onClipEvent (load) {
k = .2;
damp = .9;
grav = .1;
[Code] ......
Cos after giving the code to mc its not responding in any terms except the drag and drop to the invisible button..
View 4 Replies