ActionScript 2.0 :: Get Info From Asp To Text Field?
Jan 28, 2006
I have a news page that I update with my stories . The info goes to a read.asp page that displays my info . I need to get the stories into a flash text field or box so I can have the same news stories post . I can upload the file so you could look at it and tell me how to call the stories into flash .
I am trying to pass information to a many dynamic text fields when rolling over various movieclips that are generated using a loop. I have tried everything I know but can not get pahting to work prpoerly. The rollover works in that the curser changes by does not execute the lines of code within the in line function.(see red, bolded text (towards bottom) for problem). the Attached zipped swf is what it looks like as is.
Code: //how many floors are there in the building? var floors:Number = 25;
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
I am working on a file that has a rotating dial, and I'd like the dial to reveal contents of a text field (a link) as the dial points in the direction of the text field. I have 4 text fields located at 90, 180, 270 and 360 degrees (top, bottom, left and right). I have it controlled via AS, so I've got all the Math but I was hoping someone might know how to reveal the links when the arrow (in the dial) is pointing in these directions.I set up a text field for testing, which shows the degrees, but I'm getting 'NaN' in the field (problems with Theta and converting degrees to Radians, I think). I thought this might help me figure out how to reveal those links, if I can get the NaN to work.Currently, the file is rotating with an onPress, but I'm going to convert it to a mouse follow, instead, so the user only has to float around to see the links.
What I'm trying to do is to write something in an input field and then it should show up in a dinamic field. I can make this happen, but the problem is that the dinamic field shows its new text in the same format as the Input field. For example, the input text is written in TimesNewRoman and the dinamic text is in Arial, but when the dinamic text shows the input, the text is still in TimesNewRoman when I want it to be in Arial.
I've created a dynamic text field - mediaImportName001 (created , and populated it with the name of a file that I choose to import using a browse button (as3 and AIR).This works fine - I can import the file, and the name appears in the field.
I'd now like to pass the contents of the text field to another text field. But I can't get the contents. If I try to trace the contents of the textField trace("mediaImportName"+thisNum).text - Flash returns "undefined" (even though I'm asking it to trace after the field has been populated).
I use the following code to check that the field really is there and named correctly (the code returns the children):
I want to make a search button on my site. I have a bunch of pdf files in a specific location on my site. I want to create a search field where the end user inputs text into a field and flash locates and opens the corresponding pdf file.
Trying to get a text field in my Flash MX movie to pull from and XML file with CDATA tags to show as HTML. I've checked the box to render as HTML for the text data field... but I'm having problems with the Actionscripting.
The field from this line is what I need to recognize as HTML reading CDATA tags:
How can I type something in my input text field without clicking on the field first? Basically I just have one input text field on the stage and when I Test Movie I would like to just type in some text without clicking on the field...
I have some scrolling content (info). I've also made my own scroll bar.I want the scrollBar dragger to be positioned in relation to the info._y as the user scrolls info.I have created two vars: one that worsk out where info._y is as a percentage and the other that works out where the scroll._y dragger should be as a percentage...
Actionscript Code: var scrollBarPercent = Math.round(scrollBar.dragger._y / [code]........
also onMouseWheel working too.I need a small bit of code that takes the % of info._y and moves the scrollBar dragger to the same % but in relation to the Stage.height...so if projectGalleryPercent = 50%, make dragger._y 50% of Stage.height using scrollBarPercent.
I have a dynamic text on the stage which gets updated (shows numbers) when some buttons are pressed.I just need to know if it is possible to show the first dynamic textfield in another dynamic textfield.Lets say the first dynamic textfield called "price" and the second one called "price2". when a button is pressed, the first dynamic textfield "price" will show a number. is it possible to show whatever is shown in the "price" in "price2" ?
I'm creating an XML-driven pie chart in AS3 with 2 text boxes in each pie slice. Both text fields are dynamic in the sense that they are populated by the XML doc and then told where to place themselves in the AS3. I've got them both using the same x and y position to place themselves at the moment (which of course puts them right one top of each other), but I'd like to make one of the fields (which acts like a label or a title to the larger number and % text field) place itself in a particular spot around the other text field. The result I'm looking for is to have the smaller "title" text field appear approximately 5 pixels above and left-justified to the larger "percentage" field.
Anyway, here are two sections of code that I've currently got. The first chunk, for the Tags portion, sets the position for the "percentage" text field using a good old x and y method. The second chunk, for Titles, is setting the position for the smaller "title" text.
//evaluate tags private function evaluateTags():void{ for (s=0; s
I have an input text box for the user to input a name. This box is linked to the variable "name". However when I call up this variable later (by linking "name" to dynamic textboxes), the size color etc. of the font are carried over from the input text box. How would I go about removing this formatting info, so the variable is simply set to the letters typed in by the user?
I'm making a yearbook for my school and I have A LOT of information to be shown on it (in case you were wondering, its a digital year book lol). Theres a certain page that has all the headshots of all the students, and when the picture is clicked, a new scene opens with the information on the student (along with fancy opening animations). Firstly, is that the easiest way to do it, or can i have an overlapping MC that appears over the pictures, fading out or blurring the background, then click an X to shrink and fade out and unblur the background...Secondly, is there a way to create a template thingo for this MC or scene so that it can automatically read data from an xml or text file and place it in the appropriate position for that name. For example-the text would look like this
I am currently trying to modify a hangman game I found on here (URL...). I'm not very good at actionscript and hopefully this will be a good exercise to learn more - I really want to learn how to make games. I have seen hangman games that include clues for words, but the only games I can find that I can read the source in don't have a clue field, and pull the words from an external .txt file. Is there a way of also pulling phrases to be as clues from these files? I could just create another .txt file and make it a new variable, but of course I would have the problem of it not matching the word. I hope i made sense.
I have a rotataing menu that is driven by xml images. the images all load in, but I would like to have a little text info at the left side of each image as it rotates.I understand that you create dynamic text fields, which I have done in my fla that then somehow link you to the xml where the text info is read from, but how the AS3 script goes for this I do not know?I would like the text to be fixed with the image and rotate by the side of images and not pop up like a tooltip.I am working with example files I received from soulwire, which contain displayObjects so I think it has to be done like that?I am new to AS3 so I don't really understand how it works, would anyone beable to direct me to somelinks on how to do this or be so kind as to take a look the example files I have uploaded.URL...
Objective: When a visitors attemps to do something using my flash site that produces an error, this class will catch the error and store the date and error message into a mySQL database via PHP. The original file is resource.xml. I changed it to resourcex.xml to test out my error log feature.
Related AS:
[Code]...
Problem:
Running the SWF from the Flash IDE generates this error:Resource - Error #2032: Stream Error. URL:
file:///E|/Projects/Personal/Gods%20Phoenix/website/public%5Fhtml/kasai/engine/resourcex.xml. This is in both the IDE output and in the $output textField within the Movie. This entire line is reported to the database when I use an absolute link to the errorhandler.php server page.
Running the SWF itself and when embedded in html from the website generates this:
Resource - Error #2032
This is the only info I get displayed in the text field and in the database.
I tried the URLRequsets with both relative paths and absolute links from my domain address, with a crossdomain.xml of course.I know IE on windows is about the only browser that will relay http status code. But this info is, I think, is supposed to be generated from flash itself and not the server.
So I'm building a little contact form in flash and it works, but it is passing along all of the font styling information into the email sent to the client. Kind of annoying. I want it just to send the plain text.
Here's what I'm using:
This code is in the actionscript, picking up the input text fields and posting them to the PHP file. It also tells a status box to update with current info:
Code: loadVariables("send_email.php?flashmo=" + random(1000), this, "POST"); message_status.text = "sending..."; var i = 0;
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
I have created an mp3 player and I would like to make the area which displays the artist name and song scroll horizontally when the song is clicked on.I would then like this to loop until the next song is clicked or the song is stopped.
Here is the link to the player:
[URL]
Here is the actionscript:
import caurina.transitions.Tweener;import caurina.transitions.properties.ColorShortcuts;ColorShortcuts.init(); var auto_play:Boolean = false;var i:Number;var total_items:Number;var current_no:Number = 0;var flashmo_xml:XML;var flashmo_item_list = new Array();var item_group:MovieClip = new MovieClip();
I have created an mp3 player and I would like to make the area which displays the artist name and song scroll horizontally when the song is clicked on. I would then like this to loop until the next song is clicked or the song is stopped.
Is it possible to create gradient text with text in a text field, without using a different object?
I have three text fields sitting right next to each other, to create a row. Some times the text is longer than the width of the text field, I don't want to widen the the text field to make it fit, I just want to fade the last 20 - 50 pixels of the text out.
Is this possible to do without using an object above it, such as a gradient?
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:- [AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS] but it doesn't work.
(ps I finally figured out how to wire up my mp3's so they play, and pause, I just haven't loaded that swf up to my server... so if you press the music buttons and they don't play, that's the reason.)
I have a dynamic text instance in Flash named dynamic_txt and I want it to display information from a php file. What command allows me to do this? Here is the code:
PHP <?php print "dynamo_txt=DYNAMIC"; ?> ActionScript (2.0) var my_lv:LoadVars = new LoadVars(); my_lv.onLoad = function(success:Boolean) { if (success) { //Here is Where I want the command that will allow Dynamo_TXT to display the String // From the PHP File }; my_lv.load("cars.php");
I now have radio dials on my radio which rotate when the user presses the left and right arrow keys. I now am trying to update the numbers in a display window of the radio so that as the user turns the knob the digital numbers in the radio will increase or decrease accordingly.
Here is the current code: var gasAmount:Number=0 stage.addEventListener(KeyboardEvent.KEY_DOWN, spinPointer) function spinPointer(ke:KeyboardEvent):void { trace(ke.keyCode) switch(ke.keyCode){ [Code] .....