ActionScript 2.0 :: How To Convert Input Text To A Variable
Apr 8, 2008
be a really obvious question but does anyone know how to convert input text to a variable?At the moment I have a textArea component and want to make the user's input text a variable so I can use it later. can get a trace on the input text with "trace(mytext.text)" but I just don't know how to make it a variable
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
Is it possible using actionscript to convert a text box into Input text once it has already been set as either dynamic/static text in the 'text box properties' dialog?[code]...
do i have to use some other server-side code to save a text file to the flash folder?just want to convert some meaningless text from an input dynamic text to a file...
I have a string that searches the Twitter API, for keywords, for example :
var url:String = "http://search.twitter.com/search.json?q=Robin%20&lang=en&rpp=100";
I also have a input textfield dynamically created:
var inputField:TextField = new TextField(); addChild(inputField); inputField.border = true; inputField.width = 200;
[Code]....
But how do i take the data from the input text field and add it to the string, keep in mind the input data has to go in the keyword part for the string.
1.) A page with a question, including a "submit" button, and an Input Text field where the user can type in his answer.
2.) A page with "Correct" and a page with "Incorrect".I have already gotten the pages and graphics created. But for the life of me my Action script is not working. The tutorials I have looked at would help me if I were making the quiz one total page where when you answered the question there would be a comment that came up, but that's not the case.
I'm using ActionScript 2.0 with Flash CS4 Professional, andI'm running into conflicting info on how to do this depending onwhich Flash book I'm looking at (and is that really a surprise?).1) I want the user to type text into a text field and thenFlash places what they've typed into a variable.So I created a text field of the type 'Input Text' andassigned this variable 'myInput'2) When the user presses a button, I want Flash to look atwhat is in the variable. THEN... If they have typed the correctword, they are sent to frame 19. If they type anything else, theyare sent to frame 38.In this example, the correct word is: "move"So, I placed this script on the button:
on (release) { trace(myInput); if (myInput = "move") {
Is it possible to have the value of some string variable bound to the text inside a text input control? To clarify, whatever text was entered into the text input would be stored as the value of the variable.
i have an 'input text' box named "playernameinput".
i want the text inputted into that field to be loaded into a variable and sent to a php file. the 'timeLeft' field is correct and is updating in the mysql database but i cant for the life of me figure out how to get the text from the input box into the 'variables.username'.
ActionScript Code: var str = timeLeft; var playername:String = playernameinput.text;
I'm new to ActionScript 3.I have 2 frames. On the first frame two numbers are randomly generated and the user must enter their sum into the input text field (instance name: inTxt). They then click the OK button. On the solve frame their solution is checked against the correct answer.The problem is I can't access their solution from the input text field. I tried tracing it and get null. What am I missing?[code]
Here is what I'm doing (using AS 2.0)I'm generating some XML based on parameters passed in a URLOn Frame One, I have an input text box. I would like whatever the user inputs in that text box to pass into the URL. For example, if I had a text box that said ZIPCODE: _________ I'd like that zip code to be passed into the URL
I have an Input Text box that has a variable assigned to it.The user is to input a number, and then it is submitted with a button that does a simple conditional if statement check. I noticed that the if statement is constantly failing because the variable is tracing back as HTML.The trace of the variable looks like this:
<TEXTFORMAT LEADING="2"><P ALIGN="LEFT"><FONT FACE="Times New Roman" SIZE="12" COLOR="#0066CC" LETTERSPACING="0" KERNING="0">4</FONT></P></TEXTFORMAT>
The variable should simply be the number 4 without all the HTML jibberish.The "Render text as HTML" is not on for the Input Text box.I am completely baffled and at a complete loss... any ideas of what is happening here?!Below is the exact code I am using...
TIMELINE numA = random(10) numB = random(10)[code]....
I have an input field with the var name "chosenloc" in the same scope as the timeline I'm working in. I've set the input field var in code, on the fly, and by entering a number right into the field.
I am working on a line rider/ free rider style game in flash (which is coming along quite nicely ). For the whole night I've been trying to create a way to save and load data simply off text and have finally come up with a basic solution for it! I have my information all stored into an array neatly to be later used with the function lineTo upon load. My problem here is that when I actually input the data into the textbox to be picked up by the load button it does not draw the lines like its supposed to.My load button has the following code:
onClipEvent (enterFrame) { onRelease = function() { var points = new Array(_root.xInput);[code]......
I have a string of text, but within this text I want to input a variable at a specific portion of the text. Now this string of text is taken from an XML file. So the XML file would look like this for example:
Code: <name>Sweep</name> <type>ATK</type> <target>AoE-EN</target> <caste>Warrior</caste> <desc>"This is a text"+temp.alias+"hey"</desc>
The <desc> is an example of a way I tried to make it work. What I want to happen is when I display the desc in my flash file, it inputs the alias (which in the xml is the name) of the item. In PHP this could be doing using EVAL() but I notice the support for that type of function is removed in AS3.
I have an input box with a variable name. When the user enters some text and presses a button that variable is sent to a php file using the GET method. Then the info is put into a database. When I checked my database, I found that a load of styling html tags has been included. I want for my input text box to have styled text, but I don't want that styling /html tags to be sent to the php file. I know I could use strip_tags in php to get rid of the html tags, but surely there's a way of not sending the tags at all, just the text content of my variable?
I have a text input field called 'phone' and a button with the GetUrl function. Button script looks like this:
on (release){getURL("http://url/sendlink.page?country=160&phone=phone&keyword=33&msgtype=26", "", "POST");}
First of all when I press the button nothing happens. When I paste the link directly into my browser everythinbg works as it should. But not from flash file.
adding the 'phone' variable into the hyperlink. What do I write? Something like this: [URL]
how to take what a user inputs into a s:TextInput and use that as a variable in a JSON data request? Basically, I want to have a user enter a search term, like "math" and then have that placed into a variable so I can use it in a JSON request. Something like public var q:String, except that my search box (and hence user input) is on another "view" of the application. I've just started with Flex Mobile applications and I might be way out of my league.
I'm new to AS3, as well as this forum,and had a question. I created a simple ad-lib type game for practice and would like to be able to remove any leading and trailing whitespace that a user inputs from the final outputted ad-lib, as well as if the user tries to submit their input with missing fields of text, it would throw an error and ask them to try again.[code]...
I'm teaching myself ActionScript and the book I'm reading just got into input text capabilities. The book shows me how to link input text to a variable and output that text to the output window using trace. My question is: how can I display the text that the user input onto the actual movie. For example... if I wanted the visitor to type their name into the input text box and click Submit and then a phrase shows up with their name such as "Hold on Name, my site will be done soon." How do I reference that variable and have it actually display in my movie?
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have Input Box named lets say "input". I have a button also. So, when i click button, i want to do something with my input. Problem is that AS my input send to other variable in this format:
1: how do i create a "input text box" that changes a variable?
how to creat the ground he is gonna walk on (right now he is just walking in the air) so what are the codes for making a box that "egon" (the guy in my mini-game) can walk on??
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.