ActionScript 2.0 :: Integrating 3ds Max Models Into Flash?
Jan 5, 2010Does anyone know anything about integrating 3ds max models into flash, Can it even be done?
View 9 RepliesDoes anyone know anything about integrating 3ds max models into flash, Can it even be done?
View 9 Replieswhat my practical options are for publishing interactive 3D models on the web? I would think either Flash or Silverlight would be the way to go, but even if this is the case, perhaps there are some frameworks already available based on theseDetails:Fairly simple modelsMust support 'bones' and joints etc.Some level of user interaction requiredSome animation required.
View 9 RepliesI have a bunch of digital 3d models (in whatever format, I can probably accommodate the conversion) and all I'm trying to do is to find a flash 3d viewer that dynamically gets a 3d model and then allows the user to do things like pan, zoom, and move around in the model. These are specifically models of units and properties, so presentation and smoothness is certainly required. The models are NOT going to be very detailed and heavy
View 1 RepliesI have to make a animation for my school. My cencept: Make 4 Pictures from a person's head and wire them together to a cube.Then i want to import this into Adobe flash professional cs5.
My Question:Is this possible? If not, are there any other rudiments to solve my problem?
[URL] I was told HTML5 might be involved, how? And how to have real 3d models in Flash?
View 1 RepliesI am new to this forum but wanted to know if anyone has anyknowledge about importing poser 7 models into Flash CS4? If so, can the model then be manipulated in CS4, vis., camera movement, model position on the stage in 3D, lighting etc.?
View 2 Repliesimport 3D models from either 3Ds max or Maya into flash CS4. If so what file format do you have to export them as??
If not what 3D software can you use to export models into flash cs4? I heard swift 3D can but I'm not sure how to use that software so would it be possible to export models from maya/max into swift and then into flash cs4?
Could someone tell me what the process is for importing 3D models from Maya into Flash CS4? I heard you could use Swift 3D but I don't have that. Could anyone else shed more light? Also if anyone knows any good video tutorials for working in 3D in flash CS4 please let me know asap.
View 1 RepliesThis is somewhat of an unusual topic, but hopefully you guys will have a reply that will allow me to go on. I am working on a 2D game following an unusual workflow that is very much 3D based. The workflow is 3D based but the game is flat! This is very important: Graphics are flat images.
Here's the general question. I need a Flash library that loads and is able to deal with 3D models, orient them and convert them in various ways to 2D BitmapDatas. Do you know anything that can do this? To elaborate, I was thinking of the best possible workflows for myself and artists' needs and there is one that I would really enjoy but need serious help to break through. Here it is: Import a textured 3D model from 3DS Max or other similar tools, into Flash At runtime, orient the model the way I want and draw it to BitmapData as a flat 2D colored image. This image is what is supposed to be displayed ultimately. Ideally there shouldn't be a need to display the model at all; just like you can draw MovieClips into BitmapDatas without adding them to the display list. The 3D model is non existent to the user, it's only a workflow convenience for developers, it's a data holder as well as a means to reduce file size.
- Still at runtime, I have to be able to generate a height map: Basically a BitmapData entirely black with, instead of the real texture, a gradient along the 3D Y axis that would have the same 2D shape as the model under its current orientation (i.e. it overlaps perfectly with the flat 2D colored image we made earlier; let's call colored images diffuse maps.) Remember it's along the 3D model's Y axis: If it's a character and its orientation makes the model's shoulder have the lowest Y 3D coordinate while his hips are the highest, the gradient will start from the shoulder. (i.e. it's not always "feet to head", depends on the model's orientation.)
I have successfully created a VB6 app that loads a swf movie. However the loaded movie is a preloader that subsequently loads another swf using loadMovieNum() which no longer appears to work. Does anyone know why this might be? I am using the Flash.ocx and specifying files that exist in the same directory by name only but have tried fully qualified paths as well.
View 1 RepliesIs it possible to develop original content with Actionscript using bespoke question formats and transfer this to a LMS. I have just developed lots of script without using the question templates & feel that it has been a waste if I cannot make it SCORM compliant. The alternative is that I switch off so much of the functionality and just use the question templates but it will make so much of it bland.
View 1 Repliesi am creating a dynamic site that pulls all of its content from and access database. i would like to make the entire page in flash. i have never used flash to pull any content from a datbase before.i can only seem to find tutorials for flash 8 or flash 5,nothing for mx2004.
View 4 RepliesI have an XHTML website, in which I want to incorporate my Flash movie, that contains several buttons linked to the Dreamweaver website.
View 6 RepliesI must integrate a .jar file into a flash project. The project is like this: There'll be a flash video player for a Web Browser with Play, Pause, Stop commands. I must use voice commands to trigger the player actions. I have a .jar that makes the voice recognition so I want to integrate this file with my Flash Player.Is this possible?
P.S.: You may wonder why I don't use other tools, but it's a project for University with given materials, so I really need to use Flash + this given .jar .
i have some problems in integrating with my own flash. 1st of all.. let me define the key things
1st step.. the flash will detect the xml. 2nd, it detect whether if it has people on air on the studio or not refer to the time. 3rd, if its between the [timeid] range ( 0-7) it has a slot but either has a dj or not, if the timeid = 8 , no slot and no deejays here is my core part of problem..
the flash will show the slot language pics background = MC ( session ), the slot name = dynamic text area ( slonem ), and who's the deejays = dynamic text area (djnem), of the current time, if there's no one on air or no slot , the pics background = MC ( session ) will show music only.
i'll include also my xml file and my dummy file for this thing.. also iincluded is the original schedule that working properly.. the original schedule and the dummy is basically different just they read from same xml file..
i just learn xml just a few months back then also with action script with help from my roomate [URL]..
i have a basic movie clip in flash, inside the movie clip is some text and i was wondering wether it would be possible to change the text using xml meaning the .FLA file doesn't even need to be opened. Obviously i've tried researching this but decent information on xml/flash integration seems to be pretty hard to find.: I know there's a lot of pro's here at kirupa, so if you know much about flash/xml integration
View 3 Repliesi have some problems in integrating with my own flash.1st of all.. let me define the key things
1st step.. the flash will detect the xml
2nd, it detect whether if it has people on air on the studio or not refer to the time.
3rd, if its between the [timeid] range ( 0-7) it has a slot but either has a dj or not, if the timeid = 8 , no slot and no deejays
the flash will show the slot language pics background = MC ( session ), the slot name = dynamic text area ( slonem ), and who's the deejays = dynamic text area (djnem), of the current time,if there's no one on air or no slot , the pics background = MC ( session ) will show music only.i'll include also my xml file and my dummy file for this thing.. also iincluded is the original schedule that working properly.. the original schedule and the dummy is basically different just they read from same xml file.i just learn xml just a few months back then also with action script with help from my roomate.
how to use a CSS file in a flash project.Unfortunately every time I get to the end of the instructions.I'm making a simple flash slideshow for a web site.It has three buttons at the bottom, numbered 1 - 3. the web site I'm building this for is already up and running, and has a CSS file implemented.I want to apply that CSS to the three buttons at the bottom.The numbers are never going to change, but I want the font face to be congruent with the rest of the site.I'm assuming the best way to handle future compatibility is to link it up with that CSS file.So far I have the numbers, and the text is set to dynamic, each number has an instance name.Or a link if it has been covered in an introductory level and my searches failed me.
View 1 RepliesI am building this application. I have a psd file withe a few layers in it. Now I need certian actions to be performed in flash on events occuring on the layers of the psd file that involve retrieving data from a database.
View 3 RepliesFrom what i have googled out so far, it seems that we will have to host the flash file(swf) in a website and load the html page in the application in a webview... Is'nt there any other way to do it ?? Is there any library or something to integrate them ? Flash lite ?
View 2 RepliesI'm developing a game and want to integrate some animations, I've thought about making them in Flash and integrating in Android, is it possible in general? If yes, does it make sense? How will it look in terms of user experience, performance and app size? What are other ways to create game animations in Android?
View 1 Repliesim designing a website for my dept for my college....i have designed it well(i guess) with some as3 did some stuffs... that's not important here... i have created a tab called "Login" in that i need two fields Students Name and Password.. in which after logging in the students detail and marks and other student profile must be displayed....all in the movie clip....[URL]
View 2 RepliesHave 3 flash games that I would like to integrate in a menu / list in an android app. So when the user selects the game from the list, the game starts with android flash player. Is it best to do this with WebView or is there something better? I do not know where to place the flash games to get them in my compiled application.
View 1 RepliesI recently I followed this great guide to integrate the subversion revision into exe/dll files generated from my c++/c# visual studio projects. Now I can easily right-click on an exe-file to find which revision was used to build the binary (see image below). I love this feature.
Is this possible to do the same in flash/flex when building air/stand-alone applications? I would like to tag both exe file and dlls.
Update with solution: Although the ANT-based solutions provided here aren't as smooth as the one where the svn info is burnt into .exe/.dll files (in my opinion), it has solved my problem and is now implemented in our productions. My setup is based both on Kevin's and frankhermes's answeres but uses SubMCRev.exe instead of svn.exe or jar files. In our implementation we dump the svn revision to the logfile at startup. The output from the SVN target below looks like this: Built with SVN Revision: 1.0.0.1181 (local modifications found)
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I am working on a existing Flash project (a Flash based game), where I need to integrate social login widget Gigya. I researched and finalized using Adobe Flash Platform Services Social. The problem is, I successfully integrated that in a test Flash file that I initially prepared. But when I integrate it in the source file of my actual Flash project, I get following error:[code]in my code, but it works in my initial test Flash (a minimal file with 2 frames and no extra components), but does not seem to be working for my actual game Flash.
View 2 RepliesI'm looking to be able to run some actionscript 3 in the background to handle some audio and build a javascript front-end. I heard that you can simply compile actionscript 3 and run it using the flex framework
View 2 Repliesam using pv3d to load a couple of models for a school project. The models typically don't do much, they just spin on a dial when fired up. At any given time, there are only two models shown. My initial thought is to utilize two global Collada instances and have a function call the Collada load function to load the new models into the instances. Looking through the Collada parser, it would seem that the load function appends the new model, leaving the existing models up there, as opposed to loading in a new set of vertices.
Fair enough. At this point I decide that I should remove the models from the scene, and create new ones every time the function fires.Here is where my problem lies. This probably from my lack of understanding on the workings of AS3/pv3d, so please bear with me. When I remove the models from the scene and add them again, the models do not appear within the scene. However, the model instances still remain traceable when I run a trace.Here is the code for reference. I omitted the portions which are duplicates.Instances are created on a global level as onRenderTick can't seem to reference it if I create it on any other level
public var model:Collada = new Collada();
public var model2:Collada = new Collada();
The initial properties such as x y position and pitch are set when the dials are created
public function setupDials():void {
var materialList:MaterialsList = new MaterialsList();
var bitmapFileMaterial:BitmapFileMaterial = new
[code].....
had the task to load a single model that has a dozen small models - everything is fine - but it would be split into separate models for faster downloading, type model1, model2 ..., the question arose as can be written so that would not be repeated with the code
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Is it possible/what is the easiest way to take 3D model from max and create a Flash or Javascript carousel that can work on the web? It should function like a real world CD carousel with say 100 or so models built in. [URL] Buttons on each side scroll through the chips. This is my first one and I didn't see any similar questions asked. Sorry for not embedding the image...it wouldn't let me because this is my first post.
View 3 RepliesI have a .3ds file for the model and a .dds file for the texture. I am able to load .3ds model by using the code:
Code:
var model:Max3DS = new Max3DS("model");
model.load("assets/model.3ds");
How should I load the texture from .dds file and apply it to .3ds model?