Flash :: Options For Interactive 3D Models On Web?

Jul 15, 2010

what my practical options are for publishing interactive 3D models on the web? I would think either Flash or Silverlight would be the way to go, but even if this is the case, perhaps there are some frameworks already available based on theseDetails:Fairly simple modelsMust support 'bones' and joints etc.Some level of user interaction requiredSome animation required.

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[code]....

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Displaying 3D Models In Flash On The Browser?

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Actionscript 3 :: Making 3d Models In Flash?

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I have to make a animation for my school. My cencept: Make 4 Pictures from a person's head and wire them together to a cube.Then i want to import this into Adobe flash professional cs5.

My Question:Is this possible? If not, are there any other rudiments to solve my problem?

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Does anyone know anything about integrating 3ds max models into flash, Can it even be done?

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ActionScript 3.0 :: Import 3D Models From 3D Programs Into Flash, And Draw Views To BitmapData?

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Here's the general question. I need a Flash library that loads and is able to deal with 3D models, orient them and convert them in various ways to 2D BitmapDatas. Do you know anything that can do this? To elaborate, I was thinking of the best possible workflows for myself and artists' needs and there is one that I would really enjoy but need serious help to break through. Here it is: Import a textured 3D model from 3DS Max or other similar tools, into Flash At runtime, orient the model the way I want and draw it to BitmapData as a flat 2D colored image. This image is what is supposed to be displayed ultimately. Ideally there shouldn't be a need to display the model at all; just like you can draw MovieClips into BitmapDatas without adding them to the display list. The 3D model is non existent to the user, it's only a workflow convenience for developers, it's a data holder as well as a means to reduce file size.

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Actionscript 3 :: Loading And Unloading New Models?

Dec 3, 2010

am using pv3d to load a couple of models for a school project. The models typically don't do much, they just spin on a dial when fired up. At any given time, there are only two models shown. My initial thought is to utilize two global Collada instances and have a function call the Collada load function to load the new models into the instances. Looking through the Collada parser, it would seem that the load function appends the new model, leaving the existing models up there, as opposed to loading in a new set of vertices.

Fair enough. At this point I decide that I should remove the models from the scene, and create new ones every time the function fires.Here is where my problem lies. This probably from my lack of understanding on the workings of AS3/pv3d, so please bear with me. When I remove the models from the scene and add them again, the models do not appear within the scene. However, the model instances still remain traceable when I run a trace.Here is the code for reference. I omitted the portions which are duplicates.Instances are created on a global level as onRenderTick can't seem to reference it if I create it on any other level

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[code].....

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Actionscript 3 :: Load Multiple Models In One

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[Code]..

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ActionScript 3.0 :: Loading Textures For .3ds Models?

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ActionScript 3.0 :: Smoothing Effect For Imported 3D Models

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ActionScript 3.0 :: 3d Vector Models With Texture Filled Surfaces?

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Flash 8 - Creating Menu With Different Options?

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I am using Flash 8 by the way. Anyways what I am doing is making a menu with different options. I need the user to click on various buttons from the menu and then after those buttons are clicked, an animation needs to play and then return to the original menu. I have got the mouse to follow my custom cursor and made the general outline of the menu, but no buttons so far.

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ActionScript 2.0 :: Flash PNG To Come In On Right Clicking Options

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In the flash movies I make, when you right click on them I get that in flash_2.png. However, I would like it that when you right click the options to come in flash_1.png.

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Actionscript 3 :: Manage Complex Models - Cache Data From Database?

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My app has windows that are components. In my case, now I have 2 components that have a drop down list that show the current logged user lists. So when I use one component for the first time it make a request to database, save data in model, and load data from model, but when the second component opens, it will just load data from model. Easy for now: ListModel: this contains the current user lists.

Now I have another component but this needs the lists of another user. Where do I save these lists? I can't put in the ListModel as then will mix up with current user. Just a remind: there is not just 2 users. It might have more users, so it should be scalable.

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Flex :: Avoiding Duplicate Data & Calculations In View-models?

Jul 26, 2011

I'm working on a Flex application that uses MVVM. I understand that it's recommended to have a 1-to-1 mapping between views and view-models. How then do I avoid performing the same calculations and storing the same data multiple times if it is needed in multiple views?

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I could put the logic for determining these values in their respective view-models, but then I end up calculating the same value twice when a project is loaded. I could move isValid to the domain model but then the model becomes denormalized. What if a saved project is edited without updating the "isValid" flag? I could make a global "Project View-Model" for the entire project which calculates whether the project is valid and then have isExportEnabled and isPrintEnabled delegate to that. However, then I end up with a hierarchy of view-models which this article recommends avoiding: Applying the Presentation Model in Flex

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Professional :: Options For Opening A Flash Movie?

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I would like to know my options for opening the movie. What we would like is to have a link at the bottom of the page, and when clicked, the movie opens. We prefer not to simply use the html file which may be easier for what we want. Is it possible to open the movie from an HTML link? I'm guessing no.

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Options For Viewing A Flash Website On IPhones?

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I want my flash website to be viewable on iPhones but Apple does not support Flash websites on iPhones. I have heard of people just making a html version of the website or using Smoke, but I heard iPhone users do not really want to download a third party plugin to view Flash content on their iPhones.

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Flash - Pagination With XML - Options To Get 'page'-effect?

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(working in AS2.0 due to player limitations)

In my flash application I draw in data from an XML. This data is for example 6 lines long in 1 language, but could be 20 in a different language. However the textbox on the screen can only populate 10 lines of text and I'd like to give the option to users to press the arrows to go to the next page (if there is a next page).What are my options to get this 'page'-effect?

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Actionscript 3 :: Flash CS5 Compiler Options Broken?

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So, I've formally logged a bug against this with Adobe as I've been beating my head against a wall trying to understand why this won't work, but I'm hoping that it's perhaps something within the Flash IDE that I'm setting incorrectly (or not setting at all) that is causing the issue that I'm encountering: I've created a container .fla that uses classes that are defined in an externally loaded swc, child.swc. I've added the .swc in the container's library path (Publish Settings > AS 3.0 Settings > Library Path) and have set its "Link Type" as "Exernal". According to Adobe's docs:

[Code]....

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ActionScript 3.0 :: TextArea Component And Right Click Options In Flash CS3

Jan 6, 2010

I need a textarea component. I dont want to see the right click property options like cut, copy, paste..... on top of the textarea component, if you right click you will get the options. i dont want those... thats it.

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ActionScript 3.0 :: TextArea Component And Right Click Options In Flash CS3?

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I need a small help on TextArea component using FLASH CS3.  I need a textarea component. I dont want to see the right click property options like cut, copy, paste can any one pls make it for me. on top of the textarea component, if you right click you will get the options.

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I have created an online streaming radio on Shoutcast website, now I want to add this radio player in my website to let user listen to my radio while browsing the website, I have no problem with that, but I want to add some extra features to my flash player as following :

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Ruby :: Flash Communication Options For 2-player-games?

Feb 12, 2010

I am currently working on a project that embeds a flash game, that uses Smartfoxserver for the flash communication. That communication is mostly just synchronizing the cursor and object movements between the two players.Since I am not a flash guy, but a ruby programmer, I got curious: What kind of communication options does flash offer for this kind of time sensitive data exchange? I was thinking of writing a ruby-eventmachine based communication server to minimize the dependencies on external programs.

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