ActionScript 2.0 :: Learn And Construct A For Loop In A Practical - Useful Manner

Jan 22, 2009

I'm really trying to learn and construct a for loop in a practical, useful manner. I'm familiar with for loops, but I've never used one in a practical application. I understand the syntax.

[Code]...

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Feb 21, 2009

I am trying to construct a timed loop... so far without success.What I need is a loop where iteration 0 + i + 1 starts a few seconds after iteration 0 + i. I tried putting a timer inside the loop but the loop seems to simple skip the timer instead of executing it sequentially before starting the next iteration. Here is the code snippet:

Code:
var iTimer : Timer;
for( var i:int = 0; i < 2; i++ )
{
trace( i + " i iterations" );

[code]....

The loop does not seem to wait for jLoop() to be executed. It speeds ahead onto the next iteration, instantiating a new timer and thus screwing up the timing of the iterations. I have tried different things like putting break and continue statements in there but to no avail.

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Actionscript 3 :: Flex In Construct When Modifying Loop Source Values?

Dec 9, 2009

DISCLAIMER: relatively new to Flex/AS3, I might be missing something obvious. After doing some research it appears that using the for(var property:String in object) does not guarantee the enumeration order of properties, however it doesn't say anything about modifying the VALUE that property points to as changing the for...in loop.

[Code]...

As a solution I can create a temp object to store the data while doing the loop on the original object, and then replace the original object with the modified data, but I'd like to know what exactly is going on.

So my question is, does the value of object property modify the looping order of the for...in construct? And if so, should it or is this a bug?

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I'm sort of jumping in headfirst to some Flex/AIR stuff. I have a pretty solid background with AS3, but given the inherent hierarchal complexity of Flex (compared to regular Flash), I'm running into an issue.

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[Code]...

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I have an array with lots of items with same names like

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[code].....

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ActionScript Code:
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[code]....

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Dose this encompass all manner of display,net and event classes

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How To Learn Flash

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What do you guys think is the best way to learn Actionscript is? I checked the sticky and the links, they are some good links, but I was wondering what is the best way to go about learning Actionscript. Repetition is probably a factor but should I go from tutorial to tutorial or go up in skill gradually?

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ActionScript 3.0 :: Can't Even Figure Out How To Learn 3.0

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I had a complete interactive application built in ActionScript 2.0, and now need to revise and update it -- which means converting the old code to 3.0. The first scene is a preloader for the entire application that loads and intro animation before launching the application. I went to the help section figuring that once I had some actionScript in the file, I could delete and experiment with the code until I began to understand (I did take a semester long course in Java, but not much has been retained). If you couldn't tell already, I'm a designer and not a programmer.
 
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[Code]...

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how I can avoid this type of ridiculous code I am having to use:

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[Code].....

In lingo I would run a repeat loop using the base "pathText_textField_" and adding the number as a string for each one. Is this possible in as3? I mean can I construct the mc reference using code somehow? I can of course make the names as a string in a loop but you cannot use a string as a mc name right? If not then how else can you send the same instruction to multiple mcs?

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I am trying to create a class to learn the in's and out's of AS II and i have stumpled into a bit of a problem i cannot resolve. Below is my class, the problem i am running into is on the monitorLoad() method... Take note of the traces, the first one gives me whatever i input into the class and the second one gets lost and traces undefined...so the problem I am running into has to do with where i create the empty movie clip....but i have no idea where i should create it in order to manipulate my loadBar_mov instance i will manually place on my stage...i realize using _root is not that dynamic and i probably should avoid it...but i dunno what else to do.

[Code]...

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ActionScript 3.0 :: Learn To Intergrate Librarys And Engines?

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I'm looking for general recomendations and tutorials in regards to learning to integrate engines and library code into my projects. I think I have the very basics of AS3 sorted, or at least I know how to figure them out (alot due to this forum).

[Code]...

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