ActionScript 2.0 :: Link The Movieclip Present In Stage With The Button
Feb 8, 2011How to link the movieclip present in stage with the button which present inside another movieclip
View 3 RepliesHow to link the movieclip present in stage with the button which present inside another movieclip
View 3 Replieshow to cal movieclip from stage to the movielcip which present in another movieclip
View 4 Repliesthree nav buttons which add movieclips to the stage using the addChild method bascially each new movieclip should remove the last one present on the stage. My code so far which is not working is the following:-
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Why do I get this error saying parent does not exist when I try to remove a movieclip. In the first case, the movieclip cannot exist either on screen/memory if it was not 'contained' by either a movieclip or stage. How can this happen, can somebody explain how this "movieclip" loses its parent reference to the stage or container mc. The debugger stack shows the value of movieclip.parent as null.
View 2 RepliesThere is a library component represented by Class A. But constructor of this class requires some parameters. When the component needs to be added dynamically, it's fine because of code :
var abc:A = new A(param1,param2)
But what if my movieclip is already present on the stage. I notice it gives out error, that the parameters are null.
Is their any way to insert constructor parameters for movieclips already on stage.
Suppose there is a button on stage - on press - I want to [display / start to run] a movie clip present in library (should i place it on stage?) I tried:
on (press) {
loadMovie("one_mc", "1");
}
not working.
How can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void {
MovieClip(root).centermc.gotoAndPlay(2);
}
skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
how do we refer the submenubutton which hasbeen masked inside a movie clip.
In my code ,
mainBtn3 is present inside "mm " movie clip . and on click of it I am able to move to another frame using below code . But, if there is a sub menu for the button , and if I am referring it as below [mm.btn3sub1] and trying to move to another frame . I am getting following error
TypeError: Error #1009: Cannot access a property or method of a null object reference. at sumiyatried12356_fla::MainTimeline/frame1()
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I created "symbol1" movie clip. And I have dynamic text "myscore" on the main stage.
I have this code inside of "symbol1".
mybutton.addEventListener(MouseEvent.CLICK, b1);
function b1(event:MouseEvent):void {
myscore.text = "30";
}
And it gives me this error. (1120: Access of undefined property myscore.)
It works only when text and actionscript inside of the same symbol. I tried like this root.myscore.text = "30"; but it still doesn't work.
well both
if(xyz)
and
try{} catch (){} did not work. Both will cause compiler error "Access of undefined property xyz". Inept, what does getChildAt return? Does it return the textField object itself? If so, how do we test if its name is xyz?
I have created a listener for stage in a function. The same function is called by another function. Now I need to check with a condition that whether the stage listener is present or not.
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Im trying to make a button within a movie clip play another movie clip (within the same movie clip as the button) and go to the nextframe as well, is it even possible and if it is how?
View 8 RepliesI have a gallery swf which enlarges the picture when clicked on it. I am looking to add a button which shows me the large image in another frame when clicked.
View 8 RepliesI'm having trouble with linking a button from one movieclip to another.
The code I'm using is:
back_btn.addEventListener(MouseEvent.CLICK, onPlayClick);
function onPlayClick(event:MouseEvent):void
{
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I'd like to learn how to link a button from level 6 to level1 layer 56 frame 89 and in to movieclips 2nd frame.
button name: Symbol1
movieclip name: movieclip
i have a movie which has 3 buttons which on clicking plays a 3 respective movieclips.lets call them movieclips MC1 MC2 MC3...
1). how do i link a button to a movieclip.what actionscript do i implement...??
2). when i placed my 3 buttons in a movieclip and after assigning them action to it(that is linking to movieclip), it did not show any action...why this happens...???..how could it be resolved?
I'm working with a movieclip right now that has two frames in it. I want the user to be able to go back and forth between the pages by clicking on tabs on either page. The button that they click on is only present on the frame that it is applicable (so, the button to switch to frame 2 is only present on frame 1, and vice versa).
I want to control when they are able to click back and forth, and be able to turn the buttons on and off whenever I need to, but since the button to switch back to frame 1 is only on frame 2, when I reference it from the main timeline, the button registers as a null object. How do I refrence an object that is not present on the first frame of a clip?
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I have a movieclip and have actionscript on a separate layer that controls the movie clip. However I want to be able to link to a URL when I click the button. Based on what I have does anyone know how to teak my code? Lets pretend the site I want to link to is "[URL]". Here's the code:
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I crated a movie clip and inside a movie clip is one more movie clip . then i put a button on second movie clip
I want if i press the button goto scene 2 ?
I am creating a website in Flash CS5 and Im having trouble with linking a button inside a movie clip inside another movie clip. In theory it should work as ive tried but doesn't. I have a movieclip called content for the main/top level pages but then i have sub pages which I have created another movie clip content2
This is code I have (an example):
about.onRelease = function(){
content.gotoAndStop("About");
}
This code works in the top level pages. My porblem is linking from here to a sub level page (movieclip in movieclip).
info.onRelease = function(){
content.content2.gotoAndStop("Info");
}
I've done exactly the same as i would have for top level pages. How can this be fixed? Can it be done in AS2 if not can it be done in AS3 and what is a SIMPLE method in AS3 to link pages etc. I want to keep the pages/frames organised using movie clips to layer them. I want a good structure.
Does anyone know a as3 code to link button to a movieclip using the linkage option from the library?
View 0 Replies//This is my original code which works fine when my button is present on the root timeline
btn_up.onRelease = function() {
getURL("javascript:Launch('website.html', 2000, 1200)");
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I have a strange issue where a dynamic text field will not show a bold version of a font (Gerstner BQ) if the regular version is on the stage in a static text field.Remove the static text field and the dynamic text field displays the bold font correctlyI have created a test FLA to reproduce this and by turning the layer with the static text field on and off (Publish settings -> Flash -> include hidden layers [unchecked]), the issue is quite clearhis issue is so big for me that I have had to abandon a project in CS5 and start again in CS4 just to work around this.
View 19 RepliesWhat do I have to do to get the button to work? I view the swf and there is no active button.
I need the button inside the clip to be active.
I have a set of 9 buttons, all have the 4 rollover stages, i.e up, over, down and hit. I want the hit stage to remain in bold color, till the user selects another button. How do I code this?
View 3 RepliesOn the main timeline in frame 1 var slideshow:Slideshow = new Slideshow();if (Object(slideshow)){trace("yes");}when the movie runs the trace works.
I have MovieClip which is on the stage from frame 1 onward the MovieClip on stage is a button which displays a dropdown menu when clicked the menu consist of other MovieClips one of the menu item MC's is set to run
if (Object(root.slideshow)){trace("yes");}when I click I get this message:1119: Access of possibly undefined property slideshow through a reference with static type flash.display:DisplayObject.
How to control button in movie clip in order to exit back to the main stage.
I used this code:
on(release){
_parent.gotoAndPlay(1);
}
The thing is: In the main page I have a manu you can choose to which movie clip to go. (The first frame on the main stage has a stop(); action in order to be able to choose). And the code bring me back to the main page but start the specific movie clip I exit from all over again. How can I stop this loop?
I created a MovieClip and added it to the stage(addChild). Next, I created a Button (exactly BaseButton) and I added it to the MovieClip.The case is it won't show up. When I add directly my button to the stage (my Main class is document class ) there is no problem. But I want it to show up in my MovieClip and I dont know what I am doing wrong =[.The addChild is working because when I
Code:
trace(controls.getChildAt(0),getChildAt(0));
I am getting
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Basically I have a movie clip that comes up on the stage and plays to frame 230. I have placed a stop(); inside the movieClip on frame 230. I would like to have a continue button come up outside the movieClip on the stage when that movieClip reaches 230.I was hoping this would work but I am having trouble. This code is on the stage level outside the movieClip.Both the continue button and the movieClip are on the stage.
if (movieClip.currentFrame == 230){
continueBtn.visible = true;
} else {
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Ok I know how to do this in AS2, but I decided to make a sort of dress up game in AS3.
The only thing I don't get to work is: I have 5 frames in a movieclip, the movieclip is on the stage and so is the button, but I want the button to perform nextframe and prevframe of the frames that are in the mc.
I used this code but it does nothing (except for activating my button as a button)
ActionScript Code:
stop();
nexthair.addEventListener(MouseEvent.CLICK, onClick1)
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