I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
i have banner with 5 images fad in fade out effecti need to load images & test from external file " text file or xml file " with keeping fade effects on imagesall ways i know can't keep fading effect on images so
All I'm trying to do is load an external .swf file into a precise location on the stage of my existing Flash file. I've spent an hour and a half on this site search and found nothing. What do I add to my loadMovie command to place the file at specific x,y coordinates?
i have a question. let say i have file1.swf , file2.swf, and file3.swf, how can i link this 3 files together,let say suppose file1.swf is the main content file, but as i load file2.swf, i want the file1.swf get replaced by file2.swf. How could i unload file1.swf at that time, so that my file2.swf will become the main content file?and again, when my current position at file2.swf, and i want it get replaced by file3.swf by clink on a button. so that the i can unload the file2.swf and let the file3.swf become the main content file.
i have a button that when it is pressed plays and loads an external flv file. this part works fine but directly after the flv video is finnished i want to load in an swf file. does some one have an idea how to do this? first show flv and then load swf? this is the code as it looks now..
i'm building a website using flash. i have a external swf file that i want to import into my website. i thought this would be an easy task but for some reason when i load the movie, it flickers. my website (parent swf) was build using 1.0. The external form swf was build using 3.0. My approach:
1.create an empty movie clip called mcForm
2.go to the mc clip page i want to pull the external movie into
3. within my actions layer, I call the following function loadMovie("main.swf", mcForm);
If i write:
LoadMovieNum("main.swf",0);
then the my main.swf opens correctly but closes the parent swf file. I wan the main.swf file to be embeded within the parent file.
how to load an external .swf flies with a load bar? from the main.swf i have a main.swf fle and i have a button on the main stage containing the code :
PHP Code:
on (release) { loadMovieNum("pics.swf", 2); }
which takes some sec to load the external pics.swf movie from the main swf.Situation offered :you can say put a loading bar on the pics.swf flie , so that when it loads it shows the loading bar.Ans to the offered situationWell i completely denied the idea of loading pics.swf file with containing the load bar inside the pics.swf movie.i want to load the pics.swf (external file) from main.swf file with having the loading bar inside the main.swf file.
how to load an external using a loader to show while its loading...my swf which is to be loaded is a gallery having jus one frame on which action script is placed..
loadVariablesNum("produkter.txt", 0); import TextField.StyleSheet; var myCSS:StyleSheet = new StyleSheet();
[Code]....
and a dynamic textbox called "myHTML". If I name 'var' on this textbox everything works fine, but I want to write it in actionsscript instead. Where do I write that? (I have 3 different vars in the text-file)
I'd like to load external .swf file after clicking a button, so the new file replaces current one which is pretty much the same but in different language. Here is the file http:[url].... I'd like the little red&white button to do the work.I though this code would do the job, but something is missing here:
FlagPL_btn.addEventListener(MouseEvent.CLICK, webEng);function webEng(event:MouseEvent):void{windowLoader.source="AyeAyeMedia FOTO VIDEO AUDIO
I have external actionscript files that I call like this:
#include "../events/allevents.as"
But if I want to inport the full URL i.e. #include [Url] it does locate the file although it is the correct URL. How can I set this up so it always calls the server as and not my local as file
I am building a SWF player which loads external SWF's. Rite Now. I could call the external SWF using URLRequest.
but I am getting 2 problems How to run the SWF with the frame rate of the actual SWF movie. How can I know the frameRate of external SWF dynamically from within AS3. I have set a layer of 450px by 350px. How do I scale the external SWF with showall property to fit in the layer.
loading another file, in this case an .spt file. how start this code. Its a file that can be loaded from any PC and not just a file in the same folder, I don't think using a URLLoader would work, because the .spt would have to be in the same folder, and thats not what I need.
Is there a way to _xscale and _yscale external .swf after loading them? Is there a way to 'talk' to the external .swf file after loading and placing it on the stage? By this I mean: will I be able to send variables/commands/functions back and forth from the playing movie and the external .swf file?
The .swf is still very very basic as of now, but im making a little file that keeps you up to date with NYC weather. The problem is it has to read off an external XML file at: [URL]
I tried using the tutorial on kirupa.com with using a .php file to act as a "middleman" for this. First I tried the tutorial at Adobe's website but that had no effect, and neither did the tutorial on Kirupa... Mind you I've tried this locally and it worked fine, when i upload it to the web it never loads the xml file.
I attached the .fla and .php file to this post, you can see the .swf at work (rather, not working) at:
I'm having a problem loading external swf files into a main Swf file. For example i'm working on my companies website, i created a slideshow with thumbnails. Within this slideshow, there is a stop and pause slideshow buttons. The main SWF file is my navigation buttons that call for each category (external SWF file). if i play the side show when i click on another category another slideshow swf file opens, but the slidshow plays automatically, when it isn't supposed to play automatically. After that i can't pause the slideshow. I was wondering why it was doing this. But if i load a SWF file and not play the slidshow and choose another catgory everything is ok.
I have seen a tutorial on this, but it was very un-thorough and it didn't have it the way I was looking at. Is there any way to load individual variables from a .txt file, like so:
[level 1] enemy1=5 enemy2=10
[code]....
It's done in some other Flash games and in Soldat, and it would make scripting ALOT easier as I can change all of the variables without loading Flash.
I've been going through online tutorials and so forthand yea I'm still a newb. I have a flash site I'm designing and this is probably a simple answer. I've figured out how to incorporate the external flashes using buttons and loader, please see the script below. The main problem I am having is I want to load my 1.swf file as the main home page. When I load the flash is comes up empty instead of loading the swf file when the flash is first opened. I can use the button to load it back, but how do you get it to appear once the flash is initailly loaded instead of just pulling up a blank page?
Code: on (release) { //load Movie Behavior if(this.home == Number(this.home)){
I have a main flash file coded in AS3. This file acts like a container that loads on different AS2 files depending on user selection. This container file is set to fullscreen mode and the stage is aligned to center if the user screen is too wide.
The problem here is that when it loads the AS2 file, it causes the container stage to align left. I tried loading an external test AS3 SWF and it loads fine. Only when it comes to loading the AS2 files will the stage aligned left. I suspect is the AS2 files have its stage aligned to left and I don't have access to these AS2 FLA files. I only have the SWFs. Is there anyway I can control this from the AS3 code?