ActionScript 2.0 :: Load Movies In Frame?
Jul 17, 2002
i wanna be able to load both variables from an external .txt file, and a external .swf file at the same time. now the problem is i need the .swf to only open if the movie is at frame 15. here is my current code:
on (press) {
loadVariablesNum ("test.txt", 0);
}[code].....
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Jun 4, 2009
I have a question about loading external data. When I had all my actionscript export to frame one, it would slow down the preloader and not show up until it was far into the progress bar animation. So I moved everything to frame 2. The problem with that is now my menus which are populated from an xml file are not there when the site starts to play. How can I get my xml data to load on frame one, but leave the .as fils to load in frame 2?
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Aug 31, 2010
I have a scene with buttons that call upon outside movies to be loaded. But when I click a button to go to a new frame, the outside movies on still being seen on top. Right now my button Action is:
on (release) {
gotoAndPlay(16);
}
What should it say to unload all movies then go the 16?
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Apr 8, 2009
I am making a movie with frame lables and parent movies.So there is the maintimeline and a movie on each sucessvive frame, relating all relevant aniamtions/transitions from button to button.
Using this script
on (release) {
_parent.gotoAndPlay("P_CommCent");
}
I have been able to do exaxtly what I want, jump from "P" to "CommCent" essentially, where each is a movie on the main timeline, the "P_CommCent" signifies the specic transtion. So my problem is... that this worked for all movies, now I want to jump from "Green" to "CommCent", using "Green_CommCent" however now it is not working.
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Mar 18, 2010
What I would like to do is, once all the fish have been clicked on, and the points all added up, and the stage is empty, is for the movie to go the next frame, where it will display the winner etc. So, how would I tell my movie to go to nextFrame(); once all the movieclip instances have been unloaded.
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May 10, 2004
Is it possible to load in a movie to a specific frame? I am currently loading a movie from a button with:
on (release) {
unloadMovieNum(1);
loadMovienum("Is.swf",0);
}
This works perfect, but I'd like to add usability by directing the button to a specific frame within that new movie. I've tried:
_level0.gotoAndPlay(10);
After loadMovienum in the previous code but it doesn't do anything different. The movie always starts up on frame 1. In the end I'd like to have multiple buttons serving as navigation buttons specifying different frames of the new movie.
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May 10, 2004
Is it possible to load in a movie to a specific frame? I am currently loading a movie from a button with:
on (release) {
unloadMovieNum(1);
loadMovienum("Is.swf",0);
}
This works perfect, but I'd like to add usablility by directing the button to a specific frame within that new movie. I've tried:
_level0.gotoAndPlay(10);
After loadMovienum in the previous code but it doesn't do anything different. The movie always starts up on frame 1. In the end I'd like to have multiple buttons serving as navigation buttons specifying different frames of the new movie.
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Nov 4, 2010
I'm trying to understand how AS3 works compared to AS2 when using navigation buttons to load external .swf files.
In AS2, I would have 5 menu buttons. Each button contained a script to load an external .swf file into layer 2 (on top of my existing movie). It would also contain a line of code to unload any movie that was already in Layer 2. This way new movies came in on top and were easy to identify when it came time for them to be unloaded.
Now in AS3, I can't find a similar way to work with external movies, since there are no longer layers. I create a movieLoader and add a child to it to load my external .swf - that works fine.But how do I tell each button to remove any children that already exist before loading the new child? The way it works now, the movies just keep piling on top of each other whenever I click a button.[code]...
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Mar 25, 2005
[URL]My goal is to make all animations to load at once, because right now it only loads (loadMovie) on whatever you click, therefore there is a delay between the link you click and what will open.how you could preload all animations before you enter the site, I need your help, your any tip, and your advice on what code should I use.[URL]
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Mar 18, 2009
I want to load different movies into the same area. Like the pic attached. click on the button and the related flv loads in area.
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May 6, 2002
I'm trying to load several movies after the other.
with loadMovie:
loadMovie ("test1.swf", 2);
unloadMovieNum (2);
loadMovie ("test2.swf", 3);
unloadMovieNum (3);
As soon as movie 1 is ended I want that movie2 starts.
I want that the loading of movie (test2.swf) starts when test1.swf is ended.
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May 11, 2009
I have a movie called "index.swf" and a class called "index.as" The problem is that loads the movies in the same position.index.as:
package {
import flash.utils.getDefinitionByName; import flash.display.Loader; import flash.display.Sprite; import flash.events.Event import
[code].....
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Aug 14, 2009
I bought a template from flashmo which comes one main flash file and photoalbum fl. file. The main flash file plays swf. file from photoalbum. I like to create many photoalbums and play them on the main file.I have no idea how to do that. I spend hours and hours searching online but I cannot find information.The actionscript that is related to playing movie is below.
import mx.transitions.*;
import mx.transitions.easing.*;
//
var numMenuX = 605;
[code]....
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Dec 5, 2011
im trying to do this in AS3? Is there any way to do this in AS3?.
myDate = new Date();
time = myDate.getHours();
if (time < 1) {
loadMovie("night.jpg","contentMC");
[Code].....
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Mar 4, 2009
[code]...
i have a class name is Resoures above method is in this class
prob 1 : if mymovie1.swf loaded there is a button and if it click the mymovie2.swf should be load in same "container" movie clip
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Jan 30, 2003
I have a scene with 9 buttons opening each a *.swf movie example: on Home I attach the action:
on (release) {
gotoAndStop (2);
}
// other buttons goto and stop frame 3,4,5,6...
on Frame 2 there is a blank keyframe with the action:
stop ();
loadMovieNum ("home.swf", 2);
unloadMovieNum (1);
unloadMovieNum (3);
unloadMovieNum (4);
[code]....
what about a *swf movie(1.3) loaded into a *swf movie(1.2) witch is loaded into a *swf movie(1.1)?can I unload movie 1.3 separately?
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May 8, 2003
Ok, I know this is probally has a simple answer. but i cant figure it out. i have 3 buttons each controling a different movie clip. but the effect i want is when you click a button the assigned movie clip loads ontop of the other. basically this is because the movie clips are alpha tweens and i need that transition effect
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Aug 3, 2010
I am trying to load 9 movies into a flash, I want them to be loaded randomly and to loop, right now I am using this script but it is playing them in a certain order. Is there a way they can be loaded randomly?
var mcl:MovieClipLoader = new MovieClipLoader();
var list:Object = new Object();
mcl.addListener(list);
[code]........
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May 22, 2011
I have a video, 14 minutes long, at various times, I need to load information for a few seconds, and then unload it.At the moment, I'm doing it all in the timeline which works fine, however I'm limited by 16,000 keyframes which for the last video, was about 7 minutes (full video was 9).Is there a way to load and unload in 1 long action script file at the beginning of the video? eg (not actual code btw)
at 4 seconds, load 1.swf into container1
at 14 seconds, unload 1.swf from container1
at 16 seconds, load 2.swf into container1
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Nov 6, 2003
I have the following code on a button that i am using to load movies into content_mc:
on (release) {
if (_root.section != "link1") {
_root.content_mc.gotoAndPlay("unload");
[Code]....
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Jan 13, 2004
I have an empty movie clip which I use to load movies into it...(A) and (B)...
My question is: If I load movie "A", and later on I load "B" (here is my quesion) what happen to the loading process if I need to load "A" again? is goint to load it from scratch or some how stays in the cache?
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Jul 24, 2004
I'm trying to load some swf movies using loadMovie, but I'm having the folllowing problem:
There are three movies: 1.swf, 2.swf, and, 3.swf.
=> 1.swf loads inside 2.swf
=> 2.swf loads inside 3.swf
When I test 3.swf, it plays only 1.swf (exacly where I put it in 2.swf - coordinates) but doesn't play 2.swf.
Everything looks correct, includind the containers.
All actionscript is in the frames and I'm using Flash MX.
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Mar 25, 2005
This is my site [URL] (click on "portfolio", "about us") so far only this... My goal is to make all animations to load at once, because right now it only loads (loadMovie) on whatever you click, therefore there is a delay between the link you click and what will open. How you could preload all animations before you enter the site. Example of what I mean is here: [URL]
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Mar 6, 2009
I use Adobe Flash CS4 and Dreamweaver CS4. Any flash movie I make in Flash CS4 won't load in my browser
Any movies I made with Flash MX8 load fine in my browser (both Internet Explorer and Firefox), but the CS4 ones just won't load
I have the latest Flash Player installed on my browser by the way...
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May 15, 2009
I'm new in actionscript and i need a horizontal scroller with duplicated movies. The scroller works fine (isn't in the code below) but i can't see the duplicated movies or anything for that matter.
[Code]...
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May 18, 2009
I'm trying to work out the details in my head about some of these objects. A loader, and a movieClip. Is the loader the default object to use to load images/movies onto the stage (Actionscript 3)? The movieclip is more of an actionscript 2 object? (thought I read that somewhere).
If not what is the difference between these two objects and why would you use one and not the other.(you don't need to go onto too much detail) I'm learning AS3 but there is some AS 2 scripts (trying to convert to 3) that are used in our projects, so I've had to bounce back and forth with how I code.
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Apr 28, 2010
I made a movie that has sound in it being activated and deactivated by using the sound object and linkage id's and it works like a champ.Now i take that movie and load it into another movie like so.....
actNav_mc.loadMovie("test.swf");
Now the sounds dont play or work.So just for fun i brought the sound files into the library of my _parent movie and the sounds worked. Since i must have the sounds in the loaded file this is not a viable option. I then tried using the import linkage on an empty mc in the parent movie and it worked but i could shut the sound off.What i originally had....
navloop_sound = new Sound();
What fixed it....
navloop_sound = new Sound(this);
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Mar 24, 2011
I have made a flash player that loads in two external flash movies this is all now workign fine with a little extra help, however the problem i have now is that when the movies load in they both show in different places, for example the external movie called new_products loads perfectly in places, for example one of the movies loads into place where i want it to but the second loads in to position starting at the top left.When i add x, y for the loader it affects them both, but they still originate from differnt start positions.[code] URL...
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Aug 18, 2011
I created a simple Flash app that shows a menu on the side with 2 movie choices. Each movie choice is supposed to play a different movie. The whole thing works just fine on my local machine but when I upload to the test server, the movies never start. Near as I can tell the SWF loads and functions fine but the movies dont work... constant loading bar. Of course, I want them to stream in a YouTube-like fashion. I've fought with this for some time, tried .FLV files directly in DW (no joy there either) so I'm stuck. If I replace the movies with images, the SWF functions just fine. Just can't seem to do the movies.
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Jun 7, 2011
I have my main movie which loads an external swf. This swf loads different images (loadMovie("image.jpg", _root.photo.empty);How can i make each image load with an effect?
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