ActionScript 2.0 :: Load Random Jpg Wait 100 Milliseconds Unload?

Sep 19, 2008

how do I load a random jpg of say 100 jpgs have it appear for a fraction of a second then unload or go invisible?

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ActionScript 3.0 :: BeginBitmapFill And Setting The Smooth Attribute To 'true' Causes The Player To Hang A Few Milliseconds At Random

Jun 4, 2008

Since i upgraded to Flashplayer 9.0.124.0 i've noticed that using textures on 3D Objects via the beginBitmapFill method and setting the smooth attribute to 'true' causes the player to hang a few milliseconds at random. Setting smooth to 'false', the player runs without any hang. I tested this on different machines. An upgrade to player 10 beta didn't cure the symptoms but the hangs appear less in time. Has anyone else such problems or an idea what is going on?

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ActionScript 2.0 :: Unload Movie Stuff - Current Swf To Unload And The New One To Load Only After A Transition Occurs

Jun 16, 2003

I want the current swf to unload and the new one to load only after a transition occurs. Is there a more efficient way to do this than if. switch()?

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ActionScript 3.0 :: Unload The Previous Loaded .swf And Load The New .swf Without Having A Separate Button To Unload

Aug 9, 2008

I am working on a school project that requires me to load external .swf or .jpg files. I currently have all of the buttons working and are loading an external .swf file on to the screen. The problem I am having is that when I go from one button to the next the loaded .swf stays on the screen and the next .swf gets loaded on top of it. I know that I need to unload the file but I am not sure where to put the code for the unload or what code exactly to use. I would like when the button is pressed to unload the previous loaded .swf and load the new .swf without having a separate button to unload.

[Code]...

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ActionScript 3.0 :: Unload Not Unloading - Unload An External SWF On _root To Load A New One Instead

Jul 23, 2009

I'm trying to unload an external SWF on _root to load a new one instead. I've tried (almost) everything but can't figure it out... I get this error : "Error #1010: A term is undefined and has no properties."

[Code]....

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ActionScript 2.0 :: Load The Clip And Wait Until It Is Finished Then Immediately Choose A Frame On Load?

Jan 25, 2010

I'm using loadMovie() to load external swf's and then send the swf to a specific frame, depending on the button that is pressed.

Code:
on(release){
_root.mc_mainloader.loadMovie("Main.swf")
_root.mc_mainloader.gotoAndPlay("fadeup");
}

Unfortunately it ignores the second line, which appears to be because the movie hasn't loaded by time it gets to the next line. As a work-around I made an interval to check for the movieclip width to be more than 0 and then run a function that chooses the desired frame, but this is very unreliable. Is there a simple way to load the clip and wait until it is finished, then immediately choose a frame on load?

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ActionScript 3.0 :: Wait For The Images To Load?

Oct 7, 2010

i believe it is quite simple but i'm not able to do this. situation is something like this:

function name123():void //i m already in a function.
{
....
var a:Loader = new Loader(); //define a loader

[Code]....

i know if i give set width and height in eventComplete function, i could do but the situation is different and i've to set the sizes in name123 function only.

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ActionScript 3.0 :: Way To Wait For Data To Load?

Jun 4, 2009

In this app/website I'm building, I will be making many requests for data (via an external PHP file that queries a MySQL database). I'd like to build this request mechanism into its own class so I can reuse it.What's the best way to handle this? I'm thinking the following would work, but I'm a bit lost on the last step:1) From the main class, call a method in the query class (with whatever arguments apply, to specify what data I need etc).

2) Set up a listener in the main class and make the program enter a sort of "wait" state (possibly visually, if these requests wind up taking more than a half-second or so)3) From query class (upon receiving the data), dispatch event to let main class know it's received the data.4) Send data to main class. <---- How should this be achieved?For #4, should I create a custom event that dispatches with the data inside the event object for the main class to receive when it's notified? Will this be a problem if I have lots of different types of requests (will I need a new custom event for each type?)? Or is there some other sort of "return" I can/should use (similar to calling a function that returns a value)

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Actionscript 3 :: Load A Local External SWF, The Application Load-unload Infinitely?

May 6, 2011

I have a Flex application that just load an external SWF, but the application load and unload infinitely my swf.

[Code]...

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ActionScript 3.0 :: Wait To Load Certain Movie Clips Or Frames?

Feb 9, 2010

I have seen flash sites that wait to load different parts of the flash file until you click on a link, thereby starting a loading graphic that then loads the content you're looking for. I can't find any information on how to do this, and I'm guessing I just can't find the right terminology.

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Flash - How To Wait For External Text File To Load In AS3

May 2, 2009

How do I wait for an external .txt file to load in ActionScript 3? If I use URLLoader, I have no guarantee that the file has loaded, since it dispatches an event when it's complete. I'm calling the loader function from another class, so I can't simply stick the next actions into the event listener.

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Flash :: Viewstack With Components - Wait Component To Load

Dec 14, 2011

I'm having a viewstack with a few components. Those components have to execute a function with parameters coming from other components. Therefore the other component may not me loaded directly. Is there any way to load a component via AS3 with a function?

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ActionScript 2.0 :: Flash8 - Load, Unload And Load Again From Library?

Jul 13, 2009

I am trying to load, unload and load again the same movie clip from library.

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JavaScript :: Windows.Onload Event Not Wait For Flash Object To Load

Jul 11, 2011

I'm embedding a flash object in an html page and calling windows.onload to initialize the Flash movie. The problem is that the windows.onload does not wait for the Flash object to completely load. Is there way to make sure that the Flash object has fully loaded?

Here is the code I'm using:
<head>
<script>
var falshObj = null;
function pageInit() {
thisMovie();
[Code] .....

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Flex :: Load Spark Image Control And Wait For Complete Loading

Sep 16, 2011

how can I load in flex spark Image control and wait for complete loading? MX:image have method load() and listen COMPLETE event this is not in spark Image...is there only source?? or how can i listen when image is complete loading??

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ActionScript 3.0 :: Load Files And Wait For Completion With Out Executing Other Lines Of Code?

May 4, 2010

Is there a way to load a file and waiting for the event listener with out continuing executing other code.

I tried using a while loop with a flag that is set by the on Complete in order to exit the wait loop.

This generates a timeout error. private var loaded:Boolean = false;

function SpriteLoader(filepath:String){
trace("Attempting to Load File:" + filepath);
FileLoader = new Loader();
var FileRequest = new URLRequest(filepath);

[Code]...

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ActionScript 2.0 :: Load, Unload And Load Again From Library?

Jul 13, 2009

I am trying to load, unload and load again the same movie clip from library. How could i do it?

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ActionScript 3.0 :: Wait For The Entire Document Class To Load Before A Custom Event Dispatches

Apr 20, 2010

How do i wait for the entire document class to load before a custom event dispatches.....my problem is it dispatches before the class with the listener is envoked by the "main" document class

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ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 2.0 :: Load Random Movie (but Loading A Random Xml File Instead)

Aug 17, 2007

im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:

[Code]....

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IDE :: Load And Unload SWF With FLV

Jul 13, 2009

I've got a SWF with two (for now) buttons on it that each load a SWF. Each of these will load fine if they are the first one pressed. Once one is pressed there are problems. If you try to go to the next one, the new SWF covers the one currently playing, but it will not load the FLV associated with it and the audio from the previous does not stop. You can see it all here: [URL]

And here is the code on the navigation:
var Xpos:Number = 130;
var Ypos:Number = 10;
var swf:MovieClip;
var loader:Loader = new Loader();
loader.x = Xpos;
[Code] .....

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ActionScript 3.0 :: How To Load/unload Swf

Jul 10, 2010

Teach me how to load and unload a swf into a main movie. And how to pass a varaiable from the main move to the loaded swf. This is a huge gap in my flash knowlege and i don't know where to begin.

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ActionScript 3.0 :: To Load And Unload SWF

Sep 20, 2009

I am studying AS3 by myself, please bear with me if my explanation is not that clear.It's all about loading and unloading external swf's.My code is working perfectly though I just have some questions about load and unload issues.I have three buttons on the stage and it should load its external SWF [code]Each of the button should load it's external SWF's intro when click.My problem is that I don't know how to command the button to play the swf's outro and then load the next swf everytime I click a button.When I click homeButton_btn, the external swf should load "home.swf" and then if I am going to click page1Button_btn, the outro of "home.swf' should play and then once it reaches the end of it's timeline, it should load "page1.swf".Same goes with page2Button_btn, whatever swf that is on the stage should play it's outro first and then load "page2.swf"My questions are:

1. How can I control the external SWF to play it's outro and then load the next SWF.

2. What code should I put at the end of the external SWF's timeline.

3. Where do you think I should put the preloader? Is it better to put it at the external swf timeline? or on my main swf timeline?

4. Does load and unload of external swf also work with movieclips? Like for example I will not use a external swfs, instead I will use movieclips to load and unload its content.[code]

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Actionscript 3.0 :: Load And Unload SWF's?

Feb 1, 2012

I've got a games menu and have the code to load games when a button is clicked.

So far say you want to play GameA...

The player clicks the button to Play GameA and that game is loaded. Once the player finishes the game they are shown a button to continue which unloads the game and loads the menu.

The problem is that I want a movieclip to be visible on the menu but only when GameA is completed. There is no way to back out of GameA and getting back to the menu without completing GameA. I don't know how in GameA to put that if the continue button is pressed make 'GameATick' visible. I've tried inside the code of GameA putting code like root.GameATick.visible and code like this but it doesn't recognise the MC.

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IDE :: Unload External Swf And Load New One?

Jul 29, 2008

I'm creating my portfolio in Flash CS3. I have five buttons in website.swf. I also have five external swf files.If you click a button, it loads an external swf. If you click another button, it unloads the first swf and loads the next one. Is there anyway to unload it and load the next?

stop();
function loadMain(e:MouseEvent):void{
var loadMain:Loader = new Loader();

[code]....

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IDE :: Load And Unload Swf W/ Flv W/out Stacking?

Nov 20, 2009

I want to load and unload EXTERNAL SWF that contains FLV on mouse click. Loading and unloading the swf is NOT the issue. The problem is how do i get the external swf which contains an flv to stop playing and stacking up on each other.

I can load and unload the swf's as long as I pause the videos before I click on another thumbnail, but if I click on another thumbnail while the external swf is playing it's flv, the previous flv keeps playing and stack up under the newly loaded swf.

[Code]...

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ActionScript 3.0 :: Load And Unload Events?

Apr 13, 2009

i want make a flash application for web in which when someone open the page which contains my flash, at that instanse a load event should be called and when someone closes the window or change the site, it unload things..means a unload event must be called...

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ActionScript 3.0 :: Load And Unload External Swf?

Oct 7, 2009

I have this simple code to play and stop external swf[code]...

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ActionScript 3.0 :: Load And Unload External.swf?

Oct 28, 2009

OK this should be the last of the coding to complete my AS2 to AS3 conversion of a site. The AS2 site had an external photogallery .swf that loaded from a navigation button on the main timeline. It used the loadMovie function so it loaded a photogallery on top of the main .swf in level one.
 
I also had unloadMovie,1 in all the navigation buttons so if a user was in the gallery and they clicked anywhere else in the main .swf which is all in level 0 the gallery in level 1 would be deleted.
 
In this situation the gallery that will be loaded on top of the main.swf needs to be a little smaller than the main ,swf so the navigation on the top of the main shows through. If the main.swf is 900 x 600 I would need to load the photogallery on top which would be 900 x 450 and need to use x and y coordinates so when the swf loads it loads in the right spot.

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