ActionScript 2.0 :: Loading An External .swf Inside An External .swf?
May 24, 2005
I created a site using Kirupa's external .swf loading tutorial. Now in one of my externally loaded .swf's, I am loading another external .swf. I've gotten this to work fine, but the second external .swf (loaded into the first) contains buttons that will swap this second external .swf with another external .swf. I can't seem to get the AS references to the variables set up correctly in order to swap the swf's. The initial .swf loads fine, but the button control gets complicated inside it. It sounds rather confusing, so I've included a link to the .fla's and .swf's below.
[URL]
The file structure:
-band.swf load's profiles_main.swf
-The buttons in profiles_main.swf are trying to load chris.swf (swapping it entirely with profiles_main.swf)
I used to do this fine with AS2 and now i'm struggling to get it to work in AS3.my code is as follows:
PW1.addEventListener( MouseEvent.CLICK,loader1 ); //==================== PS function ============================================= var ldr:Loader = new Loader();
I'm trying to load an external swf inside of my movie clip. meter.loadMovie("external.swf"); I managed to get the above to work but as soon as I press a button in the external movie it reacts with my main movie! So a button in the external movie that makes the timeline go to frame 2 makes the main flash file to goto frame 2. Also, can you load external swf files that use external folders for content? Basically I have an interactive diabetes meter and it's all controlled via scripting ( I didn't create it ) but it has the main swf file which you load. However it references other folders and scripting files.
I would like to automatically load an external swf inside an existing empty mc (or a new one) and load/unload different external swf on several button click functions. I've been trying so many different methods until its probably loaded with irrelevant functions!
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("homepage.swf"); myLoader.load(url); myLoader.x=477; myLoader.y=0;
/* Click to Load/Unload SWF or Image from a URL. Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image. Instructions: 1. Replace "[URL]" below with the desired URL address of the SWF or image. Keep the quotation marks (""). 2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration. */
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF); var fl_Loader:Loader; //This variable keeps track of whether you want to load or unload the SWF var fl_ToLoad:Boolean = true; function fl_ClickToLoadUnloadSWF(event:MouseEvent):void [Code] .....
In my main .swf I have labels on the timeline, navs for those btns are on the first frame of the AS layer and each button sends the playhead to a different frame. On one frame called fr1 there is an mc called mc_1 that appears on stage when the playhead stops there. Inside mc_1 are a set of navigation buttons that need to call external .swfs.
Do I add event listeners on the last frame of mc_1 for each button? how do I call the loaders for the swfs on the buttons since the swfs will load on the main timeline NOT the mc_1 timeline?
So label on main timeline called fr1 will load external1 swf , on fr10 external 2.swf will load and so on.
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
[FMX] I am having trouble loading an XML file on an external server into my flash movie when it is uploaded. The data loads in fine when the flash file is on my local computer with the xml file on a server. As soon as the flash file is uploaded the XML data will not load in.
I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.
(for this code, check the mcBandPreloader in de .fla file)
Code: var imageLoader:Loader; var RespJpeg:String = "images/arch1Proj.jpg" function loadImage(url:String):void {
[Code]....
Here the problem is that I can't type html in my external txt file. (I did checked the html button in Dynamic Text Properties. What am I doing wrong here?
Specifically, I am building a flash page that loads external swf files and inside some of the external swf files, I would like to add audio and flash video (flv) streaming from the Flaash Media Server. In some of the external swf files, (using a FLVPlayback component) when you press a button on the main timeline to unload the current playing swf the audio/video continues to play after loading the new external swf file.So I believe that my approach is all wrong and I should be working to dynamically load the .mp3 and.flvs in the external swf ... my questiion is how to unload those assets when loading the new external swf
Lets say I have Main.swf and sub.swf, and I wanna load sub when I press a button from Main, but sub.swf has its own external class file attached, so here is the problem, when I load sub using loader class and I would get this message from the output panel:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at subScript()
seems loader class can not access sub.swf's external class when sub is being loaded.
Lets say I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any limitation or setting preventing external swfs loading other content?
I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any security limitation or setting preventing external swfs loading other content?
everything was going fine on a website project I've been working on, until yesterday. I'll try to explain the whole scenario first, and I'll put the code in here too so anyone can try to figure out what is wrong. Here's the breakdown of the site:
1) There is a MAIN SWF file that plays an intro and then stops on the last frame with the "Main" Navigation buttons.
2) Inside the Root folder where the MAIN SWF resides, there is another folder called "swfs" which contains six main external navigation pages, as well as another folder called "galleries" which contains additional external swf files for six gallery pages.
3) On one of the layers of the MAIN SWF, there is a movie clip called "mySWFLoadingClip" that the "Main" Navigation buttons load and unload the external swf pages onto. These all work perfectly. The problem start on the next step. This is the code I used for the navigation buttons on the MAIN SWF timeline:
[Code]...
If anyone can help me figure this out I would be really grateful. This is a very important project and the deadline is coming up very soon. Please help me figure out how to load an External SWF onto the main time line and then load an additional external swf from within the first external swf. I'm stumped.
Ok, everything was going fine on a website project I've been working on, until yesterday. I'll try to explain the whole scenario first, and I'll put the code in here too so anyone can try to figure out what is wrong. Here's the breakdown of the site:
1) There is a MAIN SWF file that plays an intro and then stops on the last frame with the "Main" Navigation buttons.
2) Inside the Root folder where the MAIN SWF resides, there is another folder called "swfs" which contains six main external navigation pages, as well as another folder called "galleries" which contains additional external swf files for six gallery pages.
3) On one of the layers of the MAIN SWF, there is a movie clip called "mySWFLoadingClip" that the "Main" Navigation buttons load and unload the main swf pages onto. These all work perfectly. The problem start on the next step. This is the code I used for the navigation buttons on the MAIN SWF timeline:
var Xpos:Number = 0.0; var Ypos:Number = 0.0; var swf:MovieClip; var loader:Loader = new Loader();
[Code]......
how to load an External SWF onto the main time line and then load an additional external swf from within the first external swf.
I have a movieclip clip that plays when the movie starts, the movieclip is a visual assets that show's that the application is loading some information but it's not showing any loading progress, just playing while the assets are loaded.I created a for loop that will load the assets using a simple loader, and then when the object is loaded the application push the object to an array.Problem is that when the loading starts all the animation that i have on screen stops until the loading is finished.The whole point is that the animation will play while it's loading.
I'm loading a external swf into a movie everything is fine with that. The only problem is that its loading only a part of it. Does anybody know why? Also, this swf is a mp3 player with streaming. The streaming part works but the playback doesn't.If i start only the mp3 player by itself it's working.here is the fla for the player
I'm trying to load a SWF movie into a target movieclip called blankmc. The SWF movie is loaded from an absolute URL (eg. [URL]/img/20042005113934movie3.swf ) My Loading Progress code fails to detect the SWF file size. However the same code works perfectly for a JPG! Essentially the .getBytesLoaded() and .getBytesTotal fail to work. Why is this and how can I get it to work for loading SWFs?
I am creating a full site in flash. The main movie has an empty movie clip in the middle of the movie to load external movies as the user clicks on the links. Everything has worked good so far as the linking has only gone 1 level deep. However, when I created a new external movie, and had buttons on it for another external page, but yet to open in the main movie, I can't get anything to work. Example.... In the main movie, the user clicks on the archive link, and the external archive movie is loaded into the main movie. Now, on this archive movie, there is a button on it that links to a another movie (say text effects.swf). However, when they click this button for text effects, I can't get it to load into the main movie clip and replace the archive movie that was currenlty there.
What I'm trying to do:I have an external JPG. I want to treat it as a button. on mouse over, I want it to fade in. However, I'm having problems understanding how to target this in my SWF.So 2 questions, can you target an external JPG to a Movie Clip inside my button? how do I target that?
I'm creating a master movie that will load 4 external swf's. To do this, I made a container of sorts by having an animated screen rising up. I created an empty movie clip and titled it "empty_mc". I dragged it onto the "container screen" but when I press any specific button to load one of the external swf's, they don't maintain the container size.
So, how do I ensure when a button is pressed for a particular swf, that it stays within the confines of the container? To see what I'm trying to do, here is the site: [URL]
Some of the buttons aren't working yet. However, the Drag and Drop one does for sure...just out of scale of the container.
I'm experimenting with how to do this by this code by using loadMovie and loadMovieNum. I believe I'm supposed to use loadMovie if I want it to be inside a container. I know the code is messed up in parts, but I was just trying to see which one gave me the best result...none did what I wanted it to do,
EDIT: Due to the answer I change the code posted. I've added the Security.allowDomain("*") line and that line throws me an error. So, how can that be made?
I want to run an Action Script 3.0 Application into a Flex Application. To do this I've done the following:
I've loaded a external swf, what i want to do is interact with the movieclips inside of that swf.For example there's a box in the external swf, ... I want to add a motion tween to it when I click on a button on the container swf, so that the box pop's in on the stage.
I have a flash file that load an external swf with this script, all using AS3:
var my_Loader:Loader = new Loader(); addChildAt(my_Loader, 0); var my_url:URLRequest=new URLRequest("final-video.swf"); my_Loader.load(my_url);
Inside this external file (final-video.swf) i have buttons called for example button1, button2...What will be the path to have actions to these buttons? I tried, from the original file not the external swf (final-video.swf), this script:
I know their are multiple threads on this but none have worked for me. I have a button inside a movie clip that loads a external swf. I would like the same button to unload the swf also. like a toggle switch. but i dont want to hide it, I want to actually unload it.Here is the script I have. I am getting no errors but it only opens the swf, it doesnt close it.
HTML Code: var whatevername_loader:Loader = new Loader(); ldoor.addEventListener(MouseEvent.CLICK, gotoSomething);
I'm creating a master movie that will load 4 external swf's. To do this, I made a container of sorts by having an animated screen that rises up. I created an empty movie clip and titled it empty_mc. I dragged it onto the "container screen" which I named movieScreenbut when I press any specific button to load one of the external swf's, they don't maintain the container size, they appear full screen on top of my master movie screen.So, how do I ensure when a button is pressed for a particular swf, that it stays within the confines of the container? To see what I'm trying to do, here is the site:URL...Some of the buttons aren't working yet. However, the Drag and Drop one does for sure...just way out of scale of the container.
I'm just experimenting with how to do this by this code by using loadMovie and loadMovieNum until someone helps me understand what I have to do. I believe I'm supposed to use loadMovie if I want it to be inside a container.[code]
I've a main movie with a container movieclip to load an external swf file. That's working fine but I want to control the movieclips of externally loaded movie. I tried the below method but not work out. Script on the main movie _root.holder.loadMovie ("1.swf", mytarget); // This is working fine _root.holder.mytarget.<movieclipname of the externally loaded movie>.onRelease= function (){ // Do something. } But the above script not worked out.