ActionScript 2.0 :: Loading Text Dynamically But It Won't Use The AutoSize At All

Sep 25, 2006

I am loading text dynamically (that works), but it won't use the autoSize at all. Below is my code.

[Code].....

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I have two dynamic text fields on the stage. How can set the text to autoSize? I have this, but it's not working.

Code:
w.text.autoSize = true;
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I've been banging my head against the wall, on something that should be straight forward..granted Im a novice at this....

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[code]...

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ActionScript 2.0 :: Dynamic Text Field AutoSize Not Working?

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I have a dynamic text field populated by xml which doesn't seem to like the autoSize property. The field populates correctly but doesn't auto size at all. The purpose of this text field is to inform the user of the url for an ad they can click on as they roll over it.

ActionScript Code:
popUpmc.popUpTxt.autoSize = true;

Setting autoSize while inside the XML onLoad() function and outside it made no difference. Please help, I'm sure I must be forgetting something? Does this have to be applied with a new text format or something?

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I need help dynamically loading text from a server into a dynamic text box in my movie. If i use the loadVariables it works, with the Html rendering.. if i use it with loadVars it works but now the html doesn't render. What i want is to load some text from my server into the text box and have the html to render. Also, is there a way to display the progress as the text loads, for people with slower connections?

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I have a movieclip, with a dynamic text inside.This movieclip is already on stage.I have found several solutions to this TextFieldAutoResize, however, most of them requires to create a new text before implementing TextFieldAutoResize.LEFT or right or center or .... etcIs there any method to apply auto resize on dynamic text which are already placed on stage?

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I have text that loads into a dynamic text field that is on the stage. The movie clip("tile" in code below) in which the dynamic text field resides is placed on the stage via loop function.

I can load the text from the xml file just fine.However, since each text field in loop autosizes, which is what I want, (in height only-width is fixed), I want the next text in the loop to load in a Y position based on the previous text box height including a "cushion" of my choosing.

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Here it is:

Code:
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.load(new URLRequest("faq.xml"));
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[cod].....

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I'm trying to load Text into my file, and i have it all set up i'm just not seeing anything loaded, i've been through tones of tutorials but i can't work out why my text isnt loading:
 
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myData = new LoadVars();myData.onLoad = function() {myText = this.myVariable;};myData.load("myText.txt");
 
[code].....

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I would like to load text dynamically form my server into my flash movie. That I know how to do. I have 2 frames on 1 layer.

[Code].....

But when I try the same thing within a movie clip, I have trouble getting the text to display. The text box pops up but no text from my content.txt file.

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ActionScript 2.0 :: Dynamically Loading Text?

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Im having trouble loading text dynamically into a "masked" movie...I followed two tutorials to do put this together...this one for dynamically loading text: http:[url].....

and this for the preloader: http:[url].....I was able to load external movies correctly, BUT each of those movies have dynamic text content. I followed that external data tut to do it in each external movie...when i played that external movie by itself, the text worked..BUT when i loaded the external movie into the container movie -- the text did not show up. It only works when i unmask that content layer.

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Which is a more easier/simpler/preferred/more control way of dynamically loading a text from a txt file?

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2. A dynamic text instance as: text

PHP Code:

loadVariables("text.txt", _root.text);

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Which is a more easier/simpler/preferred/more control way of dynamically loading a text from a txt file?1. Put a dynamic text Var as: text

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loadVariablesNum ("text.txt", 0); 
. A dynamic text instance as: text

[code]....

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I have an instance of button with a dynamic text field which is getting the text from an external txt file. What I am trying to achieve is to have it load from a different text file based on its instance name. The end result i want to achieve is each instance of the button has its own unique name based on its corresponding txt file, i assume this can be done based on its instance name.

The code I am using is below

ActionScript Code:
var button_text:LoadVars = new LoadVars();
button_text.onData = function (src:String):Void {
if (src != undefined) {

[Code].....

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I'm trying to load the content of a .txt file dynamically... If I leave the .txt file in the same root with the .swf it works perfectly, but I tried moving the .txt files into another folder and it stopped working...

Code:
var path ="/info/myInfo.txt";
var my_lv = new LoadVars();
my_lv.onLoad = function(success) {
if (success) {
// actions go here...
} else {
trace("error load text files");
}};
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xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;

[code].....

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<fx:Script>
<![CDATA[
import mx.controls.*;
import mx.controls.TextInput;
import mx.events.ListEvent;
public function init():void {
[Code] .....

I have implemented this one. I am getting 5 textboxes with empty value, if I entered some value in each textbox then, I want to get specific 3rd textbox value wen some event trigger.

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I am attempting to load text from an external .txt file into dynamic text fields using AS2When you click on a button (named forward and back), I want the next &-denoted "news" item to repopulate the current dynamic text boxes to replace the first bit of info.This is what I have so far, but I'm stumped. I used the trace to make sure the button is "clicking" (it is), but I can't get the integer to go up a number and repopulat the fields.

var newsData:LoadVars = new LoadVars();
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[code].....

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I'm trying to apply CSS to text that is loaded from an external text file. Now, it works fine when I play it in the movie file "current.swf". Here is the code as it is-

Code:
var format = new TextField.StyleSheet();
var path = "jbcss.css";
format.load(path);
format.onLoad = function(success) {
if (success) {

[Code]...

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I'm using autoSize for my text box, this is working fine.What I'm trying to do is "autoSize" the background of the text box so no matter how long or short the text box is the background will resize with the text box.

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I'm using a datagrid in my flash project to create a step action table that is populated by an XML file. The number of steps in the table will change from time to time, so I'd like to somehow make the datagrid length set to auto if possible. In the code below you see that grid.setSize(316,1100);. In it's current format the table will either be too long or too short when I update it's contents from time to time via the XML file. This will cause either a lot of extra white space at the bottom while scrolling or if too short it will cut off the table.

Actionscript Code:
import fl.controls.DataGrid; import fl.controls.dataGridClasses.DataGridColumn; import fl.data.DataProvider; import fl.controls.ScrollPolicy; var loader:URLLoader = new URLLoader(new

[code]....

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I have a TextField that I'm going to populate dynamically in code. Imagine as a simple example a cartoon with the text bubble above the speaker's head, the bubble is a rounded rectangle with some embellishments like drop shadow and a border and such and I want the bubble to be a fixed width but a variable height to accomodate a few words or maybe a long sentence that wraps to three lines. I understand that TextField will do this with autosize and wordwrap, but how do I make the 'bubble' movieclip that contains it also resize accordingly, without writing various hacks involving counting the number of characters and resizing the bubble myself?

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I have tried

ActionScript Code:
fontCombo.textField.autosize= TextFieldAutoSize.RIGHT;
ActionScript Code:

[code]......

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