ActionScript 2.0 :: Loadmovie And Current Frame / Label
Aug 22, 2009
I tried this code but doesnt work properly, anyone has a solution? i need to load different swfs in the same MC depending on the frame, i have placed the simple loadmovie code in each frame with the different swfs and it works but i would prefer to keep the code in 1 frame. This would be even better if using labels instead of frames.
[Code]..
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Similar Posts:
Mar 5, 2009
I have labeled my frames in the timeline. Is it possible to retrieve this labels in an onEnterFrame function?
I can use this but it only returns frame numbers:
code:
this.onEnterFrame = function() {
trace('current frame:' + this._currentFrame);
};
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Aug 12, 2009
I am trying to get the Frame labels from a movie clip in AS2. I know you can go to any frame using gotoAndPlay , or gotoAndStop using frame names but now i am trying to get them... I have just being able to get the current frame number, does any one knows how to get the current frame name ? , where does this name is stored? know AS3 has a property called currentLabel or something like that, is there any thing similar in AS
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Dec 14, 2004
I know. This topic has been addressed several times in various posts. And I've read and tried all of them, however nothing seems to work. I'm not sure if due to the circumstances...I'll explain.
I have made 2 files: main.swf and products.swf. A button in main.swf has the following code:
on (release){
_root.loadMovie("products.swf");
}
This works great, but what I really want to do is go to frame label "Range" in products.swf. A note of explanation: I'm not trying to load products.swf into a container movieclip, I want to replace main.swf with products.swf and go to Range label.
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Nov 4, 2006
I have a 10 frame flash movie. One of these frames has the label "hide". Is there a way to check whether I am on the frame "hide" or not? Ofcourse I know how to read the property _currentframe but is there a way to (which will give me a string)?
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Sep 29, 2004
Basically this script works just fine and loads the appropriate movie. The transistion exit frame also works correctly. What I am trying to do is load the movie site_services.swf and jump to frame label "database" after the preloader. I was attempting to use _root.contents.FLabel = "database"; to set the variable.
on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "site_services";
[Code]....
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Jan 5, 2006
After i look in kirupa foruns(and others) i found lots of information about how to load a movie into a container, making that the movie starts in a specific frame label.
I have 2 movies, the fist one "main.swf" contains the "container", the 2nd "teste.swf" contain the frames labeled like "F1", "F2" "F3" "F4" and "F5".
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Dec 14, 2004
Okay, I know. This topic has been addressed several times in various posts. And I've read and tried all of them, however nothing seems to work. I'm not sure if due to the ircumstances...I'll explain.I have made 2 files: main.swf and products.swf. A button in main.swf has the following code:
on (release){
_root.loadMovie("products.swf");
}
This works great, but what I really want to do is go to frame label "Range" in products.swf. A note of explanation: I'm not trying to load products.swf into a container movieclip, I want to replace main.swf with products.swf and go to Range label.
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Feb 29, 2012
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
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Jul 29, 2011
I have six movieclip images ( nested in the movieclip "mainInsight") in an array. I am using event.currentTarget to trigger MouseEvent.CLICK event that reacts to a parallel array. The parallel array, uses current Labels, to go to the frame labels in the main movieclip "mainInsight". It's supposed to scale up the image that is clicked, by gouing to a certain label with tween functions, and scale down the others. My current code returns this error:
ArgumentError: Error #2109: Frame label TheCompetition not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at tweenTestFinalTwo_fla::MainTimeline/clickHandler()
[Code]....
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Jul 30, 2011
I have six movieclip images ( nested in the movieclip "mainInsight") in an array. I am using event.currentTarget to trigger MouseEvent.CLICK event that reacts to a parallel array. The parallel array, uses current Labels, to go to the frame labels in the main movieclip "mainInsight". It's supposed to scale up the image that is clicked, by gouing to a certain label with tween functions, and scale down the others. My current code returns this error:
ArgumentError: Error #2109: Frame label TheCompetition not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at tweenTestFinalTwo_fla::MainTimeline/clickHandler()
[code].....
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Jun 23, 2009
My question is in bold and underlined in the AS below. How can I have a loadMovie command that loads the swf depending on the label name?
AS:
Code:
var menuArray:Array = [{mc:p1, name:"Hardin & Luckett (Marana)", label:"HardinLuckett" },
{mc:p2, name:"Dove Valley", label:"DoveValley" },
{mc:p3, name:"RESUME", label:"resume" },
[code]....
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Feb 23, 2010
For the life of me I can't figure out how to trace out the current label in my movie's main timeline. This is in AS3. I have a button on stage that spans the timeline of the movie. It detects keypresses. I want to trace the current frame label that the play head is on.
[Code].....
I get "_level0" for this...and undefined for the rest. What am I doing wrong here?
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Jun 11, 2006
is there an action script code that enables the timeline to automatically enter a frame label on entering a certain frame.
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Aug 30, 2007
I'm trying to get this function to target myClip_mc and movethe frame head to another frame label.
var counter:Number = 1;
//textBeGone
invisible_btn.onRelease = function(){
counter++;
if(counter % 2 = true) {
[code].....
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Nov 17, 2009
I have tried this a dozen different ways and I really am at my wits end.
I have a presentation that works like a powerpoint. Everything is working as it should, except one part. I have a movie clip with an instance named slides, and I want to actively display which frame number you are in this move clip.
I have tried more than one why but I see no reason why this should not work:
var frameNum:Number = this.slides.currentFrame;
this.frameText.text = "P�quina " + frameNum + " de 173";
It appears to work at first, but does not update when I navigate the slides. It constantly says 1. Before I just added a function to the back and next buttons to frameNum++ and frameNum--, but after I created the Menu I would prefer it to automatically detect what frame it is on.
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Mar 11, 2011
is it possible automatically name frame label with instance name of item in frame.
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK
[code].....
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Jun 5, 2009
Yesterday Kglad gave me the following :
nextTX.onRelease = function (){var nextFrameLabelNum:Number = (1+Math.round(thTX._currentframe/27))%10;
thTX.gotoAndPlay("next "+nextFrameLabelNum);
}[code].....
which works great IF I am moving one image at a time.What I have done now is tween 3 slides to move into a visible mask by pressing next, but when I press previous of course the above doesn't work.It just jumps to the previous three with no tween.I would like to maintain the tween but in reverse.I would like the previous just to undo, in reverse, what the next button just did with the tween?Is there anyway to make this happen with as 2.0?
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Aug 6, 2009
if its possible, via AS3, to create a frame label in a movieclip on a specific frame.
Obviously I can do it by manually by setting up labels on the timeline within the target movieclip, but I would rather use an array so I can loop through it, creating a label name on a the specific frame each time?
so for example I would end up with:
myLabelOne on frame 10
myLabelTwo on frame 25
myLabelThree on frame 115
etc
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Jun 30, 2004
I am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
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Jun 20, 2007
is it possible to find the frame number of frame label with AS if a button is rolled over, the timeline jumps to a label - which plays a set of 3D rendered frames to 'raise' and element, once a user rolls out of the 'button' area the button is meant to 'lower' - which can be done by simply playing backwards to the previous label.
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Jun 30, 2004
I am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
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Jan 31, 2011
Is there a simple way to get the frame number of a frame label?
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Nov 1, 2004
I am loading a swf into an empty MC with this code:
on(release) {
loadMovie("movie.swf", _root.container);
}
what I want to do is also go to a specific frame or frame label in that loaded movie. I thought I could do it by adding something like this:
_root.containter.gotoAndPlay("frame");
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Jun 3, 2011
Is there a way to get the frame label on a specific frame, without it being the current frame?
I've tried accessing it through:
this.scenes[0].labels but it doesn't allow me to check a specific point on the timeline.
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Dec 14, 2009
Trying to go to a frame label - 1 frame -
[Code]...
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Dec 27, 2003
Does anyone know why if I use
on (press) {
_parent._parent.gotoAndPlay(19);
}[code]....
it will work? My labeled frame is two parent mc's previous and it doesnt work when I call to it with the label?I would really like to use the label so if I move my keyframes around I dont have to change a lot of code.....
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Oct 10, 2009
I have three buttons, btn_1,btn_2,btn_3, and two movie clips, image_1,image_2. The names listed btn_1,btn_2,btn_3, image_1,image_2. are all instance names. All buttons and movie clips are on their own layer in a single frame on the main time line. the movie clips have a stop action on the first and last frame, with a frame label, on the first frame in the sub time line. For image_1 the frame label is image_1_1 and for image_2 the frame label is image_2_1.
I would like btn_1 and btn_2 to control the movie clips, image_1,image_2. Either button should be able to close the other buttons movie clip and play it's own movie clip. Also i am trying to make the movie clips themselves have the ability to be closed by clicking on the movie clip image area that is playing. Both movie clips when not playing hide behind the appropriate button with an alfa of 0.
When playing they expand to the middle of the window and are at 100% alfa, using a tween. The third button, btn_3 should only be visible when one or the other movie clisp are playing. btn_3 dose nothing else but this for now. As of now, my movies continuously loop and btn_3 is always visible. I can't seem to figure this out. my code for this action is:
[Code]...
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