ActionScript 2.0 :: Loadvars - Trace Info Out Of A Textfile And Into Flash?
Dec 25, 2007So I want to trace info out of a textfile and into flash but I'm having some trouble
info.txt
Code:
&money1=40
&money2=50[code]......
So I want to trace info out of a textfile and into flash but I'm having some trouble
info.txt
Code:
&money1=40
&money2=50[code]......
i am trying to load vars from a text file into a load vars object.
var kitchentext = new LoadVars(); kitchentext.load('moccastext.txt');
Once in the object, i thought i could reference them like so
kitchentext.name
kitchentext.style
but i am having trouble doing this.
i have a textbox called displytext. _root.displaytext.text = kitchentext.name;
I am creating a CBT course using Flash CS4 As3. I need to capture progress information from the user as they complete each unit in the course so that the next time they access the course they can pick up where they left off.
To do this I need to know how to write and retrieve this information to and from a text file or a cookie so that it can be retrieved re-enters the course.
I am using loadVars with the send method to send my contact info to a php file. This works fine but when I press the submit button the browser goes to the email.php file. How do i prevent it from opening that file in the browser window?
Heres the [AS]
lv = new LoadVars();
lv.name = name;
lv.company = company;
lv.phone = phone;
lv.email = email;
lv.message = message;
lv.send("email.php", "POST");
}
[/AS]
What am I doing wrong? It dosn't trace:
var variables_usuario = new LoadVars();
variables_usuario.load("variables_usuario.txt");
var v_usuario = _root.variables_usuario.usuario;
trace(v_usuario);
I just load data from textfile into my flash file..so my problem is..how is it in flash I have to code so that I can edit the loaded data from textfile and then when I submit it'll update the data in textfile...of course I'm using php for writing in textfile...Currently I load the data into listbox from my textfile...is it possbile to edit the data from flash...
View 2 RepliesOne of the moderators, could you've a look at this tutorial: [URL] it doesn't works with me, maybe because I've 2004 so if you change loadVars() into LoadVars() it should work
View 2 RepliesI am trying to pass a variable from a text file into a variable in flash and trace it to screen. This is what I have done so far, but its not working. I have created a text file in the same folder as my flash. In the text file I have this:
loadedtext=hello
flash code:
function myFunction(){
trace("Data is loaded");
} var container:LoadVars = new LoadVars();
container.onLoad= myFunction;
container.load("demo1.txt");
trace(container.loadedtext);
Whenever i try to display anything returned by LoadVars.getBytesLoaded or Load....Total, it gives me NaN.
View 14 RepliesI have this textfile with a lot of words in it. One word on each line.
How can I compare a flash string to the lines in the textfile? I want to know if the string matches any of the lines in the file.
I have some scrolling content (info). I've also made my own scroll bar.I want the scrollBar dragger to be positioned in relation to the info._y as the user scrolls info.I have created two vars: one that worsk out where info._y is as a percentage and the other that works out where the scroll._y dragger should be as a percentage...
Actionscript Code:
var scrollBarPercent = Math.round(scrollBar.dragger._y / [code]........
also onMouseWheel working too.I need a small bit of code that takes the % of info._y and moves the scrollBar dragger to the same % but in relation to the Stage.height...so if projectGalleryPercent = 50%, make dragger._y 50% of Stage.height using scrollBarPercent.
I am having trouble sending text from my swf -> PHP -> txt...
My Actionscript Code:
stop();
submit.onRelease = function(){
function writeToTextFile(){
var textSender = new LoadVars();
var send_complete = new LoadVars();
textSender.contentText = inputText.text();
[Code] .....
I cant seem to find out whats wrong... My testserver has all permissions activated for theese files. I have included the source files.
I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:
[Code]....
I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.
I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :
Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,
[Code]...
ive got a loaded xml list for an mp3 player. from playing track1, when i select track 2, it traces "track1" but then after a second click it traces "track2" and stays on that. the actually music for track2 does load on the first click though, but not the trace. anyone know why on the first click it would still trace the previous track? here is the code for that function...
[Code]...
take a look at the results of these traces:
trace(imgGal); //traces "1"
trace(itemClip1._y); //traces "32"
trace(itemClip[imgGal]._y); //traces "undefined"
why does the last trace not trace "32" like the second trace? I want to insert the variable "imgGal" onto the end of the mc "itemClip", how can I do this?
[Code]...
var dane:Array = new Array();
dane_xml = new XML();
dane_xml.ignoreWhite = true;[code]....
and this last trace gives me undefined while trace(temp) gives me what I want
Simple URLLoader to get a textfile into a textfield.[code]Works fine locally, not on the server. I tried replacing it to the full http: URL to no avail.
View 3 RepliesI just make a simple system login that the username & password loaded from textfile then I store in array..but the problem is when I doing tracing nothing was trace..?this is the code I'm using for the flash
Code:
lv = new LoadVars();
myArray = [];
lv.onload = function() {[code].............
hi guys! just asking how to save text to textfile using AS2.
View 1 RepliesOkay so I am new to using txt files, and not too great with arrays, but I think I should have this right. But when I try to trace the array, I get undefined!I found this on another thread, and changed it accordingly.
Code:
_root.textArray = new Array();
_root.text_lv = new LoadVars();
[code]...
I have a variable which takes a particular form of array (used with the component DataSet). It looks like this:
Code:
var recData = [{svenska:"Hej", spanska:"Hola"}, {svenska:"nej", spanska:"no"}, {svenska:"ocks�", spanska:"tambi�n"}];
I want to extract this variable from a textfile instead of writing it directly into the code-area of the flash-file, so I used the following code:
Code:
// 1) Loads the textfile, recieves the array, and puts it into a variable called txt_Data
var txt_DataSet = new LoadVars();
[Code]....
Unfortunately it seems the array gets converted to an ordinary string in the process, so I cant use it properly. Is there a way I could extract the array from this string again, and if so, how?
What I'm wanting to do is set the scale of a textfile (putted in an mc) at 200% and scale with a prototype on release of a button to 100 precent (its height).
View 2 RepliesIn have an application that uses buttons t0 load different text files. The problem is when I load the second text file I still get variables from the first one showing. To clarify things, suppose I load a file that displays variables 1 through 5 randomly when I click one button, then I click a second button in order to load a file that displays 6 through 10. The problem is that I still get some variables from 1-5 when I want to get only 6-10. Is the first file kept in memory or something? How do I unload or clear the temp/memory where the content of the first file is held.
View 1 Repliesusing txt files, and not too great with arrays, but I think I should have this right. But when I try to trace the array, I get undefined!I found this on another thread, and changed it accordingly.
Code:
_root.textArray = new Array();
_root.text_lv = new LoadVars();
[code]....
I'm trying to load data from an external textfile, called "config_flash.txt". It works perfectly if applying the fetched data is done within the same function where the loading is done. However, I would like to use the fetched variables in other parts of the script.
Here's what works:
Actionscript Code:
var varLoader:URLLoader = new URLLoader(new URLRequest("config_flash.txt"));varLoader.addEventListener(Event.COMPLETE,
[code]...
So, basically I want the variables/values defined inside the function to be available anywhere in the script. The error that the second code snippet causes is as follows: "1120: Access of undefined property text1/text2".
i am at the last part of my project. it worked all well and reads all text fields from a text file as seen on :[URL]now i am trying to get the same thing working from MYSQL.Notice that the text file i used for index2.html is called [URL]and it was a direct copy/paste from the php page that gave the results from the MYSQL query. [URL] The problem is i am getting an error in [URL] which uses the php to get the text for the dynamic fields.
I get the following error:
TypeError: Error #2007: Parameter text must be non-null.
at flash.text::TextField/set text()
at final_fla::MainTimeline/onDataLoad()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
my flash movie has 113 buttons called button_1 --> button_113 and 113 dynamic text fields tcname_1-->tcname_113
my AC3 code is the following:
// button links: to all buttons to open in iframe 'tdes'
// link corrosponds to button number
// i have 113 buttons.
[code]....
I have scoured the internet in search of an answer but everything I find doesn't work. Take this example:
Code:
myData = new LoadVars();
myData.onLoad = function(done) {
if(done){
var wordsArray:Array = words.split(",");
[code]....
When I run the above code the Output window displays Undefined.
I'm trying to load variables from an external .txt file into Flash MX and this is the code I'm using:
links = new LoadVars();
links.load("assignLinks.txt");
links.onLoad = function(success){
if(success) {
diovan = links.diovan;
diovanhct = links.diovanhct;
}}
trace(diovan);
trace(diovanhct);
(The text file has the following content: diovan=whatever&diovanhct=whateveragain&)
The trace outputs "undefined" for both variables. I also tried loadVariables instead of loadVars... same result. If this is a problem specific to Macs, whats the work around?
I want to load the same external textfile in two different textfields. No problem. My freaky question is: Can I adapt the text a little in one of the two fields, more specifically: leave out the last three symbols/letters? For instance: Elvis would have been dead if he was still alive >>> and: Elvis would have been dead if he was still alive The only trick I can think of is embedding the font, but not embedding the > sign. Is that possible? I am using Verdana here.
View 6 Replies