ActionScript 3.0 :: Global Array - Trace That First Element While Trace Is Called Within The Function
May 29, 2009
I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:
[Code]....
I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.
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[Code]....
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Sep 8, 2011
i feel like i've done this 100 times before, im not sure why it isnt working now
for each
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}
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Mar 10, 2005
Ive been trying to get this piece of code to work
[Code]..
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Aug 16, 2011
I think it would be simplest to explain it like this:
[Code]...
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Mar 9, 2010
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This works when I hand code:
Actionscript Code:
function drill(){GUESS0 = ((guess0min * 60)*1000) + ((guess0seconds * 1000))
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Actionscript Code:
my_MC.onEnterFrame = function(){_root.drill ();
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And the following is NOT working.
Actionscript Code:
function drill(){for (i=0;i<20;i++){
"GUESS"+i+" = ((guess"+i+"min * 60)*1000) + ((guess"+i+"seconds * 1000));";}
But when I trace it in a separate test movie, it outputs exactly what I would hope it placed in the code:
Actionscript Code:
for (i=0;i<5;i++){trace("GUESS"+i+" = ((guess"+i+"min * 60)*1000) + ((guess"+i+"seconds * 1000));");}
So at the end of the day, I guess I can trace these results in a test movie and use it to generate what I need, and cut and paste it into the project... but I thought 'for' loops were for saving time AND space. Am I using this code right? Maybe my use of "", or +, or i is misguided?
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Jan 10, 2010
I don't have any practical need for this but just for learning purposes, is it possible and how to trace the name of the function to the Output panel?
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Dec 22, 2011
I have an enter frame event and a function running that event, I have place a tracestatement within the function and the stage is running at 25fps.My problem is how do you make the trace statement run just once only? Since it get really annoying when the output panel keep tracing the same thing and slow down my swf....
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