ActionScript 2.0 :: Movement Using _x And _y?

Feb 17, 2003

following codes are for making a "circle" move along all four edgesof the screen...but some codes are missing..please add some more codes so that my circle(MC) finish its journey..1..go right..2 go down..3 go left and finally go up...to where it first started...

onClipEvent (load) {
this._x = 10;
this._y = 10;

[Code].....

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Circular Movement To Linear Movement - Carousel To Conveyer Belt?

Jul 9, 2010

I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'

[Code]....

View 1 Replies

ActionScript 2.0 :: Flowing Mc Movement Opposite Of Mouse Movement

Feb 12, 2003

I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.

I've been trying to figure this out (see my lame attempt below) but without much luck.

onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved

[Code].....

View 3 Replies

ActionScript 2.0 :: Ants Movement (based On Snow Movement)?

Jun 22, 2004

I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.

onClipEvent (load) {
//stage
movieWidth = 850;
movieHeight = 50;

[code]....

View 5 Replies

ActionScript 3.0 :: 2D Character Movement With Camera Movement

Jun 10, 2011

how to get the camera to move with a character? At the minute he just moves off screen when i press right rather than the camera following him.

View 3 Replies

ActionScript 2.0 :: Set Movement Speed On Any Particular Movement?

Oct 2, 2002

I have a Mogli (Junglebook-like) Character that i got to move with the arrow keys on the keyboard.

I want the character to jump (so for example , he must while moving to the right of the "gamearea" , you must be able to hit a key (say for example the "control" key ) and then the character must jump ( go up ) and as soon as the key is released he must obviously come down.

And also how do one set movement speed on any particular movement.

View 12 Replies

Movement Across The Page?

Nov 11, 2009

I have a project in flash. The most simple part of the animation renders horribly. I am trying to get the animation of the year 2009 in letters that occupy most of the 500x500px screen to go from left to right. No extra movement. no twisting. nothing special. just sliding left to right. I tried making the file a bitmap, vector art, creating the actual image in flash. Everything comes in with lines through them in some places that come and go away as the image progresses through the screen. It also looks like the image stumbles a little but then keeps going, if you are really lucky, you'll be able to see a few lines running through the letters, but they dissapear right away. The is nothing interfering with the timeline, I have tried setting the fps rate from 12 to 30 to 60 to 120. It gets better but does not eliminate the problem. I tried reducing the image size down to small letter less then 1/5 of the screen, but still the problem persists. I really need the letters to be large on the screen and flow across smoothly. I also tried importing the file as a whole 2009, tried importing numbers seperatly 2, 0, 0, 9 and have them float, i tried making an object in flash that is not a number - but just a rectangle, it has the same problem.I also tried animating it in different ways - creating a starting keyframe and the last keyframe and creating a motion tween between them (the normal regular way). I tried placing a few keyframes in the middle and linking them all. I tried creating keyframes for every frame within the animation, which actually made it run the smoothest.
 
The file I included has just the 2 moving across the page at 120 fps, with a keyframe in every frame of the animation. I am starting to think that the rendering in not the issue of flash but rather of the lcd screen's refresh rate, video card and ram, as well as other mechanical factors. However the not-so-technical-clients need to be satisfied .

[Code]...

View 3 Replies

IDE :: 3D-movement On Mouseover?

Aug 19, 2009

How to do the movement like at the following site [URL]

View 7 Replies

Rotate With Mouse Movement?

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in

function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.

Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

View 1 Replies

Posible To Try To Simulate A Movement Of Car

Apr 26, 2010

i have a lateral and a backside pic of a car (i have Attached), and i would like to know if it is posible to try to simulate a movement of the car, turning until to see its back side.

View 3 Replies

ActionScript 1/2 :: Limit The Movement Of Mc?

Jun 14, 2010

i have a movie clip moving randomly...but i would like to put a limit or boundary on its movement... the problem is...the bondary is a round area and i don't know how to calculate the area...
 
is it possible to make a script that says...while inside this certain object, they will move randomly...
 
as of now this is my code:

[Code].....

View 15 Replies

ActionScript 3.0 :: Y Direction In Movement?

Feb 11, 2012

I posted a thread last week and I get a code that give me possibility to move circle in the stage and when it got to the end of the stage it turn around and change it's way. but the code was only for X direction but I want to use it in Y direction too, to move the circle diagonal. I put the code down here. me to add Y position guide me how to add.

ActionScript Code:
var circles:Array = new Array();
var quantity:int = 2;

[code]....

View 2 Replies

ActionScript 2.0 :: Movement - How To Stop The MC

Oct 14, 2003

I'm doing a tut to learn animation through AS, but can't figure out how to stop the MC

[Code]....

View 14 Replies

ActionScript 2.0 :: Resizing Instead Of Movement In Phy. Tut?

Feb 11, 2004

I read the actionscript tutorial on how to make a elastic type animation and I have a question (duh!). Is there a way to resize and move instead of just being able to move the stuff. I want a box that slides to a new area but also gets bigger and I am not very good with math or very great with as. I have also attached the file I am working with.

View 2 Replies

ActionScript 2.0 :: How To Random 'y' Movement

May 8, 2003

i've applied the following script to a movieclip to change its 'y' coordinate randomly at run time and it works fine but i'm also trying to control the maximum 'top' and maximum bottom 'y' movement for which the value should be: top = 40 and bottom = 400. so it only displays randomly between 40 to 400 'y' coordinate. could you tell me how can i implement this in the following script?

onClipEvent (enterFrame) {
_x -= 4;
if (_x<=-2247) {

[code]....

View 3 Replies

ActionScript 2.0 :: Detecting End Of Movement?

Nov 21, 2007

I have an mc that moves into position after a button is pressed. I would like a seperate mc start playing after the moving mc stops.how this can be achieved? I have attached a sample .fla file that has the parts that are needed.The file was over the allowed limit so I have uploaded it here:I would like the mc 'red' start playing after the mc 'longBar' stops moving. The mc 'longBar' starts moving after the gray square button is pressed.

View 2 Replies

ActionScript 2.0 :: 8-way Character Movement?

Mar 14, 2011

Right now I have all the animations for each direction in a movieclip within one movieclip.However, when I use the arrow keys to move the walking animations don't playWhen I stop, the appropriate animations play, however. Here is my code:

Code:
onClipEvent (load) {
facing = 1;

[code]....

View 1 Replies

ActionScript 3.0 :: Formula For 3D Movement?

Nov 7, 2011

I've been trying to look this up but not had any luck so far. I'm trying to make a simple pseudo-3D app, but I'm stuck on how to pull off the movement. If I have an object with x,y,z coordinates, and its movement speed, pitch, and yaw, what formula would I use for movement? So for example, if the object is at 0,0,0, moves 6 units per frame, and has pitch 30 degrees and yaw 15 degrees, what will be its coordinates next frame?

View 1 Replies

ActionScript 2.0 :: Slider And X,y Movement?

Aug 11, 2004

I found some code on your site a while ago that allowed me to click a button and make the movie move back and forth using the x position. I wanted to try moving it around using both the x and y position, but im not sure what i am doing. it is working somewhat, but it is not going to a specific spot. i dont understand if it is working right.

View 2 Replies

ActionScript 2.0 :: Resizing Instead Of Movement In Phy. Tut

Feb 11, 2004

I read the actionscript tutorial on how to make a elastic type animation and I have a question (duh!). Is there a way to resize and move instead of just being able to move the stuff. I want a box that slides to a new area but also gets bigger and I am not very good with math or very great with as. I have also attached the file I am working with.

View 2 Replies

ActionScript 3.0 :: Animate With Mouse Movement

Feb 9, 2009

I have this simple code to animate a MC.[code]Can someone tell me how i will animate this with mouse movements?

View 1 Replies

ActionScript 2.0 :: Get Random Movement On A MC On Stage?

Mar 27, 2009

I've been trying to simply get random movement on a MC on my stage.

Most of the tutorials I come across deliver jittery motion, not smooth eased motion.

Also, I'm trying this script found here: [URL]

The random motion looks great! .... but I can't stop the MC from moving to the top left of my stage. The script isn't setup to restrict the motion within a given area on the stage. I tried modifying it, got nowhere!

View 1 Replies

ActionScript 2.0 :: CS3 Movieclip Is Stuck After Movement

Apr 27, 2009

I've attached a demo fla so you can see what I'm trying to do. Basically the big circle is a spaceship that will move to wherever you click. The small circle is a resource that the ship can collect, in this case it's called iron. When you click on the iron the ship moves to it and then the small circle disappears, and +1 is added to your inventory, creating the illusion that the ship has collected it. Problem is, after you collect the iron, you can't really move the ship anymore. It's stuck around the position where the iron was. How do I regain control of the ship after I collect the iron?

View 1 Replies

ActionScript 2.0 :: Movement Of Object To Button

Oct 9, 2009

I made a code which is supposed to move an object (Character) to the location of a button (1). I tested it, and it won't work.[code]I've attached the code directly to the button, but I just can't figure out what is wrong. Does anyone know?

View 21 Replies

MX Movie Clip Y Axis Movement?

Jun 6, 2010

What I'm trying to do is something of a jumping character in a platform game. My problem is that no matter where I place the character, it's jumping to a certain height on the stage, rather than to a height relative to the movie clip's original position. As if I'm telling it to jump to a global y coordinate, when what I really want it to do is move it "n amount" in the y direction. Here's what I have so far, this is the code I placed on the movie clip itself.

//Constants
onClipEvent (enterFrame) {
jumpspeed = this._y/1.2;

code]....

View 2 Replies

Move The Objects With Mouse Movement?

Feb 3, 2012

I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)

P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text

View 2 Replies

How To Make Smooth Line Movement

Sep 12, 2009

I've been searching it everywhere, but couldn't find anything in the net. I want to make smooth line movement. I've tried to create motion, but line just moves, and I want it to move smoothly according to the path. What I want to achieve can be seen [URL].. that's what I did so far - made movement out of several broken lines

View 3 Replies

ActionScript 3.0 :: Limit The Cursor Movement?

Apr 8, 2010

i got a fullscreen museum installation with a trackball input.all the menu controls are limited to a strip in the bottom 90 pixels, so i want the cursor to be limited to this area.something like this, prehaps:

stage.addEventListener(MouseEvent.MOUSE_MOVE, limitMe);
function limitMe(e:MouseEvent):void {if (stage.mouseY>940){mouseY=940};if (stage.mouseY<850){mouseY=850)};}

the problem of course is that mouseY cannot be set

View 4 Replies

ActionScript 1/2 :: How To Do Animation With Movement Loop

Oct 4, 2010

I'm new to flash and this is my first animation... I'm making it in CS5 using AS2 and it features a snail with a movement loop. The loop is in the library as a movie clip, it has 3 layers and is 19 frames long. Because it is a snail in the loop it ends in a different place then it started. The snail has to move along 97 frames after each movement. I thought I could do this within the movie clip using some actionscript on frame 1 but I haven't really got to grips with actionscript so I was wondering how I should go about moving it every time the loop restarts.

View 2 Replies

ActionScript 3.0 :: How To Easing Movement Along A Circle

Nov 15, 2010

I learned easing movement,it can use following code:vx=(targetX-sprite.x)*easing;vy=(targetY-sprite.y)*easing;sprite.x+=vx;sprite.y+=vy;

I know above code can run well along a line. Now I have a sprite and put it on the border of a circle,like follows:angle=30*Math.PI/180;sprite.x=centerX+Math.cos(angle)*radius;sprite.y=centerY+Math.sin(angle)*radius;

Now I make angle equals 120 degree,like follows:angle=120*Math.PI/180;I want to know how to make the sprite from 30 degree to 120 along the circle border by using easing movement? I don't know how to realize above model, I worked it for a whole day,but it failed. Which mathematic formula can I use? Source code is better.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved