I've tried changing my mouse with multiple appearance in the same scene with invisible button, but when I navigate the cursor make a little jump. Why this happen?
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
is there AS code that changes the cursor to an alternate cursor? i'm thinking like director, where the alt cursors are built-in--i would do a mouse.hide and then have a MC follow the cursor around, but this always seems choppy/slow to me-
Is there a way to change mouse cursor from code?For example i have a text field and when people put mouse cursor on it i want it to show the hand not the standart text cursor.There seems to be many tutorials on how to make custom cursors. However I wanted to know are there any default curors to choose from (for example do i have to create my own zoom in curosor?) and most importantly what clases or functions do that.
I have a flash file and I want to be able to hover over it and see the cursor change and when I click I want to be sent to a page I specify on a website.
I've tried "on(release) etc" in ActionScript (although I know nothing!) and it says I need to use NavigateToURL so I tried searching on the Internet and couldn't find anything?
I've come to a really strange bug in Flash: There is a swf called Nav.swf which contains on its stage a movieclip "som" which has its own class Som.as.There's an animation on Nav.swf, and when it ends it will call the method StartPlayer() on Som.as.If I run setupButtons() in the init() function, it works fine, I am able to click the button "btPlayPause" and it will trace what's in the function clickPlayPause();
THE PROBLEM: If I leave it as it is on the example below (the setupButtons() function is only called by the startPlayer() method, which is called from Nav.swf a while later after Som is instantiated) it will trace what's in both functions startPlayer() and setupButtons() BUT the button "btPlayPause" won't work! It dosn't get the buttonMode property set to true (cursor does not change to the little hand) and when I click on it it does not run clickPlayPause(), it doesn't trace anything!
The same happens if I call directly the setupButtons() function from the nav.swf. It will trace what's in setupButtons() but the movieclip won't listen to the MouseEvent.I cleaned up the code only to show what matters:
How to change the size of cursor in flash,when we use dynamic text box or input text box the cursor is covering the whole height of the text box.is there any way to reduce the size of cursor
I'm working on a flex project, and have a datagrid that I'd like the cursor to change when hovering over any row containing data.I have double click enable on the datagrid and I'd like to indicate to the use that they can click the row they are hovering over.This is what I've tried but it seems to just use the hand cursor on the datagrid its self and not the row data.
I want to know how to change the mouse cursor for a MovieClip. I know the way using startDrag and mousehide and the way change the movieclip X and Y as the mouse move, but doing that, when I click the buttons don't activate, like this exemple:
is it possible to change the cursor when it;s over a button? i dont want to change the cursor in the entire stage. that, i know how i can do it. But keep the same cursor (default cursor of windows) and change it only over a button....
What Im looking for is a tutorial that basically, if you scroll over one thing, the cursor changes to one shape, then if you roll over something else, it changes to something else.I'd want it to be as simple as possible, only using one layer otherwise I get a bit confused!!
I need to have my cursor changed only for a certain section of my screen.I remember doing this a while back with x y co-ordinates, but I cant remember how the code goes. I cant find any code like it online. What I have at the moment is..
I just really need for the mouse to return back to normal when it is away from the bottom half of the screen.Placing things inside movieclips doesn't make any difference.
I'm trying to create a fairly simple interface where the user can theoretically move up and down four vertical menu buttons with the cursor keys, selecting the option they prefer with the enter key. Obviously this requires focusing on a different button every time they move up or down, but I'm damned if I can figure out how to do this
I like the mouse cursor to change to another object (like zoom lens) when rollover a certain area.but only for this area, when rollout of this area the cursor should be as per normal.[code]...
but that means the cursor have to change to a new object throughout the flash.
what i want is for the cursor to change just only on one area and the rest remain as usual.
If I open up my site in google chrome [URL] and click and card, then preview, then full preview it goes to full screen mode.
Here is where it gets messed up. The cursor now seems locked in whatever state it was last. Sometimes a hand cursor, sometimes a resize cursor, sometimes just a pointer. Then when I exit out of fullscreen it stays in that state.
It doesn't change on button rollover or if you click terms at the bottom the edges are supposed to be a resize cursor. Even after hiding the mouse icon it still doesn't change!
I have added a button from the Components Menu. When I rollover the button, it changes color slightly but I would also like the cursor to turn to the traditional hand. I have tried buttonMode = true and that doesn't seem to work.
What do you do when you code as always, but some folks report that the mouse cursor does not become a hand to indicate link behavior? Also, how can I make the cursor change to a big arrow? Flash CS3, Mac AS 2
I've been looking everywhere but I can't find the solution to this problem. I made a custom cursor and I want the hotspot not to be in the upper left part of the movie clip but in the place of the movie clip that I choose. So, how do you change the hot spot of a custom cursor? I'm using Flash CS4 AS3. I can't believe no one asked this before.
I have some MovieClips that act like buttons, how can i do that when the user hovers on the movieclip, the mouse cursor will change to a hand or the default cursor when it hovers a button.
i don't want to create my own custom cursor, i want to use the default set of cursors that come with flash.
In Flex 4, how can I change the cursor to a Bitmap image determined at runtime? All the examples I've seen use CursorManager.setCursor to set the cursor to a class specified at compile time.
What I want to do is change the cursor to a bitmap whose bitmapData is determined by the context.
Can you just confirm for me that the only way to change the cursor to a "Grab Hand" (ie an open hand rather than a pointy finger) is to make a custom cursor?
I have a Flash interaction where I exchange the cursor for a hand holding a flashlite mc. The entire stage is black. The cursor drags a mask around that illuminates a small image in another mc on the stage that the user has to find (illuminate).2 problems
1. When the mouse is rolled outside the stage, the custom cursor is still visible.
2. When imported into Captivate 3, and I move outside the stage and over buttons for navigation, the cursor is no longer visible, for the rest of the Captivate movie.
Desired functionality:Custom cursor to be visible only when on the stage area and the normal cursor to be visible outside the stage area. The stage area is 400x330.[code]