Actionscript 3 :: Change Mouse Cursor As If I'm On A Button?
Apr 14, 2010
I have some MovieClips that act like buttons, how can i do that when the user hovers on the movieclip, the mouse cursor will change to a hand or the default cursor when it hovers a button.
i don't want to create my own custom cursor, i want to use the default set of cursors that come with flash.
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
Is there a way to change mouse cursor from code?For example i have a text field and when people put mouse cursor on it i want it to show the hand not the standart text cursor.There seems to be many tutorials on how to make custom cursors. However I wanted to know are there any default curors to choose from (for example do i have to create my own zoom in curosor?) and most importantly what clases or functions do that.
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
I want to know how to change the mouse cursor for a MovieClip. I know the way using startDrag and mousehide and the way change the movieclip X and Y as the mouse move, but doing that, when I click the buttons don't activate, like this exemple:
I like the mouse cursor to change to another object (like zoom lens) when rollover a certain area.but only for this area, when rollout of this area the cursor should be as per normal.[code]...
but that means the cursor have to change to a new object throughout the flash.
what i want is for the cursor to change just only on one area and the rest remain as usual.
In Flex 4, how can I change the cursor to a Bitmap image determined at runtime? All the examples I've seen use CursorManager.setCursor to set the cursor to a class specified at compile time.
What I want to do is change the cursor to a bitmap whose bitmapData is determined by the context.
I have a mouse cursor that's changing to a hand symbol when it is over a button. I want to keep the pointer but change the hand symbol, to a symbol I created. This symbol is cursor_mc.So far I have this code:
Code: var mc:MovieClip = new MovieClip(); mc.buttonMode = true;
is it possible to change the cursor when it;s over a button? i dont want to change the cursor in the entire stage. that, i know how i can do it. But keep the same cursor (default cursor of windows) and change it only over a button....
I'm trying to create a fairly simple interface where the user can theoretically move up and down four vertical menu buttons with the cursor keys, selecting the option they prefer with the enter key. Obviously this requires focusing on a different button every time they move up or down, but I'm damned if I can figure out how to do this
I have added a button from the Components Menu. When I rollover the button, it changes color slightly but I would also like the cursor to turn to the traditional hand. I have tried buttonMode = true and that doesn't seem to work.
I have a button_mc and within this button is another MC with a masked graphic to create a shine effect. My problem is that when this shine effect passes over the button and hits the mouse cursor it causes the button to deactivate. Is there a way for me to have the shine_mc within the button_mc be ignored by the mouse completely?
I have done custom MC based buttons with over and out stages as well as a click stage.What would be a code for cursor to change into a hand when it is over the button.
Working on a small kiosk app that runs in Firefox for Ubuntu. Mouse.hide() works for everything else, but the cursor is showing up in Firefox for Ubuntu
I am trying to make a simple game in flash it is a target shooting game i would like to make it so that the mouse cursor dissapears and a crosshair is shown as the cursor (if you get what i mean). I have created the crosshair and made it into a graphic symbol called: "crosshair" so what is the script i need to make it the cursor for the game
in the swf, when my mouse reaches a dynamic text box, the cursor always changes to the 'I' cursor and the text can be highlighted.how to prevent this from occurring?
I am using a custom cursor for my flash app and when I have the cursor click button1 (menu_btn in the code) it goes to scene2 and when I click button2 (current_btn in the code) it goes back to scene1. The problem is that when I click on button2 it leaves an image of the cursor right there on the button. It doesn't happen on button1. It was suggested that I am calling "cursor = new Cursor();" and extra time, but I am not. The code is below.
is there AS code that changes the cursor to an alternate cursor? i'm thinking like director, where the alt cursors are built-in--i would do a mouse.hide and then have a MC follow the cursor around, but this always seems choppy/slow to me-
As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.
Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.
This is the website that I'm working on. Not much going on yet but I have this invisible button that turns the radio on and off.. what I would like to do is have an image of the radio that I made up where the light is on for when it turns on and then back to off for when it's off.