ActionScript 3.0 :: Removed Mouse Cursor, But The Cursor Still Shows Up In Firefox For Ubuntu?
Aug 31, 2010
Working on a small kiosk app that runs in Firefox for Ubuntu. Mouse.hide() works for everything else, but the cursor is showing up in Firefox for Ubuntu
I am trying to make a simple game in flash it is a target shooting game i would like to make it so that the mouse cursor dissapears and a crosshair is shown as the cursor (if you get what i mean). I have created the crosshair and made it into a graphic symbol called: "crosshair" so what is the script i need to make it the cursor for the game
in the swf, when my mouse reaches a dynamic text box, the cursor always changes to the 'I' cursor and the text can be highlighted.how to prevent this from occurring?
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
I have a textfield that loads text from an XML file. The textfield uses HTML text so that it acts as a link. When I view this in IE, the little hand appears. However, in Firefox, it just stays as a pointer arrow, but it can still be clicked.
Also, does anyone know the best way to underline the text onRollover?
I have a textfield that loads text from an XML file. The textfield uses HTML text so that it acts as a link. When I view this in IE, the little hand appears. However, in Firefox, it just stays as a pointer arrow, but it can still be clicked.
Also, does anyone know the best way to underline the text onRollover?
I am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:
so the custom cursor I'm using works on the main timeline of my project. However, there are buttons in the application that load in movie clip pop-up windows and when this happens the cursor stays on the main timeline behind the movie clip resluting in the cursor not being seen. This is the code I'm currently using:
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
For some strange reason, i cant get the precise cursor to work on the pencil tool. I prefer to use the pencil tool when drawing things. I usually use the brush tool for painting in the lines , or sketching something out. I did went to preferences, but even so, the pencil still doesnt turn into a precise cursor.
I'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor
I am working with CS4 with AS 3. I have defined a MovieClip library symbol. I want the cursor to be hand when mouse is over it. The stage has a single instance of the symbol with the name "btn".
I tried the following in first frame of the symbol:this.addEventListener(MouseEvent.ROLL_OVER,overHand);function overHand(e:MouseEvent):void { Mouse.cursor = "hand";}
is there AS code that changes the cursor to an alternate cursor? i'm thinking like director, where the alt cursors are built-in--i would do a mouse.hide and then have a MC follow the cursor around, but this always seems choppy/slow to me-
As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.
Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
I'm making a drawing application, everythings looks and works ok, except for one thing...My mouse cursor is hidden and a paintbrush like cursor follows it. This cursor is a movieclip, because the user chooses a color, and the tip of this paintbrush changes to the selected color.But there's one problem... when I draw to the left the line is drawed with no problem, but when I draw to the right, the line is interrupted, and I don't understand why.I made one experiment, and with no movieclip "attached" to the mouse cursor, the line is drawed with no problem, both to the right and left.
does anyone know how to make the initial text in an input text box disappear once your cursor changes from the arrow to the type cursor? For example, I have an input text box which has the text visible saying "enter your email address here" I want this text to disappear automatically when the user goes to type something there...
if i move the cursor to a point A, it automatically moves by itself to a point B. then if i move the cursor from B to a point C, it bounces away to a point D. i stumbled upon this site while googling around. i'm not a techie, but yeah, i can handle word processors.
Is there a way to change mouse cursor from code?For example i have a text field and when people put mouse cursor on it i want it to show the hand not the standart text cursor.There seems to be many tutorials on how to make custom cursors. However I wanted to know are there any default curors to choose from (for example do i have to create my own zoom in curosor?) and most importantly what clases or functions do that.
I'm making a Myst clone and want the cursor to do different things when it mouses over various objects and regions, for instance:
- Turns into an open hand when over a grabbable item.
- Turns into a right-facing arrow when on the right side of the screen signifying "turn right here".
- Turns into an icon of an inventory object when the object is selected.
How is this done? I found some code that sort of did it, but it was sloppy, the cursor flickered like crazy, and overall it sucked. I want to harness in Flash the same mechanism that makes my cursor turn into the bracket thing when it's over a text field, or a finger when over a link.ALSO I want to be able to make the arrow stay a regular arrow when it's over manipulatable items I want to remain secret.
but i get the following error: 1119: Access of possibly undefined property buttonMode through a reference with static type flash.display:SimpleButton. / myMc.buttonMode = true; And do not apply the action to turn into a hand on mouse over!